Staff

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Staff
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Mastery of the staff as a martial weapon. Staff fighting has a mix of both offensive and defensive abilities.
Skill Type:
Combat Skill
Max Level:
70
Requirements:
N/A
Skill Trainers:


Leave a quote about the skill here. This can be the in-game description, but that info must be placed below as well. Adds a bit of flavor to the article as well.

Staff Overview

Staff is an extremely potent defensive skill. It has access to a variety of armor/health regeneration, crowd control, taunt, rage reduction, and extreme damage reduction. Its secondary skill, Hoplology can restore a bit of armor every time you use a Staff ability.

In-Game Description

Mastery of the staff as a martial weapon. Staff fighting has a mix of both offensive and defensive abilities.

Training Staff

  • Roshun the Traitor will unlock levels 51-60, 61-70 and teach you 51+ Staff abilities as well as lower-level Staff abilities.

Bonus ranks to Staff can be obtained from the following skills and levels:

Skill Level
Unarmed 21
Unarmed 46
Goblinese 25
Goblinese 45
Hoplology 20
Hoplology 50

Connected Skills

Sub-Skills:

  • None

Secondary Skills:

Related Skills:

  • Carpentry - Players can carve melee and combat staves.

Staff Basic Abilities

As you level Staff, you will learn the following abilities:

Ability Req. Level Learn From Description Damage Type Ability Type
Smash (1-3) 1/20/43 Level Up Strike an enemy with your staff. Crushing Basic Attack
Double Hit (1-3) 4/25/45 Level Up Strike an enemy twice with your staff. Crushing Core Attack
Lunge (1-3) 6/33/50 Level Up Lunge at an enemy with your staff. This attack does extra damage to armor. Piercing
Strategic Thrust (1-3) 8/28/48 Level Up Take careful aim at an enemy's weakness, jabbing with your staff. Does extra damage to targets that are Vulnerable. Piercing
Deflective Spin (1-2) 10/35 Level Up Spin your staff in a deflective stance. Crushing
Heed The Stick (1-3) 12/26/40 Hogan Surprise an enemy that's been ignoring you, encouraging them to face you. Crushing
Suppress (1-3) 15/30/45 The Wombat Spin your staff in a disorienting and alarming arc, hitting all nearby enemies and causing them to lose Rage. Crushing
Blocking Stance (1-2) 15/37 Level Up Take a defensive posture. Crushing Survival-Utility
Pin (1-3) 16/33/50 Roshun the Traitor Stab the enemy's leg, briefly immobilizing them. Piercing Signature Debuff
Safe Fall (1-3) 18/31/44 Level Up Use your staff skills to avoid taking as much damage from falls. (Staff skill must be active.) Crushing
Headcracker (1-2) 24/42 Hogan Clobber an enemy. Vulnerable targets are also stunned. Crushing Nice Attack
Redirect (1-2) 30/46 Level Up Use your staff to knock an enemy back, making it easier for an ally to take over the fight. (The enemy is likely to choose a different target if one is nearby.) Crushing
Phoenix Strike (1-2) 35/45 Roshun the Traitor Summon your inner fire to obliterate an enemy and turn the tides in a dangerous situation. Fire Epic Attack

Staff Advanced Abilities

Upon reaching higher levels, dangerous Staff wielders may learn the following abilities:

Ability Req. Level Learn From Description Damage Type Ability Type
Pinning Slash 1 51 Furlak Jab the enemy's leg with your staff, briefly immobilizing them, then rip them to pieces. This is a variant of Pin. (You must be wielding a staff and a claw weapon.) Slashing
Blocking Stance 3 52 Roshun the Traitor Take a defensive posture. Crushing Survival-Utility
Heed The Stick 4 53  ??? Surprise an enemy that's been ignoring you, encouraging them to face you. Crushing
Headcracker 3 53 Roshun the Traitor Clobber an enemy. Vulnerable targets are also stunned. Crushing Nice Attack
Smash 4 54 Roshun the Traitor Strike an enemy with your staff. Crushing Basic Attack
Deflective Spin 3 55 Roshun the Traitor Spin your staff in a deflective stance. Crushing
Phoenix Strike (3-4) 55/65 Roshun the Traitor Summon your inner fire to obliterate an enemy and turn the tides in a dangerous situation. Fire Epic Attack
Lunge 4 57 Roshun the Traitor Lunge at an enemy with your staff. This attack does extra damage to armor. Piercing
Strategic Thrust 4 58 Roshun the Traitor Take careful aim at an enemy's weakness, jabbing with your staff. Does extra damage to targets that are Vulnerable. Piercing
Double Hit 4 60 Roshun the Traitor Strike an enemy twice with your staff. Crushing Core Attack
Suppress 4 60  ??? Spin your staff in a disorienting and alarming arc, hitting all nearby enemies and causing them to lose Rage. Crushing
Pin 4 62 Roshun the Traitor Stab the enemy's leg, briefly immobilizing them. Piercing Signature Debuff


Staff Complete Ability List

Click "Expand" on the box below to view a complete list of Abilities for the Staff skill.

