Open main menu

Project: Gorgon Wiki β

Changes

Template:Attribute label

1,467 bytes added, 09:14, 10 June 2020
Testing fix.
{{ #if: {{{1|}}} |
{{ #replace:{{ #switch: {{{1|None}}}
| ABILITY_AMMOSTICK_DELTA_KNIFE = Chance for Thrown Knives to Stick in Corpse| ABILITY_CONSUMECHANCE_MOD_CARROTPOWER = Carrot Power Chance To Consume Carrot %| ABILITY_CONSUMECHANCE_MOD_CHEWCUD = Chew Cud Chance To Consume Grass %| ABILITY_CONSUMECHANCE_MOD_HEARTSPOWER = Heart's Power Chance To Consume Heart(s) %| ABILITY_CONSUMECHANCE_MOD_SPLEENSPOWER = Spleen's Power Chance To Consume Spleens(s) %| ABILITY_COST_DELTA = Ability Power Cost| ABILITY_COST_DELTA_ACID_BOLT = Acid Bolt Power Cost| ABILITY_COST_DELTA_AGGRESSIONDETERRENT = Aggression Deterrent Power Cost| ABILITY_COST_DELTA_ANTHEMOFAVOIDANCE = Anthem of Avoidance Power Cost| ABILITY_COST_DELTA_APPREHEND = Apprehend Power Cost| ABILITY_COST_DELTA_ARCHERY = Archery Ability Power Cost| ABILITY_COST_DELTA_ASTRALSTRIKE = Astral Strike Power Cost| ABILITY_COST_DELTA_BARDSONG = Bard Song Power Cost| ABILITY_COST_DELTA_BARRAGE = Barrage Power Cost| ABILITY_COST_DELTA_BLOODOFTHEPACK = Blood of the Pack Power Cost| ABILITY_COST_DELTA_BUNFU = Bun-Fu Power Cost| ABILITY_COST_DELTA_CAUSETERROR = Cause Terror Power Cost| ABILITY_COST_DELTA_CONTROLLEDBURN = Controlled Burn Power Cost| ABILITY_COST_DELTA_COREATTACK = Core Attack Power Cost| ABILITY_COST_DELTA_DEATHSCREAM = Deathscream Power Cost| ABILITY_COST_DELTA_DISCHARGINGSTRIKE = Discharging Strike Power Cost| ABILITY_COST_DELTA_DOUBLECLAW = Double Claw Power Cost| ABILITY_COST_DELTA_DOUBLEHIT = Double Hit Power Cost| ABILITY_COST_DELTA_DRINKBLOOD = Drink Blood Power Cost| ABILITY_COST_DELTA_ENTRANCINGLULLABY = Entrancing Lullaby Power Cost| ABILITY_COST_DELTA_EPICATTACK = Epic Attack Power Cost| ABILITY_COST_DELTA_FAECONDUIT = Fae Conduit Power Cost| ABILITY_COST_DELTA_FIERY_BOLT = Fiery Bolt Power Cost| ABILITY_COST_DELTA_FINISHIT = Finish It Power Cost| ABILITY_COST_DELTA_FIREBOLTS = Fire Bolts Power Cost| ABILITY_COST_DELTA_FIREBREATH = Fire Breath Power Cost| ABILITY_COST_DELTA_FORESTCHALLENGE = Forest Challenge Power Cost| ABILITY_COST_DELTA_HEAVYMULTISHOT = Heavy Multishot Power Cost| ABILITY_COST_DELTA_HIPTHROW = Hip Throw Power Cost| ABILITY_COST_DELTA_ICESPEAR = Ice Spear Power Cost| ABILITY_COST_DELTA_ICEVEINS = Ice Veins Power Cost| ABILITY_COST_DELTA_KINGOFTHEFOREST = King of the Forest Power Cost| ABILITY_COST_DELTA_KNOCKBACK_BOLT = Knockback Bolt Power Cost| ABILITY_COST_DELTA_LETHALFORCE = Lethal Force Power Cost| ABILITY_COST_DELTA_LIFESTEAL = Life Steal Power Cost| ABILITY_COST_DELTA_LONGEAR = Long Ear Power Cost| ABILITY_COST_DELTA_MAJORHEAL = Major Heal Power Cost| ABILITY_COST_DELTA_MANGLINGSHOT = Mangling Shot Power Cost| ABILITY_COST_DELTA_MINORHEAL = Minor Heal Power Cost| ABILITY_COST_DELTA_MULTISHOT = Multishot Power Cost| ABILITY_COST_DELTA_NICEATTACK = Nice Attack Power Cost| ABILITY_COST_DELTA_PAINBUBBLE = Pain Bubble Power Cost| ABILITY_COST_DELTA_PARRY = Parry Power Cost| ABILITY_COST_DELTA_PHOENIXSTRIKE = Phoenix