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Template:Attribute label/Explanation

1,100 bytes added, 11:46, 7 August 2019
Adding documentation.
__NOTOC__
==Description==
This accepts an Attribute name as input and returns the in-game icon. Be aware that Attribute icons have various sizes, and you can use CSS to easily resize them. 99% of the time, you'll want 32x32. If you do NEED 64x64, remember that some icons are not inherently that big so you'll lose image quality. See the Examples section below.

==Syntax==
<pre>
{{Attribute label|<name>}}
</pre>

== Parameters ==
; <name>
: The name of the Attribute. It must match exactly what the Attributes json uses. NOT the Label.

== Examples ==

=== Basic Use ===
<pre>{{Attribute label|ABILITY_AMMOSTICK_DELTA_KNIFE}}</pre>
{{Attribute label|ABILITY_AMMOSTICK_DELTA_KNIFE}}


=== Forcing 32x32 size ===
<pre><span class="extimage32px">{{Attribute label|ABILITY_AMMOSTICK_DELTA_KNIFE}}</span></pre>
<span class="extimage32px">{{Attribute label|ABILITY_AMMOSTICK_DELTA_KNIFE}}</span>


=== Forcing 64x64 size ===
<pre><span class="extimage64px">{{Attribute label|ABILITY_AMMOSTICK_DELTA_KNIFE}}</span></pre>
<span class="extimage64px">{{Attribute label|ABILITY_AMMOSTICK_DELTA_KNIFE}}</span>