Icon Level Name Description Special Effects Stats Source
icon_2193.png  1 Smash Strike an enemy with your staff.
This is a Basic Attack. (When it triggers a Combat Refresh, +10 Power)
Damage: 7 Crushing Power Cost: 0
Range: 5
Cooldown: 2
Leveling
icon_2190.png  4 Double Hit Strike an enemy twice with your staff.
This is a Core Attack.
DoT: 0 Fire, 6 times over 12 seconds Damage: 24 Crushing Power Cost: 15
Range: 5
Cooldown: 8
Leveling
icon_2189.png  6 Lunge Lunge at an enemy with your staff. This attack does extra damage to armor. Damage: 14 Piercing
Damage Armor: 14 Piercing
Power Cost: 8
Range: 7
Cooldown: 8
Leveling
icon_3419.png  8 Strategic Thrust Take careful aim at an enemy's weakness, jabbing with your staff. Does extra damage to targets that are Vulnerable. Damage: 26 Piercing
Dmg to Vulnerable Targets: 26 Piercing
Power Cost: 20
Range: 7
Cooldown: 12
Accuracy: 5
Leveling
icon_2191.png  10 Deflective Spin Spin your staff in a deflective stance. You take 20% less damage from all attacks for 8 seconds. Damage: 14 Crushing Power Cost: 19
Range: 3
AoE: 10
Cooldown: 16
Leveling
icon_3422.png  12 Heed The Stick Surprise an enemy that's been ignoring you, encouraging them to face you. Damage: 19 Crushing
Taunt: +80
Power Cost: 9
Range: 5
Cooldown: 8
Training: Hogan
icon_2192.png  15 Blocking Stance Take a defensive posture.
This is a Survival-Utility ability.
For the next ten seconds, any physical damage will be negated (Crushing, Slashing, or Piercing). Power Cost: 20
Range: 3
Cooldown: 30
Leveling
icon_3413.png  15 Suppress Spin your staff in a disorienting and alarming arc, hitting all nearby enemies and causing them to lose Rage. Suppresses Monster Shout Damage: 24 Crushing
Reduces Rage: -100
Enrages Target: 0%
Power Cost: 21
Range: 8
AoE: 10
Cooldown: 12
Training: The Wombat
icon_3421.png  16 Pin Stab the enemy's leg, briefly immobilizing them.
This is a Signature Debuff ability.
Target's speed is reduced by 90% for 5 seconds Damage: 31 Piercing Power Cost: 18
Range: 5
Cooldown: 15
Item: Staff: Pin
Training: Roshun the Traitor
icon_3420.png  18 Safe Fall Use your staff skills to avoid taking as much damage from falls. (Staff skill must be active.) You take 33% less damage from falls for 5 minutes
Can Be On Sidebar
Power Cost: 5
Range: 3
Cooldown: 5
Leveling
icon_2193.png  20 Smash 2 Strike an enemy with your staff.
This is a Basic Attack. (When it triggers a Combat Refresh, +14 Power)
Damage: 17 Crushing Power Cost: 0
Range: 5
Cooldown: 2
Leveling
icon_3423.png  24 Headcracker Clobber an enemy. Vulnerable targets are also stunned.
This is a Nice Attack.
Vulnerable targets are stunned Damage: 64 Crushing Power Cost: 26
Range: 5
Cooldown: 15
Training: Hogan
icon_2190.png  25 Double Hit 2 Strike an enemy twice with your staff.
This is a Core Attack.
DoT: 0 Fire, 6 times over 12 seconds Damage: 69 Crushing Power Cost: 26
Range: 5
Cooldown: 8
Leveling
icon_3422.png  26 Heed The Stick 2 Surprise an enemy that's been ignoring you, encouraging them to face you. Damage: 38 Crushing
Taunt: +120
Power Cost: 13
Range: 5
Cooldown: 8
Training: Hogan
icon_3419.png  28 Strategic Thrust 2 Take careful aim at an enemy's weakness, jabbing with your staff. Does extra damage to targets that are Vulnerable. Damage: 91 Piercing
Dmg to Vulnerable Targets: 91 Piercing
Power Cost: 32
Range: 7
Cooldown: 12
Accuracy: 10
Leveling
icon_2188.png  30 Redirect Use your staff to knock an enemy back, making it easier for an ally to take over the fight. (The enemy is likely to choose a different target if one is nearby.) Target is knocked backwards
Suppresses Monster Shout
Damage: 51 Crushing
Taunt: -200
Enrages Target: 0%
Power Cost: 20
Range: 5
Cooldown: 30
Leveling
icon_3413.png  30 Suppress 2 Spin your staff in a disorienting and alarming arc, hitting all nearby enemies and causing them to lose Rage. Suppresses Monster Shout Damage: 51 Crushing
Reduces Rage: -200
Enrages Target: 0%
Power Cost: 29
Range: 8
AoE: 10
Cooldown: 12
Training: The Wombat
icon_3420.png  31 Safe Fall 2 Use your staff skills to avoid taking as much damage from falls. (Staff skill must be active.) You take 50% less damage from falls for 5 minutes, and you can change direction in mid-air (during long falls)
Can Be On Sidebar
Power Cost: 6
Range: 3
Cooldown: 5
Leveling
icon_2189.png  33 Lunge 2 Lunge at an enemy with your staff. This attack does extra damage to armor. Damage: 34 Piercing
Damage Armor: 34 Piercing
Power Cost: 14
Range: 7
Cooldown: 8
Leveling
icon_3421.png  33 Pin 2 Stab the enemy's leg, briefly immobilizing them.
This is a Signature Debuff ability.
Target's speed is reduced by 90% for 8 seconds Damage: 69 Piercing Power Cost: 25
Range: 5
Cooldown: 15
Item: Staff: Pin 2
Training: Roshun the Traitor
icon_2191.png  35 Deflective Spin 2 Spin your staff in a deflective stance. You take 30% less damage from all attacks for 8 seconds. Damage: 53 Crushing Power Cost: 31
Range: 3
AoE: 10
Cooldown: 16
Leveling
icon_3628.png  35 Phoenix Strike Summon your inner fire to obliterate an enemy and turn the tides in a dangerous situation.
This is an Epic Attack.
For 15 seconds, melee attackers take 15 fire damage. Damage: 196 Fire
Enrages Target: 2%
Power Cost: 71
Range: 5
Cooldown: 60
Training: Hogan
icon_2192.png  37 Blocking Stance 2 Take a defensive posture.
This is a Survival-Utility ability.
For the next ten seconds, any physical damage will be negated (Crushing, Slashing, or Piercing). Power Cost: 10
Range: 3
Cooldown: 30
Leveling
icon_3422.png  40 Heed The Stick 3 Surprise an enemy that's been ignoring you, encouraging them to face you. Damage: 67 Crushing
Taunt: +200
Power Cost: 15
Range: 5
Cooldown: 8
Training: Hogan
icon_3423.png  42 Headcracker 2 Clobber an enemy. Vulnerable targets are also stunned.
This is a Nice Attack.
Vulnerable targets are stunned Damage: 141 Crushing Power Cost: 33
Range: 5
Cooldown: 15
Training: Hogan
icon_2193.png  43 Smash 3 Strike an enemy with your staff.
This is a Basic Attack. (When it triggers a Combat Refresh, +19 Power)
Damage: 42 Crushing Power Cost: 0
Range: 5
Cooldown: 2
Leveling
icon_3420.png  44 Safe Fall 3 Use your staff skills to avoid taking damage from falls. (Staff skill must be active.) You take no damage from falls for 5 minutes, and gravity affects you less, allowing you to steer during long falls
Can Be On Sidebar
Power Cost: 7
Range: 3
Cooldown: 5
Leveling
icon_2190.png  45 Double Hit 3 Strike an enemy twice with your staff.
This is a Core Attack.
DoT: 0 Fire, 6 times over 12 seconds Damage: 162 Crushing Power Cost: 34
Range: 5
Cooldown: 8
Leveling
icon_3628.png  45 Phoenix Strike 2 Summon your inner fire to obliterate an enemy and turn the tides in a dangerous situation.
This is an Epic Attack.
For 15 seconds, melee attackers take 30 fire damage. Damage: 307 Fire
Enrages Target: 2%
Power Cost: 77
Range: 5
Cooldown: 60
Training: Hogan
icon_3413.png  45 Suppress 3 Spin your staff in a disorienting and alarming arc, hitting all nearby enemies and causing them to lose Rage. Suppresses Monster Shout Damage: 97 Crushing
Reduces Rage: -300
Enrages Target: 0%
Power Cost: 34
Range: 8
AoE: 10
Cooldown: 12
Training: The Wombat
icon_2188.png  46 Redirect 2 Use your staff to knock an enemy back, making it easier for an ally to take over the fight. (The enemy is likely to choose a different target if one is nearby.) Target is knocked backwards
Suppresses Monster Shout
Damage: 102 Crushing
Taunt: -350
Enrages Target: 0%
Power Cost: 24
Range: 5
Cooldown: 30
Leveling
icon_3419.png  48 Strategic Thrust 3 Take careful aim at an enemy's weakness, jabbing with your staff. Does extra damage to targets that are Vulnerable. Damage: 215 Piercing
Dmg to Vulnerable Targets: 215 Piercing
Power Cost: 40
Range: 7
Cooldown: 12
Accuracy: 15
Leveling
icon_2189.png  50 Lunge 3 Lunge at an enemy with your staff. This attack does extra damage to armor. Damage: 72 Piercing
Damage Armor: 72 Piercing
Power Cost: 17
Range: 7
Cooldown: 8
Leveling
icon_3421.png  50 Pin 3 Stab the enemy's leg, briefly immobilizing them.
This is a Signature Debuff ability.
Target's speed is reduced by 90% for 11 seconds Damage: 144 Piercing Power Cost: 29
Range: 5
Cooldown: 15
Item: Staff: Pin 3
Training: Roshun the Traitor
icon_3488.png  51 Pinning Slash Jab the enemy's leg with your staff, briefly immobilizing them, then rip them to pieces. This is a variant of Pin. (You must be wielding a staff and a claw weapon.) DoT: 10 Trauma, 6 times over 12 seconds Damage: 124 Slashing Power Cost: 20
Range: 5
Cooldown: 12
Training: Furlak
icon_2192.png  52 Blocking Stance 3 Take a defensive posture.
This is a Survival-Utility ability.
For the next ten seconds, any physical damage will be negated (Crushing, Slashing, or Piercing). Power Cost: 0
Range: 3
Cooldown: 30
Training: Roshun the Traitor
icon_3423.png  53 Headcracker 3 Clobber an enemy. Vulnerable targets are also stunned.
This is a Nice Attack.
Vulnerable targets are stunned Damage: 220 Crushing Power Cost: 36
Range: 5
Cooldown: 15
Training: Hogan
Training: Roshun the Traitor
icon_3422.png  53 Heed The Stick 4 Surprise an enemy that's been ignoring you, encouraging them to face you. Damage: 113 Crushing
Taunt: +300
Power Cost: 17
Range: 5
Cooldown: 8
Training: Hogan
icon_2193.png  54 Smash 4 Strike an enemy with your staff.
This is a Basic Attack. (When it triggers a Combat Refresh, +21 Power)
Damage: 66 Crushing Power Cost: 0
Range: 5
Cooldown: 2
Training: Roshun the Traitor
icon_2191.png  55 Deflective Spin 3 Spin your staff in a deflective stance. You take 40% less damage from all attacks for 8 seconds. Damage: 122 Crushing Power Cost: 36
Range: 3
AoE: 10
Cooldown: 16
Training: Roshun the Traitor
icon_3628.png  55 Phoenix Strike 3 Summon your inner fire to obliterate an enemy and turn the tides in a dangerous situation.
This is an Epic Attack.
For 15 seconds, melee attackers take 45 fire damage. Damage: 448 Fire
Enrages Target: 2%
Power Cost: 83
Range: 5
Cooldown: 60
Training: Hogan
icon_2189.png  57 Lunge 4 Lunge at an enemy with your staff. This attack does extra damage to armor. Damage: 90 Piercing
Damage Armor: 90 Piercing
Power Cost: 17
Range: 7
Cooldown: 8
Training: Roshun the Traitor
icon_3419.png  58 Strategic Thrust 4 Take careful aim at an enemy's weakness, jabbing with your staff. Does extra damage to targets that are Vulnerable. Damage: 298 Piercing
Dmg to Vulnerable Targets: 298 Piercing
Power Cost: 43
Range: 7
Cooldown: 12
Accuracy: 18
Training: Roshun the Traitor
icon_2190.png  60 Double Hit 4 Strike an enemy twice with your staff.
This is a Core Attack.
DoT: 0 Fire, 6 times over 12 seconds Damage: 273 Crushing Power Cost: 38
Range: 5
Cooldown: 8
Training: Roshun the Traitor
icon_3413.png  60 Suppress 4 Spin your staff in a disorienting and alarming arc, hitting all nearby enemies and causing them to lose Rage. Suppresses Monster Shout Damage: 164 Crushing
Reduces Rage: -520
Enrages Target: 0%
Power Cost: 38
Range: 8
AoE: 10
Cooldown: 12
Training: The Wombat
icon_3488.png  61 Pinning Slash 2 Jab the enemy's leg with your staff, briefly immobilizing them, then rip them to pieces. This is a variant of Pin. (You must be wielding a staff and a claw weapon.) DoT: 20 Trauma, 6 times over 12 seconds Damage: 168 Slashing Power Cost: 22
Range: 5
Cooldown: 12
Training: Furlak
icon_3421.png  62 Pin 4 Stab the enemy's leg, briefly immobilizing them.
This is a Signature Debuff ability.
Target's speed is reduced by 90% for 11 seconds Damage: 206 Piercing Power Cost: 32
Range: 5
Cooldown: 15
Training: Roshun the Traitor
icon_2189.png  63 Lunge 5 Lunge at an enemy with your staff. This attack does extra damage to armor. Damage: 105 Piercing
Damage Armor: 105 Piercing
Power Cost: 18
Range: 7
Cooldown: 8
Training: Roshun the Traitor
icon_3423.png  64 Headcracker 4 Clobber an enemy. Vulnerable targets are also stunned.
This is a Nice Attack.
Vulnerable targets are stunned Damage: 300 Crushing Power Cost: 39
Range: 5
Cooldown: 15
Training: Hogan
Training: Roshun the Traitor
icon_2192.png  65 Blocking Stance 4 Take a defensive posture.
This is a Survival-Utility ability.
For the next ten seconds, any physical damage will be negated (Crushing, Slashing, or Piercing).
Restores: 20 Armor
Power Cost: 0
Range: 3
Cooldown: 30
Training: Roshun the Traitor
icon_3628.png  65 Phoenix Strike 4 Summon your inner fire to obliterate an enemy and turn the tides in a dangerous situation.
This is an Epic Attack.
For 15 seconds, melee attackers take 60 fire damage. Damage: 586 Fire
Enrages Target: 2%
Power Cost: 89
Range: 5
Cooldown: 60
Training: Hogan
icon_2188.png  65 Redirect 3 Use your staff to knock an enemy back, making it easier for an ally to take over the fight. (The enemy is likely to choose a different target if one is nearby.) Target is knocked backwards
Suppresses Monster Shout
Damage: 185 Crushing
Taunt: -500
Enrages Target: 0%
Power Cost: 27
Range: 5
Cooldown: 30
Training: Roshun the Traitor
icon_2193.png  65 Smash 5 Strike an enemy with your staff.
This is a Basic Attack. (When it triggers a Combat Refresh, +23 Power)
Damage: 89 Crushing Power Cost: 0
Range: 5
Cooldown: 2
Training: Roshun the Traitor
icon_3422.png  66 Heed The Stick 5 Surprise an enemy that's been ignoring you, encouraging them to face you. Damage: 163 Crushing
Taunt: +300
Power Cost: 18
Range: 5
Cooldown: 8
Training: Hogan
icon_3419.png  68 Strategic Thrust 5 Take careful aim at an enemy's weakness, jabbing with your staff. Does extra damage to targets that are Vulnerable. Damage: 384 Piercing
Dmg to Vulnerable Targets: 384 Piercing
Power Cost: 46
Range: 7
Cooldown: 12
Accuracy: 18
Training: Roshun the Traitor
icon_2191.png  70 Deflective Spin 4 Spin your staff in a deflective stance. You take 40% less damage from all attacks for 8 seconds. Damage: 179 Crushing Power Cost: 40
Range: 3
AoE: 10
Cooldown: 16
Training: Roshun the Traitor
icon_2190.png  70 Double Hit 5 Strike an enemy twice with your staff.
This is a Core Attack.
DoT: 0 Fire, 6 times over 12 seconds Damage: 348 Crushing Power Cost: 40
Range: 5
Cooldown: 8
Training: Roshun the Traitor
icon_3488.png  71 Pinning Slash 3 Jab the enemy's leg with your staff, briefly immobilizing them, then rip them to pieces. This is a variant of Pin. (You must be wielding a staff and a claw weapon.) DoT: 30 Trauma, 6 times over 12 seconds Damage: 214 Slashing Power Cost: 23
Range: 5
Cooldown: 12
Training: Furlak
icon_3421.png  74 Pin 5 Stab the enemy's leg, briefly immobilizing them.
This is a Signature Debuff ability.
Target's speed is reduced by 90% for 11 seconds Damage: 275 Piercing Power Cost: 34
Range: 5
Cooldown: 15
Training: Roshun the Traitor
icon_3628.png  75 Phoenix Strike 5 Summon your inner fire to obliterate an enemy and turn the tides in a dangerous situation.
This is an Epic Attack.
For 15 seconds, melee attackers take 60 fire damage. Damage: 743 Fire
Enrages Target: 2%
Power Cost: 94
Range: 5
Cooldown: 60
Training: Hogan

Staff Mechanics

Hoplology

As you gain levels in Hoplology, your "Staff Armor Auto-Heal" amount will go up. This means that every time you use a Staff ability, you will regenerate that amount of armor. This caps out at Hoplology 50, at a bonus of 15 armor per attack.

