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Necromancy/Abilities

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==[[{{msg:BASEPAGENAME}}/Abilities|Abilities]]==
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<!-- This table is from patch v259v272, June 19December 17, 2016 -->
{| {{STDT|sortable mw-collapsible<includeonly> mw-collapsed</includeonly>}} style='width:100%;'
! Level !! Name !! Description !! Special !! style="width: 11%; text-align: center;" | Damage !! style="width: 11%; text-align: center;" | Stats !! Gear Required
|-
| 1 || Death's Hold || Briefly hold your target in place with undead hands. <br><b>This is a Signature Debuff.</b> || Target is immobilized for 5 seconds. || <b>Damage: </b> 7 9 Darkness || <b>Power Cost: </b>1312<br><b>Range: </b>20<br><b>Cooldown: </b>12 15 || NecromancyGem
|-
| 1 || Free-Summon Skeletal Archer || Raise a skeletal archer from death to serve you. Skeletal archers have long-distance ranged attacks. (This version does not require a graveyard. It consumes one Humanoid Skull.) || || || <b>Power Cost: </b>0<br><b>Metabolism Cost: </b>15<br><b>Range: </b>3<br><b>Cooldown: </b>520<br><b>Can Be On Sidebar</b> || NecromancyGem
|-
| 2 || Raise Skeletal Archer || Raise a skeletal archer from death to serve you. Skeletal archers have long-distance ranged attacks. (You must be in a graveyard to use this ability. It consumes one Femur.) || || || <b>Power Cost: </b>50<br><b>Range: </b>3<br><b>Cooldown: </b>5<br><b>Can Be On Sidebar</b> || NecromancyGem
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| 3 || Provoke Undead || Your undead pets become agitated, dealing more damage for a time. || For 10 seconds, all Summoned Undead within 20 meters deal +5 damage with each attack. || || <b>Power Cost: </b>1416<br><b>Range: </b>15<br><b>Cooldown: </b>20<br><b>AoE: </b>20 || NecromancyGem
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| 4 || Life Crush || Destroy the life force in the target's body, dealing Darkness damage. Does not have any effect on harm undead foes.<br><brb>This is a Basic Attack.</b>Every 10 seconds, Life Crush gives you (When it triggers a Combat Refresh that restores 9 , +11 Power. ) || || <b>Damage: </b> 10 11 Darkness || <b>Power Cost: </b>0<br><b>Range: </b>20<br><b>Cooldown: </b>1.5 2 || NecromancyGem
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| 5 || Spark of Death || Blast the target with electricity. <br><b>This is a Core Attack.</b> || || <b>Damage: </b> 10 15 Electricity || <b>Power Cost: </b>97<br><b>Range: </b>20<br><b>Cooldown: </b>5 8 || NecromancyGem
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| 6 || Heal Undead || Restore health to any nearby friendly undead (such as pet skeletons or shambling corpses). || Restores Restore 10 Health/(or Armor if Health is full) to Summoned Undead within 20 metersnearby ally undead. || || <b>Power Cost: </b>1314<br><b>Range: </b>1519<br><b>Cooldown: </b>68<br><b>AoE: </b>20 || NecromancyGem
|-
| 8 7 || Life Steal Raise Skeletal Swordsman || Steal life force Raise a skeletal warrior from the target's body, dealing Darkness damage and healing death to serve you. Does not have any effect on undead foesSkeletal swordsmen are melee fighters that can occasionally stun their enemies. (You must be in a graveyard to use this ability. It consumes one Femur.) || Steals 10 Health. || || <b>Power Cost: </b>1350<br><b>Range: </b>203<br><b>Cooldown: </b>5 <br><b>Can Be On Sidebar</b> || NecromancyGem
|-
| 9 8 || Rebuild Undead Life Steal || Your Steal life force from the target's body, dealing Darkness damage and healing you. Does not have any effect on undead pets are healedfoes. || Restores 20 Steals 10 Health/Armor to Target Summoned Undead. || || <b>Power Cost: </b>1012<br><b>Range: </b>20<br><b>Cooldown: </b>20<br><b>AoE: </b>20 10 || NecromancyGem
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| 10 9 || Create Shambling Corpse Rebuild Undead || Defile a recently-dead corpse to create a vaguely humanoid Your undead servant. Being unstable, the corpse rapidly loses health. Its disgusting nature taunts enemies toward itpets are healed. || Restore 25 Health (or Armor if Health is full) to nearby ally undead. || || <b>Power Cost: </b>2517<br><b>Range: </b>320<br><b>Cooldown: </b>30 20<br><b>AoE: </b>20 || NecromancyGem
|-
