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{|<br>{{Attribute|ACCURACY_BOOSTVULN_ACID|+0106}}<br>{{Attribute|ACCURACY_BOOST_BURSTVULN_ACID_DIRECT|+0106}}<br>{{Attribute|ACCURACY_BOOST_MELEEVULN_ACID_ELITE_DIRECT|+0106}}<br>{{Attribute|ACCURACY_BOOST_PROJECTILEVULN_ACID_INDIRECT|+0106}}<br>{{Attribute|ACCURACY_BOOST_RANGEDVULN_BURST|+0108}}<br>{{Attribute|ACCURACY_DELTA_BASICATTACKVULN_COLD|+0106}}<br>{{Attribute|ACCURACY_DELTA_COREATTACKVULN_COLD_DIRECT|+0106}}<br>{{Attribute|ACCURACY_DELTA_EPICATTACKVULN_COLD_ELITE_DIRECT|+0106}}<br>{{Attribute|ACCURACY_DELTA_NICEATTACKVULN_COLD_INDIRECT|+0106}}<br>{{Attribute|ACCURACY_DELTA_SIGNATUREDEBUFFVULN_CRUSHING|+0106}}<br>{{Attribute|ALCOHOL_LIVER_RECOVERY_MODVULN_CRUSHING_DIRECT|+0106}}<br>{{Attribute|ANIMALHANDLING_COST_MODVULN_CRUSHING_ELITE_DIRECT|+0106}}<br>{{Attribute|ARCHERY_COST_MODVULN_CRUSHING_INDIRECT|+0106}}<br>{{Attribute|ARMORPATCHING_COST_MODVULN_DARKNESS|+0106}}<br>{{Attribute|ARMOR_MITIGATION_BYPASS_DELTAVULN_DARKNESS_DIRECT|+0106}}<br>{{Attribute|ARMOR_MITIGATION_MODVULN_DARKNESS_ELITE_DIRECT|+0106}}<br>{{Attribute|ATTACK_COST_DELTAVULN_DARKNESS_INDIRECT|+0106}}<br>{{Attribute|AUTOHEAL_ARMOR_MODVULN_DEMONIC|+0106}}<br>{{Attribute|AUTOHEAL_HEALTH_MODVULN_DEMONIC_DIRECT|+0106}}<br>{{Attribute|AVOID_DEATH_CHANCEVULN_DEMONIC_ELITE_DIRECT|+0106}}<br>{{Attribute|AVOID_DEATH_RESETTIMEVULN_DEMONIC_INDIRECT|+0106}}<br>{{Attribute|BALL_KICK_BOOSTVULN_DIVINE|+0106}}<br>{{Attribute|BALL_KICK_ENGLISHVULN_DIVINE_DIRECT|+0106}}<br>{{Attribute|BALL_KICK_FALLOFF_MODVULN_DIVINE_ELITE_DIRECT|+0106}}<br>{{Attribute|BARD_COST_MODVULN_DIVINE_INDIRECT|+0106}}<br>{{Attribute|BASICATTACK_COST_DELTAVULN_ELECTRICITY|+0106}}<br>{{Attribute|BATTLECHEMISTRY_COST_MODVULN_ELECTRICITY_DIRECT|+0106}}<br>{{Attribute|BODYHEAT_DROP_MOD_IN_COMBATVULN_ELECTRICITY_ELITE_DIRECT|+0106}}<br>{{Attribute|BOND_XP_EARNED_MODVULN_ELECTRICITY_INDIRECT|+0106}}<br>{{Attribute|BONUS_STABLE_SLOTSVULN_FIRE|+0106}}<br>{{Attribute|BREATH_COST_PER_SECVULN_FIRE_DIRECT|+0106}}<br>{{Attribute|BREATH_RESTORED_IN_WATERVULN_FIRE_ELITE_DIRECT|+0106}}<br>{{Attribute|BREATH_RESTORED_ON_LANDVULN_FIRE_INDIRECT|+0106}}<br>{{Attribute|BUFF_DELTA_DRUIDAURAHEAL_ACCURACYVULN_FUNGUS|