150
edits
Changes
→Combos
!Gear
|-
| Gore Master || Pack Attack + Claw + Bite + Pouncing Rake/Rend || Last attack will deal extra damage and hit all targets within 5 metres (also stunning or armor damaging them) || Gauntlets
|-
| Incitement || Howl + Pouncing Rake/Rend + Claw + Claw + Bite || Last attack will deal extra damage and hit all targets within 10 metres || Gauntlets
|-
| Pack Protection || Bite + Claw + Pouncing Rake/Rend + Claw + Pack Attack || Last attack will restore armor to you || Gauntlets, Boots
|-
| Savaging Blows || Claw + Claw + Claw + Bite || Last attack will deal extra damage || Boots
|-
| Fireteeth || Pouncing Rake/Rend + Claw + Bite || Last attack will ignite the target/s, dealing fire damage over time || Boots
| Deadly Rending || Claw + Bite + Pouncing Rake/Rend || Last attack will deal extra armor damage || Main hand, Off hand
|-
| Survival Master || Howl + Claw + Pouncing Rake/Rend + Bite + Claw || Last attack will restore health and armor to you || Amulet
|}
* NOTE: If you have the same combo available from several pieces of gear, regardless of them being different or the same levels, performing it will trigger the combo multiple times (as many as times you have it). It's not certain if this is intended or not, although it has been reported.
* While not a combo itself, it has to be noted you can get the ability to turn your Bite skill into aoe through a gear effect from gauntlets. This also turns certain combos, like Fireteeth and Savaging Blows, aoe.