Equipment

Item-icon-belt.png Belt of the Staff Fighter increases Base Damage dealt with Staff by 8%. Can be created with Toolcrafting 34.

Item-icon-belt.png Belt of the War Wizard increases Base Damage dealt with Staff and Fire Magic combat skills by 6%. Can be bought from Velkort.

Item-icon-belt.png Belt of the Defender increases Base Damage dealt with Staff and Shield combat skills by 6%. Can be bought from Hogan.

Item-icon-belt.png Belt of the Wandering Do-Gooder increases Base Damage dealt with Staff and Animal Handling combat skills by 6%. Can be bought from Hogan.

Item-icon-belt.png Belt of the Forest Traveler increases Base Damage dealt with Staff and Druid combat skills by 6%. Can be bought from Agrashab.

Item-icon-belt.png Belt of the Tundra Guardian increases Base Damage dealt with Staff and Ice Magic combat skills by 6%. Can be bought from Ukorga.


Staff Treasure Effects

See also: Staff/Treasure Effects:By Slot

See also: Staff/Treasure Effects:By Ability

Prefix Suffix Max-Level Version Slot Other Versions
of Staff-Fighting Level 70 - Staff Base Damage +35% Head, MainHand

Click Expand to reveal

  • Level 10
Staff Damage +5
  • Level 20
Staff Base Damage +10%
  • Level 30
Staff Base Damage +15%
  • Level 40
Staff Base Damage +20%
  • Level 50
Staff Base Damage +25%
  • Level 60
Staff Base Damage +30%
  • Level 70
Staff Base Damage +35%
Level 70 - Armor from Combat Refresh Abilities +40 when Staff is active Chest, Feet

Click Expand to reveal

  • Level 5
Armor from Combat Refresh Abilities +12 when Staff is active
  • Level 10
Armor from Combat Refresh Abilities +14 when Staff is active
  • Level 15
Armor from Combat Refresh Abilities +16 when Staff is active
  • Level 20
Armor from Combat Refresh Abilities +18 when Staff is active
  • Level 25
Armor from Combat Refresh Abilities +20 when Staff is active
  • Level 30
Armor from Combat Refresh Abilities +22 when Staff is active
  • Level 35
Armor from Combat Refresh Abilities +24 when Staff is active
  • Level 40
Armor from Combat Refresh Abilities +26 when Staff is active
  • Level 45
Armor from Combat Refresh Abilities +28 when Staff is active
  • Level 50
Armor from Combat Refresh Abilities +30 when Staff is active
  • Level 55
Armor from Combat Refresh Abilities +32 when Staff is active
  • Level 60
Armor from Combat Refresh Abilities +34 when Staff is active
  • Level 65
Armor from Combat Refresh Abilities +37 when Staff is active
  • Level 70
Armor from Combat Refresh Abilities +40 when Staff is active
Level 70 - Smash, Double Hit, and Heed The Stick Damage +15 OffHand, Necklace

Click Expand to reveal

  • Level 5
Smash, Double Hit, and Heed The Stick Damage +2
  • Level 10
Smash, Double Hit, and Heed The Stick Damage +3
  • Level 15
Smash, Double Hit, and Heed The Stick Damage +4
  • Level 20
Smash, Double Hit, and Heed The Stick Damage +5
  • Level 25
Smash, Double Hit, and Heed The Stick Damage +6
  • Level 30
Smash, Double Hit, and Heed The Stick Damage +7
  • Level 35
Smash, Double Hit, and Heed The Stick Damage +8
  • Level 40
Smash, Double Hit, and Heed The Stick Damage +9
  • Level 45
Smash, Double Hit, and Heed The Stick Damage +10
  • Level 50
Smash, Double Hit, and Heed The Stick Damage +11
  • Level 55
Smash, Double Hit, and Heed The Stick Damage +12
  • Level 60
Smash, Double Hit, and Heed The Stick Damage +13
  • Level 65
Smash, Double Hit, and Heed The Stick Damage +14
  • Level 70
Smash, Double Hit, and Heed The Stick Damage +15
Level 70 - Nice Attack Power Cost -19 when Staff is active Ring

Click Expand to reveal

  • Level 5
Nice Attack Power Cost -5 when Staff is active
  • Level 10
Nice Attack Power Cost -6 when Staff is active
  • Level 15
Nice Attack Power Cost -7 when Staff is active
  • Level 20
Nice Attack Power Cost -8 when Staff is active
  • Level 25
Nice Attack Power Cost -9 when Staff is active
  • Level 30
Nice Attack Power Cost -10 when Staff is active
  • Level 35
Nice Attack Power Cost -11 when Staff is active
  • Level 40
Nice Attack Power Cost -12 when Staff is active
  • Level 45
Nice Attack Power Cost -13 when Staff is active
  • Level 50
Nice Attack Power Cost -14 when Staff is active
  • Level 55
Nice Attack Power Cost -15 when Staff is active
  • Level 60
Nice Attack Power Cost -16 when Staff is active
  • Level 65
Nice Attack Power Cost -17 when Staff is active
  • Level 70
Nice Attack Power Cost -19 when Staff is active
of Smashing Vulnerabilities Level 70 - All Staff attacks have a 5% chance to trigger the target's Vulnerability OffHand, Ring

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  • Level 5
All Staff attacks have a 1.75% chance to trigger the target's Vulnerability
  • Level 10
All Staff attacks have a 2% chance to trigger the target's Vulnerability
  • Level 15
All Staff attacks have a 2.25% chance to trigger the target's Vulnerability
  • Level 20
All Staff attacks have a 2.5% chance to trigger the target's Vulnerability
  • Level 25
All Staff attacks have a 2.75% chance to trigger the target's Vulnerability
  • Level 30
All Staff attacks have a 3% chance to trigger the target's Vulnerability
  • Level 35
All Staff attacks have a 3.25% chance to trigger the target's Vulnerability
  • Level 40
All Staff attacks have a 3.5% chance to trigger the target's Vulnerability
  • Level 45
All Staff attacks have a 3.75% chance to trigger the target's Vulnerability
  • Level 50
All Staff attacks have a 4% chance to trigger the target's Vulnerability
  • Level 55
All Staff attacks have a 4.25% chance to trigger the target's Vulnerability
  • Level 60
All Staff attacks have a 4.5% chance to trigger the target's Vulnerability
  • Level 65
All Staff attacks have a 4.75% chance to trigger the target's Vulnerability
  • Level 70
All Staff attacks have a 5% chance to trigger the target's Vulnerability
of Fiery Smashing Level 70 - Phoenix Strike costs -14 Power and boosts your Direct Fire Damage +18% for 30 seconds Hands

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  • Level 5
Phoenix Strike costs -1 Power and boosts your Direct Fire Damage +5% for 30 seconds
  • Level 10
Phoenix Strike costs -2 Power and boosts your Direct Fire Damage +6% for 30 seconds
  • Level 15
Phoenix Strike costs -3 Power and boosts your Direct Fire Damage +7% for 30 seconds
  • Level 20
Phoenix Strike costs -4 Power and boosts your Direct Fire Damage +8% for 30 seconds
  • Level 25
Phoenix Strike costs -5 Power and boosts your Direct Fire Damage +9% for 30 seconds
  • Level 30
Phoenix Strike costs -6 Power and boosts your Direct Fire Damage +10% for 30 seconds
  • Level 35
Phoenix Strike costs -7 Power and boosts your Direct Fire Damage +11% for 30 seconds
  • Level 40
Phoenix Strike costs -8 Power and boosts your Direct Fire Damage +12% for 30 seconds
  • Level 45
Phoenix Strike costs -9 Power and boosts your Direct Fire Damage +13% for 30 seconds
  • Level 50
Phoenix Strike costs -10 Power and boosts your Direct Fire Damage +14% for 30 seconds
  • Level 55
Phoenix Strike costs -11 Power and boosts your Direct Fire Damage +15% for 30 seconds
  • Level 60
Phoenix Strike costs -12 Power and boosts your Direct Fire Damage +16% for 30 seconds
  • Level 65
Phoenix Strike costs -13 Power and boosts your Direct Fire Damage +17% for 30 seconds
  • Level 70
Phoenix Strike costs -14 Power and boosts your Direct Fire Damage +18% for 30 seconds
of Crushing Streaks Level 70 - Double Hit causes your next attack to deal +90 damage if it is a Crushing attack Ring, Hands

Click Expand to reveal

  • Level 10
Double Hit causes your next attack to deal +15 damage if it is a Crushing attack
  • Level 20
Double Hit causes your next attack to deal +25 damage if it is a Crushing attack
  • Level 30
Double Hit causes your next attack to deal +35 damage if it is a Crushing attack
  • Level 40
Double Hit causes your next attack to deal +50 damage if it is a Crushing attack
  • Level 50
Double Hit causes your next attack to deal +60 damage if it is a Crushing attack
  • Level 60
Double Hit causes your next attack to deal +75 damage if it is a Crushing attack
  • Level 70
Double Hit causes your next attack to deal +90 damage if it is a Crushing attack
Level 70 - Pin heals you for 40 health Chest, Hands

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  • Level 10
Pin heals you for 10 health
  • Level 20
Pin heals you for 15 health
  • Level 30
Pin heals you for 20 health
  • Level 40
Pin heals you for 25 health
  • Level 50
Pin heals you for 30 health
  • Level 60
Pin heals you for 35 health
  • Level 70
Pin heals you for 40 health
Level 70 - Pin boosts Core Attack and Nice Attack Damage +73 for 7 seconds Head, Feet

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  • Level 5
Pin boosts Core Attack and Nice Attack Damage +8 for 7 seconds
  • Level 10
Pin boosts Core Attack and Nice Attack Damage +13 for 7 seconds
  • Level 15
Pin boosts Core Attack and Nice Attack Damage +18 for 7 seconds
  • Level 20
Pin boosts Core Attack and Nice Attack Damage +23 for 7 seconds
  • Level 25
Pin boosts Core Attack and Nice Attack Damage +28 for 7 seconds
  • Level 30
Pin boosts Core Attack and Nice Attack Damage +33 for 7 seconds
  • Level 35
Pin boosts Core Attack and Nice Attack Damage +38 for 7 seconds
  • Level 40
Pin boosts Core Attack and Nice Attack Damage +43 for 7 seconds
  • Level 45
Pin boosts Core Attack and Nice Attack Damage +48 for 7 seconds
  • Level 50
Pin boosts Core Attack and Nice Attack Damage +53 for 7 seconds
  • Level 55
Pin boosts Core Attack and Nice Attack Damage +58 for 7 seconds
  • Level 60
Pin boosts Core Attack and Nice Attack Damage +63 for 7 seconds
  • Level 65
Pin boosts Core Attack and Nice Attack Damage +68 for 7 seconds
  • Level 70
Pin boosts Core Attack and Nice Attack Damage +73 for 7 seconds
of Accurate Suppression Level 70 - Suppress and Heed the Stick have +31 Accuracy Head, Feet

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  • Level 10
Suppress and Heed the Stick have +7 Accuracy
  • Level 20
Suppress and Heed the Stick have +11 Accuracy
  • Level 30
Suppress and Heed the Stick have +15 Accuracy
  • Level 40
Suppress and Heed the Stick have +19 Accuracy
  • Level 50
Suppress and Heed the Stick have +23 Accuracy
  • Level 60
Suppress and Heed the Stick have +27 Accuracy
  • Level 70
Suppress and Heed the Stick have +31 Accuracy
of Double Hits Level 70 - Double Hit Damage +25% Chest, Feet