+0106}}<br>{{Attribute|BUFF_DELTA_FAECONDUIT_DAMAGEBOOSTVULN_FUNGUS_DIRECT|+0106}}<br>{{Attribute|BUFF_DELTA_ROTSKINVULN_FUNGUS_ELITE_DIRECT|+0106}}<br>{{Attribute|CHEESE_DURATION_BONUSVULN_FUNGUS_INDIRECT|+0106}}<br>{{Attribute|COMBAT_REFRESH_ARMOR_DELTAVULN_MELEE|+0108}}<br>{{Attribute|COMBAT_REFRESH_HEALTH_DELTAVULN_NATURE|+0106}}<br>{{Attribute|COMBAT_REFRESH_METABOLISM_DELTAVULN_NATURE_DIRECT|+0106}}<br>{{Attribute|COMBAT_REFRESH_POWER_DELTAVULN_NATURE_ELITE_DIRECT|+0106}}<br>{{Attribute|COMBAT_REGEN_ARMOR_DELTAVULN_NATURE_INDIRECT|+0106}}<br>{{Attribute|COMBAT_REGEN_ARMOR_MODVULN_PIERCING|+0106}}<br>{{Attribute|COMBAT_REGEN_HEALTH_DELTAVULN_PIERCING_DIRECT|+0106}}<br>{{Attribute|COMBAT_REGEN_HEALTH_MODVULN_PIERCING_ELITE_DIRECT|+0106}}<br>{{Attribute|COMBAT_REGEN_METABOLISM_DELTAVULN_PIERCING_INDIRECT|+0106}}<br>{{Attribute|COMBAT_REGEN_METABOLISM_MODVULN_POISON|+0106}}<br>{{Attribute|COMBAT_REGEN_POWER_DELTAVULN_POISON_DIRECT|+0106}}<br>{{Attribute|COMBAT_REGEN_POWER_MODVULN_POISON_ELITE_DIRECT|+0106}}<br>{{Attribute|COMBAT_WISDOM_EARNED_MODVULN_POISON_INDIRECT|+0106}}<br>{{Attribute|COMBAT_XP_EARNED_MODVULN_PROJECTILE|+0108}}<br>{{Attribute|COW_COST_MODVULN_PSYCHIC|+0106}}<br>{{Attribute|CRAFTING_XP_EARNED_MODVULN_PSYCHIC_DIRECT|+0106}}<br>{{Attribute|CROSSBOW_COST_MODVULN_PSYCHIC_ELITE_DIRECT|+0106}}<br>{{Attribute|CURSE_RANDOM_DIRECTIONVULN_PSYCHIC_INDIRECT|+0106}}<br>{{Attribute|CUR_ARMORVULN_RANGED|+0108}}<br>{{Attribute|CUR_BODYHEATVULN_SEAFOOD|+0106}}<br>{{Attribute|CUR_BREATHVULN_SEAFOOD_DIRECT|+0106}}<br>{{Attribute|CUR_CLEANLINESSVULN_SEAFOOD_ELITE_DIRECT|+0106}}<br>{{Attribute|CUR_COMBAT_WISDOMVULN_SEAFOOD_INDIRECT|+0106}}<br>{{Attribute|CUR_COMMUNITYVULN_SLASHING|+0106}}<br>{{Attribute|CUR_FAIRYENERGYVULN_SLASHING_DIRECT|+0106}}<br>{{Attribute|CUR_FATIGUEVULN_SLASHING_ELITE_DIRECT|+0106}}<br>{{Attribute|CUR_HEALTHVULN_SLASHING_INDIRECT|+0106}}<br>{{Attribute|CUR_METABOLISMVULN_SONIC|+0106}}<br>{{Attribute|CUR_PEACEABLENESSVULN_SONIC_DIRECT|+0106}}<br>{{Attribute|CUR_POWERVULN_SONIC_ELITE_DIRECT|+0106}}<br>{{Attribute|CUR_RADIATIONVULN_SONIC_INDIRECT|+0106}}<br>{{Attribute|CUR_RAGEVULN_TRAUMA|+0106}}<br>{{Attribute|DANCE_APPRECIATION_BOOSTVULN_TRAUMA_DIRECT|+0106