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Staff
,{{Skill infobox
|title = Staff
|image = [[File:Staff_skillEmpty_Placeholder.png|300px]]|caption = Mastery of the staff as a martial weapon. Staff fighting has a mix of both offensive and defensive abilities.|skilltype = Combat Skill <!-- Combat Skill, Trade Skill, Beast Skill (EX: Beast Speech, but NOT Lycanthropy), Other Skill (Used for skills that don't fit the other categories) -->|maxlevel = 60 <!-- List without bonus levels -->90 |req = <!-- Any other skills needed to gain this skill -->N/A|skilltrainers = [[Hogan]], [[Roshun the Traitor]] <!-- List skill trainers, 3 max -->[[Pegast]]
}}
{{Quote|
Leave a quote about the skill here. This can be the in-game description, but that info must be placed below as well. Adds a bit of flavor to the article as well.
}}
== {{msg:BASEPAGENAME}} Overview==
'''Staff''' is an extremely potent defensive skill. It has access to a variety of armor/health regeneration, crowd control, taunt, rage reduction, and extreme damage reduction. Its secondary skill, [[Hoplology]] can restore a bit of armor every time you use a Staff ability.
=== Training {{msg:BASEPAGENAME}} ===
==Connected Skills==
'''Sub-Skills:'''
* [[Hoplology]]
'''Related Skills:'''
* [[Carpentry]] - Players can carves carve melee and combat staves.
{{:{{msg:BASEPAGENAME}}/Abilities}}
=== Hoplology ===
As you gain levels in [[Hoplology]], your "Staff Armor Auto-Heal" amount will go up. This means that every time you use a Staff ability, you will regenerate that amount of armor. This caps out at Hoplology 50, at a bonus of 15 armor per attack.
=== Weapons ======== [[Staff]] weapons compatible with [[Fire Magic]]. =====<dpl> category = Items/Staff category = Items/FireStaff reset = categories columns = 3 mode = userformat format = ,\n* {{Item|%PAGE%}},, allowcachedresults=true</dpl>===== [[Staff]] weapons for [[Priest]] (Holy Symbol). =====<dpl> category = Items/Staff category = Items/HolySymbol reset = categories columns = 3 mode = userformat format = ,\n* {{Item|%PAGE%}},, allowcachedresults=true</dpl>===== Other [[Staff]] weapons. =====<dpl> category = Items/Staff notcategory = Items/FireStaff notcategory = Items/HolySymbol reset = categories columns = 3 mode = userformat format = ,\n* {{Item|%PAGE%}},, allowcachedresults=true</dpl>===Equipment===
<!-- Special equipment that is intended to be used by the skill goes here, including belts. -->
{{belt|Lucky Belt of the Staff Fighter}} increases Base Damage dealt with Staff by 8%. Can be created with [[Toolcrafting]] 34.
{{belt|Lucky Belt of the War Wizard}} increases Base Damage dealt with Staff and [[Fire Magic]] combat skills by 6%. Can be bought from [[Velkort]].
{{belt|Lucky Belt of the Defender}} increases Base Damage dealt with Staff and [[Shield]] combat skills by 6%. Can be bought from [[Hogan]].
{{belt|Lucky Belt of the Wandering Do-Gooder}} increases Base Damage dealt with Staff and [[Animal Handling]] combat skills by 6%. Can be bought from [[Hogan]].
{{belt|Lucky Belt of the Forest Traveler}} increases Base Damage dealt with Staff and [[Druid]] combat skills by 6%. Can be bought from [[Agrashab]].
{{belt|Lucky Belt of the Tundra Guardian}} increases Base Damage dealt with Staff and [[DruidIce Magic]] combat skills by 6%. Can be bought from [[Ukorga]].
{{:{{msg:BASEPAGENAME}}/Treasure Effects}}
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}
== Staff Experience Table ==
{{Spoiler|Click Expand to view the Experience Table for Staff|
{{:Xptables/TypicalCombatSkill}}
}}
== Trivia ==