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  • Level 5
Double Hit Damage +8%
  • Level 10
Double Hit Damage +9%
  • Level 15
Double Hit Damage +10%
  • Level 20
Double Hit Damage +11%
  • Level 25
Double Hit Damage +12%
  • Level 30
Double Hit Damage +13%
  • Level 35
Double Hit Damage +14%
  • Level 40
Double Hit Damage +16%
  • Level 45
Double Hit Damage +17%
  • Level 50
Double Hit Damage +19%
  • Level 55
Double Hit Damage +20%
  • Level 60
Double Hit Damage +22%
  • Level 65
Double Hit Damage +23%
  • Level 70
Double Hit Damage +25%
of The Phoenix Level 70 - Phoenix Strike Damage +50% Chest, Necklace

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  • Level 35
Phoenix Strike Damage +7%
  • Level 40
Phoenix Strike Damage +14%
  • Level 45
Phoenix Strike Damage +20%
  • Level 50
Phoenix Strike Damage +27%
  • Level 55
Phoenix Strike Damage +33%
  • Level 60
Phoenix Strike Damage +40%
  • Level 65
Phoenix Strike Damage +45%
  • Level 70
Phoenix Strike Damage +50%
of The Phoenix Level 70 - Phoenix Strike deals +16% damage and reuse timer is -8 seconds Feet

Click Expand to reveal

  • Level 35
Phoenix Strike deals +6% damage and reuse timer is -4 seconds
  • Level 40
Phoenix Strike deals +7% damage and reuse timer is -5 seconds
  • Level 45
Phoenix Strike deals +8% damage and reuse timer is -5 seconds
  • Level 50
Phoenix Strike deals +9% damage and reuse timer is -6 seconds
  • Level 55
Phoenix Strike deals +10% damage and reuse timer is -7 seconds
  • Level 60
Phoenix Strike deals +11% damage and reuse timer is -8 seconds
  • Level 65
Phoenix Strike deals +13% damage and reuse timer is -8 seconds
  • Level 70
Phoenix Strike deals +16% damage and reuse timer is -8 seconds
of The Phoenix Level 70 - Phoenix Strike restores 108 Health to you Head, Legs

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  • Level 35
Phoenix Strike restores 30 Health to you
  • Level 40
Phoenix Strike restores 42 Health to you
  • Level 45
Phoenix Strike restores 54 Health to you
  • Level 50
Phoenix Strike restores 66 Health to you
  • Level 55
Phoenix Strike restores 78 Health to you
  • Level 60
Phoenix Strike restores 90 Health to you
  • Level 65
Phoenix Strike restores 99 Health to you
  • Level 70
Phoenix Strike restores 108 Health to you
of Slashy Double Hits Level 70 - Double Hit costs -14 Power and makes the target 9% more vulnerable to Slashing for 15 seconds OffHand

Click Expand to reveal

  • Level 10
Double Hit costs -2 Power and makes the target 3% more vulnerable to Slashing for 15 seconds
  • Level 20
Double Hit costs -4 Power and makes the target 4% more vulnerable to Slashing for 15 seconds
  • Level 30
Double Hit costs -6 Power and makes the target 5% more vulnerable to Slashing for 15 seconds
  • Level 40
Double Hit costs -8 Power and makes the target 6% more vulnerable to Slashing for 15 seconds
  • Level 50
Double Hit costs -10 Power and makes the target 7% more vulnerable to Slashing for 15 seconds
  • Level 60
Double Hit costs -12 Power and makes the target 8% more vulnerable to Slashing for 15 seconds
  • Level 70
Double Hit costs -14 Power and makes the target 9% more vulnerable to Slashing for 15 seconds
of Efficient Thrusting Level 70 - Headcracker and Strategic Thrust deal +14% damage and reuse timer is -1 second Head, Necklace

Click Expand to reveal

  • Level 5
Headcracker and Strategic Thrust deal +1% damage and reuse timer is -1 second
  • Level 10
Headcracker and Strategic Thrust deal +2% damage and reuse timer is -1 second
  • Level 15
Headcracker and Strategic Thrust deal +3% damage and reuse timer is -1 second
  • Level 20
Headcracker and Strategic Thrust deal +4% damage and reuse timer is -1 second
  • Level 25
Headcracker and Strategic Thrust deal +5% damage and reuse timer is -1 second
  • Level 30
Headcracker and Strategic Thrust deal +6% damage and reuse timer is -1 second
  • Level 35
Headcracker and Strategic Thrust deal +7% damage and reuse timer is -1 second
  • Level 40
Headcracker and Strategic Thrust deal +8% damage and reuse timer is -1 second
  • Level 45
Headcracker and Strategic Thrust deal +9% damage and reuse timer is -1 second
  • Level 50
Headcracker and Strategic Thrust deal +10% damage and reuse timer is -1 second
  • Level 55
Headcracker and Strategic Thrust deal +11% damage and reuse timer is -1 second
  • Level 60
Headcracker and Strategic Thrust deal +12% damage and reuse timer is -1 second
  • Level 65
Headcracker and Strategic Thrust deal +13% damage and reuse timer is -1 second
  • Level 70
Headcracker and Strategic Thrust deal +14% damage and reuse timer is -1 second
of Defensive Staff Fighting Level 70 - Suppress and Deflective Spin Damage +33% Chest, MainHand

Click Expand to reveal

  • Level 5
Suppress and Deflective Spin Damage +7%
  • Level 10
Suppress and Deflective Spin Damage +9%
  • Level 15
Suppress and Deflective Spin Damage +11%
  • Level 20
Suppress and Deflective Spin Damage +13%
  • Level 25
Suppress and Deflective Spin Damage +15%
  • Level 30
Suppress and Deflective Spin Damage +17%
  • Level 35
Suppress and Deflective Spin Damage +19%
  • Level 40
Suppress and Deflective Spin Damage +21%
  • Level 45
Suppress and Deflective Spin Damage +23%
  • Level 50
Suppress and Deflective Spin Damage +25%
  • Level 55
Suppress and Deflective Spin Damage +27%
  • Level 60
Suppress and Deflective Spin Damage +29%
  • Level 65
Suppress and Deflective Spin Damage +31%
  • Level 70
Suppress and Deflective Spin Damage +33%
of Hot Hits Level 70 - Double Hit ignites the target, dealing 174 Fire damage over 12 seconds Head, Legs

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  • Level 5
Double Hit ignites the target, dealing 18 Fire damage over 12 seconds
  • Level 10
Double Hit ignites the target, dealing 30 Fire damage over 12 seconds
  • Level 15
Double Hit ignites the target, dealing 42 Fire damage over 12 seconds
  • Level 20
Double Hit ignites the target, dealing 54 Fire damage over 12 seconds
  • Level 25
Double Hit ignites the target, dealing 66 Fire damage over 12 seconds
  • Level 30
Double Hit ignites the target, dealing 78 Fire damage over 12 seconds
  • Level 35
Double Hit ignites the target, dealing 90 Fire damage over 12 seconds
  • Level 40
Double Hit ignites the target, dealing 102 Fire damage over 12 seconds
  • Level 45
Double Hit ignites the target, dealing 114 Fire damage over 12 seconds
  • Level 50
Double Hit ignites the target, dealing 126 Fire damage over 12 seconds
  • Level 55
Double Hit ignites the target, dealing 138 Fire damage over 12 seconds
  • Level 60
Double Hit ignites the target, dealing 150 Fire damage over 12 seconds
  • Level 65
Double Hit ignites the target, dealing 162 Fire damage over 12 seconds
  • Level 70
Double Hit ignites the target, dealing 174 Fire damage over 12 seconds
of Cold Blocking Level 70 - Blocking Stance boosts your Direct Cold Damage +13.5% for 30 seconds Legs, Ring

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  • Level 5
Blocking Stance boosts your Direct Cold Damage +6% for 30 seconds
  • Level 10
Blocking Stance boosts your Direct Cold Damage +6.5% for 30 seconds
  • Level 15
Blocking Stance boosts your Direct Cold Damage +7% for 30 seconds
  • Level 20
Blocking Stance boosts your Direct Cold Damage +7.5% for 30 seconds
  • Level 25
Blocking Stance boosts your Direct Cold Damage +8% for 30 seconds
  • Level 30
Blocking Stance boosts your Direct Cold Damage +8.5% for 30 seconds
  • Level 35
Blocking Stance boosts your Direct Cold Damage +9% for 30 seconds
  • Level 40
Blocking Stance boosts your Direct Cold Damage +9.5% for 30 seconds
  • Level 45
Blocking Stance boosts your Direct Cold Damage +10% for 30 seconds
  • Level 50
Blocking Stance boosts your Direct Cold Damage +10.5% for 30 seconds
  • Level 55
Blocking Stance boosts your Direct Cold Damage +11% for 30 seconds
  • Level 60
Blocking Stance boosts your Direct Cold Damage +11.5% for 30 seconds
  • Level 65
Blocking Stance boosts your Direct Cold Damage +12.5% for 30 seconds
  • Level 70
Blocking Stance boosts your Direct Cold Damage +13.5% for 30 seconds
of Concussive Cracking Level 70 - Double Hit deals +32% damage and hastens the current reuse timer of Headcracker by 2 seconds MainHand

Click Expand to reveal

  • Level 5
Double Hit deals +6% damage and hastens the current reuse timer of Headcracker by 1 second
  • Level 10
Double Hit deals +8% damage and hastens the current reuse timer of Headcracker by 1 second
  • Level 15
Double Hit deals +10% damage and hastens the current reuse timer of Headcracker by 1 second
  • Level 20
Double Hit deals +12% damage and hastens the current reuse timer of Headcracker by 1 second
  • Level 25
Double Hit deals +14% damage and hastens the current reuse timer of Headcracker by 2 seconds
  • Level 30
Double Hit deals +16% damage and hastens the current reuse timer of Headcracker by 2 seconds
  • Level 35
Double Hit deals +18% damage and hastens the current reuse timer of Headcracker by 2 seconds
  • Level 40
Double Hit deals +20% damage and hastens the current reuse timer of Headcracker by 2 seconds
  • Level 45
Double Hit deals +22% damage and hastens the current reuse timer of Headcracker by 2 seconds
  • Level 50
Double Hit deals +24% damage and hastens the current reuse timer of Headcracker by 2 seconds
  • Level 55
Double Hit deals +26% damage and hastens the current reuse timer of Headcracker by 2 seconds
  • Level 60
Double Hit deals +28% damage and hastens the current reuse timer of Headcracker by 2 seconds
  • Level 65
Double Hit deals +30% damage and hastens the current reuse timer of Headcracker by 2 seconds
  • Level 70
Double Hit deals +32% damage and hastens the current reuse timer of Headcracker by 2 seconds
of Lunging Level 70 - Lunge deals +33% damage to health and armor Legs, MainHand

Click Expand to reveal

  • Level 5
Lunge deals +5% damage to health and armor
  • Level 10
Lunge deals +7% damage to health and armor
  • Level 15
Lunge deals +9% damage to health and armor
  • Level 20
Lunge deals +11% damage to health and armor
  • Level 25
Lunge deals +13% damage to health and armor
  • Level 30
Lunge deals +15% damage to health and armor
  • Level 35
Lunge deals +17% damage to health and armor
  • Level 40
Lunge deals +19% damage to health and armor
  • Level 45
Lunge deals +21% damage to health and armor
  • Level 50
Lunge deals +23% damage to health and armor
  • Level 55
Lunge deals +26% damage to health and armor
  • Level 60
Lunge deals +28% damage to health and armor
  • Level 65
Lunge deals +31% damage to health and armor
  • Level 70
Lunge deals +33% damage to health and armor
of Group-Lunging Level 70 - Lunge hits all enemies within 5 meters, but deals -18% damage and reuse timer is +2 seconds Hands