}}<br>{{Attribute|DANCE_APPRECIATION_EXTRAEFFECT_CHANCE_DELTAVULN_TRAUMA_ELITE_DIRECT|+0106}}<br>{{Attribute|DEER_COST_MODVULN_TRAUMA_INDIRECT|+0106}}<br>{{Attribute|DRUID_COST_MODVULN_UNIVERSAL_DIRECT|+0108}}<br>{{Attribute|EVASION_CHANCEVULN_UNIVERSAL_ELITE_DIRECT|+0106}}<br>{{Attribute|EVASION_CHANCE_BURSTVULN_UNIVERSAL_INDIRECT|+0108}}<br>{{Attribute|EVASION_CHANCE_MELEE|+0}}<br>{{Attribute|EVASION_CHANCE_PROJECTILE|+0}}<br>{{Attribute|EVASION_CHANCE_RANGED|+0}}<br>{{Attribute|FALLING_DAMAGE_MOD|+0}}<br>{{Attribute|FIREMAGIC_COST_DELTA|+0}}<br>{{Attribute|FIREMAGIC_COST_MOD|+0}}<br>{{Attribute|FIRSTAID_COST_MOD|+0}}<br>{{Attribute|FLY_COST_PER_SEC|+0}}<br>{{Attribute|FLY_FASTSPEED_BOOST|+0}}<br>{{Attribute|FLY_FASTSPEED_COST_PER_SEC|+0}}<br>{{Attribute|FLY_INCOMBAT_COST_PER_SEC|+0}}<br>{{Attribute|GIANTBAT_COST_MOD|+0}}<br>{{Attribute|GRAVITY|+0}}<br>{{Attribute|HAMMER_COST_DELTA|+0}}<br>{{Attribute|HAMMER_COST_MOD|+0}}<br>{{Attribute|HIGH_CLEANLINESS_XP_EARNED_MOD|+0}}<br>{{Attribute|HIGH_COMMUNITY_XP_EARNED_MOD|+0}}<br>{{Attribute|HIGH_PEACEABLENESS_XP_EARNED_MOD|+0}}<br>{{Attribute|HOWL_COMPETENCE|+0}}<br>{{Attribute|HYDRATION_DROP_CHANCE|+0}}<br>{{Attribute|HYGIENE_BONUS|+0}}<br>{{Attribute|ICEMAGIC_COST_DELTA|+0}}<br>{{Attribute|ICEMAGIC_COST_MOD|+0}}<br>{{Attribute|IGNORE_CHANCE_FEAR|+0}}<br>{{Attribute|IGNORE_CHANCE_KNOCKBACK|+0}}<br>{{Attribute|IGNORE_CHANCE_MEZ|+0}}<br>{{Attribute|IGNORE_CHANCE_SLOW|+0}}<br>{{Attribute|IGNORE_CHANCE_STUN|+0}}<br>{{Attribute|INDEPENDENCE_BONUS|+0}}<br>{{Attribute|INTERPRETIVE_DANCE_COMPETENCE|+0}}<br>{{Attribute|IS_COMBATREFRESH_READY|+0}}<br>{{Attribute|JUMP_BURST|+0}}<br>{{Attribute|JUMP_BURST_DURATION|+0}}<br>{{Attribute|KNIFE_COST_MOD|+0}}<br>{{Attribute|KNOCKBACK_POTENCY_MOD|+0}}<br>{{Attribute|LOOT_CHANCE_BONUS_GARDENING|+0}}<br>{{Attribute|LOOT_CHANCE_EXTRA_BASICWOOD|+0}}<br>{{Attribute|LOOT_CHANCE_EXTRA_BONES|+0}}<br>{{Attribute|LOOT_CHANCE_EXTRA_FISH|+0}}<br>{{Attribute|LOOT_CHANCE_EXTRA_FRUIT|+0}}<br>{{Attribute|LOOT_CHANCE_EXTRA_GEMS|+0}}<br>{{Attribute|LOOT_CHANCE_EXTRA_MINING|+0}}<br>{{Attribute|LOOT_CHANCE_EXTRA_MUSHROOMS|+0}}<br>{{Attribute|LOOT_CHANCE_EXTRA_PERFECTWOOD|+0}}<br>{{Attribute|LOOT_CHANCE_EXTRA_SEEDS|+0}}<br