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Lycanthropy/Treasure Effects

51,652 bytes added, 15 September
v435 update
<noinclude>[[Category:Treasure Effects]]</noinclude><includeonly>
==[[Lycanthropy/Treasure Effects|Lycanthropy Treasure Effects]]==
</includeonly>See also: [[Lycanthropy/Treasure Effects:By Slot]]
See also: [[Lycanthropy/Treasure Effects:By Ability]]
<!-- This table is from patch v279, May 9, 2017 Updated to v435 on Mon Sep 15 2025 09:08:16 GMT-0600 (Mountain Daylight Time) using FoxnEagle's auto-wiki-generator -->
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! Best Tier style="width:47%"| Max-Level Version !! style="width:8%"| Rarity !! style="width:10%"| Slot !! All Tiersstyle="width:15%"| Other Versions
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| Hairy || of Lycanthropy || <b>Tier 7Level 120</b> - Werewolf Lycanthropy Base Damage +2360% || Uncommon || Head, Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10:Lycanthropy Damage +5*Werewolf ; Level 20:Lycanthropy Base Damage +310%*; Tier 2Level 30:Lycanthropy Base Damage +15%*Werewolf ; Level 40:Lycanthropy Base Damage +820%*; Tier 3Level 50:Lycanthropy Base Damage +25%*Werewolf ; Level 60:Lycanthropy Base Damage +1130%*; Tier 4Level 70:Lycanthropy Base Damage +35%*Werewolf ; Level 80:Lycanthropy Base Damage +1440%*; Tier 5Level 90:Lycanthropy Base Damage +45%*Werewolf ; Level 100:Lycanthropy Base Damage +1750%*; Tier 6Level 110*Werewolf :Lycanthropy Base Damage +2055%*; Tier 7Level 120*Werewolf :Lycanthropy Base Damage +2360%|Expand}}
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| || of Biting || <b>Tier 14Level 125</b> - Werewolf Bite deals +2328% damage and boosts your Nice Attack Damage +46 77 for 10 seconds || Uncommon || Chest, Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*:Werewolf Bite deals +4% damage and boosts your Nice Attack Damage +7 5 for 10 seconds*; Tier 2Level 10*:Werewolf Bite deals +5% damage and boosts your Nice Attack Damage +10 8 for 10 seconds*; Tier 3Level 15*:Werewolf Bite deals +6% damage and boosts your Nice Attack Damage +13 11 for 10 seconds*; Tier 4Level 20*:Werewolf Bite deals +7% damage and boosts your Nice Attack Damage +16 14 for 10 seconds*; Tier 5Level 25*:Werewolf Bite deals +8% damage and boosts your Nice Attack Damage +19 17 for 10 seconds*; Tier 6Level 30:Werewolf Bite deals +9% damage and boosts your Nice Attack Damage +20 for 10 seconds*; Level 35:Werewolf Bite deals +910% damage and boosts your Nice Attack Damage +22 23 for 10 seconds*; Tier 7Level 40:Werewolf Bite deals +11% damage and boosts your Nice Attack Damage +26 for 10 seconds*; Level 45:Werewolf Bite deals +12% damage and boosts your Nice Attack Damage +29 for 10seconds*; Level 50:Werewolf Bite deals +13% damage and boosts your Nice Attack Damage +25 32 for 10 seconds*; Tier 8Level 55:Werewolf Bite deals +14% damage and boosts your Nice Attack Damage +35 for 10 seconds*; Level 60:Werewolf Bite deals +1115% damage and boosts your Nice Attack Damage +38 for 10 seconds*; Level 65:Werewolf Bite deals +16% damage and boosts your Nice Attack Damage +28 41 for 10 seconds*; Tier 9Level 70:Werewolf Bite deals +17% damage and boosts your Nice Attack Damage +44 for 10 seconds*; Level 75:Werewolf Bite deals +1218% damage and boosts your Nice Attack Damage +31 47 for 10 seconds*; Tier Level 80:Werewolf Bite deals +19% damage and boosts your Nice Attack Damage +50 for 10seconds*; Level 85:Werewolf Bite deals +1320% damage and boosts your Nice Attack Damage +34 53 for 10 seconds*; Tier 11Level 90:Werewolf Bite deals +21% damage and boosts your Nice Attack Damage +56 for 10 seconds*; Level 95:Werewolf Bite deals +1422% damage and boosts your Nice Attack Damage +37 59 for 10 seconds*; Tier 12Level 100:Werewolf Bite deals +23% damage and boosts your Nice Attack Damage +62 for 10 seconds*; Level 105:Werewolf Bite deals +1524% damage and boosts your Nice Attack Damage +40 65 for 10 seconds*; Tier 13Level 110:Werewolf Bite deals +25% damage and boosts your Nice Attack Damage +68 for 10 seconds*; Level 115:Werewolf Bite deals +1926% damage and boosts your Nice Attack Damage +43 71 for 10 seconds*; Tier 14Level 120:Werewolf Bite deals +27% damage and boosts your Nice Attack Damage +74 for 10 seconds*; Level 125:Werewolf Bite deals +2328% damage and boosts your Nice Attack Damage +46 77 for 10 seconds|Expand}}
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| || of Masseuse Claws || <b>Tier 14Level 125</b> - Claw and Double Claw restore 15 30 Health || Rare || Chest, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*:Claw and Double Claw restore 2 Health*; Tier 2Level 10*:Claw and Double Claw restore 3 Health*; Tier 3Level 15*:Claw and Double Claw restore 4 Health*; Tier 4Level 20:Claw and Double Claw restore 5 Health*; Level 25:Claw and Double Claw restore 5 6 Health*; Tier 5Level 30:Claw and Double Claw restore 7 Health*; Level 35:Claw and Double Claw restore 6 8 Health*; Tier 6Level 40:Claw and Double Claw restore 9 Health*; Level 45:Claw and Double Claw restore 7 10 Health*; Tier 7Level 50:Claw and Double Claw restore 11 Health*; Level 55:Claw and Double Claw restore 8 12 Health*; Tier 8Level 60:Claw and Double Claw restore 13 Health*; Level 65:Claw and Double Claw restore 9 14 Health*; Tier 9Level 70:Claw and Double Claw restore 15 Health*; Level 75:Claw and Double Claw restore 10 16 Health*; Tier 10Level 80:Claw and Double Claw restore 18 Health*; Level 85:Claw and Double Claw restore 11 19 Health*; Tier 11Level 90:Claw and Double Claw restore 21 Health*; Level 95:Claw and Double Claw restore 12 22 Health*; Tier 12Level 100:Claw and Double Claw restore 23 Health*; Level 105:Claw and Double Claw restore 13 24 Health*; Tier 13Level 110:Claw and Double Claw restore 25 Health*; Level 115:Claw and Double Claw restore 14 26 Health*; Tier 14Level 120:Claw and Double Claw restore 28 Health*; Level 125:Claw and Double Claw restore 15 30 Health|Expand}}
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| || of Sneaky Wolves || <b>Tier 14Level 125</b> - Taunt From Attack Damage -2941% when Lycanthropy is active || Uncommon || Hands, Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Taunt From Attack Damage -5% when Lycanthropy is active*; Level 10:Taunt From Attack Damage -36.5%when Lycanthropy is active*; Tier 2Level 15:Taunt From Attack Damage -8% when Lycanthropy is active*; Level 20:Taunt From Attack Damage -9.5%when Lycanthropy is active*; Tier 3Level 25:Taunt From Attack Damage -11% when Lycanthropy is active*; Level 30:Taunt From Attack Damage -712.5%when Lycanthropy is active*; Tier 4Level 35*:Taunt From Attack Damage -914%when Lycanthropy is active*; Tier Level 40:Taunt From Attack Damage -15.5% when Lycanthropy is active*; Level 45:Taunt From Attack Damage -1117%when Lycanthropy is active*; Tier 6Level 50:Taunt From Attack Damage -18.5% when Lycanthropy is active*; Level 55:Taunt From Attack Damage -1320%when Lycanthropy is active*; Tier 7Level 60:Taunt From Attack Damage -21.5% when Lycanthropy is active*; Level 65:Taunt From Attack Damage -1523%when Lycanthropy is active*; Tier 8Level 70:Taunt From Attack Damage -24.5% when Lycanthropy is active*; Level 75:Taunt From Attack Damage -1726%when Lycanthropy is active*; Tier 9Level 80:Taunt From Attack Damage -27.5% when Lycanthropy is active*; Level 85:Taunt From Attack Damage -1929%when Lycanthropy is active*; Tier 10Level 90:Taunt From Attack Damage -30.5% when Lycanthropy is active*; Level 95:Taunt From Attack Damage -2132%when Lycanthropy is active*; Tier 11Level 100:Taunt From Attack Damage -33.5% when Lycanthropy is active*; Level 105:Taunt From Attack Damage -2335%when Lycanthropy is active*; Tier 12Level 110:Taunt From Attack Damage -36.5% when Lycanthropy is active*; Level 115:Taunt From Attack Damage -2538%when Lycanthropy is active*; Tier 13Level 120*:Taunt From Attack Damage -2739.5%when Lycanthropy is active*; Tier 14Level 125*:Taunt From Attack Damage -2941%when Lycanthropy is active|Expand}}
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| || of Traumatic Wolf Encounters || <b>Tier 14Level 125</b> - Trauma Damage (Direct & Per-Tick) +5492% when Lycanthropy is active || Uncommon || Legs, MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*:Trauma Damage (Direct & Per-Tick) +7% when Lycanthropy is active*; Tier 2Level 10*:Trauma Damage (Direct & Per-Tick) +10% when Lycanthropy is active*; Tier 3Level 15*:Trauma Damage (Direct & Per-Tick) +13% when Lycanthropy is active*; Tier 4Level 20:Trauma Damage (Direct & Per-Tick) +16% when Lycanthropy is active*; Level 25:Trauma Damage (Direct & Per-Tick) +1619% when Lycanthropy is active*; Tier 5Level 30:Trauma Damage (Direct & Per-Tick) +22% when Lycanthropy is active*; Level 35:Trauma Damage (Direct & Per-Tick) +1925% when Lycanthropy is active*; Tier 6Level 40:Trauma Damage (Direct & Per-Tick) +28% when Lycanthropy is active*; Level 45:Trauma Damage (Direct & Per-Tick) +2231% when Lycanthropy is active*; Tier 7Level 50:Trauma Damage (Direct & Per-Tick) +34% when Lycanthropy is active*; Level 55:Trauma Damage (Direct & Per-Tick) +2537% when Lycanthropy is active*; Tier 8Level 60:Trauma Damage (Direct & Per-Tick) +40% when Lycanthropy is active*; Level 65:Trauma Damage (Direct & Per-Tick) +2844% when Lycanthropy is active*; Tier 9Level 70:Trauma Damage (Direct & Per-Tick) +48% when Lycanthropy is active*; Level 75:Trauma Damage (Direct & Per-Tick) +3152% when Lycanthropy is active*; Tier 10Level 80:Trauma Damage (Direct & Per-Tick) +56% when Lycanthropy is active*; Level 85:Trauma Damage (Direct & Per-Tick) +3460% when Lycanthropy is active*; Tier 11Level 90:Trauma Damage (Direct & Per-Tick) +64% when Lycanthropy is active*; Level 95:Trauma Damage (Direct & Per-Tick) +3768% when Lycanthropy is active*; Tier 12Level 100:Trauma Damage (Direct & Per-Tick) +72% when Lycanthropy is active*; Level 105:Trauma Damage (Direct & Per-Tick) +4076% when Lycanthropy is active*; Tier 13Level 110:Trauma Damage (Direct & Per-Tick) +80% when Lycanthropy is active*; Level 115:Trauma Damage (Direct & Per-Tick) +4784% when Lycanthropy is active*; Tier 14Level 120:Trauma Damage (Direct & Per-Tick) +88% when Lycanthropy is active*; Level 125:Trauma Damage (Direct & Per-Tick) +5492% when Lycanthropy is active|Expand}}
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| Biter's || of Biting || <b>Tier 14Level 125</b> - Werewolf Bite Damage +4463% || Uncommon || Chest, MainHand || {{Spoiler|Click Expand to reveal|*; Level 5:Werewolf Bite Damage +6%*; Tier 1Level 10:Werewolf Bite Damage +8%*; Level 15:Werewolf Bite Damage +10%*; Tier 2Level 20*:Werewolf Bite Damage +12%*; Tier 3Level 25*:Werewolf Bite Damage +14%*; Tier 4Level 30*:Werewolf Bite Damage +16%*; Tier 5Level 35*:Werewolf Bite Damage +18%*; Tier 6Level 40*:Werewolf Bite Damage +20%*; Tier 7Level 45:Werewolf Bite Damage +22%*; Level 50:Werewolf Bite Damage +2224%*; Level 55:Werewolf Bite Damage +26%*; Tier 8Level 60:Werewolf Bite Damage +28%*; Level 65:Werewolf Bite Damage +2430%*; Tier 9Level 70:Werewolf Bite Damage +32%*; Level 75:Werewolf Bite Damage +2634%*; Tier 10Level 80:Werewolf Bite Damage +36%*; Level 85:Werewolf Bite Damage +2839%*; Tier 11Level 90:Werewolf Bite Damage +42%*; Level 95:Werewolf Bite Damage +3045%*; Tier 12Level 100:Werewolf Bite Damage +48%*; Level 105:Werewolf Bite Damage +3251%*; Tier 13Level 110:Werewolf Bite Damage +54%*; Level 115:Werewolf Bite Damage +3856.99%*; Tier 14Level 120:Werewolf Bite Damage +60%*; Level 125:Werewolf Bite Damage +4463%|Expand}}
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| Bleeder's || of Bloody Werewolves Healthy Wolves || <b>Tier 14Level 125</b> - All Werewolf attacks have a 29% chance to deal 48 Trauma damage over 8 seconds Max Health +53 when Lycanthropy is active || Uncommon || Head, MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*All Werewolf attacks have a :Max Health +5% chance to deal 48 Trauma damage over 8 secondswhen Lycanthropy is active*; Tier 2Level 10:Max Health +7 when Lycanthropy is active*All Werewolf attacks have a 6% chance to deal 48 Trauma damage over 8 seconds; Level 15:Max Health +9 when Lycanthropy is active*; Tier 3Level 20:Max Health +11 when Lycanthropy is active*All Werewolf attacks have a 7% chance to deal 48 Trauma damage over 8 seconds; Level 25:Max Health +13 when Lycanthropy is active*; Tier 4Level 30:Max Health +15 when Lycanthropy is active*All Werewolf attacks have a 8% chance to deal 48 Trauma damage over 8 seconds; Level 35:Max Health +17 when Lycanthropy is active*; Tier 5Level 40:Max Health +19 when Lycanthropy is active*All Werewolf attacks have a 9% chance to deal 48 Trauma damage over 8 seconds; Level 45:Max Health +21 when Lycanthropy is active*; Tier 6Level 50:Max Health +23 when Lycanthropy is active*All Werewolf attacks have a 10% chance to deal 48 Trauma damage over 8 seconds; Level 55:Max Health +25 when Lycanthropy is active*; Tier 7Level 60:Max Health +27 when Lycanthropy is active*All Werewolf attacks have a 11% chance to deal 48 Trauma damage over 8 seconds; Level 65:Max Health +29 when Lycanthropy is active*; Tier 8Level 70:Max Health +31 when Lycanthropy is active*All Werewolf attacks have a 13% chance to deal 48 Trauma damage over 8 seconds; Level 75:Max Health +33 when Lycanthropy is active*; Tier 9Level 80:Max Health +35 when Lycanthropy is active*All Werewolf attacks have a 15% chance to deal 48 Trauma damage over 8 seconds; Level 85:Max Health +37 when Lycanthropy is active*; Tier 10Level 90:Max Health +39 when Lycanthropy is active*All Werewolf attacks have a 17% chance to deal 48 Trauma damage over 8 seconds; Level 95:Max Health +41 when Lycanthropy is active*; Tier 11Level 100:Max Health +43 when Lycanthropy is active*All Werewolf attacks have a 19% chance to deal 48 Trauma damage over 8 seconds; Level 105:Max Health +45 when Lycanthropy is active*; Tier 12Level 110:Max Health +47 when Lycanthropy is active*All Werewolf attacks have a 21% chance to deal 48 Trauma damage over 8 seconds; Level 115:Max Health +49 when Lycanthropy is active*; Tier 13Level 120*All Werewolf attacks have a 25% chance to deal 48 Trauma damage over 8 seconds:Max Health +51 when Lycanthropy is active*; Tier 14Level 125*All Werewolf attacks have a 29% chance to deal 48 Trauma damage over 8 seconds:Max Health +53 when Lycanthropy is active|Expand}}