Click Expand to reveal

  • Level 5
Lunge hits all enemies within 5 meters, but deals -50% damage and reuse timer is +2 seconds
  • Level 10
Lunge hits all enemies within 5 meters, but deals -48% damage and reuse timer is +2 seconds
  • Level 15
Lunge hits all enemies within 5 meters, but deals -46% damage and reuse timer is +2 seconds
  • Level 20
Lunge hits all enemies within 5 meters, but deals -44% damage and reuse timer is +2 seconds
  • Level 25
Lunge hits all enemies within 5 meters, but deals -42% damage and reuse timer is +2 seconds
  • Level 30
Lunge hits all enemies within 5 meters, but deals -40% damage and reuse timer is +2 seconds
  • Level 35
Lunge hits all enemies within 5 meters, but deals -38% damage and reuse timer is +2 seconds
  • Level 40
Lunge hits all enemies within 5 meters, but deals -36% damage and reuse timer is +2 seconds
  • Level 45
Lunge hits all enemies within 5 meters, but deals -34% damage and reuse timer is +2 seconds
  • Level 50
Lunge hits all enemies within 5 meters, but deals -32% damage and reuse timer is +2 seconds
  • Level 55
Lunge hits all enemies within 5 meters, but deals -30% damage and reuse timer is +2 seconds
  • Level 60
Lunge hits all enemies within 5 meters, but deals -28% damage and reuse timer is +2 seconds
  • Level 65
Lunge hits all enemies within 5 meters, but deals -23% damage and reuse timer is +2 seconds
  • Level 70
Lunge hits all enemies within 5 meters, but deals -18% damage and reuse timer is +2 seconds
of Bloody Redirection Level 70 - Redirect deals +78 Trauma damage over 15 seconds Chest, OffHand

Click Expand to reveal

  • Level 5
Redirect deals +39 Trauma damage over 15 seconds
  • Level 10
Redirect deals +42 Trauma damage over 15 seconds
  • Level 15
Redirect deals +45 Trauma damage over 15 seconds
  • Level 20
Redirect deals +48 Trauma damage over 15 seconds
  • Level 25
Redirect deals +51 Trauma damage over 15 seconds
  • Level 30
Redirect deals +54 Trauma damage over 15 seconds
  • Level 35
Redirect deals +57 Trauma damage over 15 seconds
  • Level 40
Redirect deals +60 Trauma damage over 15 seconds
  • Level 45
Redirect deals +63 Trauma damage over 15 seconds
  • Level 50
Redirect deals +66 Trauma damage over 15 seconds
  • Level 55
Redirect deals +69 Trauma damage over 15 seconds
  • Level 60
Redirect deals +72 Trauma damage over 15 seconds
  • Level 65
Redirect deals +75 Trauma damage over 15 seconds
  • Level 70
Redirect deals +78 Trauma damage over 15 seconds
of Knockback Lunges Level 70 - Lunge deals +35 damage and knocks the target backwards Feet

Click Expand to reveal

  • Level 5
Lunge deals +1 damage and knocks the target backwards
  • Level 10
Lunge deals +2 damage and knocks the target backwards
  • Level 15
Lunge deals +3 damage and knocks the target backwards
  • Level 20
Lunge deals +4 damage and knocks the target backwards
  • Level 25
Lunge deals +5 damage and knocks the target backwards
  • Level 30
Lunge deals +6 damage and knocks the target backwards
  • Level 35
Lunge deals +7 damage and knocks the target backwards
  • Level 40
Lunge deals +10 damage and knocks the target backwards
  • Level 45
Lunge deals +13 damage and knocks the target backwards
  • Level 50
Lunge deals +15 damage and knocks the target backwards
  • Level 55
Lunge deals +17 damage and knocks the target backwards
  • Level 60
Lunge deals +20 damage and knocks the target backwards
  • Level 65
Lunge deals +25 damage and knocks the target backwards
  • Level 70
Lunge deals +35 damage and knocks the target backwards
of Lunging Level 70 - Lunge deals +90 armor damage OffHand, Ring

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  • Level 5
Lunge deals +12 armor damage
  • Level 10
Lunge deals +18 armor damage
  • Level 15
Lunge deals +24 armor damage
  • Level 20
Lunge deals +30 armor damage
  • Level 25
Lunge deals +36 armor damage
  • Level 30
Lunge deals +42 armor damage
  • Level 35
Lunge deals +48 armor damage
  • Level 40
Lunge deals +54 armor damage
  • Level 45
Lunge deals +60 armor damage
  • Level 50
Lunge deals +66 armor damage
  • Level 55
Lunge deals +72 armor damage
  • Level 60
Lunge deals +78 armor damage
  • Level 65
Lunge deals +84 armor damage
  • Level 70
Lunge deals +90 armor damage
of Healthy Deflection Level 70 - Deflective Spin heals 84 Health over 60 seconds Legs, Necklace

Click Expand to reveal

  • Level 5
Deflective Spin heals 6 Health over 60 seconds
  • Level 10
Deflective Spin heals 12 Health over 60 seconds
  • Level 15
Deflective Spin heals 18 Health over 60 seconds
  • Level 20
Deflective Spin heals 24 Health over 60 seconds
  • Level 25
Deflective Spin heals 30 Health over 60 seconds
  • Level 30
Deflective Spin heals 36 Health over 60 seconds
  • Level 35
Deflective Spin heals 42 Health over 60 seconds
  • Level 40
Deflective Spin heals 48 Health over 60 seconds
  • Level 45
Deflective Spin heals 54 Health over 60 seconds
  • Level 50
Deflective Spin heals 60 Health over 60 seconds
  • Level 55
Deflective Spin heals 66 Health over 60 seconds
  • Level 60
Deflective Spin heals 72 Health over 60 seconds
  • Level 65
Deflective Spin heals 78 Health over 60 seconds
  • Level 70
Deflective Spin heals 84 Health over 60 seconds
of Refreshing Deflection Level 70 - Deflective Spin restores 36 Power after a 20 second delay Head, OffHand

Click Expand to reveal

  • Level 5
Deflective Spin restores 6 Power after a 20 second delay
  • Level 10
Deflective Spin restores 8 Power after a 20 second delay
  • Level 15
Deflective Spin restores 10 Power after a 20 second delay
  • Level 20
Deflective Spin restores 12 Power after a 20 second delay
  • Level 25
Deflective Spin restores 14 Power after a 20 second delay
  • Level 30
Deflective Spin restores 16 Power after a 20 second delay
  • Level 35
Deflective Spin restores 18 Power after a 20 second delay
  • Level 40
Deflective Spin restores 20 Power after a 20 second delay
  • Level 45
Deflective Spin restores 22 Power after a 20 second delay
  • Level 50
Deflective Spin restores 24 Power after a 20 second delay
  • Level 55
Deflective Spin restores 27 Power after a 20 second delay
  • Level 60
Deflective Spin restores 30 Power after a 20 second delay
  • Level 65
Deflective Spin restores 33 Power after a 20 second delay
  • Level 70
Deflective Spin restores 36 Power after a 20 second delay
of Second Chances Level 70 - If you have less than half of your Health remaining, Deflective Spin heals you for 25% of your Max Health Feet, Necklace

Click Expand to reveal

  • Level 5
If you have less than half of your Health remaining, Deflective Spin heals you for 10% of your Max Health
  • Level 10
If you have less than half of your Health remaining, Deflective Spin heals you for 11% of your Max Health
  • Level 15
If you have less than half of your Health remaining, Deflective Spin heals you for 12% of your Max Health
  • Level 20
If you have less than half of your Health remaining, Deflective Spin heals you for 13% of your Max Health
  • Level 25
If you have less than half of your Health remaining, Deflective Spin heals you for 14% of your Max Health
  • Level 30
If you have less than half of your Health remaining, Deflective Spin heals you for 15% of your Max Health
  • Level 35
If you have less than half of your Health remaining, Deflective Spin heals you for 16% of your Max Health
  • Level 40
If you have less than half of your Health remaining, Deflective Spin heals you for 17% of your Max Health
  • Level 45
If you have less than half of your Health remaining, Deflective Spin heals you for 18% of your Max Health
  • Level 50
If you have less than half of your Health remaining, Deflective Spin heals you for 19% of your Max Health
  • Level 55
If you have less than half of your Health remaining, Deflective Spin heals you for 20% of your Max Health
  • Level 60
If you have less than half of your Health remaining, Deflective Spin heals you for 21% of your Max Health
  • Level 65
If you have less than half of your Health remaining, Deflective Spin heals you for 23% of your Max Health
  • Level 70
If you have less than half of your Health remaining, Deflective Spin heals you for 25% of your Max Health
of Accurate Pinning Level 70 - Pin deals +105 damage and has +21 Accuracy (which cancels out the Evasion that certain monsters have) Necklace

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  • Level 10
Pin deals +10 damage and has +3 Accuracy (which cancels out the Evasion that certain monsters have)
  • Level 20
Pin deals +25 damage and has +6 Accuracy (which cancels out the Evasion that certain monsters have)
  • Level 30
Pin deals +45 damage and has +9 Accuracy (which cancels out the Evasion that certain monsters have)
  • Level 40
Pin deals +60 damage and has +12 Accuracy (which cancels out the Evasion that certain monsters have)
  • Level 50
Pin deals +75 damage and has +15 Accuracy (which cancels out the Evasion that certain monsters have)
  • Level 60
Pin deals +90 damage and has +18 Accuracy (which cancels out the Evasion that certain monsters have)
  • Level 70
Pin deals +105 damage and has +21 Accuracy (which cancels out the Evasion that certain monsters have)
of Zen Stances Level 70 - Blocking Stance restores 32 Power to you Head, Chest

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  • Level 5
Blocking Stance restores 4 Power to you
  • Level 10
Blocking Stance restores 6 Power to you
  • Level 15
Blocking Stance restores 8 Power to you
  • Level 20
Blocking Stance restores 10 Power to you
  • Level 25
Blocking Stance restores 12 Power to you
  • Level 30
Blocking Stance restores 14 Power to you
  • Level 35
Blocking Stance restores 16 Power to you
  • Level 40
Blocking Stance restores 18 Power to you
  • Level 45
Blocking Stance restores 20 Power to you
  • Level 50
Blocking Stance restores 22 Power to you
  • Level 55
Blocking Stance restores 24 Power to you
  • Level 60
Blocking Stance restores 26 Power to you
  • Level 65
Blocking Stance restores 29 Power to you
  • Level 70
Blocking Stance restores 32 Power to you
of Mind-Body Arts Level 70 - For 30 seconds after using Blocking Stance, your Mentalism attacks deal +14 damage MainHand, Necklace