| 12 10 || Deathgaze Create Shambling Corpse || Force the target Defile a recently-dead corpse to stare into create a vaguely humanoid undead servant. Being unstable, the darkness of death, typically sending them fleeing in terrorcorpse rapidly loses health. Chances of success are based on your Necromancy skill and the enemy's mental proficiencyIts disgusting nature taunts enemies toward it. || Target flees for 5 seconds || <b>Damage: </b> 10 Darkness || <b>Power Cost: </b>1516<br><b>Range: </b>53<br><b>Cooldown: </b>30 || NecromancyGem
|-
| 13 12 || Raise Skeletal Swordsman Battle Mage || Raise a skeletal warrior fire mage from death to serve you. Skeletal swordsmen are melee fighters that can occasionally stun their battle mages shoot fireballs at distant enemies and use area-effect burst attacks on close enemies. (You must be in a graveyard to use this ability. It consumes one Femurtwo Femurs.) || || || <b>Power Cost: </b>50<br><b>Range: </b>3<br><b>Cooldown: </b>5<br><b>Can Be On Sidebar</b> || NecromancyGem
|-
| 15 13 || Death's Hold 2 Deathgaze || Briefly hold your Force the target to stare into the darkness of death, typically sending them fleeing in place with undead handsterror. Chances of success are based on your Necromancy skill and the enemy's mental proficiency. || Target is immobilized flees for 5 seconds. || <b>Damage: </b> 15 25 Darkness || <b>Power Cost: </b>1920<br><b>Range: </b>205<br><b>Cooldown: </b>12 30 || NecromancyGem
|-
| 16 14 || Heal Undead Spark of Death 2 || Restore health to any nearby friendly undead (such as pet skeletons or shambling corpses)Blast the target with electricity. || Restores 15 Health<br><b>This is a Core Attack.</Armor to Summoned Undead within 20 meters. b> || || <b>Power CostDamage: </b>16<br>19 Electricity || <b>RangePower Cost: </b>1510<br><b>CooldownRange: </b>620<br><b>AoECooldown: </b>20 8 || NecromancyGem
|-
| 18 15 || Raise Skeletal Battle Mage Death's Hold 2 || Raise a skeletal fire mage from death to serve youBriefly hold your target in place with undead hands. Skeletal battle mages shoot fireballs at distant enemies and use area-effect burst attacks on close enemies. (You must be in <br><b>This is a graveyard to use this abilitySignature Debuff. It consumes two Femurs.) </b> || || Target is immobilized for 5 seconds. || <b>Power CostDamage: </b>50<br>29 Darkness || <b>RangePower Cost: </b>318<br><b>CooldownRange: </b>520<br><b>Can Be On SidebarCooldown: </b> 15 || NecromancyGem
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| 19 16 || Rebuild Heal Undead 2 || Your Restore health to any nearby friendly undead pets are healed(such as pet skeletons or shambling corpses). || Restores 30 Restore 15 Health/(or Armor if Health is full) to Target Summoned Undeadnearby ally undead. || || <b>Power Cost: </b>1218<br><b>Range: </b>2019<br><b>Cooldown: </b>208<br><b>AoE: </b>20 || NecromancyGem
|-
| 20 17 || Create Super Zombie Life Crush 2 || Merge additional Destroy the life force in the target's body parts into your existing zombie, letting dealing Darkness damage. Does not harm undead foes.<br><b>This is a Basic Attack.</b> (When it become larger and more dangerous. triggers a Combat Refresh, +13 Power) || || <b>Damage: </b> 16 Darkness || <b>Power Cost: </b>400<br><b>Range: </b>320<br><b>Cooldown: </b>60 2 || NecromancyGem
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| 20 18 || Heart's Power Raise Skeletal Archer 2 || Consume Raise a heart skeletal archer from death to gain vast health for serve you. Skeletal archers have long-distance ranged attacks. (You must be in a timegraveyard to use this ability. It consumes one Femur. ) || Boosts Max Health by 200 for 2 minutes. Heals 200. || || <b>Power Cost: </b>075<br><b>Range: </b>3<br><b>Cooldown: </b>60 5<br><b>Can Be On Sidebar</b> || NecromancyGem
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| 21 19 || Provoke Rebuild Undead 2 || Your undead pets become agitated, dealing more damage for a timeare healed. || For 10 seconds, all Summoned Undead within 20 meters deal +10 damage with each attackRestore 40 Health (or Armor if Health is full) to nearby ally undead. || || <b>Power Cost: </b>20<br><b>Range: </b>1520<br><b>Cooldown: </b>20<br><b>AoE: </b>20 || NecromancyGem
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| 23 20 || Life Crush Create Shambling Corpse 2 || Destroy the life force in the target's body, dealing Darkness damage. Does not have any effect on Defile a recently-dead corpse to create a vaguely humanoid undead foesservant.<br><br>Every 10 secondsBeing unstable, Life Crush gives you a Combat Refresh that restores 11 Powerthe corpse rapidly loses health. Its disgusting nature taunts enemies toward it. || || <b>Damage: </b> 15 Darkness || <b>Power Cost: </b>020<br><b>Range: </b>203<br><b>Cooldown: </b>1.5 30 || NecromancyGem