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| || || <b>Tier 14Level 125</b> - Bite restores 26 48 Health to you || Rare || Legs, Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*:Bite restores 5 Health to you*; Tier 2Level 10*:Bite restores 6 Health to you*; Tier 3Level 15*:Bite restores 8 Health to you*; Tier 4Level 20*:Bite restores 9 Health to you*; Tier 5Level 25:Bite restores 11 Health to you*; Level 30:Bite restores 11 12 Health to you*; Level 35:Bite restores 14 Health to you*; Tier 6Level 40:Bite restores 15 Health to you*; Level 45:Bite restores 12 17 Health to you*; Tier 7Level 50:Bite restores 18 Health to you*; Level 55:Bite restores 14 20 Health to you*; Tier 8Level 60:Bite restores 22 Health to you*; Level 65:Bite restores 15 24 Health to you*; Tier 9Level 70:Bite restores 26 Health to you*; Level 75:Bite restores 17 28 Health to you*; Tier 10Level 80:Bite restores 30 Health to you*; Level 85:Bite restores 18 32 Health to you*; Tier 11Level 90:Bite restores 34 Health to you*; Level 95:Bite restores 20 36 Health to you*; Tier 12Level 100:Bite restores 38 Health to you*; Level 105:Bite restores 22 40 Health to you*; Tier 13Level 110:Bite restores 42 Health to you*; Level 115:Bite restores 24 44 Health to you*; Tier 14Level 120:Bite restores 46 Health to you*; Level 125:Bite restores 26 48 Health to you|Expand}}
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| || of Gorey Biting || <b>Tier 7Level 120</b> - Werewolf Bite hits all enemies within 5 meters and deals +24% damage, but reuse timer is +2 seconds || Rare || Hands || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10*:Werewolf Bite hits all enemies within 5 meters, but reuse timer is +2 seconds*; Tier Level 20:Werewolf Bite hits all enemies within 5 meters and deals +4% damage, but reuse timer is +2seconds*; Level 30:Werewolf Bite hits all enemies within 5 meters and deals +46% damage, but reuse timer is +2 seconds*; Tier 3Level 40*:Werewolf Bite hits all enemies within 5 meters and deals +8% damage, but reuse timer is +2 seconds*; Tier 4Level 50:Werewolf Bite hits all enemies within 5 meters and deals +10% damage, but reuse timer is +2 seconds*; Level 60:Werewolf Bite hits all enemies within 5 meters and deals +12% damage, but reuse timer is +2 seconds*; Tier Level 70:Werewolf Bite hits all enemies within 5meters and deals +14% damage, but reuse timer is +2 seconds*; Level 80:Werewolf Bite hits all enemies within 5 meters and deals +16% damage, but reuse timer is +2 seconds*; Tier 6Level 90:Werewolf Bite hits all enemies within 5 meters and deals +18% damage, but reuse timer is +2 seconds*; Level 100:Werewolf Bite hits all enemies within 5 meters and deals +20% damage, but reuse timer is +2 seconds*; Tier 7Level 110:Werewolf Bite hits all enemies within 5 meters and deals +22% damage, but reuse timer is +2 seconds*; Level 120:Werewolf Bite hits all enemies within 5 meters and deals +24% damage, but reuse timer is +2 seconds|Expand}}
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| Biter's || of Biting || <b>Tier 14Level 125</b> - Skulk boosts the damage of your Core and Nice Attacks +48 81 for 30 seconds || Uncommon || Chest, MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*:Skulk boosts the damage of your Core and Nice Attacks +5 for 30 seconds*; Tier 2Level 10*:Skulk boosts the damage of your Core and Nice Attacks +7 for 30 seconds*; Tier 3Level 15*:Skulk boosts the damage of your Core and Nice Attacks +9 for 30 seconds*; Tier 4Level 20*:Skulk boosts the damage of your Core and Nice Attacks +12 for 30 seconds*; Tier 5Level 25*:Skulk boosts the damage of your Core and Nice Attacks +15 for 30 seconds*; Tier 6Level 30*:Skulk boosts the damage of your Core and Nice Attacks +18 for 30 seconds*; Tier 7Level 35:Skulk boosts the damage of your Core and Nice Attacks +21 for 30 seconds*; Level 40:Skulk boosts the damage of your Core and Nice Attacks +21 24 for 30 seconds*; Tier 8Level 45:Skulk boosts the damage of your Core and Nice Attacks +27 for 30 seconds*; Level 50:Skulk boosts the damage of your Core and Nice Attacks +24 30 for 30 seconds*; Level 55:Skulk boosts the damage of your Core and Nice Attacks +33 for 30 seconds*; Tier 9Level 60:Skulk boosts the damage of your Core and Nice Attacks +36 for 30 seconds*; Level 65:Skulk boosts the damage of your Core and Nice Attacks +27 39 for 30 seconds*; Level 70:Skulk boosts the damage of your Core and Nice Attacks +43 for 30 seconds*; Tier 10Level 75:Skulk boosts the damage of your Core and Nice Attacks +46 for 30 seconds*; Level 80:Skulk boosts the damage of your Core and Nice Attacks +50 for 30 seconds*; Level 85:Skulk boosts the damage of your Core and Nice Attacks +54 for 30 seconds*; Tier 11Level 90:Skulk boosts the damage of your Core and Nice Attacks +58 for 30 seconds*; Level 95:Skulk boosts the damage of your Core and Nice Attacks +33 62 for 30 seconds*; Tier 12Level 100:Skulk boosts the damage of your Core and Nice Attacks +66 for 30 seconds*; Level 105:Skulk boosts the damage of your Core and Nice Attacks +36 69 for 30 seconds*; Tier 13Level 110:Skulk boosts the damage of your Core and Nice Attacks +72 for 30 seconds*; Level 115:Skulk boosts the damage of your Core and Nice Attacks +42 75 for 30 seconds*; Tier 14Level 120:Skulk boosts the damage of your Core and Nice Attacks +78 for 30 seconds*; Level 125:Skulk boosts the damage of your Core and Nice Attacks +48 81 for 30 seconds|Expand}}
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| Pouncer's || of Pouncing || <b>Tier 14Level 125</b> - Pouncing Rake Damage +112 211 || Uncommon || Legs, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*:Pouncing Rake Damage +7*; Tier 2Level 10*:Pouncing Rake Damage +14*; Tier 3Level 15*:Pouncing Rake Damage +21*; Tier 4Level 20*:Pouncing Rake Damage +28*; Tier 5Level 25:Pouncing Rake Damage +35*; Level 30:Pouncing Rake Damage +42*; Level 35:Pouncing Rake Damage +49*; Tier 6Level 40:Pouncing Rake Damage +56*; Level 45:Pouncing Rake Damage +4263*; Tier 7Level 50:Pouncing Rake Damage +70*; Level 55:Pouncing Rake Damage +4977*; Tier 8Level 60:Pouncing Rake Damage +84*; Level 65:Pouncing Rake Damage +5691*; Tier 9Level 70:Pouncing Rake Damage +101*; Level 75:Pouncing Rake Damage +63111*; Tier 10Level 80:Pouncing Rake Damage +121*; Level 85:Pouncing Rake Damage +70131*; Tier 11Level 90:Pouncing Rake Damage +141*; Level 95:Pouncing Rake Damage +77151*; Tier 12Level 100:Pouncing Rake Damage +161*; Level 105:Pouncing Rake Damage +84171*; Tier 13Level 110:Pouncing Rake Damage +181*; Level 115:Pouncing Rake Damage +98191*; Tier 14Level 120:Pouncing Rake Damage +201*; Level 125:Pouncing Rake Damage +112211|Expand}}
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| Double Clawed || of Double Clawing || <b>Tier 14Level 125</b> - Double Claw deals Damage +107 armor damage 133 || Uncommon || Legs, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Double Claw Damage +13*; Level 10:Double Claw deals Damage +8 armor damage18*; Tier 2Level 15:Double Claw Damage +23*; Level 20:Double Claw deals Damage +15 armor damage28*; Tier 3Level 25:Double Claw Damage +33*; Level 30:Double Claw deals Damage +22 armor damage38*; Tier 4Level 35:Double Claw Damage +43*; Level 40:Double Claw deals Damage +29 armor damage48*; Tier 5Level 45:Double Claw Damage +53*; Level 50:Double Claw deals Damage +36 armor damage58*; Tier 6Level 55:Double Claw Damage +63*; Level 60:Double Claw deals Damage +43 armor damage68*; Tier 7Level 65:Double Claw Damage +73*; Level 70:Double Claw deals Damage +50 armor damage78*; Tier 8Level 75:Double Claw Damage +83*; Level 80:Double Claw deals Damage +57 armor damage88*; Tier 9Level 85:Double Claw Damage +93*; Level 90:Double Claw deals Damage +64 armor damage98*; Tier 10Level 95:Double Claw Damage +103*; Level 100:Double Claw deals Damage +71 armor damage108*; Tier 11Level 105:Double Claw Damage +113*; Level 110:Double Claw deals Damage +78 armor damage118*; Tier 12Level 115*:Double Claw deals Damage +85 armor damage123*; Tier 13Level 120*:Double Claw deals Damage +96 armor damage128*; Tier 14Level 125*:Double Claw deals Damage +107 armor damage133|Expand}}
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| Pouncer's || of Pouncing || <b>Tier 14Level 125</b> - Pouncing Rake deals +145 394 Armor damage || Uncommon || Head, OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*:Pouncing Rake deals +14 Armor damage*; Tier 2Level 10:Pouncing Rake deals +28 Armor damage*; Level 15:Pouncing Rake deals +23 42 Armor damage*; Tier 3Level 20:Pouncing Rake deals +56 Armor damage*; Level 25:Pouncing Rake deals +32 70 Armor damage*; Tier 4Level 30:Pouncing Rake deals +84 Armor damage*; Level 35:Pouncing Rake deals +41 98 Armor damage*; Tier 5Level 40:Pouncing Rake deals +112 Armor damage*; Level 45:Pouncing Rake deals +126 Armor damage*; Level 50 :Pouncing Rake deals +140 Armor damage*; Tier 6Level 55:Pouncing Rake deals +154 Armor damage*; Level 60:Pouncing Rake deals +59 168 Armor damage*; Tier 7Level 65:Pouncing Rake deals +184 Armor damage*; Level 70:Pouncing Rake deals +68 200 Armor damage*; Tier 8Level 75:Pouncing Rake deals +216 Armor damage*; Level 80:Pouncing Rake deals +77 232 Armor damage*; Tier 9Level 85:Pouncing Rake deals +250 Armor damage*; Level 90:Pouncing Rake deals +86 268 Armor damage*; Tier 10Level 95:Pouncing Rake deals +286 Armor damage*; Level 100:Pouncing Rake deals +95 304 Armor damage*; Tier 11Level 105:Pouncing Rake deals +322 Armor damage*; Level 110:Pouncing Rake deals +104 340 Armor damage*; Tier 12Level 115*:Pouncing Rake deals +113 358 Armor damage*; Tier 13Level 120*:Pouncing Rake deals +129 376 Armor damage*; Tier 14Level 125*:Pouncing Rake deals +145 394 Armor damage|Expand}}
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| Pouncer's || of Pouncing || <b>Tier 14Level 125</b> - Werewolf Claw, Double Claw, and Pouncing Rake Damage +25% 106 || Uncommon || Necklace, Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*:Werewolf Claw, Double Claw, and Pouncing Rake Damage +8%5*; Tier 2Level 10*:Werewolf Claw, Double Claw, and Pouncing Rake Damage +9%*; Tier 3Level 15:Werewolf Claw, Double Claw, and Pouncing Rake Damage +12*; Level 20:Werewolf Claw, Double Claw, and Pouncing Rake Damage +10%15*; Tier 4Level 25:Werewolf Claw, Double Claw, and Pouncing Rake Damage +18*; Level 30:Werewolf Claw, Double Claw, and Pouncing Rake Damage +11%21*; Tier 5Level 35:Werewolf Claw, Double Claw, and Pouncing Rake Damage +24*; Level 40:Werewolf Claw, Double Claw, and Pouncing Rake Damage +12%27*; Tier 6Level 45:Werewolf Claw, Double Claw, and Pouncing Rake Damage +31*; Level 50:Werewolf Claw, Double Claw, and Pouncing Rake Damage +13%35*; Tier 7Level 55:Werewolf Claw, Double Claw, and Pouncing Rake Damage +39*; Level 60:Werewolf Claw, Double Claw, and Pouncing Rake Damage +14%43*; Tier 8Level 65:Werewolf Claw, Double Claw, and Pouncing Rake Damage +47*; Level 70:Werewolf Claw, Double Claw, and Pouncing Rake Damage +15%51*; Tier 9Level 75:Werewolf Claw, Double Claw, and Pouncing Rake Damage +56*; Level 80:Werewolf Claw, Double Claw, and Pouncing Rake Damage +16%61*; Tier 10Level 85:Werewolf Claw, Double Claw, and Pouncing Rake Damage +66*; Level 90:Werewolf Claw, Double Claw, and Pouncing Rake Damage +17%71*; Tier 11Level 95:Werewolf Claw, Double Claw, and Pouncing Rake Damage +76*; Level 100:Werewolf Claw, Double Claw, and Pouncing Rake Damage +18%81*; Tier 12Level 105:Werewolf Claw, Double Claw, and Pouncing Rake Damage +86*; Level 110:Werewolf Claw, Double Claw, and Pouncing Rake Damage +19%91*; Tier 13Level 115:Werewolf Claw, Double Claw, and Pouncing Rake Damage +96*; Level 120:Werewolf Claw, Double Claw, and Pouncing Rake Damage +22%101*; Tier 14Level 125*:Werewolf Claw, Double Claw, and Pouncing Rake Damage +25%106|Expand}}
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| Pouncer's || of Pouncing || <b>Tier 14Level 125</b> - Pouncing Rake Damage +4970% || Uncommon || Ring, MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Pouncing Rake Damage +7%*; Level 10:Pouncing Rake Damage +109%*; Tier 2Level 15:Pouncing Rake Damage +11%*; Level 20:Pouncing Rake Damage +1213%*; Tier 3Level 25:Pouncing Rake Damage +15%*; Level 30:Pouncing Rake Damage +1417%*; Tier 4Level 35:Pouncing Rake Damage +19%*; Level 40:Pouncing Rake Damage +1621%*; Tier 5Level 45:Pouncing Rake Damage +23%*; Level 50:Pouncing Rake Damage +1826%*; Tier 6Level 55:Pouncing Rake Damage +29%*; Level 60:Pouncing Rake Damage +2032%*; Tier 7Level 65:Pouncing Rake Damage +35%*; Level 70:Pouncing Rake Damage +2238%*; Tier 8Level 75:Pouncing Rake Damage +41%*; Level 80:Pouncing Rake Damage +2544%*; Tier 9Level 85:Pouncing Rake Damage +46%*; Level 90:Pouncing Rake Damage +2849%*; Tier 10Level 95:Pouncing Rake Damage +52%*; Level 100:Pouncing Rake Damage +3155%*; Tier 11Level 105:Pouncing Rake Damage +58%*; Level 110:Pouncing Rake Damage +3461%*; Tier 12Level 115*:Pouncing Rake Damage +3764%*; Tier 13Level 120*:Pouncing Rake Damage +4367%*; Tier 14Level 125*:Pouncing Rake Damage +4970%|Expand}}
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| Double Clawed || of Double Clawing || <b>Tier 14Level 125</b> - Double Claw Damage +3852% || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:Double Claw Damage +4%*; Tier 1Level 10:Double Claw Damage +6%*; Level 15:Double Claw Damage +8%*; Tier 2Level 20*:Double Claw Damage +10%*; Tier 3Level 25*:Double Claw Damage +12%*; Tier 4Level 30*:Double Claw Damage +14%*; Tier 5Level 35*:Double Claw Damage +16%*; Tier 6Level 40*:Double Claw Damage +18%*; Tier 7Level 45*:Double Claw Damage +20%*; Tier 8Level 50*:Double Claw Damage +22%*; Tier 9Level 55*:Double Claw Damage +24%*; Tier 10Level 60*:Double Claw Damage +26%*; Tier 11Level 65*:Double Claw Damage +28%*; Tier 12Level 70*:Double Claw Damage +30%*; Tier 13Level 75:Double Claw Damage +32%*; Level 80:Double Claw Damage +34%*; Tier 14Level 85:Double Claw Damage +36%*; Level 90:Double Claw Damage +38%|Expand*; Level 95:Double Claw Damage +40%*; Level 100:Double Claw Damage +42%*; Level 105:Double Claw Damage +44%*; Level 110:Double Claw Damage +46%*; Level 115:Double Claw Damage +48%*; Level 120:Double Claw Damage +50%*; Level 125:Double Claw Damage +52%}}