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  • Level 5
For 30 seconds after using Blocking Stance, your Mentalism attacks deal +1 damage
  • Level 10
For 30 seconds after using Blocking Stance, your Mentalism attacks deal +2 damage
  • Level 15
For 30 seconds after using Blocking Stance, your Mentalism attacks deal +3 damage
  • Level 20
For 30 seconds after using Blocking Stance, your Mentalism attacks deal +4 damage
  • Level 25
For 30 seconds after using Blocking Stance, your Mentalism attacks deal +5 damage
  • Level 30
For 30 seconds after using Blocking Stance, your Mentalism attacks deal +6 damage
  • Level 35
For 30 seconds after using Blocking Stance, your Mentalism attacks deal +7 damage
  • Level 40
For 30 seconds after using Blocking Stance, your Mentalism attacks deal +8 damage
  • Level 45
For 30 seconds after using Blocking Stance, your Mentalism attacks deal +9 damage
  • Level 50
For 30 seconds after using Blocking Stance, your Mentalism attacks deal +10 damage
  • Level 55
For 30 seconds after using Blocking Stance, your Mentalism attacks deal +11 damage
  • Level 60
For 30 seconds after using Blocking Stance, your Mentalism attacks deal +12 damage
  • Level 65
For 30 seconds after using Blocking Stance, your Mentalism attacks deal +13 damage
  • Level 70
For 30 seconds after using Blocking Stance, your Mentalism attacks deal +14 damage
Level 70 - For 60 seconds after using Blocking Stance, First Aid heals you +56 Hands, Feet

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  • Level 5
For 60 seconds after using Blocking Stance, First Aid heals you +11
  • Level 10
For 60 seconds after using Blocking Stance, First Aid heals you +14
  • Level 15
For 60 seconds after using Blocking Stance, First Aid heals you +17
  • Level 20
For 60 seconds after using Blocking Stance, First Aid heals you +20
  • Level 25
For 60 seconds after using Blocking Stance, First Aid heals you +23
  • Level 30
For 60 seconds after using Blocking Stance, First Aid heals you +26
  • Level 35
For 60 seconds after using Blocking Stance, First Aid heals you +29
  • Level 40
For 60 seconds after using Blocking Stance, First Aid heals you +32
  • Level 45
For 60 seconds after using Blocking Stance, First Aid heals you +35
  • Level 50
For 60 seconds after using Blocking Stance, First Aid heals you +38
  • Level 55
For 60 seconds after using Blocking Stance, First Aid heals you +41
  • Level 60
For 60 seconds after using Blocking Stance, First Aid heals you +44
  • Level 65
For 60 seconds after using Blocking Stance, First Aid heals you +50
  • Level 70
For 60 seconds after using Blocking Stance, First Aid heals you +56
of Redirection Level 70 - Redirect Damage +88% Legs, MainHand

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  • Level 5
Redirect Damage +10%
  • Level 10
Redirect Damage +16%
  • Level 15
Redirect Damage +22%
  • Level 20
Redirect Damage +28%
  • Level 25
Redirect Damage +34%
  • Level 30
Redirect Damage +40%
  • Level 35
Redirect Damage +46%
  • Level 40
Redirect Damage +52%
  • Level 45
Redirect Damage +58%
  • Level 50
Redirect Damage +64%
  • Level 55
Redirect Damage +70%
  • Level 60
Redirect Damage +76%
  • Level 65
Redirect Damage +82%
  • Level 70
Redirect Damage +88%
Level 70 - For 60 seconds after using Redirect, First Aid heals you +63 Hands, Feet

Click Expand to reveal

  • Level 30
For 60 seconds after using Redirect, First Aid heals you +15
  • Level 35
For 60 seconds after using Redirect, First Aid heals you +21
  • Level 40
For 60 seconds after using Redirect, First Aid heals you +27
  • Level 45
For 60 seconds after using Redirect, First Aid heals you +33
  • Level 50
For 60 seconds after using Redirect, First Aid heals you +39
  • Level 55
For 60 seconds after using Redirect, First Aid heals you +45
  • Level 60
For 60 seconds after using Redirect, First Aid heals you +51
  • Level 65
For 60 seconds after using Redirect, First Aid heals you +57
  • Level 70
For 60 seconds after using Redirect, First Aid heals you +63
of Potent Redirection Level 70 - Redirect generates no Rage, reduces Rage by 960, and taunts -690 Ring, Necklace

Click Expand to reveal

  • Level 5
Redirect generates no Rage, reduces Rage by 100, and taunts -105
  • Level 10
Redirect generates no Rage, reduces Rage by 160, and taunts -150
  • Level 15
Redirect generates no Rage, reduces Rage by 220, and taunts -195
  • Level 20
Redirect generates no Rage, reduces Rage by 280, and taunts -240
  • Level 25
Redirect generates no Rage, reduces Rage by 340, and taunts -285
  • Level 30
Redirect generates no Rage, reduces Rage by 400, and taunts -330
  • Level 35
Redirect generates no Rage, reduces Rage by 460, and taunts -375
  • Level 40
Redirect generates no Rage, reduces Rage by 520, and taunts -420
  • Level 45
Redirect generates no Rage, reduces Rage by 580, and taunts -465
  • Level 50
Redirect generates no Rage, reduces Rage by 640, and taunts -510
  • Level 55
Redirect generates no Rage, reduces Rage by 700, and taunts -555
  • Level 60
Redirect generates no Rage, reduces Rage by 760, and taunts -600
  • Level 65
Redirect generates no Rage, reduces Rage by 860, and taunts -645
  • Level 70
Redirect generates no Rage, reduces Rage by 960, and taunts -690
Level 70 - Redirect deals +48 damage and stuns the target Hands

Click Expand to reveal

  • Level 5
Redirect deals +3 damage and stuns the target
  • Level 10
Redirect deals +6 damage and stuns the target
  • Level 15
Redirect deals +9 damage and stuns the target
  • Level 20
Redirect deals +12 damage and stuns the target
  • Level 25
Redirect deals +15 damage and stuns the target
  • Level 30
Redirect deals +18 damage and stuns the target
  • Level 35
Redirect deals +21 damage and stuns the target
  • Level 40
Redirect deals +24 damage and stuns the target
  • Level 45
Redirect deals +27 damage and stuns the target
  • Level 50
Redirect deals +30 damage and stuns the target
  • Level 55
Redirect deals +33 damage and stuns the target
  • Level 60
Redirect deals +36 damage and stuns the target
  • Level 65
Redirect deals +42 damage and stuns the target
  • Level 70
Redirect deals +48 damage and stuns the target
of Strategic Thrusts Level 70 - Strategic Thrust deals +42% damage, plus 40% more damage if the target is Vulnerable Legs, MainHand

Click Expand to reveal

  • Level 5
Strategic Thrust deals +10% damage, plus 25% more damage if the target is Vulnerable
  • Level 10
Strategic Thrust deals +12% damage, plus 35% more damage if the target is Vulnerable
  • Level 15
Strategic Thrust deals +14% damage, plus 35% more damage if the target is Vulnerable
  • Level 20
Strategic Thrust deals +16% damage, plus 35% more damage if the target is Vulnerable
  • Level 25
Strategic Thrust deals +18% damage, plus 35% more damage if the target is Vulnerable
  • Level 30
Strategic Thrust deals +20% damage, plus 35% more damage if the target is Vulnerable
  • Level 35
Strategic Thrust deals +22% damage, plus 35% more damage if the target is Vulnerable
  • Level 40
Strategic Thrust deals +24% damage, plus 35% more damage if the target is Vulnerable
  • Level 45
Strategic Thrust deals +27% damage, plus 35% more damage if the target is Vulnerable
  • Level 50
Strategic Thrust deals +30% damage, plus 35% more damage if the target is Vulnerable
  • Level 55
Strategic Thrust deals +33% damage, plus 35% more damage if the target is Vulnerable
  • Level 60
Strategic Thrust deals +36% damage, plus 35% more damage if the target is Vulnerable
  • Level 65
Strategic Thrust deals +39% damage, plus 40% more damage if the target is Vulnerable
  • Level 70
Strategic Thrust deals +42% damage, plus 40% more damage if the target is Vulnerable
Level 70 - Strategic Thrust and Lunge Damage +53% Head, OffHand

Click Expand to reveal

  • Level 5
Strategic Thrust and Lunge Damage +12%
  • Level 10
Strategic Thrust and Lunge Damage +15%
  • Level 15
Strategic Thrust and Lunge Damage +18%
  • Level 20
Strategic Thrust and Lunge Damage +21%
  • Level 25
Strategic Thrust and Lunge Damage +24%
  • Level 30
Strategic Thrust and Lunge Damage +27%
  • Level 35
Strategic Thrust and Lunge Damage +30%
  • Level 40
Strategic Thrust and Lunge Damage +33%
  • Level 45
Strategic Thrust and Lunge Damage +36%
  • Level 50
Strategic Thrust and Lunge Damage +39%
  • Level 55
Strategic Thrust and Lunge Damage +42%
  • Level 60
Strategic Thrust and Lunge Damage +45%
  • Level 65
Strategic Thrust and Lunge Damage +49%
  • Level 70
Strategic Thrust and Lunge Damage +53%
of Opportunistic Vulnerabilities Level 70 - If Strategic Thrust is used on a Vulnerable target, it deals +99 damage and restores 70 Health to you Chest, Hands

Click Expand to reveal

  • Level 5
If Strategic Thrust is used on a Vulnerable target, it deals +8 damage and restores 5 Health to you
  • Level 10
If Strategic Thrust is used on a Vulnerable target, it deals +15 damage and restores 10 Health to you
  • Level 15
If Strategic Thrust is used on a Vulnerable target, it deals +22 damage and restores 15 Health to you
  • Level 20
If Strategic Thrust is used on a Vulnerable target, it deals +29 damage and restores 20 Health to you
  • Level 25
If Strategic Thrust is used on a Vulnerable target, it deals +36 damage and restores 25 Health to you
  • Level 30
If Strategic Thrust is used on a Vulnerable target, it deals +43 damage and restores 30 Health to you
  • Level 35
If Strategic Thrust is used on a Vulnerable target, it deals +50 damage and restores 35 Health to you
  • Level 40
If Strategic Thrust is used on a Vulnerable target, it deals +57 damage and restores 40 Health to you
  • Level 45
If Strategic Thrust is used on a Vulnerable target, it deals +64 damage and restores 45 Health to you
  • Level 50
If Strategic Thrust is used on a Vulnerable target, it deals +71 damage and restores 50 Health to you
  • Level 55
If Strategic Thrust is used on a Vulnerable target, it deals +78 damage and restores 55 Health to you
  • Level 60
If Strategic Thrust is used on a Vulnerable target, it deals +85 damage and restores 60 Health to you
  • Level 65
If Strategic Thrust is used on a Vulnerable target, it deals +92 damage and restores 65 Health to you
  • Level 70
If Strategic Thrust is used on a Vulnerable target, it deals +99 damage and restores 70 Health to you
of Heedfulness Level 70 - Heed The Stick Damage +53% Legs, MainHand

Click Expand to reveal

  • Level 5
Heed The Stick Damage +10%
  • Level 10
Heed The Stick Damage +13%
  • Level 15
Heed The Stick Damage +16%
  • Level 20
Heed The Stick Damage +19%
  • Level 25
Heed The Stick Damage +22%
  • Level 30
Heed The Stick Damage +25%
  • Level 35
Heed The Stick Damage +28%
  • Level 40
Heed The Stick Damage +31%
  • Level 45
Heed The Stick Damage +34%
  • Level 50
Heed The Stick Damage +37%
  • Level 55
Heed The Stick Damage +41%
  • Level 60
Heed The Stick Damage +45%
  • Level 65
Heed The Stick Damage +49%
  • Level 70
Heed The Stick Damage +53%
of Potent Heeding Level 70 - Heed The Stick deals +14% Damage and Taunts +840 Chest, Head