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| 24 20 || Wave of Darkness Create Super Zombie || Open a pocket of darkness around each target within 20 metersMerge additional body parts into your existing zombie, causing great pain letting it become larger and a need for revenge. Does no damage to undeadmore dangerous. || Targets are taunted Zombie deals +10 damage with each attack, gains +100. Max Health, and Heals 100 || <b>Damage: </b> 22 Darkness || <b>Power Cost: </b>1928<br><b>Range: </b>203<br><b>Cooldown: </b>30<br><b>AoE: </b>20 60 || NecromancyGem
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| 25 20 || Free-Summon Skeletal Archer 2 Heart's Power || Raise Consume a skeletal archer from death heart to serve you. Skeletal archers have long-distance ranged attacks. (This version does not require gain vast health for a graveyardtime. It consumes one Impressive Humanoid Skull.) || Boosts Max Health by 200 for 2 minutes. Heals 200. || || <b>Power Cost: </b>0<br><b>Metabolism Cost: </b>17<br><b>Range: </b>3<br><b>Cooldown: </b>5120<br><b>Can Be On Sidebar</b> || NecromancyGem
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| 25 21 || Raise Skeletal Archer Provoke Undead 2 || Raise Your undead pets become agitated, dealing more damage for a skeletal archer from death to serve youtime. Skeletal archers have long-distance ranged attacks. (You must be in a graveyard to use this ability. It consumes one Femur.) || For 10 seconds, all Summoned Undead within 20 meters deal +9 damage with each attack. || || <b>Power Cost: </b>7523<br><b>Range: </b>315<br><b>Cooldown: </b>520<br><b>Can Be On SidebarAoE: </b> 20 || NecromancyGem
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| 26 22 || Heal Undead 3 Raise Skeletal Swordsman 2 || Restore health Raise a skeletal warrior from death to any nearby friendly undead serve you. Skeletal swordsmen are melee fighters that can occasionally stun their enemies. (such as pet skeletons or shambling corpsesYou must be in a graveyard to use this ability. It consumes one Femur.). || Restores 20 Health/Armor to Summoned Undead within 20 meters. || || <b>Power Cost: </b>1975<br><b>Range: </b>153<br><b>Cooldown: </b>65<br><b>AoE: Can Be On Sidebar</b>20 || NecromancyGem
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| 29 23 || Rebuild Undead 3 Life Steal 2 || Your Steal life force from the target's body, dealing Darkness damage and healing you. Does not have any effect on undead pets are healedfoes. || Restores 40 Steals 20 Health/Armor to Target Summoned Undead. || || <b>Power Cost: </b>1318<br><b>Range: </b>20<br><b>Cooldown: </b>20<br><b>AoE: </b>20 10 || NecromancyGem
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| 30 24 || Create Shambling Corpse 2 Life Crush 3 || Defile a recently-dead corpse to create a vaguely humanoid Destroy the life force in the target's body, dealing Darkness damage. Does not harm undead servantfoes. Being unstable, the corpse rapidly loses health<br><b>This is a Basic Attack. Its disgusting nature taunts enemies toward </b> (When it. triggers a Combat Refresh, +15 Power) || || <b>Damage: </b> 18 Darkness || <b>Power Cost: </b>300<br><b>Range: </b>320<br><b>Cooldown: </b>30 2 || NecromancyGem
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| 30 24 || Spleen's Power Wave of Darkness || Consume Open a spleen to gain vast power for pocket of darkness around each target within 20 meters, causing great pain and a time. || Boosts Max Power by 100 need for 2 minutesrevenge. Restores 100 PowerDoes no damage to undead. || || <b>Damage: </b> 64 Darkness || <b>Power Cost: </b>036<br><b>Range: </b>320<br><b>Cooldown: </b>60 30<br><b>AoE: </b>20 || NecromancyGem
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| 31 25 || Spark of Death Deathgaze 2 || Blast Force the target with electricityto stare into the darkness of death, typically sending them fleeing in terror. Chances of success are based on your Necromancy skill and the enemy's mental proficiency. || Target flees for 8 seconds || <b>Damage: </b> 24 Electricity 50 Darkness || <b>Power Cost: </b>1426<br><b>Range: </b>205<br><b>Cooldown: </b>5 30 || NecromancyGem
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| 32 25 || Raise Free-Summon Skeletal Swordsman Archer 2 || Raise a skeletal warrior archer from death to serve you. Skeletal swordsmen are melee fighters that can occasionally stun their enemiesarchers have long-distance ranged attacks. (You must be in This version does not require a graveyard to use this ability. It consumes one FemurImpressive Humanoid Skull.) || || || <b>Power Cost: </b>750<br><b>Metabolism Cost: </b>17<br><b>Range: </b>3<br><b>Cooldown: </b>520<br><b>Can Be On Sidebar</b> || NecromancyGem