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| Double Clawed || of Power Clawing || <b>Tier 14Level 125</b> - Double Claw Power Cost deals +50 damage and reuse time is -15 2 seconds || Uncommon || Legs || {{Spoiler|Click Expand to reveal|*; Tier Level 5:Double Claw deals +2 damage and reuse time is -1second*; Level 10:Double Claw Power Cost deals +4 damage and reuse time is -21 second*; Tier 2Level 15:Double Claw deals +6 damage and reuse time is -1 second*; Level 20:Double Claw Power Cost deals +8 damage and reuse time is -31 second*; Tier 3Level 25:Double Claw deals +10 damage and reuse time is -1 second*; Level 30:Double Claw Power Cost deals +12 damage and reuse time is -41 second*; Tier 4Level 35:Double Claw deals +14 damage and reuse time is -1 second*; Level 40:Double Claw Power Cost deals +16 damage and reuse time is -51 second*; Tier 5Level 45:Double Claw deals +18 damage and reuse time is -1 second*; Level 50:Double Claw Power Cost deals +20 damage and reuse time is -61 second*; Tier 6Level 55:Double Claw deals +22 damage and reuse time is -1 second*; Level 60:Double Claw Power Cost deals +24 damage and reuse time is -71 second*; Tier 7Level 65:Double Claw deals +26 damage and reuse time is -1.5 seconds*; Level 70:Double Claw Power Cost deals +28 damage and reuse time is -81.5 seconds*; Tier 8Level 75:Double Claw deals +30 damage and reuse time is -1.5 seconds*; Level 80:Double Claw Power Cost deals +32 damage and reuse time is -91.5 seconds*; Tier 9Level 85:Double Claw deals +34 damage and reuse time is -2 seconds*; Level 90:Double Claw Power Cost deals +36 damage and reuse time is -102 seconds*; Tier 10Level 95:Double Claw deals +38 damage and reuse time is -2 seconds*; Level 100:Double Claw Power Cost deals +40 damage and reuse time is -112 seconds*; Tier 11Level 105:Double Claw deals +42 damage and reuse time is -2 seconds*; Level 110:Double Claw Power Cost deals +44 damage and reuse time is -122 seconds*; Tier 12Level 115*:Double Claw Power Cost deals +46 damage and reuse time is -132 seconds*; Tier 13Level 120*:Double Claw Power Cost deals +48 damage and reuse time is -142 seconds*; Tier 14Level 125*:Double Claw Power Cost deals +50 damage and reuse time is -152 seconds|Expand}}
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| || of Pack Blood || <b>Tier 14Level 125</b> - Blood of the Pack restores 80 135 Health over 30 10 seconds to you and your allies || Uncommon || Head, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*:Blood of the Pack restores 15 Health over 30 10 seconds to you and your allies*; Tier 2Level 10*:Blood of the Pack restores 20 Health over 30 10 seconds to you and your allies*; Tier 3Level 15*:Blood of the Pack restores 25 Health over 30 10 seconds to you and your allies*; Tier 4Level 20*:Blood of the Pack restores 30 Health over 30 10 seconds to you and your allies*; Tier 5Level 25:Blood of the Pack restores 35 Health over 10 seconds to you and your allies*; Level 30:Blood of the Pack restores 40 Health over 10 seconds to you and your allies*; Level 35 :Blood of the Pack restores 45 Health over 30 10 seconds to you and your allies*; Tier 6Level 40:Blood of the Pack restores 50 Health over 10 seconds to you and your allies*; Level 45:Blood of the Pack restores 40 55 Health over 30 10 seconds to you and your allies*; Tier 7Level 50:Blood of the Pack restores 60 Health over 10 seconds to you and your allies*; Level 55:Blood of the Pack restores 45 65 Health over 30 10 seconds to you and your allies*; Tier 8Level 60:Blood of the Pack restores 70 Health over 10 seconds to you and your allies*; Level 65:Blood of the Pack restores 50 75 Health over 30 10 seconds to you and your allies*; Tier 9Level 70:Blood of the Pack restores 80 Health over 10 seconds to you and your allies*; Level 75:Blood of the Pack restores 55 85 Health over 30 10 seconds to you and your allies*; Tier Level 80:Blood of the Pack restores 90 Health over 10seconds to you and your allies*; Level 85:Blood of the Pack restores 60 95 Health over 30 10 seconds to you and your allies*; Tier 11Level 90:Blood of the Pack restores 100 Health over 10 seconds to you and your allies*; Level 95:Blood of the Pack restores 65 105 Health over 30 10 seconds to you and your allies*; Tier 12Level 100:Blood of the Pack restores 110 Health over 10 seconds to you and your allies*; Level 105:Blood of the Pack restores 70 115 Health over 30 10 seconds to you and your allies*; Tier 13Level 110:Blood of the Pack restores 120 Health over 10 seconds to you and your allies*; Level 115:Blood of the Pack restores 75 125 Health over 30 10 seconds to you and your allies*; Tier 14Level 120:Blood of the Pack restores 130 Health over 10 seconds to you and your allies*; Level 125:Blood of the Pack restores 80 135 Health over 30 10 seconds to you and your allies|Expand}}
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| || of Pack Attacking || <b>Tier 14Level 125</b> - Pack Attack Damage +4763.5% || Uncommon || Legs, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Pack Attack Damage +9%*; Level 10:Pack Attack Damage +11%*; Level 15:Pack Attack Damage +13%*; Tier 2Level 20*:Pack Attack Damage +15%*; Tier 3Level 25*:Pack Attack Damage +17%*; Tier 4Level 30*:Pack Attack Damage +19%*; Tier 5Level 35*:Pack Attack Damage +21%*; Tier 6Level 40*:Pack Attack Damage +23%*; Tier 7Level 45:Pack Attack Damage +25%*; Level 50:Pack Attack Damage +2527%*; Level 55:Pack Attack Damage +29%*; Tier 8Level 60:Pack Attack Damage +31%*; Level 65:Pack Attack Damage +2733.5%*; Tier 9Level 70:Pack Attack Damage +36%*; Level 75:Pack Attack Damage +2938.5%*; Tier 10Level 80:Pack Attack Damage +41%*; Level 85:Pack Attack Damage +3143.5%*; Tier 11Level 90:Pack Attack Damage +46%*; Level 95:Pack Attack Damage +3348.5%*; Tier 12Level 100:Pack Attack Damage +51%*; Level 105:Pack Attack Damage +3553.5%*; Tier 13Level 110:Pack Attack Damage +56%*; Level 115:Pack Attack Damage +4158.5%*; Tier 14Level 120:Pack Attack Damage +61%*; Level 125:Pack Attack Damage +4763.5%|Expand}}
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| || of Pack Attacking || <b>Tier 7Level 120</b> - Future Pack Attacks to the same target deal +70 750 damage || Uncommon || Hands, Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10:Future Pack Attacks to the same target deal +30 damage*; Level 20:Future Pack Attacks to the same target deal +10 90 damage*; Tier 2Level 30:Future Pack Attacks to the same target deal +150 damage*; Level 40:Future Pack Attacks to the same target deal +20 210 damage*; Tier 3Level 50:Future Pack Attacks to the same target deal +270 damage*; Level 60:Future Pack Attacks to the same target deal +30 330 damage*; Tier 4Level 70:Future Pack Attacks to the same target deal +400 damage*; Level 80:Future Pack Attacks to the same target deal +40 470 damage*; Tier 5Level 90:Future Pack Attacks to the same target deal +540 damage*; Level 100:Future Pack Attacks to the same target deal +50 610 damage*; Tier 6Level 110*:Future Pack Attacks to the same target deal +60 680 damage*; Tier 7Level 120*:Future Pack Attacks to the same target deal +70 750 damage|Expand}}
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| || of Slinking Murder || <b>Tier 7Level 120</b> - After using Pack Attack, your Lycanthropy Base Damage increases +85125% for 7 seconds or until you are attacked || Uncommon || Head, OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10*:After using Pack Attack, your Lycanthropy Base Damage increases +15% for 7 seconds or until you are attacked*; Tier 2Level 20*:After using Pack Attack, your Lycanthropy Base Damage increases +25% for 7 seconds or until you are attacked*; Tier 3Level 30*:After using Pack Attack, your Lycanthropy Base Damage increases +35% for 7 seconds or until you are attacked*; Tier 4Level 40*:After using Pack Attack, your Lycanthropy Base Damage increases +45% for 7 seconds or until you are attacked*; Tier 5Level 50*:After using Pack Attack, your Lycanthropy Base Damage increases +55% for 7 seconds or until you are attacked*; Tier 6Level 60*:After using Pack Attack, your Lycanthropy Base Damage increases +65% for 7 seconds or until you are attacked*; Tier Level 70:After using Pack Attack, your Lycanthropy Base Damage increases +75% for 7seconds or until you are attacked*; Level 80:After using Pack Attack, your Lycanthropy Base Damage increases +85% for 7 seconds or until you are attacked|Expand*; Level 90:After using Pack Attack, your Lycanthropy Base Damage increases +95% for 7 seconds or until you are attacked*; Level 100:After using Pack Attack, your Lycanthropy Base Damage increases +105% for 7 seconds or until you are attacked*; Level 110:After using Pack Attack, your Lycanthropy Base Damage increases +115% for 7 seconds or until you are attacked*; Level 120:After using Pack Attack, your Lycanthropy Base Damage increases +125% for 7 seconds or until you are attacked}}
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| || || <b>Tier 14Level 125</b> - Bite, Pack Attack, and Smell Fear Damage +3037.5% || Uncommon || Hands, Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*:Bite, Pack Attack, and Smell Fear Damage +67%*; Tier 2Level 10*:Bite, Pack Attack, and Smell Fear Damage +8%*; Tier 3Level 15:Bite, Pack Attack, and Smell Fear Damage +9%*; Level 20:Bite, Pack Attack, and Smell Fear Damage +10%*; Tier 4Level 25:Bite, Pack Attack, and Smell Fear Damage +11%*; Level 30:Bite, Pack Attack, and Smell Fear Damage +12%*; Tier 5Level 35*:Bite, Pack Attack, and Smell Fear Damage +13%*; Tier 6Level 40*:Bite, Pack Attack, and Smell Fear Damage +14%*; Tier 7Level 45*:Bite, Pack Attack, and Smell Fear Damage +15%*; Tier 8Level 50*:Bite, Pack Attack, and Smell Fear Damage +16%*; Tier 9Level 55*:Bite, Pack Attack, and Smell Fear Damage +17%*; Tier 10Level 60*:Bite, Pack Attack, and Smell Fear Damage +18%*; Tier 11Level 65:Bite, Pack Attack, and Smell Fear Damage +19.5%*; Level 70:Bite, Pack Attack, and Smell Fear Damage +2021%*; Tier 12Level 75:Bite, Pack Attack, and Smell Fear Damage +22.5%*; Level 80:Bite, Pack Attack, and Smell Fear Damage +2224%*; Tier 13Level 85:Bite, Pack Attack, and Smell Fear Damage +25.5%*; Level 90:Bite, Pack Attack, and Smell Fear Damage +2627%*; Tier 14Level 95:Bite, Pack Attack, and Smell Fear Damage +28.5%*; Level 100:Bite, Pack Attack, and Smell Fear Damage +30%|Expand*; Level 105:Bite, Pack Attack, and Smell Fear Damage +31.5%*; Level 110:Bite, Pack Attack, and Smell Fear Damage +33%*; Level 115:Bite, Pack Attack, and Smell Fear Damage +34.5%*; Level 120:Bite, Pack Attack, and Smell Fear Damage +36%*; Level 125:Bite, Pack Attack, and Smell Fear Damage +37.5%}}
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| || of Blood Brothers || <b>Tier 7Level 125</b> - Blood of the Pack causes you and your allies' attacks to deal +23 62 damage for 30 seconds || Uncommon || Feet, MainHand || {{Spoiler|Click Expand to reveal|*; Level 30:Blood of the Pack causes you and your allies' attacks to deal +5 damage for 30 seconds*; Level 35:Blood of the Pack causes you and your allies' attacks to deal +8 damage for 30 seconds*; Level 40:Blood of the Pack causes you and your allies' attacks to deal +11 damage for 30 seconds*; Level 45:Blood of the Pack causes you and your allies' attacks to deal +14 damage for 30 seconds*; Level 50:Blood of the Pack causes you and your allies' attacks to deal +17 damage for 30 seconds*; Tier 1Level 55:Blood of the Pack causes you and your allies' attacks to deal +20 damage for 30 seconds*; Level 60:Blood of the Pack causes you and your allies' attacks to deal +5 23 damage for 30 seconds*; Level 65:Blood of the Pack causes you and your allies' attacks to deal +26 damage for 30 seconds*; Tier 2Level 70:Blood of the Pack causes you and your allies' attacks to deal +29 damage for 30 seconds*; Level 75:Blood of the Pack causes you and your allies' attacks to deal +8 32 damage for 30 seconds*; Tier 3Level 80:Blood of the Pack causes you and your allies' attacks to deal +35 damage for 30 seconds*; Level 85:Blood of the Pack causes you and your allies' attacks to deal +11 38 damage for 30 seconds*; Tier 4Level 90:Blood of the Pack causes you and your allies' attacks to deal +41 damage for 30 seconds*; Level 95:Blood of the Pack causes you and your allies' attacks to deal +14 44 damage for 30 seconds*; Tier 5Level 100:Blood of the Pack causes you and your allies' attacks to deal +47 damage for 30 seconds*; Level 105:Blood of the Pack causes you and your allies' attacks to deal +17 50 damage for 30 seconds*; Tier 6Level 110:Blood of the Pack causes you and your allies' attacks to deal +53 damage for 30 seconds*; Level 115:Blood of the Pack causes you and your allies' attacks to deal +20 56 damage for 30 seconds*; Tier 7Level 120:Blood of the Pack causes you and your allies' attacks to deal +59 damage for 30 seconds*; Level 125:Blood of the Pack causes you and your allies' attacks to deal +23 62 damage for 30 seconds|Expand}}