>{{Attribute|LOW_CLEANLINESS_XP_EARNED_MOD|+0}}<br>{{Attribute|LOW_COMMUNITY_XP_EARNED_MOD|+0}}<br>{{Attribute|LOW_PEACEABLENESS_XP_EARNED_MOD|+0}}<br>{{Attribute|MAIL_SHOP_COSTMOD|+0}}<br>{{Attribute|MAIL_SHOP_NUMFREE|+0}}<br>{{Attribute|MAX_ACTIVE_WORKORDERS|+0}}<br>{{Attribute|MAX_ARMOR|+0}}<br>{{Attribute|MAX_BODYHEAT|+0}}<br>{{Attribute|MAX_BREATH|+0}}<br>{{Attribute|MAX_BREEDING_ATTEMPTS|+0}}<br>{{Attribute|MAX_CASINO_VAULT_SIZE|+0}}<br>{{Attribute|MAX_CLEANLINESS|+0}}<br>{{Attribute|MAX_COMMUNITY|+0}}<br>{{Attribute|MAX_FAIRYENERGY|+0}}<br>{{Attribute|MAX_HEALTH|+0}}<br>{{Attribute|MAX_HYDRATION|+0}}<br>{{Attribute|MAX_INVENTORY_SIZE|+0}}<br>{{Attribute|MAX_MAP_PINS_PER_AREA|+0}}<br>{{Attribute|MAX_MAP_PIN_ICONS|+0}}<br>{{Attribute|MAX_METABOLISM|+0}}<br>{{Attribute|MAX_PEACEABLENESS|+0}}<br>{{Attribute|MAX_PERSONAL_VAULT_SIZE|+0}}<br>{{Attribute|MAX_POVUS_VAULT_SIZE|+0}}<br>{{Attribute|MAX_POWER|+0}}<br>{{Attribute|MAX_RAGE|+0}}<br>{{Attribute|MAX_SIDEBAR_SLOTS|+0}}<br>{{Attribute|MAX_STABLE_SLOTS|+0}}<br>{{Attribute|MAX_WARDEN_VAULT_SIZE|+0}}<br>{{Attribute|MEAL_DURATION_BONUS|+0}}<br>{{Attribute|MELEEATTACK_COST_DELTA|+0}}<br>{{Attribute|MENTALISM_COST_MOD|+0}}<br>{{Attribute|MISS_CHANCE|+0}}<br>{{Attribute|MISS_CHANCE_BURST|+0}}<br>{{Attribute|MISS_CHANCE_MELEE|+0}}<br>{{Attribute|MISS_CHANCE_PROJECTILE|+0}}<br>{{Attribute|MISS_CHANCE_RANGED|+0}}<br>{{Attribute|MITIGATION_ACID|+0}}<br>{{Attribute|MITIGATION_ACID_DIRECT|+0}}<br>{{Attribute|MITIGATION_ACID_ELITE_DIRECT|+0}}<br>{{Attribute|MITIGATION_ACID_INDIRECT|+0}}<br>{{Attribute|MITIGATION_COLD|+0}}<br>{{Attribute|MITIGATION_COLD_DIRECT|+0}}<br>{{Attribute|MITIGATION_COLD_ELITE_DIRECT|+0}}<br>{{Attribute|MITIGATION_COLD_INDIRECT|+0}}<br>{{Attribute|MITIGATION_CRUSHING|+0}}<br>{{Attribute|MITIGATION_CRUSHING_DIRECT|+0}}<br>{{Attribute|MITIGATION_CRUSHING_ELITE_DIRECT|+0}}<br>{{Attribute|MITIGATION_CRUSHING_INDIRECT|+0}}<br>{{Attribute|MITIGATION_DARKNESS|+0}}<br>{{Attribute|MITIGATION_DARKNESS_DIRECT|+0}}<br>{{Attribute|MITIGATION_DARKNESS_ELITE_DIRECT|+0}}<br>{{Attribute|MITIGATION_DARKNESS_INDIRECT|+0}}<br>{{Attribute|MITIGATION_DEMONIC|+0}}<br>{{Attribute|MITIGATION_DEMONIC_DIRECT|+0}}<br>{{Attribute|MITIGATION_DEMONIC_ELITE_DIRECT|+0}}<br>{{Attribute|MITIGATION_DEMONIC_INDIRECT|+0}}<br>{{Attribute|MITIGATION_DIVINE|+0}}<br>{{Attribute|MITIGATION_DIVINE_DIRECT|+0}}<br>{{Attribute|MITIGATION_DIVINE_ELITE_DIRECT|+0}}<br>{{Attribute|MITIGATION_DIVINE_INDIRECT|+0}}<br>{{Attribute|MITIGATION_ELECTRICITY|+0}}<br>{{Attribute|MITIGATION_ELECTRICITY_DIRECT|+0}}<br>{{Attribute|MITIGATION_ELECTRICITY_ELITE_DIRECT|+0}}<br>{{Attribute|MITIGATION_ELECTRICITY_INDIRECT|+0}}<br>{{Attribute|MITIGATION_FIRE|+0}}<br>{{Attribute|MITIGATION_FIRE_DIRECT|+0}}<br>{{Attribute|MITIGATION_FIRE_ELITE_DIRECT|+0}}<br>{{Attribute|MITIGATION_FIRE_INDIRECT|+0}}<br>{{Attribute|MITIGATION_FUNGUS|+0}}<br>{{Attribute|MITIGATION_FUNGUS_DIRECT|+0}}<br>{{Attribute|MITIGATION_FUNGUS_ELITE_DIRECT|+0}}<br>{{Attribute|MITIGATION_FUNGUS_INDIRECT|+0}}<br>{{Attribute|MITIGATION_NATURE|+0}}<br>{{Attribute|MITIGATION_NATURE_DIRECT|+0}}<br>{{Attribute|MITIGATION_NATURE_ELITE_DIRECT|+0}}<br>{{Attribute|MITIGATION_NATURE_INDIRECT|+0}}<br>{{Attribute|MITIGATION_PIERCING|+0}}<br>{{Attribute|MITIGATION_PIERCING_DIRECT|+0}}<br>{{Attribute|MITIGATION_PIERCING_ELITE_DIRECT|+0}}<br>{{Attribute|MITIGATION_PIERCING_INDIRECT|+0}}<br>{{Attribute|MITIGATION_POISON|+0}}<br>{{Attribute|MITIGATION_POISON_DIRECT|+0}}<br>{{Attribute|MITIGATION_POISON_ELITE_DIRECT|+0}}<br>{{Attribute|MITIGATION_POISON_INDIRECT|+0}}<br>{{Attribute|MITIGATION_PSYCHIC|+0}}<br>{{Attribute|MITIGATION_PSYCHIC_DIRECT|+0}}<br>{{Attribute|MITIGATION_PSYCHIC_ELITE_DIRECT|+0}}<br>{{Attribute|MITIGATION_PSYCHIC_INDIRECT|+0}}<br>{{Attribute|MITIGATION_SEAFOOD|+0}}<br>{{Attribute|MITIGATION_SEAFOOD_DIRECT|+0}}<br>{{Attribute|MITIGATION_SEAFOOD_ELITE_DIRECT|+0}}<br>{{Attribute|MITIGATION_SEAFOOD_INDIRECT|+0}}<br>{{Attribute|MITIGATION_SLASHING|+0}}<br>{{Attribute|MITIGATION_SLASHING_DIRECT|+0}}<br>{{Attribute|MITIGATION_SLASHING_ELITE_DIRECT|+0}}<br>{{Attribute|MITIGATION_SLASHING_INDIRECT|+0}}<br>{{Attribute|MITIGATION_SONIC|+0}}<br>{{Attribute|MITIGATION_SONIC_DIRECT|+0}}<br>{{Attribute|MITIGATION_SONIC_ELITE_DIRECT|+0}}<br>{{Attribute|MITIGATION_SONIC_INDIRECT|+0}}<br>{{Attribute|MITIGATION_TRAUMA|+0}}<br>{{Attribute|MITIGATION_TRAUMA_DIRECT|+0}}<br>{{Attribute|MITIGATION_TRAUMA_ELITE_DIRECT|+0}}<br>{{Attribute|MITIGATION_TRAUMA_INDIRECT|+0}}<br>{{Attribute|MITIGATION_UNIVERSAL|+0}}<br>{{Attribute|MITIGATION_UNIVERSAL_DIRECT|+0}}<br>{{Attribute|MITIGATION_UNIVERSAL_ELITE_DIRECT|+0}}<br>{{Attribute|MITIGATION_UNIVERSAL_INDIRECT|+0}}<br>{{Attribute|MONSTER_CRIT_CHANCE|+0}}<br>{{Attribute|MOVEMENT_SPEED|+0}}<br>{{Attribute|NECROMANCY_COST_DELTA|+0}}<br>{{Attribute|NECROMANCY_COST_MOD|+0}}<br>{{Attribute|NONCOMBAT_FLY_FASTSPEED_BOOST|+0}}<br>{{Attribute|NONCOMBAT_REGEN_ARMOR_DELTA|+0}}<br>{{Attribute|NONCOMBAT_REGEN_ARMOR_MOD|+0}}<br>{{Attribute|NONCOMBAT_REGEN_HEALTH_DELTA|+0}}<br>{{Attribute|NONCOMBAT_REGEN_HEALTH_MOD|+0}}<br>{{Attribute|NONCOMBAT_REGEN_METABOLISM_DELTA|+0}}<br>{{Attribute|NONCOMBAT_REGEN_METABOLISM_MOD|+0}}<br>{{Attribute|NONCOMBAT_REGEN_POWER_DELTA|+0}}<br>{{Attribute|NONCOMBAT_REGEN_POWER_MOD|+0}}<br>{{Attribute|NONCOMBAT_SPRINT_BOOST|+0}}<br>{{Attribute|NONCOMBAT_SWIM_FASTSPEED_BOOST|+0}}<br>{{Attribute|NPC_MOD_FAVORFROMGIFTS|+0}}<br>{{Attribute|NPC_MOD_FAVORFROMHANGOUTS|+0}}<br>{{Attribute|NPC_MOD_MAXSALESVALUE|+0}}<br>{{Attribute|NPC_MOD_TRAININGCOST|+0}}<br>{{Attribute|NUM_INVENTORY_FOLDERS|+0}}<br>{{Attribute|PERCUSSION_INSTRUMENT_COMPETENCE|+0}}<br>{{Attribute|PET_SPECIALATTACK_COST_DELTA|+0}}<br>{{Attribute|PET_SPECIALTRICK_COST_DELTA|+0}}<br>{{Attribute|PIG_COST_MOD|+0}}<br>{{Attribute|PLAYER_ORDERS_MAX_ACTIVE|+0}}<br>{{Attribute|PLAYER_ORDERS_SERVICE_FEE_MOD|+0}}<br>{{Attribute|PRIEST_COST_MOD|+0}}<br>{{Attribute|PSYCHOLOGY_COST_MOD|+0}}<br>{{Attribute|RABBIT_COST_MOD|+0}}<br>{{Attribute|RADIATION_PROTECTION|+0}}<br>{{Attribute|RAGE_INFLICT_MOD|+0}}<br>{{Attribute|RAGE_MOD_SKILL_HAMMER|+0}}<br>{{Attribute|REAP_CAP_DELTA_ARMOR_BLASTOFDEFIANCE|+0}}<br>{{Attribute|REAP_CAP_DELTA_BLASTOFDEFIANCE|+0}}<br>{{Attribute|REAP_PCT_DELTA_ARMOR_BLASTOFDEFIANCE|+0}}<br>{{Attribute|REAP_PCT_DELTA_BLASTOFDEFIANCE|+0}}<br>{{Attribute|RECIPE_CHANCE_EXTRA_FISHSCALES|+0}}<br>{{Attribute|RECIPE_CHANCE_EXTRA_PERFECTCOTTON|+0}}<br>{{Attribute|RIGHTEOUSNESS_BONUS|+0}}<br>{{Attribute|SCREEN_FX_FLAGS|+0}}<br>{{Attribute|SHIELD_COST_MOD|+0}}<br>{{Attribute|SHOP_HIRING_COSTMOD|+0}}<br>{{Attribute|SHOP_HIRING_MAX_PREPAY_DAYS|+0}}<br>{{Attribute|SHOP_HIRING_NUMFREE|+