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→Training {{msg:BASEPAGENAME}}
== Connected Skills ==
'''Sub-Skills:'''
* None
'''Secondary Skills:'''
* [[Alchemy]] - Without Alchemy, Battle Chemists would be unable to create their explosive concoctions and mutagenic injections.
== {{msg:BASEPAGENAME}} Basic Abilities==As you level {{msg:BASEPAGENAME}}, you will learn the following abilities:* Toxic Irritant* Toxin Bomb* Create Golem === {{msg:BASEPAGENAME}} Advanced Abilities===Upon reaching higher levels, experts of the {{msg:BASEPAGENAME}} Skill may learn the following abilities:(Under Construction)! == Cross Class Abilities ==A number of Battle Chemistry abilities require levels in a second skill to learn.* Mycotoxin Formula : [[Mycology]]* Haste Concoction: [[Meditation]]* Acid Bomb: [[Fishing]]* Healing Mist: [[First Aid]]* Knee Spikes: [[Unarmed]]* Extra Skin: [[Cooking]]* Extra Toes 3 : [[Lore]]* Freezing Mist : [[Gardening]] Mycotoxin Formula*Mycotoxin Formula 2 requires Mycology 25*Mycotoxin Formula 3 requires Mycology 30*Mycotoxin Formula 4 requires Mycology 35*Mycotoxin Formula 5 requires Mycology 40 Haste Concoction* Haste Concoction 1 requires Meditation <= 20* Haste Concoction 2 requires Meditation 25* Haste Concoction 3 requires Meditation 45 Acid Bomb* Acid Bomb 2 requires Fishing 25* Acid Bomb 4 requires Fishing 35 Healing Mist* Healing Mist 2 requires First Aid <31* Healing Mist 4 requires First Aid 30* Healing Mist 5 requires First Aid 40 Freezing Mist * Freezing Mist 5 requires Gardening 40 {{:{{msg:BASEPAGENAME}}/Abilities}} == {{msg:BASEPAGENAME}} Mechanics ===== Weapons ===[[Battle Chemistry]] users have access to two categories of weapons. Chemistry Beakers can be held in the main-hand, while Chemistry Flasks are used in the offhand.==== Main-hand Chemistry Beakers ====<dpl> category = Items/ChemistryBeaker reset = categories columns = 3 mode = userformat format = ,\n* {{Item|%PAGE%}},, allowcachedresults=true</dpl>==== Off-hand Chemistry Flasks ====<dpl> category = Items/ChemistryFlask reset = categories columns = 3 mode = userformat format = ,\n* {{Item|%PAGE%}},, allowcachedresults=true</dpl>===Equipment===* {{Item|Belt of The Alchemist}} ('''Battle Chemistry''', Mentalism)* {{Item|Belt of The Support Archer}} ('''Battle Chemistry''', Archery)* {{Item|Belt of The Master Exploder}} (Fire Magic, '''Battle Chemistry'''){{:{{msg:BASEPAGENAME}}/Treasure Effects}}{{:{{msg:BASEPAGENAME}}/Stat Bonuses}}{{:{{msg:BASEPAGENAME}}/Level Up Rewards}} == Battle Chemistry Experience Table =={{Spoiler|Click Expand to view the Experience Table for Battle Chemistry|{{:Xptables/TypicalCombatSkill}}}}== Trivia ==Out of the original combat skills, Battle Chemistry was the last to receive a level cap beyond 50! When applying the buffs from Battle Chemistry on another person, if you switch skills, log out, or switch zones the buff will go away.If the other person logs out or switches zones they will also lose the buff.[[Category:Skills]][[Category:Combat Skills]]