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| || of Sanguine Fangs || <b>Tier 14Level 125</b> - Sanguine Fangs Damage Pack Attack deals +80135 damage and causes target to be 13% more vulnerable to Trauma damage for 10 seconds || Uncommon || HeadChest, MainHand Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Pack Attack deals +4 damage and causes target to be 10% more vulnerable to Trauma damage for 10 seconds*Sanguine Fangs Damage ; Level 10:Pack Attack deals +58 damage and causes target to be 10%more vulnerable to Trauma damage for 10 seconds*; Tier 2Level 15:Pack Attack deals +12 damage and causes target to be 10% more vulnerable to Trauma damage for 10 seconds*Sanguine Fangs Damage ; Level 20:Pack Attack deals +16 damage and causes target to be 10%more vulnerable to Trauma damage for 10 seconds*; Tier 3Level 25:Pack Attack deals +20 damage and causes target to be 10% more vulnerable to Trauma damage for 10 seconds*Sanguine Fangs Damage ; Level 30:Pack Attack deals +1524 damage and causes target to be 10%more vulnerable to Trauma damage for 10 seconds*; Tier 4Level 35:Pack Attack deals +28 damage and causes target to be 10% more vulnerable to Trauma damage for 10 seconds*Sanguine Fangs Damage ; Level 40:Pack Attack deals +2032 damage and causes target to be 10%more vulnerable to Trauma damage for 10 seconds*; Tier 5Level 45:Pack Attack deals +36 damage and causes target to be 10% more vulnerable to Trauma damage for 10 seconds*Sanguine Fangs Damage ; Level 50:Pack Attack deals +2540 damage and causes target to be 10%more vulnerable to Trauma damage for 10 seconds*; Tier 6Level 55:Pack Attack deals +44 damage and causes target to be 10% more vulnerable to Trauma damage for 10 seconds*Sanguine Fangs Damage ; Level 60:Pack Attack deals +3048 damage and causes target to be 10%more vulnerable to Trauma damage for 10 seconds*; Tier 7Level 65:Pack Attack deals +54 damage and causes target to be 11% more vulnerable to Trauma damage for 10 seconds*Sanguine Fangs Damage ; Level 70:Pack Attack deals +3560 damage and causes target to be 11%more vulnerable to Trauma damage for 10 seconds*; Tier 8Level 75:Pack Attack deals +66 damage and causes target to be 11% more vulnerable to Trauma damage for 10 seconds*Sanguine Fangs Damage ; Level 80:Pack Attack deals +4072 damage and causes target to be 11%more vulnerable to Trauma damage for 10 seconds*; Tier 9Level 85*Sanguine Fangs Damage :Pack Attack deals +4579 damage and causes target to be 12%more vulnerable to Trauma damage for 10 seconds*; Tier Level 90:Pack Attack deals +86 damage and causes target to be 12% more vulnerable to Trauma damage for 10seconds*Sanguine Fangs Damage ; Level 95:Pack Attack deals +5093 damage and causes target to be 12%more vulnerable to Trauma damage for 10 seconds*; Tier 11Level 100*Sanguine Fangs Damage :Pack Attack deals +55100 damage and causes target to be 12%more vulnerable to Trauma damage for 10 seconds*; Tier Level 105:Pack Attack deals +107 damage and causes target to be 12% more vulnerable to Trauma damage for 10 seconds*Sanguine Fangs Damage ; Level 110:Pack Attack deals +60114 damage and causes target to be 12%more vulnerable to Trauma damage for 10 seconds*; Tier Level 115:Pack Attack deals +121 damage and causes target to be 13% more vulnerable to Trauma damage for 10 seconds*Sanguine Fangs Damage ; Level 120:Pack Attack deals +70128 damage and causes target to be 13%more vulnerable to Trauma damage for 10 seconds*; Tier 14Level 125*Sanguine Fangs Damage :Pack Attack deals +80135 damage and causes target to be 13%more vulnerable to Trauma damage for 10 seconds|Expand}}
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| || of Sanguine Fangs || <b>Tier 7Level 125</b> - Sanguine Fangs deals Damage +144 trauma damage over 8 seconds 104% || NecklaceUncommon || Head, OffHand MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Sanguine Fangs Damage +10%*; Level 10:Sanguine Fangs deals Damage +32 trauma damage over 8 seconds13%*; Tier 2Level 15:Sanguine Fangs Damage +16%*; Level 20:Sanguine Fangs deals Damage +48 trauma damage over 8 seconds19%*; Tier 3Level 25:Sanguine Fangs Damage +22%*; Level 30:Sanguine Fangs Damage +25%*; Level 35:Sanguine Fangs deals Damage +28%*; Level 40:Sanguine Fangs Damage +31%*; Level 45:Sanguine Fangs Damage +34%*; Level 50:Sanguine Fangs Damage +37%*; Level 55:Sanguine Fangs Damage +40%*; Level 60:Sanguine Fangs Damage +43%*; Level 65:Sanguine Fangs Damage +47%*; Level 70:Sanguine Fangs Damage +51%*; Level 75:Sanguine Fangs Damage +55%*; Level 80:Sanguine Fangs Damage +59%*; Level 85:Sanguine Fangs Damage +64 trauma damage over 8 seconds%*; Tier 4Level 90:Sanguine Fangs Damage +68.99%*; Level 95:Sanguine Fangs deals Damage +80 trauma damage over 8 seconds74%*; Tier 5Level 100:Sanguine Fangs Damage +79%*; Level 105:Sanguine Fangs deals Damage +96 trauma damage over 8 seconds84%*; Tier 6Level 110:Sanguine Fangs Damage +89%*; Level 115:Sanguine Fangs deals Damage +112 trauma damage over 8 seconds94%*; Tier 7Level 120:Sanguine Fangs Damage +99%*; Level 125:Sanguine Fangs deals Damage +144 trauma damage over 8 seconds104%|Expand}}
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| Sanguine || of Sanguine Fangs || <b>Tier 7Level 120</b> - Sanguine Fangs causes the target to take deals +14% 432 trauma damage from Slashing attacks for 15 over 8 seconds || Feet Uncommon || Necklace, OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10:Sanguine Fangs deals +36 trauma damage over 8 seconds*; Level 20:Sanguine Fangs causes the target to take deals +5% 72 trauma damage from Slashing attacks for 15 over 8 seconds*; Tier 2Level 30:Sanguine Fangs deals +108 trauma damage over 8 seconds*; Level 40:Sanguine Fangs causes the target to take deals +6% 144 trauma damage from Slashing attacks for 15 over 8 seconds*; Tier 3Level 50:Sanguine Fangs deals +180 trauma damage over 8 seconds*; Level 60:Sanguine Fangs causes the target to take deals +7% 216 trauma damage from Slashing attacks for 15 over 8 seconds*; Tier 4Level 70:Sanguine Fangs deals +252 trauma damage over 8 seconds*; Level 80:Sanguine Fangs causes the target to take deals +288 trauma damage over 8% seconds*; Level 90:Sanguine Fangs deals +324 trauma damage from Slashing attacks for 15 over 8 seconds*; Tier 5Level 100*:Sanguine Fangs causes the target to take deals +9% 360 trauma damage from Slashing attacks for 15 over 8 seconds*; Tier 6Level 110*:Sanguine Fangs causes the target to take deals +10% 396 trauma damage from Slashing attacks for 15 over 8 seconds*; Tier 7Level 120*:Sanguine Fangs causes the target to take deals +14% 432 trauma damage from Slashing attacks for 15 over 8 seconds|Expand}}
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| || of Sanguine Fangs || <b>Tier 7Level 120</b> - Sanguine Fangs suddenly deals 230 trauma causes the target to take +20% damage from Slashing attacks for 15 seconds after use || Chest, Uncommon || Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10:Sanguine Fangs causes the target to take +5% damage from Slashing attacks for 15 seconds*; Level 20:Sanguine Fangs suddenly deals causes the target to take +6% damage from Slashing attacks for 15 seconds*; Level 30 trauma :Sanguine Fangs causes the target to take +7% damage from Slashing attacks for 15 seconds after use*; Tier 2Level 40:Sanguine Fangs causes the target to take +8% damage from Slashing attacks for 15 seconds*; Level 50:Sanguine Fangs suddenly deals causes the target to take +9% damage from Slashing attacks for 15 seconds*; Level 60 trauma :Sanguine Fangs causes the target to take +10% damage from Slashing attacks for 15 seconds after use*; Tier 3Level 70:Sanguine Fangs causes the target to take +12% damage from Slashing attacks for 15 seconds*; Level 80:Sanguine Fangs suddenly deals 90 trauma causes the target to take +14% damage from Slashing attacks for 15 seconds after use*; Tier 4Level 90*:Sanguine Fangs suddenly deals 120 trauma causes the target to take +16% damage from Slashing attacks for 15 seconds after use*; Tier 5Level 100*:Sanguine Fangs suddenly deals 150 trauma causes the target to take +18% damage from Slashing attacks for 15 seconds after use*; Tier 6Level 110*:Sanguine Fangs suddenly deals 180 trauma causes the target to take +19% damage from Slashing attacks for 15 seconds after use*; Tier 7Level 120*:Sanguine Fangs suddenly deals 230 trauma causes the target to take +20% damage from Slashing attacks for 15 seconds after use|Expand}}
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| || of Sanguine Fangs || <b>Tier 14Level 120</b> - Sanguine Fangs suddenly deals +40% 540 Trauma damage and doesn't cause the target to yell for help after an 8-second delay || Uncommon || HandsChest, Necklace Feet || {{Spoiler|*; Tier 1*Sanguine Fangs deals +12% damage and doesn't cause the target Click Expand to yell for helpreveal|*; Tier 2Level 10*:Sanguine Fangs suddenly deals +14% 45 Trauma damage and doesn't cause the target to yell for helpafter an 8-second delay*; Tier 3Level 20*:Sanguine Fangs suddenly deals +16% 90 Trauma damage and doesn't cause the target to yell for helpafter an 8-second delay*; Tier 4Level 30*:Sanguine Fangs suddenly deals +18% 135 Trauma damage and doesn't cause the target to yell for helpafter an 8-second delay*; Tier 5Level 40*:Sanguine Fangs suddenly deals +20% 180 Trauma damage and doesn't cause the target to yell for helpafter an 8-second delay*; Tier 6Level 50*:Sanguine Fangs suddenly deals +22% 225 Trauma damage and doesn't cause the target to yell for helpafter an 8-second delay*; Tier 7Level 60*:Sanguine Fangs suddenly deals +24% 270 Trauma damage and doesn't cause the target to yell for help*; Tier after an 8*Sanguine Fangs deals +26% damage and doesn't cause the target to yell for help-second delay*; Tier 9Level 70*:Sanguine Fangs suddenly deals +28% 315 Trauma damage and doesn't cause the target to yell for helpafter an 8-second delay*; Tier 10Level 80*:Sanguine Fangs suddenly deals +30% 360 Trauma damage and doesn't cause the target to yell for helpafter an 8-second delay*; Tier 11Level 90*:Sanguine Fangs suddenly deals +32% 405 Trauma damage and doesn't cause the target to yell for helpafter an 8-second delay*; Tier 12Level 100*:Sanguine Fangs suddenly deals +34% 450 Trauma damage and doesn't cause the target to yell for helpafter an 8-second delay*; Tier 13Level 110*:Sanguine Fangs suddenly deals +37% 495 Trauma damage and doesn't cause the target to yell for helpafter an 8-second delay*; Tier 14Level 120*:Sanguine Fangs suddenly deals +40% 540 Trauma damage and doesn't cause the target to yell for helpafter an 8-second delay|Expand}}
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| || of Bloody Mists Sanguine Fangs || <b>Tier 14Level 125</b> - See Red heals you Sanguine Fangs deals +38% Crushing damage and doesn't cause the target to yell for 75 health help || Uncommon || RingHands, Feet Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Sanguine Fangs deals +14% Crushing damage and doesn't cause the target to yell for help*See Red heals you ; Level 10:Sanguine Fangs deals +15% Crushing damage and doesn't cause the target to yell for 10 healthhelp*; Tier 2Level 15:Sanguine Fangs deals +16% Crushing damage and doesn't cause the target to yell for help*See Red heals you ; Level 20:Sanguine Fangs deals +17% Crushing damage and doesn't cause the target to yell for 15 healthhelp*; Tier 3Level 25:Sanguine Fangs deals +18% Crushing damage and doesn't cause the target to yell for help*See Red heals you ; Level 30:Sanguine Fangs deals +19% Crushing damage and doesn't cause the target to yell for help*; Level 35:Sanguine Fangs deals +20 health% Crushing damage and doesn't cause the target to yell for help*; Tier 4Level 40:Sanguine Fangs deals +21% Crushing damage and doesn't cause the target to yell for help*See Red heals you ; Level 45:Sanguine Fangs deals +22% Crushing damage and doesn't cause the target to yell for 25 healthhelp*; Tier 5Level 50:Sanguine Fangs deals +23% Crushing damage and doesn't cause the target to yell for help*See Red heals you ; Level 55:Sanguine Fangs deals +24% Crushing damage and doesn't cause the target to yell for 30 healthhelp*; Tier 6Level 60:Sanguine Fangs deals +25% Crushing damage and doesn't cause the target to yell for help*See Red heals you ; Level 65:Sanguine Fangs deals +26% Crushing damage and doesn't cause the target to yell for 35 healthhelp*; Tier 7Level 70:Sanguine Fangs deals +27% Crushing damage and doesn't cause the target to yell for help*See Red heals you ; Level 75:Sanguine Fangs deals +28% Crushing damage and doesn't cause the target to yell for 40 healthhelp*; Tier 8Level 80:Sanguine Fangs deals +29% Crushing damage and doesn't cause the target to yell for help*See Red heals you ; Level 85:Sanguine Fangs deals +30% Crushing damage and doesn't cause the target to yell for 45 healthhelp*; Tier 9Level 90:Sanguine Fangs deals +31% Crushing damage and doesn't cause the target to yell for help*See Red heals you ; Level 95:Sanguine Fangs deals +32% Crushing damage and doesn't cause the target to yell for 50 healthhelp*; Tier 10Level 100:Sanguine Fangs deals +33% Crushing damage and doesn't cause the target to yell for help*See Red heals you ; Level 105:Sanguine Fangs deals +34% Crushing damage and doesn't cause the target to yell for 55 healthhelp*; Tier 11Level 110*See Red heals you :Sanguine Fangs deals +35% Crushing damage and doesn't cause the target to yell for 60 healthhelp*; Tier 12Level 115*See Red heals you :Sanguine Fangs deals +36% Crushing damage and doesn't cause the target to yell for 65 healthhelp*; Tier 13Level 120*See Red heals you :Sanguine Fangs deals +37% Crushing damage and doesn't cause the target to yell for 70 healthhelp*; Tier 14Level 125*See Red heals you :Sanguine Fangs deals +38% Crushing damage and doesn't cause the target to yell for 75 healthhelp|Expand}}