Click Expand to reveal

  • Level 5
Heed The Stick deals +1% Damage and Taunts +60
  • Level 10
Heed The Stick deals +2% Damage and Taunts +120
  • Level 15
Heed The Stick deals +3% Damage and Taunts +180
  • Level 20
Heed The Stick deals +4% Damage and Taunts +240
  • Level 25
Heed The Stick deals +5% Damage and Taunts +300
  • Level 30
Heed The Stick deals +6% Damage and Taunts +360
  • Level 35
Heed The Stick deals +7% Damage and Taunts +420
  • Level 40
Heed The Stick deals +8% Damage and Taunts +480
  • Level 45
Heed The Stick deals +9% Damage and Taunts +540
  • Level 50
Heed The Stick deals +10% Damage and Taunts +600
  • Level 55
Heed The Stick deals +11% Damage and Taunts +660
  • Level 60
Heed The Stick deals +12% Damage and Taunts +720
  • Level 65
Heed The Stick deals +13% Damage and Taunts +780
  • Level 70
Heed The Stick deals +14% Damage and Taunts +840
of Healthy Heeding Level 70 - Heed The Stick heals you for 24 health (or armor if health is full) Hands, Necklace

Click Expand to reveal

  • Level 5
Heed The Stick heals you for 5 health (or armor if health is full)
  • Level 10
Heed The Stick heals you for 6 health (or armor if health is full)
  • Level 15
Heed The Stick heals you for 7 health (or armor if health is full)
  • Level 20
Heed The Stick heals you for 8 health (or armor if health is full)
  • Level 25
Heed The Stick heals you for 9 health (or armor if health is full)
  • Level 30
Heed The Stick heals you for 10 health (or armor if health is full)
  • Level 35
Heed The Stick heals you for 11 health (or armor if health is full)
  • Level 40
Heed The Stick heals you for 12 health (or armor if health is full)
  • Level 45
Heed The Stick heals you for 14 health (or armor if health is full)
  • Level 50
Heed The Stick heals you for 16 health (or armor if health is full)
  • Level 55
Heed The Stick heals you for 18 health (or armor if health is full)
  • Level 60
Heed The Stick heals you for 20 health (or armor if health is full)
  • Level 65
Heed The Stick heals you for 22 health (or armor if health is full)
  • Level 70
Heed The Stick heals you for 24 health (or armor if health is full)
of Thickheaded Heeding Level 70 - Heed The Stick gives you +15 mitigation from direct attacks for 10 seconds OffHand, Ring

Click Expand to reveal

  • Level 30
Heed The Stick gives you +5 mitigation from direct attacks for 10 seconds
  • Level 35
Heed The Stick gives you +6 mitigation from direct attacks for 10 seconds
  • Level 40
Heed The Stick gives you +7 mitigation from direct attacks for 10 seconds
  • Level 45
Heed The Stick gives you +9 mitigation from direct attacks for 10 seconds
  • Level 50
Heed The Stick gives you +10 mitigation from direct attacks for 10 seconds
  • Level 55
Heed The Stick gives you +12 mitigation from direct attacks for 10 seconds
  • Level 60
Heed The Stick gives you +13 mitigation from direct attacks for 10 seconds
  • Level 65
Heed The Stick gives you +14 mitigation from direct attacks for 10 seconds
  • Level 70
Heed The Stick gives you +15 mitigation from direct attacks for 10 seconds
of Headcracking Level 70 - Headcracker Damage +52% Chest, Feet

Click Expand to reveal

  • Level 5
Headcracker Damage +8%
  • Level 10
Headcracker Damage +11%
  • Level 15
Headcracker Damage +14%
  • Level 20
Headcracker Damage +17%
  • Level 25
Headcracker Damage +20%
  • Level 30
Headcracker Damage +23%
  • Level 35
Headcracker Damage +26%
  • Level 40
Headcracker Damage +29%
  • Level 45
Headcracker Damage +32%
  • Level 50
Headcracker Damage +36%
  • Level 55
Headcracker Damage +40%
  • Level 60
Headcracker Damage +44%
  • Level 65
Headcracker Damage +48%
  • Level 70
Headcracker Damage +52%
Level 70 - Headcracker deals +80 damage, generates no Rage, and reduces Rage by 168 Legs, MainHand

Click Expand to reveal

  • Level 5
Headcracker deals +5 damage, generates no Rage, and reduces Rage by 12
  • Level 10
Headcracker deals +10 damage, generates no Rage, and reduces Rage by 24
  • Level 15
Headcracker deals +15 damage, generates no Rage, and reduces Rage by 36
  • Level 20
Headcracker deals +20 damage, generates no Rage, and reduces Rage by 48
  • Level 25
Headcracker deals +25 damage, generates no Rage, and reduces Rage by 60
  • Level 30
Headcracker deals +30 damage, generates no Rage, and reduces Rage by 72
  • Level 35
Headcracker deals +35 damage, generates no Rage, and reduces Rage by 84
  • Level 40
Headcracker deals +40 damage, generates no Rage, and reduces Rage by 96
  • Level 45
Headcracker deals +45 damage, generates no Rage, and reduces Rage by 108
  • Level 50
Headcracker deals +50 damage, generates no Rage, and reduces Rage by 120
  • Level 55
Headcracker deals +55 damage, generates no Rage, and reduces Rage by 132
  • Level 60
Headcracker deals +60 damage, generates no Rage, and reduces Rage by 144
  • Level 65
Headcracker deals +70 damage, generates no Rage, and reduces Rage by 156
  • Level 70
Headcracker deals +80 damage, generates no Rage, and reduces Rage by 168
Uncrackable Level 70 - After using Headcracker, you take half damage from Psychic attacks for 13 seconds OffHand

Click Expand to reveal

  • Level 30
After using Headcracker, you take half damage from Psychic attacks for 5 seconds
  • Level 35
After using Headcracker, you take half damage from Psychic attacks for 6 seconds
  • Level 40
After using Headcracker, you take half damage from Psychic attacks for 7 seconds
  • Level 45
After using Headcracker, you take half damage from Psychic attacks for 8 seconds
  • Level 50
After using Headcracker, you take half damage from Psychic attacks for 9 seconds
  • Level 55
After using Headcracker, you take half damage from Psychic attacks for 10 seconds
  • Level 60
After using Headcracker, you take half damage from Psychic attacks for 11 seconds
  • Level 65
After using Headcracker, you take half damage from Psychic attacks for 12 seconds
  • Level 70
After using Headcracker, you take half damage from Psychic attacks for 13 seconds
of Pinning Level 70 - Pin Damage +52% Legs, MainHand

Click Expand to reveal

  • Level 5
Pin Damage +5%
  • Level 10
Pin Damage +8%
  • Level 15
Pin Damage +11%
  • Level 20
Pin Damage +14%
  • Level 25
Pin Damage +17%
  • Level 30
Pin Damage +20%
  • Level 35
Pin Damage +24%
  • Level 40
Pin Damage +28%
  • Level 45
Pin Damage +32%
  • Level 50
Pin Damage +36%
  • Level 55
Pin Damage +40%
  • Level 60
Pin Damage +44%
  • Level 65
Pin Damage +48%
  • Level 70
Pin Damage +52%
Level 70 - Pin generates no Rage and reduces Rage by 750 Necklace, Ring

Click Expand to reveal

  • Level 5
Pin generates no Rage and reduces Rage by 50
  • Level 10
Pin generates no Rage and reduces Rage by 100
  • Level 15
Pin generates no Rage and reduces Rage by 150
  • Level 20
Pin generates no Rage and reduces Rage by 200
  • Level 25
Pin generates no Rage and reduces Rage by 250
  • Level 30
Pin generates no Rage and reduces Rage by 300
  • Level 35
Pin generates no Rage and reduces Rage by 350
  • Level 40
Pin generates no Rage and reduces Rage by 400
  • Level 45
Pin generates no Rage and reduces Rage by 450
  • Level 50
Pin generates no Rage and reduces Rage by 500
  • Level 55
Pin generates no Rage and reduces Rage by 550
  • Level 60
Pin generates no Rage and reduces Rage by 600
  • Level 65
Pin generates no Rage and reduces Rage by 675
  • Level 70
Pin generates no Rage and reduces Rage by 750
of Agonizing Pins Level 70 - Pin causes target's attacks to deal -45% damage for 5 seconds OffHand

Click Expand to reveal

  • Level 30
Pin causes target's attacks to deal -10% damage for 5 seconds
  • Level 35
Pin causes target's attacks to deal -15% damage for 5 seconds
  • Level 40
Pin causes target's attacks to deal -20% damage for 5 seconds
  • Level 45
Pin causes target's attacks to deal -25% damage for 5 seconds
  • Level 50
Pin causes target's attacks to deal -30% damage for 5 seconds
  • Level 55
Pin causes target's attacks to deal -35% damage for 5 seconds
  • Level 60
Pin causes target's attacks to deal -40% damage for 5 seconds
  • Level 65
Pin causes target's attacks to deal -42% damage for 5 seconds
  • Level 70
Pin causes target's attacks to deal -45% damage for 5 seconds
of The Phoenix Level 70 - For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 69 Health to you OffHand

Click Expand to reveal

  • Level 35
For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 20 Health to you
  • Level 40
For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 27 Health to you
  • Level 45
For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 34 Health to you
  • Level 50
For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 41 Health to you
  • Level 55
For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 48 Health to you
  • Level 60
For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 55 Health to you
  • Level 65
For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 62 Health to you
  • Level 70
For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 69 Health to you
Level 30 - Phoenix Strike deals +10% damage and triggers the target's Vulnerability MainHand

Click Expand to reveal

  • Level 30
Phoenix Strike deals +10% damage and triggers the target's Vulnerability
of Healthy Suppression Level 70 - Suppress heals you for 40 health OffHand, Ring

Click Expand to reveal

  • Level 5
Suppress heals you for 15 health
  • Level 10
Suppress heals you for 17 health
  • Level 15
Suppress heals you for 19 health
  • Level 20
Suppress heals you for 20 health
  • Level 25
Suppress heals you for 22 health
  • Level 30
Suppress heals you for 24 health
  • Level 35
Suppress heals you for 26 health
  • Level 40
Suppress heals you for 28 health
  • Level 45
Suppress heals you for 30 health
  • Level 50
Suppress heals you for 32 health
  • Level 55
Suppress heals you for 34 health
  • Level 60
Suppress heals you for 36 health
  • Level 65
Suppress heals you for 38 health
  • Level 70
Suppress heals you for 40 health
of Suppression Level 70 - Suppress Damage +42% Ring, MainHand

Click Expand to reveal

  • Level 5
Suppress Damage +7%
  • Level 10
Suppress Damage +9%
  • Level 15
Suppress Damage +11%
  • Level 20
Suppress Damage +13%
  • Level 25
Suppress Damage +15%
  • Level 30
Suppress Damage +18%
  • Level 35
Suppress Damage +21%
  • Level 40
Suppress Damage +24%
  • Level 45
Suppress Damage +27%
  • Level 50
Suppress Damage +30%
  • Level 55
Suppress Damage +33%
  • Level 60
Suppress Damage +36%
  • Level 65
Suppress Damage +39%
  • Level 70
Suppress Damage +42%
of Contemplative Suppression Level 70 - Suppress deals +28% damage and causes targets to lose an additional 350 Rage Legs, Necklace

Click Expand to reveal

  • Level 5
Suppress deals +7% damage and causes targets to lose an additional 25 Rage
  • Level 10
Suppress deals +8% damage and causes targets to lose an additional 50 Rage
  • Level 15
Suppress deals +9% damage and causes targets to lose an additional 75 Rage
  • Level 20
Suppress deals +10% damage and causes targets to lose an additional 100 Rage
  • Level 25
Suppress deals +11% damage and causes targets to lose an additional 125 Rage
  • Level 30
Suppress deals +12% damage and causes targets to lose an additional 150 Rage
  • Level 35
Suppress deals +14% damage and causes targets to lose an additional 175 Rage
  • Level 40
Suppress deals +16% damage and causes targets to lose an additional 200 Rage
  • Level 45
Suppress deals +18% damage and causes targets to lose an additional 225 Rage
  • Level 50
Suppress deals +20% damage and causes targets to lose an additional 250 Rage
  • Level 55
Suppress deals +22% damage and causes targets to lose an additional 275 Rage
  • Level 60
Suppress deals +24% damage and causes targets to lose an additional 300 Rage
  • Level 65
Suppress deals +26% damage and causes targets to lose an additional 325 Rage
  • Level 70
Suppress deals +28% damage and causes targets to lose an additional 350 Rage
of Stunning Suppression Level 70 - Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +160 damage. Hands

Click Expand to reveal

  • Level 5
Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +10 damage.
  • Level 10
Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +20 damage.
  • Level 15
Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +30 damage.
  • Level 20
Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +40 damage.
  • Level 25
Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +50 damage.
  • Level 30
Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +60 damage.
  • Level 35
Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +70 damage.
  • Level 40
Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +80 damage.
  • Level 45
Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +90 damage.
  • Level 50
Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +100 damage.
  • Level 55
Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +110 damage.
  • Level 60
Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +120 damage.
  • Level 65
Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +140 damage.
  • Level 70
Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +160 damage.


