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Druid

2,037 bytes added, Wednesday at 20:55
Druid Equipment: Split druid humanoid weapon list into mainhand and offhand (plus offhandshield because apparently that's a different category).
|caption = Druidin'
|skilltype = Combat Skill
|maxlevel = 8090
|req = Any Level 50 Combat Skill
|skilltrainers = [[Silvia]], [[Azalak]], [[Raina]]
* [[Lady Windsong]] in [[Rahu]] offers the Unlock of Druid Skill Levels 51-60 and 61-70.
* [[Raina]] in the [[Fae Realm]] offers the unlock of Druid Skill Levels 71-80 and teaches a number of abilities in that level range.
* Levels 81-90 are unlocked by [[Reinath]] deep beneath [[Povus]].
* [[Rixie]] in [[The Yellow Room]] will teach a travel form after completing the second level of her mini-game.
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== Connected Skills ==
==== Intermittency ====
According to [[Developers|Admin Jackencola]], Druid Emergencies usually occur during a 5-7 day period, followed by a 2-3 week break with no Druid Emergencies.
==== Druidic Storage ====[[Druid]]s with at least 4 levels in [[Teleportation]] are able to purchase two useful recipes by spending Dreva's Blessings at the Druid altar. These recipes give access to a special storage many adventurers find useful for stowing their [[Druid]] equipment or [[Haste|Sprint boosting potions]]. * '''Summon Druidic Storage (12-slot)''' - Summon a special druidic storage container. Must be near a teleportation platform. This can be used during a druidic emergency and up to an hour before or after the emergency.* '''Summon Druidic Storage (20-slot)''' - Summon a special druidic storage container. Must be near a teleportation platform. This can be used during a druidic emergency and up to an hour before or after the emergency.
==== Quests ====
<dpl>
=== Druid Forms ===
[[Druid]]s are able to unlock additional transformations by spending Dreva Blessings at the altar where Druid is unlocked. Each form (besides <span class="extimage32px">{{Ability icon|Deer Form}}</span> [[Deer Form]] and <span class="extimage32px">{{Ability icon|Raven Form}}</span> [[Raven Form]] which you get from leveling at levels 25 and 50 respectively) costs 100 blessings.<br>Eagle form can be unlock by talking to [[Rixie]].
{| {{STDT|sortable}} style='width:100%;'
! Icon !! Level !! Name !! Description !! Special !! style="width: 11%; text-align: center;" | Damage !! style="width: 11%; text-align: center;" | Stats !! Gear Required
|-
| <span class="extimage64px">{{Ability icon|Deer Form}}</span>&nbsp; || 25 || Deer Form || Become a deer. || <b>Can Be On Sidebar</b> || || <b>Power Cost: </b>30<br><b>Range: </b>5<br><b>Cooldown: </b>10<br><b>Channel Time: </b>3 || None
|-
| <span class="extimage64px">{{Ability icon|Eagle Form}}</span>&nbsp; || 50 || Eagle Form || Become an eagle. This is a travel form that can only be used outdoors. || Eagle flies faster than a raven. Automatically dispelled when indoors.<br><b>Can Be On Sidebar</b> || || <b>Power Cost: </b>50<br><b>Range: </b>5<br><b>Cooldown: </b>10<br><b>Channel Time: </b>3 || None
|-
| <span class="extimage64px">{{Ability icon|Mallard Form}}</span>&nbsp; || 50 || Mallard Form || Become a duck. This is a travel form that can only be used outdoors. || Mallard has enhanced swim speed. Automatically dispelled when indoors.<br><b>Can Be On Sidebar</b> || || <b>Power Cost: </b>50<br><b>Range: </b>5<br><b>Cooldown: </b>10<br><b>Channel Time: </b>3 || None
|-
| <span class="extimage64px">{{Ability icon|Snow Raven Form}}</span>&nbsp; || 50 || Snow Raven Form || Become a snow raven. This is a travel form that can only be used outdoors. || Snow raven has +4 indirect cold mitigation and -2 indirect fire mitigation. Automatically dispelled when indoors.<br><b>Can Be On Sidebar</b> || || <b>Power Cost: </b>50<br><b>Range: </b>5<br><b>Cooldown: </b>10<br><b>Channel Time: </b>3 || None
 
|}
=== Druid Equipment===
Humanoid [[Druid]]s require the use of a Wooden weapon to channel their abilities. Staffs, Lutes, and Clubs are the most common wooden mainhand weapons.<dpl> category = Items/Wooden category = Items/Weapon category = Items/MainHand reset = categories columns = 5 mode = userformat format = ,\n* {{Item|%PAGE%}},, allowcachedresults=true</dpl>Wooden offhand Weapons:
<dpl>
category = Items/Wooden
category = Items/Weapon
category =Items/OffHand
reset = categories
columns = 5
mode = userformat
format = ,\n* {{Item|%PAGE%}},,
allowcachedresults=true
</dpl>
Wooden offhand shields:
<dpl>
category = Items/Wooden
category = Items/Weapon
category =Items/OffHandShield
reset = categories
columns = 5
{{:{{msg:BASEPAGENAME}}/Stat Bonuses}}
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}
 
== Druid Experience Table ==
{{Spoiler|Click Expand to view the Experience Table for Druid|
[[Category:Skills]][[Category:Combat Skills]]
Certain Druid animal forms (raven, duck, owl) do not count as animal for purposes of Animal Town NPCs. You will get a message "you still smell like a human/elf/rakshasa," but even after 3 hours, they will not talk with you.
 
This is no longer the case, but when [[Riding]] was first added, level 50 Riding counted for the level 50 combat skill prerequisite to unlock Druid.