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| 34 26 || Deathgaze 2 Heal Undead 3 || Force the target Restore health to stare into the darkness of death, typically sending them fleeing in terrorany nearby friendly undead (such as pet skeletons or shambling corpses). Chances of success are based on your Necromancy skill and the enemy's mental proficiency|| Restore 20 Health (or Armor if Health is full) to nearby ally undead. || Target flees for 8 seconds || <b>DamagePower Cost: </b> 35 Darkness || 22<br><b>Power CostRange: </b>2119<br><b>RangeCooldown: </b>58<br><b>CooldownAoE: </b>30 20 || NecromancyGem
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| 35 27 || Create Super Zombie 2 Spark of Death 3 || Merge additional body parts into your existing zombie, letting it become larger and more dangerousBlast the target with electricity. <br><b>This is a Core Attack.</b> || || <b>Damage: </b> 39 Electricity || <b>Power Cost: </b>5013<br><b>Range: </b>320<br><b>Cooldown: </b>60 8 || NecromancyGem
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| 35 28 || Life Steal Raise Skeletal Battle Mage 2 || Steal life force Raise a skeletal fire mage from the target's body, dealing Darkness damage and healing death to serve you. Does not have any Skeletal battle mages shoot fireballs at distant enemies and use area-effect burst attacks on undead foesclose enemies. (You must be in a graveyard to use this ability. It consumes two Femurs. ) || Steals 25 Health. || || <b>Power Cost: </b>2175<br><b>Range: </b>203<br><b>Cooldown: </b>5 <br><b>Can Be On Sidebar</b> || NecromancyGem
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| 36 29 || Heal Rebuild Undead 4 3 || Restore health to any nearby friendly Your undead (such as pet skeletons or shambling corpses)pets are healed. || Restores 25 Restore 55 Health/(or Armor if Health is full) to Summoned Undead within 20 metersnearby ally undead. || || <b>Power Cost: </b>2224<br><b>Range: </b>1520<br><b>Cooldown: </b>620<br><b>AoE: </b>20 || NecromancyGem
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| 38 30 || Raise Skeletal Battle Mage 2 Create Shambling Corpse 3 || Raise Defile a skeletal fire mage from death recently-dead corpse to serve youcreate a vaguely humanoid undead servant. Skeletal battle mages shoot fireballs at distant enemies and use area-effect burst attacks on close Being unstable, the corpse rapidly loses health. Its disgusting nature taunts enemiestoward it. (You must be in a graveyard to use this ability. It consumes two Femurs.) || || || <b>Power Cost: </b>7524<br><b>Range: </b>3<br><b>Cooldown: </b>5<br><b>Can Be On Sidebar</b> 30 || NecromancyGem
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| 39 30 || Rebuild Undead 4 Spleen's Power || Your undead pets are healedConsume a spleen to gain vast power for a time. || Boosts Max Power by 100 for 2 minutes. Restores 50 Health/Armor to Target Summoned Undead100 Power. || || <b>Power Cost: </b>150<br><b>Range: </b>203<br><b>Cooldown: </b>20120<br><b>AoE: Can Be On Sidebar</b>20 || NecromancyGem
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| 40 31 || Create Shambling Corpse Provoke Undead 3 || Defile a recently-dead corpse to create a vaguely humanoid Your undead servant. Being unstablepets become agitated, the corpse rapidly loses health. Its disgusting nature taunts enemies toward itdealing more damage for a time. || For 10 seconds, all Summoned Undead within 20 meters deal +13 damage with each attack. || || <b>Power Cost: </b>3527<br><b>Range: </b>315<br><b>Cooldown: </b>30 20<br><b>AoE: </b>20 || NecromancyGem
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| 41 32 || Deathgaze Raise Skeletal Archer 3 || Force the target Raise a skeletal archer from death to stare into the darkness of death, typically sending them fleeing serve you. Skeletal archers have long-distance ranged attacks. (You must be in terrora graveyard to use this ability. It consumes one Femur.) || Chances of success are based on your Necromancy skill and the enemy's mental proficiency. || Target flees for 11 seconds || <b>DamagePower Cost: </b> 48 Darkness || 100<br><b>Power CostRange: </b>233<br><b>RangeCooldown: </b>5<br><b>Cooldown: Can Be On Sidebar</b>30 || NecromancyGem
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| 42 33 || Death's Hold 3 || Briefly hold your target in place with undead hands. <br><b>This is a Signature Debuff.</b> || Target is immobilized for 5 seconds. || <b>Damage: </b> 38 57 Darkness || <b>Power Cost: </b>2625<br><b>Range: </b>20<br><b>Cooldown: </b>12 15 || NecromancyGem
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| 42 34 || Free-Summon Skeletal Archer Deathgaze 3 || Raise a skeletal archer from Force the target to stare into the darkness of death to serve you, typically sending them fleeing in terror. Skeletal archers have long-distance ranged attacks. (This version does not require a graveyard. It consumes one Impressive Humanoid Skull Chances of success are based on your Necromancy skill and the enemy's mental proficiency.) || || Target flees for 11 seconds || <b>Power CostDamage: </b>0<br>71 Darkness || <b>Metabolism Power Cost: </b>2031<br><b>Range: </b>35<br><b>Cooldown: </b>5<br><b>Can Be On Sidebar</b> 30 || NecromancyGem
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| 42 34 || Raise Skeletal Archer 3 Wave of Darkness 2 || Raise Open a skeletal archer from death to serve youpocket of darkness around each target within 20 meters, causing great pain and a need for revenge. Skeletal archers have long-distance ranged attacks. (You must be in a graveyard Does no damage to use this abilityundead. It consumes one Femur.) || || <b>Damage: </b> 99 Darkness || <b>Power Cost: </b>10042<br><b>Range: </b>320<br><b>Cooldown: </b>530<br><b>Can Be On SidebarAoE: </b> 20 || NecromancyGem
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| 43 35 || Provoke Undead 3 Create Super Zombie 2 || Your undead pets Merge additional body parts into your existing zombie, letting it become agitated, dealing larger and more damage for a timedangerous. || For 10 seconds, all Summoned Undead within 20 meters deal Zombie deals +15 damage with each attack. , gains +150 Max Health, and Heals 150 || || <b>Power Cost: </b>2737<br><b>Range: </b>153<br><b>Cooldown: </b>20<br><b>AoE: </b>20 60 || NecromancyGem
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| 44 35 || Wave of Darkness 2 Life Steal 3 || Open a pocket of darkness around each Steal life force from the target within 20 meters's body, causing great pain dealing Darkness damage and a need for revengehealing you. Does no damage to not have any effect on undeadfoes. || Targets are taunted +150Steals 32 Health. || <b>Damage: </b> 55 Darkness || <b>Power Cost: </b>2422<br><b>Range: </b>20<br><b>Cooldown: </b>30<br><b>AoE: </b>20 10 || NecromancyGem
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| 45 36 || Life Crush 3 Heal Undead 4 || Destroy the life force in the target's body, dealing Darkness damage. Does not have Restore health to any effect on nearby friendly undead foes(such as pet skeletons or shambling corpses).<br><br>Every 10 seconds, Life Crush gives you a Combat Refresh that restores 13 Power|| Restore 30 Health (or Armor if Health is full) to nearby ally undead. || || <b>DamagePower Cost: </b> 35 Darkness || 25<br><b>Power CostRange: </b>019<br><b>RangeCooldown: </b>208<br><b>CooldownAoE: </b>1.5 20 || NecromancyGem
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| 46 37 || Heal Undead 5 Spark of Death 4 || Restore health to any nearby friendly undead (such as pet skeletons or shambling corpses)Blast the target with electricity. || Restores 30 Health<br><b>This is a Core Attack.</Armor to Summoned Undead within 20 meters. b> || || <b>Power CostDamage: </b>24<br>58 Electricity || <b>RangePower Cost: </b>15<br><b>CooldownRange: </b>620<br><b>AoECooldown: </b>20 8 || NecromancyGem
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| 47 38 || Spark of Death Raise Skeletal Swordsman 3 || Blast the target with electricityRaise a skeletal warrior from death to serve you. Skeletal swordsmen are melee fighters that can occasionally stun their enemies. (You must be in a graveyard to use this ability. It consumes one Femur.) || || || <b>DamagePower Cost: </b> 48 Electricity || 100<br><b>Power CostRange: </b>163<br><b>RangeCooldown: </b>205<br><b>Cooldown: Can Be On Sidebar</b>5 || NecromancyGem
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| 48 39 || Rebuild Undead 5 4 || Your undead pets are healed. || Restores 60 Restore 70 Health/(or Armor if Health is full) to Target Summoned Undeadnearby ally undead. || || <b>Power Cost: </b>1626<br><b>Range: </b>20<br><b>Cooldown: </b>20<br><b>AoE: </b>20 || NecromancyGem