Staff Stat Bonuses

These bonuses will only be applied when this skill is active.

Level Bonus Totals
1 Max Health +2
Max Power +2
Max Health +2
Max Power +2
2 Max Health +2
Max Power +3
Max Health +4
Max Power +5
3 Max Health +2
Max Power +2
Max Health +6
Max Power +7
4 Max Health +2
Max Power +3
Max Health +8
Max Power +10
5 Max Health +2
Max Power +2
Max Health +10
Max Power +12
6 Max Health +2
Max Power +3
Max Health +12
Max Power +15
7 Max Health +2
Max Power +2
Max Health +14
Max Power +17
8 Max Health +2
Max Power +3
Max Health +16
Max Power +20
9 Max Health +2
Max Power +2
Max Health +18
Max Power +22
10 Max Health +2
Max Power +3
Max Health +20
Max Power +25
11 Max Health +2
Max Power +2
Max Health +22
Max Power +27
12 Max Health +2
Max Power +2
Max Health +24
Max Power +29
13 Max Health +2
Max Power +2
Max Health +26
Max Power +31
14 Max Health +2
Max Power +2
Max Health +28
Max Power +33
15 Max Health +2
Max Power +2
Max Health +30
Max Power +35
16 Max Health +2
Max Power +2
Max Health +32
Max Power +37
17 Max Health +2
Max Power +2
Max Health +34
Max Power +39
18 Max Health +2
Max Power +2
Max Health +36
Max Power +41
19 Max Health +2
Max Power +2
Max Health +38
Max Power +43
20 Max Health +2
Max Power +2
Max Health +40
Max Power +45
21 Max Health +2
Max Power +2
Max Health +42
Max Power +47
22 Max Health +2
Max Power +2
Max Health +44
Max Power +49
23 Max Health +2
Max Power +2
Max Health +46
Max Power +51
24 Max Health +2
Max Power +2
Max Health +48
Max Power +53
25 Max Health +2
Max Power +2
Max Health +50
Max Power +55
26 Max Health +2
Max Power +2
Max Health +52
Max Power +57
27 Max Health +2
Max Power +2
Max Health +54
Max Power +59
28 Max Health +2
Max Power +2
Max Health +56
Max Power +61
29 Max Health +2
Max Power +2
Max Health +58
Max Power +63
30 Max Health +2
Max Power +2
Max Health +60
Max Power +65
31 Max Health +2
Max Power +2
Max Health +62
Max Power +67
32 Max Health +2
Max Power +2
Max Health +64
Max Power +69
33 Max Health +2
Max Power +2
Max Health +66
Max Power +71
34 Max Health +2
Max Power +2
Max Health +68
Max Power +73
35 Max Health +2
Max Power +2
Max Health +70
Max Power +75
36 Max Health +2
Max Power +1
Max Health +72
Max Power +76
37 Max Health +2
Max Power +1
Max Health +74
Max Power +77
38 Max Health +2
Max Power +1
Max Health +76
Max Power +78
39 Max Health +2
Max Power +1
Max Health +78
Max Power +79
40 Max Health +2
Max Power +1
Max Health +80
Max Power +80
41 Max Health +2
Max Power +1
Max Health +82
Max Power +81
42 Max Health +2
Max Power +1
Max Health +84
Max Power +82
43 Max Health +2
Max Power +1
Max Health +86
Max Power +83
44 Max Health +2
Max Power +1
Max Health +88
Max Power +84
45 Max Health +2
Max Power +1
Max Health +90
Max Power +85
46 Max Health +2
Max Power +1
Max Health +92
Max Power +86
47 Max Health +2
Max Power +1
Max Health +94
Max Power +87
48 Max Health +2
Max Power +1
Max Health +96
Max Power +88
49 Max Health +2
Max Power +1
Max Health +98
Max Power +89
50 Max Health +2
Max Power +1
Max Health +100
Max Power +90
51 Max Health +2
Max Power +1
Max Health +102
Max Power +91
52 Max Health +2
Max Power +1
Max Health +104
Max Power +92
53 Max Health +2
Max Power +1
Max Health +106
Max Power +93
54 Max Health +2
Max Power +1
Max Health +108
Max Power +94
55 Max Health +2
Max Power +1
Max Health +110
Max Power +95
56 Max Health +2
Max Power +1
Max Health +112
Max Power +96
57 Max Health +2
Max Power +1
Max Health +114
Max Power +97
58 Max Health +2
Max Power +1
Max Health +116
Max Power +98
59 Max Health +2
Max Power +1
Max Health +118
Max Power +99
60 Max Health +2
Max Power +1
Max Health +120
Max Power +100
61 Max Health +2
Max Power +1
Max Health +122
Max Power +101
62 Max Health +2
Max Power +1
Max Health +124
Max Power +102
63 Max Health +2
Max Power +1
Max Health +126
Max Power +103
64 Max Health +2
Max Power +1
Max Health +128
Max Power +104
65 Max Health +2
Max Power +1
Max Health +130
Max Power +105
66 Max Health +2
Max Power +1
Max Health +132
Max Power +106
67 Max Health +2
Max Power +1
Max Health +134
Max Power +107
68 Max Health +2
Max Power +1
Max Health +136
Max Power +108
69 Max Health +2
Max Power +1
Max Health +138
Max Power +109
70 Max Health +2
Max Power +1
Max Health +140
Max Power +110
71 Max Health +2
Max Power +1
Max Health +142
Max Power +111
72 Max Health +2
Max Power +1
Max Health +144
Max Power +112
73 Max Health +2
Max Power +1
Max Health +146
Max Power +113
74 Max Health +2
Max Power +1
Max Health +148
Max Power +114
75 Max Health +2
Max Power +1
Max Health +150
Max Power +115
76 Max Health +2
Max Power +1
Max Health +152
Max Power +116
77 Max Health +2
Max Power +1
Max Health +154
Max Power +117
78 Max Health +2
Max Power +1
Max Health +156
Max Power +118
79 Max Health +2
Max Power +1
Max Health +158
Max Power +119
80 Max Health +2
Max Power +1
Max Health +160
Max Power +120
81 Max Health +2
Max Power +1
Max Health +162
Max Power +121
82 Max Health +2
Max Power +1
Max Health +164
Max Power +122
83 Max Health +2
Max Power +1
Max Health +166
Max Power +123
84 Max Health +2
Max Power +1
Max Health +168
Max Power +124
85 Max Health +2
Max Power +1
Max Health +170
Max Power +125
86 Max Health +2
Max Power +1
Max Health +172
Max Power +126
87 Max Health +2
Max Power +1
Max Health +174
Max Power +127
88 Max Health +2
Max Power +1
Max Health +176
Max Power +128
89 Max Health +2
Max Power +1
Max Health +178
Max Power +129
90 Max Health +2
Max Power +1
Max Health +180
Max Power +130
91 Max Health +2
Max Power +1
Max Health +182
Max Power +131
92 Max Health +2
Max Power +1
Max Health +184
Max Power +132
93 Max Health +2
Max Power +1
Max Health +186
Max Power +133
94 Max Health +2
Max Power +1
Max Health +188
Max Power +134
95 Max Health +2
Max Power +1
Max Health +190
Max Power +135
96 Max Health +2
Max Power +1
Max Health +192
Max Power +136
97 Max Health +2
Max Power +1
Max Health +194
Max Power +137
98 Max Health +2
Max Power +1
Max Health +196
Max Power +138
99 Max Health +2
Max Power +1
Max Health +198
Max Power +139
100 Max Health +2
Max Power +1
Max Health +200
Max Power +140


Staff Level Up Rewards

Level Reward
1 Gain Ability: Smash
4 Gain Ability: Double Hit
6 Gain Ability: Lunge
8 Gain Ability: Strategic Thrust
10 Gain Ability: Deflective Spin
15 Gain Ability: Blocking Stance
18 Gain Ability: Safe Fall
19 +1 to Unarmed
20 Gain Ability: Smash 2
25 Gain Ability: Double Hit 2
28 Gain Ability: Strategic Thrust 2
30 Gain Ability: Redirect
31 Gain Ability: Safe Fall 2
32 +1 to Shield
33 Gain Ability: Lunge 2
35 Gain Ability: Deflective Spin 2
37 Gain Ability: Blocking Stance 2
39 +1 to Unarmed
43 Gain Ability: Smash 3
44 Gain Ability: Safe Fall 3
45 Gain Ability: Double Hit 3
46 Gain Ability: Redirect 2
47 +1 to Druid
48 Gain Ability: Strategic Thrust 3
50 Gain Ability: Lunge 3

Staff Experience Table

Click Expand to view the Experience Table for Staff


Level Experience
1 10
2 20
3 40
4 70
5 110
6 160
7 220
8 290
9 370
10 460
11 560
12 670
13 790
14 920
15 1060
16 1210
17 1370
18 1540
19 1720
20 1910
21 2115
22 2335
23 2570
24 2820
25 3085
26 3365
27 3660
28 3970
29 4295
30 4635
31 4995
32 5375
33 5775
34 6195
35 6635
36 7095
37 7575
38 8075
39 8595
40 9135
41 9700
42 10290
43 10905
44 11545
45 12210
46 12900
47 13615
48 14355
49 15120
50 15910
51 16750
52 17650
53 18620
54 19670
55 20810
56 22050
57 23400
58 24870
59 26470
60 28210
61 30100
62 32140
63 34330
64 36670
65 39160
66 41800
67 44590
68 47530
69 50620
70 53860
71 57250
72 60790
73 64480
74 68320
75 72310
76 76450
77 80740
78 85180
79 89770
80 94510
81 99400
82 104440
83 109630
84 114970
85 120460
86 126100
87 131890
88 137830
89 143920
90 150160
91 156550
92 163090
93 169780
94 176620
95 183610
96 190750
97 198040
98 205480
99 213070
100 220810

Trivia

Write a little about this history of the skill, or things that don't belong in above areas

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