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| Bleeder's || of Blood-Fueled Fury Geysers || <b>Tier 14Level 125</b> - See Red restores 48 Health and costs -18 Power For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 220 Trauma damage over 8 seconds || Rare || Head, OffHand Legs || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 16 Trauma damage over 8 seconds*See Red restores 9 Health and costs -5 Power; Level 10:For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 24 Trauma damage over 8 seconds*; Tier 2Level 15:For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 32 Trauma damage over 8 seconds*See Red restores 12 Health and costs -6 Power; Level 20:For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 40 Trauma damage over 8 seconds*; Tier 3Level 25:For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 48 Trauma damage over 8 seconds*See Red restores 15 Health and costs -7 Power; Level 30:For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 56 Trauma damage over 8 seconds*; Tier 4Level 35:For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 64 Trauma damage over 8 seconds*See Red restores 18 Health and costs -; Level 40:For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 72 Trauma damage over 8 Powerseconds*; Tier 5Level 45:For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 80 Trauma damage over 8 seconds*See Red restores 21 Health and costs -9 Power; Level 50:For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 88 Trauma damage over 8 seconds*; Tier 6Level 55:For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 96 Trauma damage over 8 seconds*See Red restores 24 Health and costs -; Level 60:For 10 Powerseconds after using Sanguine Fangs, all other Lycanthropy attacks deal 104 Trauma damage over 8 seconds*; Tier 7Level 65:For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 112 Trauma damage over 8 seconds*See Red restores 27 Health and costs -11 Power; Level 70:For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 120 Trauma damage over 8 seconds*; Tier Level 75:For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 132 Trauma damage over 8seconds*See Red restores 30 Health and costs -12 Power; Level 80:For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 140 Trauma damage over 8 seconds*; Tier 9Level 85:For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 152 Trauma damage over 8 seconds*See Red restores 33 Health and costs -13 Power; Level 90:For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 160 Trauma damage over 8 seconds*; Tier Level 95:For 10seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 172 Trauma damage over 8 seconds*See Red restores 36 Health and costs -14 Power; Level 100:For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 180 Trauma damage over 8 seconds*; Tier 11Level 105:For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 188 Trauma damage over 8 seconds*See Red restores 39 Health and costs -15 Power; Level 110:For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 196 Trauma damage over 8 seconds*; Tier 12Level 115*See Red restores 42 Health and costs -16 Power:For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 204 Trauma damage over 8 seconds*; Tier 13Level 120*See Red restores 45 Health and costs -17 Power:For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 212 Trauma damage over 8 seconds*; Tier 14Level 125*See Red restores 48 Health and costs -18 Power:For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 220 Trauma damage over 8 seconds|Expand}}
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| || of Bloody Mists || <b>Tier 14Level 125</b> - See Red restores 116 Armor heals you for 56 health || Uncommon || HandsRing, MainHand Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:See Red heals you for 8 health*; Level 10:See Red restores heals you for 10 health*; Level 15:See Red heals you for 12 Armorhealth*; Tier 2Level 20:See Red heals you for 14 health*; Level 25:See Red restores 20 Armorheals you for 16 health*; Tier 3Level 30:See Red heals you for 18 health*; Level 35:See Red restores 28 Armorheals you for 20 health*; Tier 4Level 40:See Red heals you for 22 health*; Level 45:See Red restores 36 Armorheals you for 24 health*; Tier 5Level 50:See Red heals you for 26 health*; Level 55:See Red restores 44 Armorheals you for 28 health*; Tier 6Level 60:See Red heals you for 30 health*; Level 65:See Red restores 52 Armorheals you for 32 health*; Tier 7Level 70:See Red heals you for 34 health*; Level 75:See Red restores 60 Armorheals you for 36 health*; Tier 8Level 80:See Red heals you for 38 health*; Level 85:See Red restores 68 Armorheals you for 40 health*; Tier 9Level 90:See Red heals you for 42 health*; Level 95:See Red restores 76 Armorheals you for 44 health*; Tier 10Level 100:See Red heals you for 46 health*; Level 105:See Red restores 84 Armorheals you for 48 health*; Tier 11Level 110*:See Red restores 92 Armorheals you for 50 health*; Tier 12Level 115*:See Red restores 100 Armorheals you for 52 health*; Tier 13Level 120*:See Red restores 108 Armorheals you for 54 health*; Tier 14Level 125*:See Red restores 116 Armorheals you for 56 health|Expand}}
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| || of Blood-Fueled Fury || <b>Tier 14Level 125</b> - See Red increases the deals +63 damage of your next attack by +260 and Power cost is -42 || Uncommon || Head, OffHand, Necklace || {{Spoiler|Click Expand to reveal|*; Tier Level 5:See Red deals +3 damage and Power cost is -1*; Level 10:See Red increases the deals +5 damage of your next attack by and Power cost is -2*; Level 15:See Red deals +357 damage and Power cost is -3*; Tier 2Level 20:See Red deals +9 damage and Power cost is -4*; Level 25:See Red increases the deals +11 damage of your next attack by and Power cost is -5*; Level 30:See Red deals +5013 damage and Power cost is -6*; Tier 3Level 35:See Red deals +15 damage and Power cost is -7*; Level 40:See Red increases the deals +17 damage of your next attack by and Power cost is -8*; Level 45:See Red deals +6519 damage and Power cost is -10*; Tier 4Level 50:See Red deals +21 damage and Power cost is -12*; Level 55:See Red increases the deals +23 damage of your next attack by and Power cost is -14*; Level 60:See Red deals +8025 damage and Power cost is -16*; Tier 5Level 65:See Red deals +27 damage and Power cost is -18*; Level 70:See Red increases the deals +30 damage of your next attack by and Power cost is -20*; Level 75:See Red deals +9533 damage and Power cost is -22*; Tier 6Level 80:See Red deals +36 damage and Power cost is -24*; Level 85:See Red increases the deals +39 damage of your next attack by +110and Power cost is -26*; Tier 7Level 90*:See Red increases the deals +42 damage of your next attack by +125and Power cost is -28*; Tier 8Level 95*:See Red increases the deals +45 damage of your next attack by +140and Power cost is -30*; Tier 9Level 100*:See Red increases the deals +48 damage of your next attack by +155and Power cost is -32*; Tier 10Level 105*:See Red increases the deals +51 damage of your next attack by +170and Power cost is -34*; Tier 11Level 110*:See Red increases the deals +54 damage of your next attack by +185and Power cost is -36*; Tier 12Level 115*:See Red increases the deals +57 damage of your next attack by +200and Power cost is -38*; Tier 13Level 120*:See Red increases the deals +60 damage of your next attack by +230and Power cost is -40*; Tier 14Level 125*:See Red increases the deals +63 damage of your next attack by +260and Power cost is -42|Expand}}
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| Bleeder's || of Blood Geysers || <b>Tier 7Level 125</b> - For 10 seconds after using See Red grants you 16% melee evasion , all other Lycanthropy attacks deal 188 Trauma damage over 8 seconds || Rare || HeadHands, Hands MainHand || {{Spoiler|Click Expand to reveal|*; Level 5:For 10 seconds after using See Red, all other Lycanthropy attacks deal 8 Trauma damage over 8 seconds*; Level 10:For 10 seconds after using See Red, all other Lycanthropy attacks deal 12 Trauma damage over 8 seconds*; Level 15:For 10 seconds after using See Red, all other Lycanthropy attacks deal 16 Trauma damage over 8 seconds*; Level 20:For 10 seconds after using See Red, all other Lycanthropy attacks deal 20 Trauma damage over 8 seconds*; Level 25:For 10 seconds after using See Red, all other Lycanthropy attacks deal 28 Trauma damage over 8 seconds*; Level 30:For 10 seconds after using See Red, all other Lycanthropy attacks deal 36 Trauma damage over 8 seconds*; Level 35:For 10 seconds after using See Red, all other Lycanthropy attacks deal 44 Trauma damage over 8 seconds*; Level 40:For 10 seconds after using See Red, all other Lycanthropy attacks deal 52 Trauma damage over 8 seconds*; Level 45:For 10 seconds after using See Red, all other Lycanthropy attacks deal 60 Trauma damage over 8 seconds*; Level 50:For 10 seconds after using See Red, all other Lycanthropy attacks deal 68 Trauma damage over 8 seconds*; Tier 1Level 55:For 10 seconds after using See Red, all other Lycanthropy attacks deal 76 Trauma damage over 8 seconds*; Level 60:For 10 seconds after using See Red grants you 7% melee evasion, all other Lycanthropy attacks deal 84 Trauma damage over 8 seconds*; Tier 2Level 65:For 10 seconds after using See Red, all other Lycanthropy attacks deal 92 Trauma damage over 8 seconds*; Level 70:For 10 seconds after using See Red grants you , all other Lycanthropy attacks deal 100 Trauma damage over 8% melee evasionseconds*; Tier 3Level 75:For 10 seconds after using See Red, all other Lycanthropy attacks deal 108 Trauma damage over 8 seconds*; Level 80:For 10 seconds after using See Red grants you 9% melee evasion, all other Lycanthropy attacks deal 116 Trauma damage over 8 seconds*; Tier 4Level 85:For 10 seconds after using See Red, all other Lycanthropy attacks deal 124 Trauma damage over 8 seconds*; Level 90:For 10 seconds after using See Red grants you , all other Lycanthropy attacks deal 132 Trauma damage over 8 seconds*; Level 95:For 10% melee evasionseconds after using See Red, all other Lycanthropy attacks deal 140 Trauma damage over 8 seconds*; Tier 5Level 100:For 10 seconds after using See Red, all other Lycanthropy attacks deal 148 Trauma damage over 8 seconds*; Level 105:For 10 seconds after using See Red grants you 12% melee evasion, all other Lycanthropy attacks deal 156 Trauma damage over 8 seconds*; Tier 6Level 110:For 10 seconds after using See Red, all other Lycanthropy attacks deal 164 Trauma damage over 8 seconds*; Level 115:For 10 seconds after using See Red grants you 14% melee evasion, all other Lycanthropy attacks deal 172 Trauma damage over 8 seconds*; Tier 7Level 120:For 10 seconds after using See Red, all other Lycanthropy attacks deal 180 Trauma damage over 8 seconds*; Level 125:For 10 seconds after using See Red grants you 16% melee evasion, all other Lycanthropy attacks deal 188 Trauma damage over 8 seconds|Expand}}
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| Fear-Scented || || <b>Tier 14Level 125</b> - Smell Fear Damage See Red increases the damage of your next attack by +60% 149 || Uncommon || LegsOffHand, OffHand Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:See Red increases the damage of your next attack by +5*Smell Fear Damage ; Level 10:See Red increases the damage of your next attack by +13%11*; Tier 2Level 15:See Red increases the damage of your next attack by +17*Smell Fear Damage ; Level 20:See Red increases the damage of your next attack by +16%23*; Tier 3Level 25:See Red increases the damage of your next attack by +29*Smell Fear Damage ; Level 30:See Red increases the damage of your next attack by +19%35*; Tier 4Level 35:See Red increases the damage of your next attack by +41*Smell Fear Damage ; Level 40:See Red increases the damage of your next attack by +22%47*; Tier 5Level 45:See Red increases the damage of your next attack by +53*Smell Fear Damage ; Level 50:See Red increases the damage of your next attack by +25%59*; Tier 6Level 55:See Red increases the damage of your next attack by +65*Smell Fear Damage ; Level 60:See Red increases the damage of your next attack by +28%71*; Tier 7Level 65:See Red increases the damage of your next attack by +77*Smell Fear Damage ; Level 70:See Red increases the damage of your next attack by +31%83*; Tier 8Level 75:See Red increases the damage of your next attack by +89*Smell Fear Damage ; Level 80:See Red increases the damage of your next attack by +34%95*; Tier 9Level 85:See Red increases the damage of your next attack by +101*Smell Fear Damage ; Level 90:See Red increases the damage of your next attack by +37%107*; Tier 10Level 95:See Red increases the damage of your next attack by +113*Smell Fear Damage ; Level 100:See Red increases the damage of your next attack by +40%119*; Tier 11Level 105:See Red increases the damage of your next attack by +125*Smell Fear Damage ; Level 110:See Red increases the damage of your next attack by +43%131*; Tier 12Level 115*Smell Fear Damage :See Red increases the damage of your next attack by +46%137*; Tier 13Level 120*Smell Fear Damage :See Red increases the damage of your next attack by +53%143*; Tier 14Level 125*Smell Fear Damage :See Red increases the damage of your next attack by +60%149|Expand}}
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| Fear-Scented || || <b>Tier 14Level 120</b> - Smell Fear deals +32See Red grants you 18% damage and further reduces Rage by 350 melee evasion for 8 seconds || Uncommon || LegsHead, OffHand Hands || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10*Smell Fear deals +11:See Red grants you 7% damage and further reduces Rage by 25melee evasion for 8 seconds*; Tier 2Level 20*Smell Fear deals +12:See Red grants you 8% damage and further reduces Rage by 50melee evasion for 8 seconds*; Tier 3Level 30*Smell Fear deals +13:See Red grants you 9% damage and further reduces Rage by 75melee evasion for 8 seconds*; Tier 4Level 40*Smell Fear deals +14:See Red grants you 10% damage and further reduces Rage by 100melee evasion for 8 seconds*; Tier 5Level 50*Smell Fear deals +15:See Red grants you 11% damage and further reduces Rage by 125melee evasion for 8 seconds*; Tier 6Level 60*Smell Fear deals +16:See Red grants you 12% damage and further reduces Rage by 150melee evasion for 8 seconds*; Tier 7Level 70*Smell Fear deals +17:See Red grants you 13% damage and further reduces Rage by 175*; Tier melee evasion for 8*Smell Fear deals +18% damage and further reduces Rage by 200seconds*; Tier 9Level 80*Smell Fear deals +19:See Red grants you 14% damage and further reduces Rage by 225melee evasion for 8 seconds*; Tier 10Level 90*Smell Fear deals +20:See Red grants you 15% damage and further reduces Rage by 250melee evasion for 8 seconds*; Tier 11Level 100*Smell Fear deals +21:See Red grants you 16% damage and further reduces Rage by 275melee evasion for 8 seconds*; Tier 12Level 110*Smell Fear deals +22:See Red grants you 17% damage and further reduces Rage by 300melee evasion for 8 seconds*; Tier 13Level 120*Smell Fear deals +27:See Red grants you 18% damage and further reduces Rage by 325melee evasion for 8 seconds*; Tier 14*Smell Fear deals +32% damage and further reduces Rage by 350|Expand}}