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| 49 40 || Raise Skeletal Swordsman 3 Create Shambling Corpse 4 || Raise Defile a skeletal warrior from death recently-dead corpse to serve youcreate a vaguely humanoid undead servant. Skeletal swordsmen are melee fighters that can occasionally stun their Being unstable, the corpse rapidly loses health. Its disgusting nature taunts enemiestoward it. (You must be in a graveyard to use this ability. It consumes one Femur.) || || || <b>Power Cost: </b>10027<br><b>Range: </b>3<br><b>Cooldown: </b>5<br><b>Can Be On Sidebar</b> 30 || NecromancyGem
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| 50 41 || Create Super Zombie 3 Deathgaze 4 || Merge additional body parts Force the target to stare into the darkness of death, typically sending them fleeing in terror. Chances of success are based on your existing zombie, letting it become larger Necromancy skill and more dangerousthe enemy's mental proficiency. || Target flees for 11 seconds || <b>Damage: </b> 98 Darkness || <b>Power Cost: </b>6033<br><b>Range: </b>35<br><b>Cooldown: </b>60 30 || NecromancyGem
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| 50 42 || Life Steal Free-Summon Skeletal Archer 3 || Steal life force Raise a skeletal archer from the target's body, dealing Darkness damage and healing death to serve you. Does Skeletal archers have long-distance ranged attacks. (This version does not have any effect on undead foesrequire a graveyard. It consumes one Impressive Humanoid Skull. ) || Steals 40 Health. || || <b>Power Cost: </b>250<br><b>Metabolism Cost: </b>20<br><b>Range: </b>203<br><b>Cooldown: </b>5 20<br><b>Can Be On Sidebar</b> || NecromancyGem
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| 51 42 || Death's Hold 4 Raise Skeletal Battle Mage 3 || Briefly hold your target Raise a skeletal fire mage from death to serve you. Skeletal battle mages shoot fireballs at distant enemies and use area-effect burst attacks on close enemies. (You must be in place with undead handsa graveyard to use this ability. It consumes two Femurs. ) || | Target is immobilized for 5 seconds. | || <b>DamagePower Cost: </b> 56 Darkness || 125<br><b>Power CostRange: </b>293<br><b>RangeCooldown: </b>205<br><b>Cooldown: Can Be On Sidebar</b>12 || NecromancyGem
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| 52 43 || Free-Summon Skeletal Archer Death's Hold 4 || Raise a skeletal archer from death to serve youBriefly hold your target in place with undead hands. Skeletal archers have long-distance ranged attacks. (<br><b>This version does not require is a graveyardSignature Debuff. It consumes one Impressive Humanoid Skull.) </b> || || Target is immobilized for 5 seconds. || <b>Power CostDamage: </b>0<br>88 Darkness || <b>Metabolism Power Cost: </b>2028<br><b>Range: </b>320<br><b>Cooldown: </b>5<br><b>Can Be On Sidebar</b> 15 || NecromancyGem
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| 52 44 || Raise Skeletal Archer Provoke Undead 4 || Raise Your undead pets become agitated, dealing more damage for a skeletal archer from death to serve youtime. Skeletal archers have long-distance ranged attacks. (You must be in a graveyard to use this ability. It consumes one Femur.) || For 10 seconds, all Summoned Undead within 20 meters deal +18 damage with each attack. || || <b>Power Cost: </b>12531<br><b>Range: </b>315<br><b>Cooldown: </b>520<br><b>Can Be On SidebarAoE: </b> 20 || NecromancyGem
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| 53 44 || Provoke Undead 4 Wave of Darkness 3 || Your undead pets become agitated, dealing more damage for Open a time. || For 10 seconds, all Summoned Undead pocket of darkness around each target within 20 meters deal +20 , causing great pain and a need for revenge. Does no damage with each attackto undead. || || <b>Damage: </b> 154 Darkness || <b>Power Cost: </b>2946<br><b>Range: </b>1520<br><b>Cooldown: </b>2030<br><b>AoE: </b>20 || NecromancyGem
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| 54 45 || Wave of Darkness 3 Life Crush 4 || Open a pocket of darkness around each Destroy the life force in the target within 20 meters's body, causing great pain and a need for revengedealing Darkness damage. Does no damage to not harm undeadfoes. <br><b>This is a Basic Attack.</b> (When it triggers a Combat Refresh, +19 Power) || Targets are taunted +300. || <b>Damage: </b> 80 47 Darkness || <b>Power Cost: </b>260<br><b>Range: </b>20<br><b>Cooldown: </b>30<br><b>AoE: </b>20 2 || NecromancyGem
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| 55 46 || Deathgaze 4 Heal Undead 5 || Force the target Restore health to stare into the darkness of death, typically sending them fleeing in terrorany nearby friendly undead (such as pet skeletons or shambling corpses). Chances of success are based on your Necromancy skill and the enemy's mental proficiency|| Restore 40 Health (or Armor if Health is full) to nearby ally undead. || Target flees for 11 seconds || <b>DamagePower Cost: </b> 81 Darkness || 27<br><b>Power CostRange: </b>2619<br><b>RangeCooldown: </b>58<br><b>CooldownAoE: </b>30 20 || NecromancyGem
