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Added new patch notes
== April 13 Update #2 ==
This fixes bugs from the update earlier today:
:- [[Druid]] transformations weren't working
:- Entrance to [[Serbule Crypt]] wasn't usable
:- Combat sounds could be heard from too far away
:- Fixed another aggro bug
:- The new recipe 'Basic Fertilizer (From Rotten Meat)' should need 2x rotten meat, not 6x rotten meat
:- The old recipe 'Basic Fertilizer (From Bone)' should need 9x bone meal, not 12x bone meal
:- Player stalls: if you put more than 24 items into your shop, the administration GUI would become unusable
:- Player stalls: no longer writes "price = -1 per 1" into your vendor logs when you add items to your store. (This is a harmless message)
:- Player stalls: fixed a bug where vendors could become invisible until you restarted the game client
:- Player stalls: removed the testing option to force-close the shop (this fired your vendor, but it still raised your hiring cost as if you'd paid for the whole day, so not a good option to use)
:- Fixed a bug where your character would stall for over a second if you needed to move a tiny bit to be in range to use an ability
:'''There are also lots of reports of problems with auto-moving. The update fixes one bug with auto-moving to attack, but there are reported problems with "stuttering" when you click on corpses or just on the ground to auto-move sometimes. :It sounds like something has changed with the new version of Unity, but it's subtle and will take time to track down.'''
== April 13 Update ==
===<b>Vendor Stalls</b>===