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| Fear-Scented || of Pack Blood || <b>Tier 14Level 125</b> - Blood of the Pack Healing Boost Smell Fear Damage +75 82% || Uncommon || ChestLegs, Legs OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*Blood of the Pack Healing Boost :Smell Fear Damage +10%*; Tier 2Level 10:Smell Fear Damage +13%*Blood of the Pack Healing Boost ; Level 15:Smell Fear Damage +1516%*; Tier 3Level 20:Smell Fear Damage +19%*Blood of the Pack Healing Boost ; Level 25:Smell Fear Damage +2022%*; Tier 4Level 30*Blood of the Pack Healing Boost :Smell Fear Damage +25%*; Tier 5Level 35:Smell Fear Damage +28%*Blood of the Pack Healing Boost ; Level 40:Smell Fear Damage +3031%*; Tier 6Level 45:Smell Fear Damage +34%*Blood of the Pack Healing Boost ; Level 50:Smell Fear Damage +3537%*; Tier 7Level 55*Blood of the Pack Healing Boost :Smell Fear Damage +40%*; Tier 8Level 60:Smell Fear Damage +43%*Blood of the Pack Healing Boost ; Level 65:Smell Fear Damage +4546%*; Tier 9Level 70:Smell Fear Damage +49%*Blood of the Pack Healing Boost ; Level 75:Smell Fear Damage +5052%*; Tier 10Level 80:Smell Fear Damage +55%*Blood of the Pack Healing Boost ; Level 85:Smell Fear Damage +5558%*; Tier 11Level 90:Smell Fear Damage +61%*Blood of the Pack Healing Boost ; Level 95:Smell Fear Damage +6064%*; Tier 12Level 100:Smell Fear Damage +67%*Blood of the Pack Healing Boost ; Level 105:Smell Fear Damage +6570%*; Tier 13Level 110:Smell Fear Damage +73%*Blood of the Pack Healing Boost ; Level 115:Smell Fear Damage +7076%*; Tier 14Level 120:Smell Fear Damage +79%*Blood of the Pack Healing Boost ; Level 125:Smell Fear Damage +7582%|Expand}}
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| Fear-Scented || || <b>Tier 14Level 125</b> - Smell Fear deals +4045% damage and taunts -420 further reduces Rage by 625 || Uncommon || HeadLegs, Ring OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*:Smell Fear deals +8% damage and taunts -30further reduces Rage by 25*; Tier 2Level 10:Smell Fear deals +9% damage and further reduces Rage by 50*; Level 15:Smell Fear deals +10% damage and taunts -60further reduces Rage by 75*; Tier 3Level 20:Smell Fear deals +11% damage and further reduces Rage by 100*; Level 25:Smell Fear deals +12% damage and taunts -90further reduces Rage by 125*; Tier 4Level 30:Smell Fear deals +13% damage and further reduces Rage by 150*; Level 35:Smell Fear deals +14% damage and taunts -120further reduces Rage by 175*; Tier 5Level 40:Smell Fear deals +15% damage and further reduces Rage by 200*; Level 45:Smell Fear deals +16% damage and taunts -150further reduces Rage by 225*; Tier 6Level 50:Smell Fear deals +17% damage and further reduces Rage by 250*; Level 55:Smell Fear deals +18% damage and taunts -180further reduces Rage by 275*; Tier 7Level 60:Smell Fear deals +19% damage and further reduces Rage by 300*; Level 65:Smell Fear deals +2021% damage and taunts -210further reduces Rage by 325*; Tier 8Level 70:Smell Fear deals +23% damage and further reduces Rage by 350*; Level 75:Smell Fear deals +2225% damage and taunts -240further reduces Rage by 375*; Tier 9Level 80:Smell Fear deals +27% damage and further reduces Rage by 400*; Level 85:Smell Fear deals +2429% damage and taunts -270further reduces Rage by 425*; Tier 10Level 90:Smell Fear deals +31% damage and further reduces Rage by 450*; Level 95:Smell Fear deals +2633% damage and taunts -300further reduces Rage by 475*; Tier 11Level 100:Smell Fear deals +35% damage and further reduces Rage by 500*; Level 105:Smell Fear deals +2837% damage and taunts -330further reduces Rage by 525*; Tier 12Level 110:Smell Fear deals +39% damage and further reduces Rage by 550*; Level 115:Smell Fear deals +3041% damage and taunts -360further reduces Rage by 575*; Tier 13Level 120*:Smell Fear deals +3543% damage and taunts -390further reduces Rage by 600*; Tier 14Level 125*:Smell Fear deals +4045% damage and taunts -420further reduces Rage by 625|Expand}}
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| || of Pack Blood || <b>Tier 7Level 125</b> - Skulk grants you Blood of the Pack Healing Boost +23 Mitigation against all attacks 130 || HandsUncommon || Chest, Feet Legs || {{Spoiler|Click Expand to reveal|*; Level 5:Blood of the Pack Healing Boost +10*; Level 10:Blood of the Pack Healing Boost +15*; Level 15:Blood of the Pack Healing Boost +20*; Level 20:Blood of the Pack Healing Boost +25*; Level 25:Blood of the Pack Healing Boost +30*; Level 30:Blood of the Pack Healing Boost +35*; Level 35:Blood of the Pack Healing Boost +40*; Tier 1Level 40:Blood of the Pack Healing Boost +45*Skulk grants you ; Level 45:Blood of the Pack Healing Boost +5 Mitigation against all attacks50*; Level 50:Blood of the Pack Healing Boost +55*; Level 55:Blood of the Pack Healing Boost +60*; Tier 2Level 60:Blood of the Pack Healing Boost +65*Skulk grants you ; Level 65:Blood of the Pack Healing Boost +8 Mitigation against all attacks70*; Tier 3Level 70:Blood of the Pack Healing Boost +75*Skulk grants you ; Level 75:Blood of the Pack Healing Boost +11 Mitigation against all attacks80*; Tier 4Level 80:Blood of the Pack Healing Boost +85*Skulk grants you ; Level 85:Blood of the Pack Healing Boost +14 Mitigation against all attacks90*; Tier 5Level 90:Blood of the Pack Healing Boost +95*; Level 95:Blood of the Pack Healing Boost +100*Skulk grants you ; Level 100:Blood of the Pack Healing Boost +17 Mitigation against all attacks105*; Tier 6Level 105:Blood of the Pack Healing Boost +110*Skulk grants you ; Level 110:Blood of the Pack Healing Boost +20 Mitigation against all attacks115*; Level 115:Blood of the Pack Healing Boost +120*; Tier 7Level 120:Blood of the Pack Healing Boost +125*Skulk grants you ; Level 125:Blood of the Pack Healing Boost +23 Mitigation against all attacks130|Expand}}
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| || of Pack Blood || <b>Tier 7Level 125</b> - Blood of the Pack restores Smell Fear deals +52 Health to you 54% damage and costs taunts -12 Power 750 || Uncommon || OffHandHead, Necklace Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Smell Fear deals +6% damage and taunts -30*; Level 10:Smell Fear deals +8% damage and taunts -60*Blood of the Pack restores ; Level 15:Smell Fear deals +10 Health to you % damage and taunts -90*; Level 20:Smell Fear deals +12% damage and taunts -120*; Level 25:Smell Fear deals +14% damage and costs taunts -2 Power150*; Tier 2Level 30:Smell Fear deals +16% damage and taunts -180*Blood of the Pack restores ; Level 35:Smell Fear deals +17 Health to you 18% damage and costs taunts -4 Power210*; Tier 3Level 40:Smell Fear deals +20% damage and taunts -240*Blood of the Pack restores ; Level 45:Smell Fear deals +22% damage and taunts -270*; Level 50:Smell Fear deals +24 Health to you % damage and taunts -300*; Level 55:Smell Fear deals +26% damage and taunts -330*; Level 60:Smell Fear deals +28% damage and costs taunts -6 Power360*; Tier 4Level 65:Smell Fear deals +30% damage and taunts -390*Blood of the Pack restores ; Level 70:Smell Fear deals +31 Health to you 32% damage and taunts -420*; Level 75:Smell Fear deals +34% damage and costs taunts -8 Power450*; Tier 5Level 80:Smell Fear deals +36% damage and taunts -480*Blood of the Pack restores ; Level 85:Smell Fear deals +38 Health to you % damage and taunts -510*; Level 90:Smell Fear deals +40% damage and taunts -540*; Level 95:Smell Fear deals +42% damage and taunts -570*; Level 100:Smell Fear deals +44% damage and costs taunts -10 Power600*; Tier 6Level 105:Smell Fear deals +46% damage and taunts -630*Blood of the Pack restores ; Level 110:Smell Fear deals +45 Health to you 48% damage and costs taunts -12 Power660*; Tier 7Level 115:Smell Fear deals +50% damage and taunts -690*Blood of the Pack restores ; Level 120:Smell Fear deals +52 Health to you % damage and taunts -720*; Level 125:Smell Fear deals +54% damage and costs taunts -12 Power750|Expand}}
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| || of Bonechewing || <b>Tier 14Level 125</b> - Corpse-Eating Health Regeneration Skulk grants you +14 42 Mitigation against all attacks || Uncommon || ChestHands, Ring Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 30:Skulk grants you +4 Mitigation against all attacks*Corpse-Eating Health Regeneration ; Level 35:Skulk grants you +16 Mitigation against all attacks*; Tier 2Level 40:Skulk grants you +8 Mitigation against all attacks*Corpse-Eating Health Regeneration ; Level 45:Skulk grants you +210 Mitigation against all attacks*; Tier 3Level 50:Skulk grants you +12 Mitigation against all attacks*Corpse-Eating Health Regeneration ; Level 55:Skulk grants you +314 Mitigation against all attacks*; Tier 4Level 60:Skulk grants you +16 Mitigation against all attacks*Corpse-Eating Health Regeneration ; Level 65:Skulk grants you +418 Mitigation against all attacks*; Tier 5Level 70:Skulk grants you +20 Mitigation against all attacks*Corpse-Eating Health Regeneration ; Level 75:Skulk grants you +522 Mitigation against all attacks*; Tier 6Level 80:Skulk grants you +24 Mitigation against all attacks*Corpse-Eating Health Regeneration ; Level 85:Skulk grants you +626 Mitigation against all attacks*; Tier 7Level 90*Corpse-Eating Health Regeneration :Skulk grants you +728 Mitigation against all attacks*; Tier 8Level 95*Corpse-Eating Health Regeneration :Skulk grants you +830 Mitigation against all attacks*; Tier 9Level 100*Corpse-Eating Health Regeneration :Skulk grants you +932 Mitigation against all attacks*; Tier 10Level 105*Corpse-Eating Health Regeneration :Skulk grants you +1034 Mitigation against all attacks*; Tier 11Level 110*Corpse-Eating Health Regeneration :Skulk grants you +1136 Mitigation against all attacks*; Tier 12Level 115*Corpse-Eating Health Regeneration :Skulk grants you +1238 Mitigation against all attacks*; Tier 13Level 120*Corpse-Eating Health Regeneration :Skulk grants you +1340 Mitigation against all attacks*; Tier 14Level 125*Corpse-Eating Health Regeneration :Skulk grants you +1442 Mitigation against all attacks|Expand}}
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| || of Shadow Killing Pack Blood || <b>Tier 14Level 125</b> - After using Shadow Feint, your Lycanthropy Base Damage increases Blood of the Pack restores +30% for 30 seconds or until 105 Health to you are attacked and costs -41 Power || ChestUncommon || OffHand, Feet Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 30:Blood of the Pack restores +10 Health to you and costs -3 Power*After using Shadow Feint, your Lycanthropy Base Damage increases ; Level 35:Blood of the Pack restores +2% for 30 seconds or until 15 Health to you are attackedand costs -5 Power*; Tier 2Level 40:Blood of the Pack restores +20 Health to you and costs -7 Power*After using Shadow Feint, your Lycanthropy Base Damage increases ; Level 45:Blood of the Pack restores +4% for 30 seconds or until 25 Health to you are attackedand costs -9 Power*; Tier 3Level 50*After using Shadow Feint, your Lycanthropy Base Damage increases :Blood of the Pack restores +6% for 30 seconds or until Health to you are attackedand costs -11 Power*; Tier 4Level 55:Blood of the Pack restores +35 Health to you and costs -13 Power*After using Shadow Feint, your Lycanthropy Base Damage increases ; Level 60:Blood of the Pack restores +8% for 30 seconds or until 40 Health to you are attackedand costs -15 Power*; Tier 5Level 65:Blood of the Pack restores +45 Health to you and costs -17 Power*After using Shadow Feint, your Lycanthropy Base Damage increases ; Level 70:Blood of the Pack restores +10% for 30 seconds or until 50 Health to you are attackedand costs -19 Power*; Tier 6Level 75:Blood of the Pack restores +55 Health to you and costs -21 Power*After using Shadow Feint, your Lycanthropy Base Damage increases ; Level 80:Blood of the Pack restores +12% for 30 seconds or until 60 Health to you are attackedand costs -23 Power*; Tier 7Level 85:Blood of the Pack restores +65 Health to you and costs -25 Power*After using Shadow Feint, your Lycanthropy Base Damage increases ; Level 90:Blood of the Pack restores +14% for 30 seconds or until 70 Health to you are attackedand costs -27 Power*; Tier 8Level 95*After using Shadow Feint, your Lycanthropy Base Damage increases :Blood of the Pack restores +16% for 30 seconds or until 75 Health to you are attackedand costs -29 Power*; Tier 9Level 100*After using Shadow Feint, your Lycanthropy Base Damage increases :Blood of the Pack restores +18% for 30 seconds or until 80 Health to you are attackedand costs -31 Power*; Tier 10Level 105*After using Shadow Feint, your Lycanthropy Base Damage increases :Blood of the Pack restores +20% for 30 seconds or until 85 Health to you are attackedand costs -33 Power*; Tier 11Level 110*After using Shadow Feint, your Lycanthropy Base Damage increases :Blood of the Pack restores +22% for 30 seconds or until 90 Health to you are attackedand costs -35 Power*; Tier 12Level 115*After using Shadow Feint, your Lycanthropy Base Damage increases :Blood of the Pack restores +24% for 30 seconds or until 95 Health to you are attackedand costs -37 Power*; Tier 13Level 120*After using Shadow Feint, your Lycanthropy Base Damage increases :Blood of the Pack restores +27% for 30 seconds or until 100 Health to you are attackedand costs -39 Power*; Tier 14Level 125*After using Shadow Feint, your Lycanthropy Base Damage increases :Blood of the Pack restores +30% for 30 seconds or until 105 Health to you are attackedand costs -41 Power|Expand}}
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| Feinter's || of Loping Bonechewing || <b>Tier 14Level 125</b> - After using Shadow Feint, your Sprint Speed increases Corpse-Eating Health Regeneration +3 for 15 seconds and your next attack deals +120 damage 25 || Uncommon || LegsChest, MainHand Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*After using Shadow Feint, your Sprint Speed increases :Corpse-Eating Health Regeneration +1 for 15 seconds and your next attack deals +10 damage*; Tier Level 10:Corpse-Eating Health Regeneration +2*After using Shadow Feint, your Sprint Speed increases +1 for ; Level 15 seconds and your next attack deals :Corpse-Eating Health Regeneration +3*; Level 20 damage:Corpse-Eating Health Regeneration +4*; Tier 3Level 25:Corpse-Eating Health Regeneration +5*After using Shadow Feint, your Sprint Speed increases ; Level 30:Corpse-Eating Health Regeneration +1 for 15 seconds and your next attack deals 6*; Level 35:Corpse-Eating Health Regeneration +30 damage7*; Tier 4Level 40:Corpse-Eating Health Regeneration +8*After using Shadow Feint, your Sprint Speed increases ; Level 45:Corpse-Eating Health Regeneration +1 for 15 seconds and your next attack deals 9*; Level 50:Corpse-Eating Health Regeneration +40 damage10*; Tier 5Level 55:Corpse-Eating Health Regeneration +11*After using Shadow Feint, your Sprint Speed increases ; Level 60:Corpse-Eating Health Regeneration +2 for 15 seconds and your next attack deals 12*; Level 65:Corpse-Eating Health Regeneration +50 damage13*; Tier 6Level 70:Corpse-Eating Health Regeneration +14*After using Shadow Feint, your Sprint Speed increases ; Level 75:Corpse-Eating Health Regeneration +2 for 15 seconds and your next attack deals *; Level 80:Corpse-Eating Health Regeneration +60 damage16*; Tier 7Level 85:Corpse-Eating Health Regeneration +17*After using Shadow Feint, your Sprint Speed increases +2 for 15 seconds and your next attack deals ; Level 90:Corpse-Eating Health Regeneration +70 damage18*; Tier 8Level 95*After using Shadow Feint, your Sprint Speed increases +2 for 15 seconds and your next attack deals :Corpse-Eating Health Regeneration +80 damage19*; Tier 9Level 100*After using Shadow Feint, your Sprint Speed increases :Corpse-Eating Health Regeneration +3 for 15 seconds and your next attack deals +90 damage20*; Tier 10Level 105*After using Shadow Feint, your Sprint Speed increases +3 for 15 seconds and your next attack deals :Corpse-Eating Health Regeneration +100 damage21*; Tier 11Level 110*After using Shadow Feint, your Sprint Speed increases +3 for 15 seconds and your next attack deals :Corpse-Eating Health Regeneration +110 damage22*; Tier 12Level 115*After using Shadow Feint, your Sprint Speed increases :Corpse-Eating Health Regeneration +3 for 15 seconds and your next attack deals +120 damage23*; Tier 13Level 120*After using Shadow Feint, your Sprint Speed increases :Corpse-Eating Health Regeneration +3 for 15 seconds and your next attack deals +120 damage24*; Tier 14Level 125*After using Shadow Feint, your Sprint Speed increases :Corpse-Eating Health Regeneration +3 for 15 seconds and your next attack deals +120 damage25|Expand}}
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| Feinter's || of Marrow Power || <b>Tier 14Level 125</b> - Shadow Feint boosts your InCorpse-Combat Armor Eating Power Regeneration +31 for 20 seconds 19 || Head, Ring Uncommon || MainHand || {{Spoiler|Click Expand to reveal|*; Level 40:Corpse-Eating Power Regeneration +2*; Level 45:Corpse-Eating Power Regeneration +3*; Tier 1Level 50:Corpse-Eating Power Regeneration +4*Shadow Feint boosts your In; Level 55:Corpse-Combat Armor Eating Power Regeneration +5 for 20 seconds*; Tier 2Level 60:Corpse-Eating Power Regeneration +6*Shadow Feint boosts your In; Level 65:Corpse-Combat Armor Eating Power Regeneration +7 for 20 seconds*; Tier 3Level 70*Shadow Feint boosts your In:Corpse-Combat Armor Eating Power Regeneration +9 for 20 seconds8*; Tier 4Level 75*Shadow Feint boosts your In:Corpse-Combat Armor Eating Power Regeneration +11 for 20 seconds9*; Tier 5Level 80*Shadow Feint boosts your In:Corpse-Combat Armor Eating Power Regeneration +13 for 20 seconds10*; Tier 6Level 85*Shadow Feint boosts your In:Corpse-Combat Armor Eating Power Regeneration +15 for 20 seconds11*; Tier 7Level 90*Shadow Feint boosts your In:Corpse-Combat Armor Eating Power Regeneration +17 for 20 seconds12*; Tier 8Level 95*Shadow Feint boosts your In:Corpse-Combat Armor Eating Power Regeneration +19 for 20 seconds13*; Tier 9Level 100*Shadow Feint boosts your In:Corpse-Combat Armor Eating Power Regeneration +21 for 20 seconds14*; Tier 10Level 105*Shadow Feint boosts your In:Corpse-Combat Armor Eating Power Regeneration +23 for 20 seconds15*; Tier 11Level 110*Shadow Feint boosts your In:Corpse-Combat Armor Eating Power Regeneration +25 for 20 seconds16*; Tier 12Level 115*Shadow Feint boosts your In:Corpse-Combat Armor Eating Power Regeneration +27 for 20 seconds17*; Tier 13Level 120*Shadow Feint boosts your In:Corpse-Combat Armor Eating Power Regeneration +29 for 20 seconds18*; Tier 14Level 125*Shadow Feint boosts your In:Corpse-Combat Armor Eating Power Regeneration +31 for 20 seconds19|Expand}}
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| Feinter's || of Shadow Killing || <b>Tier 14Level 125</b> - Shadow Feint heals 114 health and 114 armor when raises your Lycanthropy Base Damage +79% until you trigger the teleport || HandsUncommon || Chest, Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Shadow Feint raises your Lycanthropy Base Damage +7% until you trigger the teleport*; Level 10:Shadow Feint heals 10 health and raises your Lycanthropy Base Damage +10 armor when % until you trigger the teleport*; Tier 2Level 15:Shadow Feint raises your Lycanthropy Base Damage +13% until you trigger the teleport*; Level 20:Shadow Feint heals 18 health and 18 armor when raises your Lycanthropy Base Damage +16% until you trigger the teleport*; Tier 3Level 25:Shadow Feint raises your Lycanthropy Base Damage +19% until you trigger the teleport*; Level 30:Shadow Feint heals 26 health and 26 armor when raises your Lycanthropy Base Damage +22% until you trigger the teleport*; Tier 4Level 35:Shadow Feint raises your Lycanthropy Base Damage +25% until you trigger the teleport*; Level 40:Shadow Feint heals 34 health and 34 armor when raises your Lycanthropy Base Damage +28% until you trigger the teleport*; Tier 5Level 45:Shadow Feint raises your Lycanthropy Base Damage +31% until you trigger the teleport*; Level 50:Shadow Feint heals 42 health and 42 armor when raises your Lycanthropy Base Damage +34% until you trigger the teleport*; Tier 6Level 55:Shadow Feint raises your Lycanthropy Base Damage +37% until you trigger the teleport*; Level 60:Shadow Feint heals 50 health and 50 armor when raises your Lycanthropy Base Damage +40% until you trigger the teleport*; Tier 7Level 65:Shadow Feint raises your Lycanthropy Base Damage +43% until you trigger the teleport*; Level 70:Shadow Feint heals 58 health and 58 armor when raises your Lycanthropy Base Damage +46% until you trigger the teleport*; Tier 8Level 75:Shadow Feint raises your Lycanthropy Base Damage +49% until you trigger the teleport*; Level 80:Shadow Feint heals 66 health and 66 armor when raises your Lycanthropy Base Damage +52% until you trigger the teleport*; Tier 9Level 85:Shadow Feint raises your Lycanthropy Base Damage +55% until you trigger the teleport*; Level 90:Shadow Feint heals 74 health and 74 armor when raises your Lycanthropy Base Damage +58% until you trigger the teleport*; Tier 10Level 95:Shadow Feint raises your Lycanthropy Base Damage +61% until you trigger the teleport*; Level 100:Shadow Feint heals 82 health and 82 armor when raises your Lycanthropy Base Damage +64% until you trigger the teleport*; Tier 11Level 105:Shadow Feint raises your Lycanthropy Base Damage +67% until you trigger the teleport*; Level 110:Shadow Feint heals 90 health and 90 armor when raises your Lycanthropy Base Damage +70% until you trigger the teleport*; Tier 12Level 115*:Shadow Feint heals 98 health and 98 armor when raises your Lycanthropy Base Damage +73% until you trigger the teleport*; Tier 13Level 120*:Shadow Feint heals 106 health and 106 armor when raises your Lycanthropy Base Damage +76% until you trigger the teleport*; Tier 14Level 125*:Shadow Feint heals 114 health and 114 armor when raises your Lycanthropy Base Damage +79% until you trigger the teleport|Expand}}
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| Feinter's || of Loping || <b>Tier 14Level 125</b> - Shadow Feint reduces the taunt of all causes your attacks by 35% next attack to deal +300 damage if it is a Werewolf ability || Uncommon || Hands Legs, MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Shadow Feint causes your next attack to deal +12 damage if it is a Werewolf ability*; Level 10:Shadow Feint reduces the taunt of all causes your attacks by 5%next attack to deal +24 damage if it is a Werewolf ability*; Tier 2Level 15:Shadow Feint causes your next attack to deal +36 damage if it is a Werewolf ability*; Level 20:Shadow Feint reduces the taunt of all causes your attacks by 7%next attack to deal +48 damage if it is a Werewolf ability*; Tier 3Level 25:Shadow Feint causes your next attack to deal +60 damage if it is a Werewolf ability*; Level 30:Shadow Feint reduces the taunt of all causes your attacks by 9%next attack to deal +72 damage if it is a Werewolf ability*; Tier 4Level 35:Shadow Feint causes your next attack to deal +84 damage if it is a Werewolf ability*; Level 40:Shadow Feint reduces the taunt of all causes your attacks by 11%next attack to deal +96 damage if it is a Werewolf ability*; Tier 5Level 45:Shadow Feint causes your next attack to deal +108 damage if it is a Werewolf ability*; Level 50:Shadow Feint reduces the taunt of all causes your attacks by 13%next attack to deal +120 damage if it is a Werewolf ability*; Tier 6Level 55:Shadow Feint causes your next attack to deal +132 damage if it is a Werewolf ability*; Level 60:Shadow Feint reduces the taunt of all causes your attacks by 15%next attack to deal +144 damage if it is a Werewolf ability*; Tier 7Level 65:Shadow Feint causes your next attack to deal +156 damage if it is a Werewolf ability*; Level 70:Shadow Feint reduces the taunt of all causes your attacks by 17%next attack to deal +168 damage if it is a Werewolf ability*; Tier 8Level 75:Shadow Feint causes your next attack to deal +180 damage if it is a Werewolf ability*; Level 80:Shadow Feint reduces the taunt of all causes your attacks by 19%next attack to deal +192 damage if it is a Werewolf ability*; Tier 9Level 85:Shadow Feint causes your next attack to deal +204 damage if it is a Werewolf ability*; Level 90:Shadow Feint reduces the taunt of all causes your attacks by 21%next attack to deal +216 damage if it is a Werewolf ability*; Tier 10Level 95:Shadow Feint causes your next attack to deal +228 damage if it is a Werewolf ability*; Level 100:Shadow Feint reduces the taunt of all causes your attacks by 23%next attack to deal +240 damage if it is a Werewolf ability*; Tier 11Level 105:Shadow Feint causes your next attack to deal +252 damage if it is a Werewolf ability*; Level 110:Shadow Feint reduces the taunt of all causes your attacks by 25%next attack to deal +264 damage if it is a Werewolf ability*; Tier 12Level 115*:Shadow Feint reduces the taunt of all causes your attacks by 27%next attack to deal +276 damage if it is a Werewolf ability*; Tier 13Level 120*:Shadow Feint reduces the taunt of all causes your attacks by 31%next attack to deal +288 damage if it is a Werewolf ability*; Tier 14Level 125*:Shadow Feint reduces the taunt of all causes your attacks by 35%next attack to deal +300 damage if it is a Werewolf ability|Expand}}
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| SkulkerFeinter's || of Skulking Away || <b>Tier 14Level 125</b> - When Skulk is usedyou teleport via Shadow Feint, you recover 53 Health 128 Armor and all enemies within your Sprint Speed is +3 for 10 meters are taunted -1205 seconds || Uncommon || LegsHead, Necklace Ring || {{Spoiler|Click Expand to reveal|*; Level 5:When you teleport via Shadow Feint, you recover 8 Armor and your Sprint Speed is +1 for 10 seconds*; Level 10:When you teleport via Shadow Feint, you recover 13 Armor and your Sprint Speed is +1 for 10 seconds*; Tier Level 15:When you teleport via Shadow Feint, you recover 18 Armor and your Sprint Speed is +1for 10 seconds*; Level 20:When Skulk you teleport via Shadow Feint, you recover 23 Armor and your Sprint Speed is used+1 for 10 seconds*; Level 25:When you teleport via Shadow Feint, you recover 15 Health 28 Armor and all enemies within your Sprint Speed is +2 for 10 meters are taunted -100seconds*; Tier Level 30:When you teleport via Shadow Feint, you recover 33 Armor and your Sprint Speed is +2for 10 seconds*; Level 35:When Skulk you teleport via Shadow Feint, you recover 38 Armor and your Sprint Speed is used+2 for 10 seconds*; Level 40:When you teleport via Shadow Feint, you recover 17 Health 43 Armor and all enemies within your Sprint Speed is +2 for 10 meters are taunted -185seconds*; Tier Level 45:When you teleport via Shadow Feint, you recover 48 Armor and your Sprint Speed is +3for 10 seconds*; Level 50:When Skulk you teleport via Shadow Feint, you recover 53 Armor and your Sprint Speed is used+3 for 10 seconds*; Level 55:When you teleport via Shadow Feint, you recover 19 Health 58 Armor and all enemies within your Sprint Speed is +3 for 10 meters are taunted -270seconds*; Tier 4Level 60:When you teleport via Shadow Feint, you recover 63 Armor and your Sprint Speed is +3 for 10 seconds*; Level 65:When Skulk you teleport via Shadow Feint, you recover 68 Armor and your Sprint Speed is used+3 for 10 seconds*; Level 70:When you teleport via Shadow Feint, you recover 21 Health 73 Armor and all enemies within your Sprint Speed is +3 for 10 meters are taunted -355seconds*; Tier 5Level 75*:When Skulk is usedyou teleport via Shadow Feint, you recover 23 Health 78 Armor and all enemies within your Sprint Speed is +3 for 10 meters are taunted -440seconds*; Tier 6Level 80*:When Skulk is usedyou teleport via Shadow Feint, you recover 25 Health 83 Armor and all enemies within your Sprint Speed is +3 for 10 meters are taunted -525seconds*; Tier 7Level 85*:When Skulk is usedyou teleport via Shadow Feint, you recover 27 Health 88 Armor and all enemies within your Sprint Speed is +3 for 10 meters are taunted -610seconds*; Tier 8Level 90*:When Skulk is usedyou teleport via Shadow Feint, you recover 29 Health 93 Armor and all enemies within your Sprint Speed is +3 for 10 meters are taunted -695seconds*; Tier 9Level 95*:When Skulk is usedyou teleport via Shadow Feint, you recover 31 Health 98 Armor and all enemies within your Sprint Speed is +3 for 10 meters are taunted -780seconds*; Tier Level 100:When you teleport via Shadow Feint, you recover 103 Armor and your Sprint Speed is +3 for 10seconds*; Level 105:When Skulk is usedyou teleport via Shadow Feint, you recover 33 Health 108 Armor and all enemies within your Sprint Speed is +3 for 10 meters are taunted -865seconds*; Tier 11Level 110*:When Skulk is usedyou teleport via Shadow Feint, you recover 35 Health 113 Armor and all enemies within your Sprint Speed is +3 for 10 meters are taunted -950seconds*; Tier 12Level 115*:When Skulk is usedyou teleport via Shadow Feint, you recover 37 Health 118 Armor and all enemies within your Sprint Speed is +3 for 10 meters are taunted -1035seconds*; Tier 13Level 120*:When Skulk is usedyou teleport via Shadow Feint, you recover 45 Health 123 Armor and all enemies within your Sprint Speed is +3 for 10 meters are taunted -1120seconds*; Tier 14Level 125*:When Skulk is usedyou teleport via Shadow Feint, you recover 53 Health 128 Armor and all enemies within your Sprint Speed is +3 for 10 meters are taunted -1205seconds|Expand}}