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| 55 47 || Life Crush Raise Skeletal Archer 4 || Destroy the life force in the target's body, dealing Darkness damageRaise a skeletal archer from death to serve you. Does not Skeletal archers have any effect on undead foeslong-distance ranged attacks.<br><br>Every 10 seconds, Life Crush gives you (You must be in a Combat Refresh that restores 16 Powergraveyard to use this ability. It consumes one Femur. ) || || || <b>DamagePower Cost: </b> 49 Darkness || 125<br><b>Power CostRange: </b>03<br><b>RangeCooldown: </b>205<br><b>Cooldown: Can Be On Sidebar</b>1.5 || NecromancyGem
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| 56 48 || Heal Rebuild Undead 6 5 || Restore health to any nearby friendly Your undead (such as pet skeletons or shambling corpses)pets are healed. || Restores 40 Restore 85 Health/(or Armor if Health is full) to Summoned Undead within 20 metersnearby ally undead. || || <b>Power Cost: </b>2728<br><b>Range: </b>1520<br><b>Cooldown: </b>620<br><b>AoE: </b>20 || NecromancyGem
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| 57 49 || Raise Skeletal Swordsman 4 || Raise a skeletal warrior from death to serve you. Skeletal swordsmen are melee fighters that can occasionally stun their enemies. (You must be in a graveyard to use this ability. It consumes one Femur.) || || || <b>Power Cost: </b>125<br><b>Range: </b>3<br><b>Cooldown: </b>5<br><b>Can Be On Sidebar</b> || NecromancyGem
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| 58 50 || Rebuild Undead 6 Create Shambling Corpse 5 || Your Defile a recently-dead corpse to create a vaguely humanoid undead pets are healedservant. Being unstable, the corpse rapidly loses health. Its disgusting nature taunts enemies toward it. || Restores 75 Health/Armor to Target Summoned Undead. || || <b>Power Cost: </b>1829<br><b>Range: </b>203<br><b>Cooldown: </b>20<br><b>AoE: </b>20 30 || NecromancyGem
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| 59 50 || Spark of Death 4 Create Super Zombie 3 || Blast the target with electricityMerge additional body parts into your existing zombie, letting it become larger and more dangerous. || Zombie deals +20 damage with each attack, gains +200 Max Health, and Heals 200 || <b>Damage: </b> 66 Electricity || <b>Power Cost: </b>1841<br><b>Range: </b>203<br><b>Cooldown: </b>5 60 || NecromancyGem
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| 60 50 || Create Shambling Corpse Life Steal 4 || Defile a recently-dead corpse to create a vaguely humanoid undead servant. Being unstableSteal life force from the target's body, the corpse rapidly loses healthdealing Darkness damage and healing you. Its disgusting nature taunts enemies toward itDoes not have any effect on undead foes. || Steals 45 Health. || || <b>Power Cost: </b>3524<br><b>Range: </b>320<br><b>Cooldown: </b>30 10 || NecromancyGem
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| 60 51 || HeartDeath's Power 2 Hold 5 || Consume two hearts to gain vast health for Briefly hold your target in place with undead hands.<br><b>This is a timeSignature Debuff. </b> || Boosts Max Health by 300 Target is immobilized for 2 minutes. Heals 3005 seconds. || <b>Damage: </b> 124 Darkness || <b>Power Cost: </b>029<br><b>Range: </b>320<br><b>Cooldown: </b>60 15 || NecromancyGem
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| 60 51 || Life Steal 4 Spark of Death 5 || Steal life force from Blast the target's body, dealing Darkness damage and healing youwith electricity. Does not have any effect on undead foes<br><b>This is a Core Attack. </b> || Steals 60 Health. || <b>Damage: </b> 106 Electricity || <b>Power Cost: </b>2817<br><b>Range: </b>20<br><b>Cooldown: </b>5 8 || NecromancyGem
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| 60 52 || Spleen's Power 2 Free-Summon Skeletal Archer 4 || Consume Raise a spleen skeletal archer from death to gain vast power for serve you. Skeletal archers have long-distance ranged attacks. (This version does not require a timegraveyard. It consumes one Impressive Humanoid Skull. ) || Boosts Max Power by 200 for 2 minutes. Restores 200 Power. || || <b>Power Cost: </b>0<br><b>Metabolism Cost: </b>20<br><b>Range: </b>3<br><b>Cooldown: </b>60 20<br><b>Can Be On Sidebar</b> || NecromancyGem