0}}<br>{{Attribute|SHOP_INVENTORY_SIZE_DELTA|+0}}<br>{{Attribute|SHOP_LOG_DAYSKEPT|+0}}<br>{{Attribute|SHOW_BODYHEAT_INDICATORS|+0}}<br>{{Attribute|SKILL_COST_DELTA_CROSSBOW|+0}}<br>{{Attribute|SKILL_RESETTIME_DELTA_CROSSBOW|+0}}<br>{{Attribute|SNACK_DURATION_BONUS|+0}}<br>{{Attribute|SPAWN_VIEW_ABERRATIONS|+0}}<br>{{Attribute|SPAWN_VIEW_ALL|+0}}<br>{{Attribute|SPAWN_VIEW_ARTHROPODS|+0}}<br>{{Attribute|SPAWN_VIEW_BEARS|+0}}<br>{{Attribute|SPAWN_VIEW_CANINES|+0}}<br>{{Attribute|SPAWN_VIEW_CATS|+0}}<br>{{Attribute|SPAWN_VIEW_CONSTRUCTS|+0}}<br>{{Attribute|SPAWN_VIEW_CRONES|+0}}<br>{{Attribute|SPAWN_VIEW_DEMONS|+0}}<br>{{Attribute|SPAWN_VIEW_DINOSAURS|+0}}<br>{{Attribute|SPAWN_VIEW_DWARVES|+0}}<br>{{Attribute|SPAWN_VIEW_ELEMENTALS|+0}}<br>{{Attribute|SPAWN_VIEW_ELVES|+0}}<br>{{Attribute|SPAWN_VIEW_FEY|+0}}<br>{{Attribute|SPAWN_VIEW_FISH|+0}}<br>{{Attribute|SPAWN_VIEW_FUNGOIDS|+0}}<br>{{Attribute|SPAWN_VIEW_GIANTS|+0}}<br>{{Attribute|SPAWN_VIEW_GOBLINS|+0}}<br>{{Attribute|SPAWN_VIEW_HUMANS|+0}}<br>{{Attribute|SPAWN_VIEW_INCORPOREAL|+0}}<br>{{Attribute|SPAWN_VIEW_ORCS|+0}}<br>{{Attribute|SPAWN_VIEW_PLANTS|+0}}<br>{{Attribute|SPAWN_VIEW_RAKSHASA|+0}}<br>{{Attribute|SPAWN_VIEW_REPTILES|+0}}<br>{{Attribute|SPAWN_VIEW_RODENTS|+0}}<br>{{Attribute|SPAWN_VIEW_RUMINANTS|+0}}<br>{{Attribute|SPAWN_VIEW_UNDEAD|+0}}<br>{{Attribute|SPAWN_VIEW_UNGULATES|+0}}<br>{{Attribute|SPIDER_COST_MOD|+0}}<br>{{Attribute|SPIRITFOX_COST_DELTA|+0}}<br>{{Attribute|SPRINT_BOOST|+0}}<br>{{Attribute|SPRINT_COST_PER_SEC|+0}}<br>{{Attribute|STAFF_ARMOR_AUTOHEAL|+0}}<br>{{Attribute|STAFF_COST_MOD|+0}}<br>{{Attribute|STRINGED_INSTRUMENT_COMPETENCE|+0}}<br>{{Attribute|SWIM_FASTSPEED_BOOST|+0}}<br>{{Attribute|SWIM_SPEED_MOD|+0}}<br>{{Attribute|SWORD_COST_MOD|+0}}<br>{{Attribute|TAUNT_MOD|+0}}<br>{{Attribute|UNARMED_COST_MOD|+0}}<br>{{Attribute|UNDERWATER_GRAVITY|+0}}<br>{{Attribute|WEREWOLF_COST_DELTA|+0}}<br>{{Attribute|WEREWOLF_COST_MOD|+0}}<br>{{Attribute|WIND_INSTRUMENT_COMPETENCE|+0}}<br>{{Attribute|WORKORDER_COIN_REWARD_MOD|+0}}|}
no edit summary
|type=Incomplete Page. Testing. [[User:BetaNotus|BetaNotus]] ([[User talk:BetaNotus|talk]]) 11:40, 8 November 2022 (EST)
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