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| SkulkerFeinter's || of Skulking || <b>Tier 7Level 125</b> - Skulk causes your next attack to deal +56% damage if it is a Crushing attack When you teleport via Shadow Feint, you recover 154 Health || Uncommon || HeadHands, Ring Feet || {{Spoiler|Click Expand to reveal|*; Level 5:When you teleport via Shadow Feint, you recover 10 Health*; Level 10:When you teleport via Shadow Feint, you recover 16 Health*; Tier 1Level 15:When you teleport via Shadow Feint, you recover 22 Health*Skulk causes your next attack to deal +; Level 20% damage if it is a Crushing attack:When you teleport via Shadow Feint, you recover 28 Health*; Level 25:When you teleport via Shadow Feint, you recover 34 Health*; Level 30:When you teleport via Shadow Feint, you recover 40 Health*; Level 35:When you teleport via Shadow Feint, you recover 46 Health*; Level 40:When you teleport via Shadow Feint, you recover 52 Health*; Level 45:When you teleport via Shadow Feint, you recover 58 Health*; Level 50:When you teleport via Shadow Feint, you recover 64 Health*; Level 55:When you teleport via Shadow Feint, you recover 70 Health*; Level 60:When you teleport via Shadow Feint, you recover 76 Health*; Tier 2Level 65:When you teleport via Shadow Feint, you recover 82 Health*Skulk causes your next attack to deal +26% damage if it is a Crushing attack; Level 70:When you teleport via Shadow Feint, you recover 88 Health*; Tier 3Level 75:When you teleport via Shadow Feint, you recover 94 Health*Skulk causes your next attack to deal +32% damage if it is a Crushing attack; Level 80:When you teleport via Shadow Feint, you recover 100 Health*; Tier 4Level 85:When you teleport via Shadow Feint, you recover 106 Health*Skulk causes your next attack to deal +38% damage if it is a Crushing attack; Level 90:When you teleport via Shadow Feint, you recover 112 Health*; Level 95:When you teleport via Shadow Feint, you recover 118 Health*; Tier 5Level 100:When you teleport via Shadow Feint, you recover 124 Health*Skulk causes your next attack to deal +44% damage if it is a Crushing attack; Level 105:When you teleport via Shadow Feint, you recover 130 Health*; Tier 6Level 110:When you teleport via Shadow Feint, you recover 136 Health*Skulk causes your next attack to deal +50% damage if it is a Crushing attack; Level 115:When you teleport via Shadow Feint, you recover 142 Health*; Tier 7Level 120:When you teleport via Shadow Feint, you recover 148 Health*Skulk causes your next attack to deal +56% damage if it is a Crushing attack; Level 125:When you teleport via Shadow Feint, you recover 154 Health|Expand}}
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| || || <b>Level 125</b> - Shadow Feint reduces the taunt of all your attacks by 73% until you trigger the teleport || Uncommon || Hands || {{Spoiler|Click Expand to reveal|*; Level 5:Shadow Feint reduces the taunt of all your attacks by 5% until you trigger the teleport*; Level 10:Shadow Feint reduces the taunt of all your attacks by 7% until you trigger the teleport*; Level 15:Shadow Feint reduces the taunt of all your attacks by 9% until you trigger the teleport*; Level 20:Shadow Feint reduces the taunt of all your attacks by 11% until you trigger the teleport*; Level 25:Shadow Feint reduces the taunt of all your attacks by 13% until you trigger the teleport*; Level 30:Shadow Feint reduces the taunt of all your attacks by 16% until you trigger the teleport*; Level 35:Shadow Feint reduces the taunt of all your attacks by 19% until you trigger the teleport*; Level 40:Shadow Feint reduces the taunt of all your attacks by 22% until you trigger the teleport*; Level 45:Shadow Feint reduces the taunt of all your attacks by 25% until you trigger the teleport*; Level 50:Shadow Feint reduces the taunt of all your attacks by 28% until you trigger the teleport*; Level 55:Shadow Feint reduces the taunt of all your attacks by 31% until you trigger the teleport*; Level 60:Shadow Feint reduces the taunt of all your attacks by 34% until you trigger the teleport*; Level 65:Shadow Feint reduces the taunt of all your attacks by 37% until you trigger the teleport*; Level 70:Shadow Feint reduces the taunt of all your attacks by 40% until you trigger the teleport*; Level 75:Shadow Feint reduces the taunt of all your attacks by 43% until you trigger the teleport*; Level 80:Shadow Feint reduces the taunt of all your attacks by 46% until you trigger the teleport*; Level 85:Shadow Feint reduces the taunt of all your attacks by 49% until you trigger the teleport*; Level 90:Shadow Feint reduces the taunt of all your attacks by 52% until you trigger the teleport*; Level 95:Shadow Feint reduces the taunt of all your attacks by 55% until you trigger the teleport*; Level 100:Shadow Feint reduces the taunt of all your attacks by 58% until you trigger the teleport*; Level 105:Shadow Feint reduces the taunt of all your attacks by 61% until you trigger the teleport*; Level 110:Shadow Feint reduces the taunt of all your attacks by 64% until you trigger the teleport*; Level 115:Shadow Feint reduces the taunt of all your attacks by 67% until you trigger the teleport*; Level 120:Shadow Feint reduces the taunt of all your attacks by 70% until you trigger the teleport*; Level 125:Shadow Feint reduces the taunt of all your attacks by 73% until you trigger the teleport}}|-| Skulker's || of Skulking Away || <b>Tier 7Level 125</b> - When Skulk is used, you recover 88 Health and all enemies within 10 meters are taunted -1060 || Uncommon || Legs, Necklace || {{Spoiler|Click Expand to reveal|*; Level 5:When Skulk is used, you recover 15 Health and all enemies within 10 meters are taunted -100*; Level 10:When Skulk is used, you recover 17 Health and all enemies within 10 meters are taunted -140*; Level 15:When Skulk is used, you recover 19 Health and all enemies within 10 meters are taunted -180*; Level 20:When Skulk is used, you recover 21 Health and all enemies within 10 meters are taunted -220*; Level 25:When Skulk is used, you recover 23 Health and all enemies within 10 meters are taunted -260*; Level 30:When Skulk is used, you recover 25 Health and all enemies within 10 meters are taunted -300*; Level 35:When Skulk is used, you recover 27 Health and all enemies within 10 meters are taunted -340*; Level 40:When Skulk is used, you recover 29 Health and all enemies within 10 meters are taunted -380*; Level 45:When Skulk is used, you recover 31 Health and all enemies within 10 meters are taunted -420*; Level 50:When Skulk is used, you recover 33 Health and all enemies within 10 meters are taunted -460*; Level 55:When Skulk is used, you recover 35 Health and all enemies within 10 meters are taunted -500*; Level 60:When Skulk is used, you recover 37 Health and all enemies within 10 meters are taunted -540*; Level 65:When Skulk is used, you recover 40 Health and all enemies within 10 meters are taunted -580*; Level 70:When Skulk is used, you recover 44 Health and all enemies within 10 meters are taunted -620*; Level 75:When Skulk is used, you recover 48 Health and all enemies within 10 meters are taunted -660*; Level 80:When Skulk is used, you recover 52 Health and all enemies within 10 meters are taunted -700*; Level 85:When Skulk is used, you recover 56 Health and all enemies within 10 meters are taunted -740*; Level 90:When Skulk is used, you recover 60 Health and all enemies within 10 meters are taunted -780*; Level 95:When Skulk is used, you recover 64 Health and all enemies within 10 meters are taunted -820*; Level 100:When Skulk is used, you recover 68 Health and all enemies within 10 meters are taunted -860*; Level 105:When Skulk is used, you recover 72 Health and all enemies within 10 meters are taunted -900*; Level 110:When Skulk is used, you recover 76 Health and all enemies within 10 meters are taunted -940*; Level 115:When Skulk is used, you recover 80 Health and all enemies within 10 meters are taunted -980*; Level 120:When Skulk is used, you recover 84 Health and all enemies within 10 meters are taunted -1020*; Level 125:When Skulk is used, you recover 88 Health and all enemies within 10 meters are taunted -1060}}|-| Skulker's || of Skulking || <b>Level 125</b> - Skulk causes your next attack to deal +70% damage if it is a Crushing attack || Epic || Head, Ring || {{Spoiler|Click Expand to reveal|*; Level 30:Skulk causes your next attack to deal +8% damage if it is a Crushing attack*; Level 35:Skulk causes your next attack to deal +12% damage if it is a Crushing attack*; Level 40:Skulk causes your next attack to deal +16% damage if it is a Crushing attack*; Level 45:Skulk causes your next attack to deal +20% damage if it is a Crushing attack*; Level 50:Skulk causes your next attack to deal +24% damage if it is a Crushing attack*; Level 55:Skulk causes your next attack to deal +28% damage if it is a Crushing attack*; Level 60:Skulk causes your next attack to deal +31% damage if it is a Crushing attack*; Level 65:Skulk causes your next attack to deal +34% damage if it is a Crushing attack*; Level 70:Skulk causes your next attack to deal +37% damage if it is a Crushing attack*; Level 75:Skulk causes your next attack to deal +40% damage if it is a Crushing attack*; Level 80:Skulk causes your next attack to deal +43% damage if it is a Crushing attack*; Level 85:Skulk causes your next attack to deal +46% damage if it is a Crushing attack*; Level 90:Skulk causes your next attack to deal +49% damage if it is a Crushing attack*; Level 95:Skulk causes your next attack to deal +52% damage if it is a Crushing attack*; Level 100:Skulk causes your next attack to deal +55% damage if it is a Crushing attack*; Level 105:Skulk causes your next attack to deal +58% damage if it is a Crushing attack*; Level 110:Skulk causes your next attack to deal +61% damage if it is a Crushing attack*; Level 115:Skulk causes your next attack to deal +64% damage if it is a Crushing attack*; Level 120:Skulk causes your next attack to deal +67% damage if it is a Crushing attack*; Level 125:Skulk causes your next attack to deal +70% damage if it is a Crushing attack}}|-| Skulker's || of Skulking || <b>Level 125</b> - Skulk grants you +56106% Projectile Evasion || Rare || OffHand || {{Spoiler|Click Expand to reveal|*; Level 30:Skulk grants you +20% Projectile Evasion*; Level 35:Skulk grants you +26% Projectile Evasion*; Level 40:Skulk grants you +32% Projectile Evasion*; Level 45:Skulk grants you +38% Projectile Evasion*; Level 50:Skulk grants you +44% Projectile Evasion*; Level 55:Skulk grants you +50% Projectile Evasion*; Tier 1Level 60:Skulk grants you +54% Projectile Evasion*; Level 65:Skulk grants you +2058% Projectile Evasion*; Tier 2Level 70:Skulk grants you +62% Projectile Evasion*; Level 75:Skulk grants you +2666% Projectile Evasion*; Tier 3Level 80:Skulk grants you +70% Projectile Evasion*; Level 85:Skulk grants you +3274% Projectile Evasion*; Tier 4Level 90:Skulk grants you +78% Projectile Evasion*; Level 95:Skulk grants you +3882% Projectile Evasion*; Tier 5Level 100:Skulk grants you +86% Projectile Evasion*; Level 105:Skulk grants you +4490% Projectile Evasion*; Tier 6Level 110:Skulk grants you +94% Projectile Evasion*; Level 115:Skulk grants you +5098% Projectile Evasion*; Tier 7Level 120:Skulk grants you +102% Projectile Evasion*; Level 125:Skulk grants you +56106% Projectile Evasion}}|-| || || <b>Level 125</b> - If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +26 until triggered. || Epic || Necklace || {{Spoiler|Click Expandto reveal|*; Level 5:If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +2 until triggered.*; Level 10:If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +3 until triggered.*; Level 15:If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +4 until triggered.*; Level 20:If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +5 until triggered.*; Level 25:If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +6 until triggered.*; Level 30:If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +7 until triggered.*; Level 35:If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +8 until triggered.*; Level 40:If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +9 until triggered.*; Level 45:If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +10 until triggered.*; Level 50:If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +11 until triggered.*; Level 55:If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +12 until triggered.*; Level 60:If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +13 until triggered.*; Level 65:If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +14 until triggered.*; Level 70:If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +15 until triggered.*; Level 75:If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +16 until triggered.*; Level 80:If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +17 until triggered.*; Level 85:If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +18 until triggered.*; Level 90:If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +19 until triggered.*; Level 95:If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +20 until triggered.*; Level 100:If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +21 until triggered.*; Level 105:If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +22 until triggered.*; Level 110:If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +23 until triggered.*; Level 115:If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +24 until triggered.*; Level 120:If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +25 until triggered.*; Level 125:If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +26 until triggered.}}
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