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| 61 53 || Provoke Undead 5 || Your undead pets become agitated, dealing more damage for a time. || For 10 seconds, all Summoned Undead within 20 meters deal +22 damage with each attack. || || <b>Power Cost: </b>33<br><b>Range: </b>15<br><b>Cooldown: </b>20<br><b>AoE: </b>20 || NecromancyGem|-| 53 || Raise Skeletal Battle Mage 4 || Raise a skeletal fire mage from death to serve you. Skeletal battle mages shoot fireballs at distant enemies and use area-effect burst attacks on close enemies. (You must be in a graveyard to use this ability. It consumes two Femurs.) || || || <b>Power Cost: </b>150<br><b>Range: </b>3<br><b>Cooldown: </b>5<br><b>Can Be On Sidebar</b> || NecromancyGem|-| 54 || Wave of Darkness 4 || Open a pocket of darkness around each target within 20 meters, causing great pain and a need for revenge. Does no damage to undead. || || <b>Damage: </b> 228 Darkness || <b>Power Cost: </b>50<br><b>Range: </b>20<br><b>Cooldown: </b>30<br><b>AoE: </b>20 || NecromancyGem|-| 55 || Deathgaze 5 || Force the target to stare into the darkness of death, typically sending them fleeing in terror. Chances of success are based on your Necromancy skill and the enemy's mental proficiency. || Target flees for 11 seconds || <b>Damage: </b> 170 Darkness || <b>Power Cost: </b>36<br><b>Range: </b>5<br><b>Cooldown: </b>30 || NecromancyGem|-| 55 || Life Crush 5 || Destroy the life force in the target's body, dealing Darkness damage. Does not harm undead foes.<br><b>This is a Basic Attack.</b> (When it triggers a Combat Refresh, +21 Power) || || <b>Damage: </b> 68 Darkness || <b>Power Cost: </b>0<br><b>Range: </b>20<br><b>Cooldown: </b>2 || NecromancyGem|-| 55 || Raise Skeletal Archer 5 || Raise a skeletal archer from death to serve you. Skeletal archers have long-distance ranged attacks. (You must be in a graveyard to use this ability. It consumes one Femur.) || || || <b>Power Cost: </b>125<br><b>Range: </b>3<br><b>Cooldown: </b>5<br><b>Can Be On Sidebar</b> || NecromancyGem|-| 56 || Heal Undead 6 || Restore health to any nearby friendly undead (such as pet skeletons or shambling corpses). || Restore 50 Health (or Armor if Health is full) to nearby ally undead. || || <b>Power Cost: </b>28<br><b>Range: </b>19<br><b>Cooldown: </b>8<br><b>AoE: </b>20 || NecromancyGem|-| 58 || Raise Skeletal Swordsman 5 || Raise a skeletal warrior from death to serve you. Skeletal swordsmen are melee fighters that can occasionally stun their enemies. (You must be in a graveyard to use this ability. It consumes one Femur.) || || || <b>Power Cost: </b>125<br><b>Range: </b>3 <br><b>Cooldown: </b>5<br><b>Can Be On Sidebar</b> || NecromancyGem|-| 58 || Rebuild Undead 6 || Your undead pets are healed. || Restore 100 Health (or Armor if Health is full) to nearby ally undead. || || <b>Power Cost: </b>30<br><b>Range: </b>20<br><b>Cooldown: </b>20<br><b>AoE: </b>20 || NecromancyGem|-| 60 || (internal) || Internal Balancing Tool || || || <b>Power Cost: </b>0<br><b>Range: </b>3<br><b>Cooldown: </b>35<br><b>Can Be On Sidebar</b> || NecromancyGem|-| 60 || Create Shambling Corpse 6 || Defile a recently-dead corpse to create a vaguely humanoid undead servant. Being unstable, the corpse rapidly loses health. Its disgusting nature taunts enemies toward it. || || || <b>Power Cost: </b>31<br><b>Range: </b>3<br><b>Cooldown: </b>30 || NecromancyGem|-| 60 || Heart's Power 2 || Consume two hearts to gain vast health for a time. || Boosts Max Health by 300 for 2 minutes. Heals 300. || || <b>Power Cost: </b>0<br><b>Range: </b>3<br><b>Cooldown: </b>120<br><b>Can Be On Sidebar</b> || NecromancyGem|-| 60 || Life Steal 5 || Steal life force from the target's body, dealing Darkness damage and healing you. Does not have any effect on undead foes. || Steals 60 Health. || || <b>Power Cost: </b>26<br><b>Range: </b>20<br><b>Cooldown: </b>10 || NecromancyGem|-| 60 || Spleen's Power 2 || Consume a spleen to gain vast power for a time. || Boosts Max Power by 200 for 2 minutes. Restores 200 Power. || || <b>Power Cost: </b>0<br><b>Range: </b>3<br><b>Cooldown: </b>120<br><b>Can Be On Sidebar</b> || NecromancyGem|-| 64 || Raise Skeletal Battle Mage 5 || Raise a skeletal fire mage from death to serve you. Skeletal battle mages shoot fireballs at distant enemies and use area-effect burst attacks on close enemies. (You must be in a graveyard to use this ability. It consumes two Femurs.) || || || <b>Power Cost: </b>125150<br><b>Range: </b>3<br><b>Cooldown: </b>5<br><b>Can Be On Sidebar</b> || NecromancyGem
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