Strike Power Cost| ABILITY_COST_DELTA_PSIWAVE = All Psi Waves Power Cost| ABILITY_COST_DELTA_REBUILDUNDEAD = Rebuild Undead Power Cost| ABILITY_COST_DELTA_REGROWTH = Regrowth Power Cost| ABILITY_COST_DELTA_REINFORCE = Reinforce Power Cost| ABILITY_COST_DELTA_REMEDY = Remedy Power Cost| ABILITY_COST_DELTA_RIPOSTE = Riposte Power Cost| ABILITY_COST_DELTA_SCINTILLATINGFLAME = Scintillating Flame Power Cost| ABILITY_COST_DELTA_SCINTILLATINGFROST = Scintillating Frost Power Cost| ABILITY_COST_DELTA_SEERED = See Red Power Cost| ABILITY_COST_DELTA_SHOOT_CROSSBOW = Shoot Crossbow Power Cost| ABILITY_COST_DELTA_SIGNATUREDEBUFF = Signature Debuff Power Cost| ABILITY_COST_DELTA_SIGNATURESUPPORT = Signature Support Power Cost| ABILITY_COST_DELTA_THUNDEROUSNOTE = Thunderous Note Power Cost| ABILITY_COST_DELTA_TOXINBALL = Toxinball Power Cost| ABILITY_COST_DELTA_YOUWEREADOPTED = You Were Adopted Power Cost| ABILITY_COST_MOD_BARDSONG = Bard Song Power Cost %| ABILITY_COST_MOD_CLOUDSIGHT = Cloud Sight Power Cost %| ABILITY_COST_MOD_FIREBREATH = Fire Breath Power Cost %| ABILITY_COST_MOD_MANYCUTS = Many Cuts Power Cost %| ABILITY_COST_MOD_POUNDTOSLAG = Pound To Slag Power Cost %| ABILITY_COST_MOD_TRIAGE = Triage Power Cost %| ABILITY_DELAYLOOP_DELTA_EXHILARATE = Exhilarate Channeling Time| ABILITY_DELAYLOOP_DELTA_INVIGORATE = Invigorate Channeling Time| ABILITY_DELAYLOOP_DELTA_PREMEDITATEDDOOM = Premeditated Doom Channeling Time| ABILITY_DELAYLOOP_DELTA_TRIAGE = Triage Channeling Time| ABILITY_RAGE_DELTA_ACIDARROW = Acid Arrow Rage Boost| ABILITY_RAGE_DELTA_BLASTOFDESPAIR = Blast of Despair Rage| ABILITY_RAGE_DELTA_BLIZZARD = Blizzard Rage Boost| ABILITY_RAGE_DELTA_BODYSLAM = Bodyslam Rage Boost| ABILITY_RAGE_DELTA_BUNFUSTRIKE = Bun-Fu Strike Rage Delta| ABILITY_RAGE_DELTA_COSMICSTRIKE = Cosmic Strike Rage Boost| ABILITY_RAGE_DELTA_DEERKICK = Deer Kick Rage Boost| ABILITY_RAGE_DELTA_DELERIUM = Delerium Rage Boost| ABILITY_RAGE_DELTA_DISRUPTINGBASH = Disrupting Bash Rage Boost| ABILITY_RAGE_DELTA_ELECTRIFY = Electrify Rage Boost| ABILITY_RAGE_DELTA_FASTTALK = Fast Talk Rage Boost| ABILITY_RAGE_DELTA_FENDINGBLADE = Fending Blade Rage Boost| ABILITY_RAGE_DELTA_HACKINGBLADE = Hacking Blade Rage Boost| ABILITY_RAGE_DELTA_HEADCRACKER = Headcracker Rage Boost| ABILITY_RAGE_DELTA_HIPTHROW = Hip Throw Rage Boost| ABILITY_RAGE_DELTA_INFURIATINGBASH = Infuriating Bash Rage Boost| ABILITY_RAGE_DELTA_INFURIATINGFIST = Infuriating Fist Rage Boost| ABILITY_RAGE_DELTA_PARRY = Parry Rage Boost| ABILITY_RAGE_DELTA_PIN = Pin Rage Boost| ABILITY_RAGE_DELTA_PRECISIONPIERCE = Precision Pierce Rage Boost| ABILITY_RAGE_DELTA_REDIRECT = Redirect Rage Boost| ABILITY_RAGE_DELTA_RIPOSTE = Riposte Rage Boost| ABILITY_RAGE_DELTA_SHRILLCOMMAND = Shrill Command Rage Boost| ABILITY_RAGE_DELTA_SMELLFEAR = Smell Fear Rage Boost| ABILITY_RAGE_DELTA_SOOTHE = Soothe Rage Boost| ABILITY_RAGE_DELTA_STRATEGICCHOMP = Strategic Chomp Rage Boost| ABILITY_RAGE_DELTA_STRIKEANERVE = Strike a Nerve Rage Boost| ABILITY_RAGE_DELTA_SUPPRESS = Suppress Rage Boost| ABILITY_RAGE_DELTA_SYSTEMSHOCK = System Shock Rage Boost| ABILITY_RAGE_MOD_ACIDARROW = Acid Arrow Rage %| ABILITY_RAGE_MOD_ASTRALSTRIKE = Astral Strike Rage Generation %| ABILITY_RAGE_MOD_CASTIGATE = Castigate Rage Generation %| ABILITY_RAGE_MOD_COSMICSTRIKE = Cosmic Strike Rage %| ABILITY_RAGE_MOD_ELECTRIFY = Electrify Rage %| ABILITY_RAGE_MOD_FAIRYFIRE = Fairy Fire Rage Generation %| ABILITY_RAGE_MOD_HACKINGBLADE = Hacking Blade Rage Boost %| ABILITY_RAGE_MOD_HEADCRACKER = Headcracker Rage %| ABILITY_RAGE_MOD_INFURIATINGBASH = Infuriating Bash Rage %| ABILITY_RAGE_MOD_INFURIATINGFIST = Infuriating Fist Rage Boost %| ABILITY_RAGE_MOD_PIN = Pin Rage %| ABILITY_RAGE_MOD_PIXIEFLARE = Pixie Flare Rage Generation %| ABILITY_RAGE_MOD_REDIRECT = Redirect Rage %| ABILITY_RAGE_MOD_STRIKEANERVE = Strike a Nerve Rage %| ABILITY_RAGE_MOD_SUPERFIREBALL = Super Fireball Rage %| ABILITY_RAGE_MOD_SYSTEMSHOCK = System Shock Rage %| ABILITY_RANGE_DELTA_BARDBLAST = Bard Blast-Ability Range| ABILITY_RANGE_DELTA_DEATHSCREAM = Deathscream Range| ABILITY_RANGE_DELTA_FAIRYFIRE = Fairy Fire Range| ABILITY_RANGE_DELTA_PIXIEFLARE = Pixie Flare Range| ABILITY_RANGE_DELTA_THUNDEROUSNOTE = Thunderous Note Range| ABILITY_RANGE_DELTA_WARNINGJOLT = Warning Jolt Range| ABILITY_RESETTIME_BASICATTACK_DELTA = Basic Attack Reuse Timer| ABILITY_RESETTIME_BLASTOFFURY_DELTA = Blast of Fury Reuse Timer| ABILITY_RESETTIME_BODYSLAM_DELTA = Bodyslam Reuse Timer| ABILITY_RESETTIME_COSMICSTRIKE_DELTA = Cosmic Strike Reuse Timer| ABILITY_RESETTIME_DECAPITATE_DELTA = Decapitate Reuse Timer| ABILITY_RESETTIME_DELTA = Ability Reuse Timer| ABILITY_RESETTIME_DELTA_AGONIZE = Agonize Reuse Timer| ABILITY_RESETTIME_DELTA_ANTHEMOFAVOIDANCE = Anthem of Avoidance Reuse Timer| ABILITY_RESETTIME_DELTA_ASTRALSTRIKE = Astral Strike Reuse Timer| ABILITY_RESETTIME_DELTA_BARRAGE = Barrage Reuse Timer| ABILITY_RESETTIME_DELTA_BOWBASH = Bow Bash Reuse Timer| ABILITY_RESETTIME_DELTA_BUNFUBLAST = Bun-Fu Blast Reuse Timer| ABILITY_RESETTIME_DELTA_BUNFUSTRIKE = Bun-Fu Strike Reuse Timer| ABILITY_RESETTIME_DELTA_CALEFACTION = Calefaction Reuse Timer| ABILITY_RESETTIME_DELTA_CARROTPOWER = Carrot Power Reuse Timer| ABILITY_RESETTIME_DELTA_CAUSETERROR = Cause Terror Reuse Timer| ABILITY_RESETTIME_DELTA_CHILL = Chill Reuse Timer| ABILITY_RESETTIME_DELTA_COMBATREFRESH = Combat Refresh Reuse Timer| ABILITY_RESETTIME_DELTA_CONDITIONINGSHOCK = Conditioning Shock Reuse Time| ABILITY_RESETTIME_DELTA_CONFUSINGDOUBLE = Confusing Double Reuse Timer| ABILITY_RESETTIME_DELTA_CRUSHINGBALL = Room-Temperature Ball Reuse Timer| ABILITY_RESETTIME_DELTA_DEADLYEMISSION = Deadly Emission Reuse Timer| ABILITY_RESETTIME_DELTA_DEATHGAZE = Deathgaze Reuse Timer| ABILITY_RESETTIME_DELTA_DEFENSIVEBURST = Defensive Burst Reuse Timer| ABILITY_RESETTIME_DELTA_DEFENSIVECHILL = Defensive Chill Reuse Timer| ABILITY_RESETTIME_DELTA_DOUBLECLAW = Double Claw Reuse Timer| ABILITY_RESETTIME_DELTA_FAECONDUIT = Fae Conduit Reuse Timer| ABILITY_RESETTIME_DELTA_FIREBOLTS = Fire Bolts Reuse Timer| ABILITY_RESETTIME_DELTA_FIREBREATH = Fire Breath Reuse Timer| ABILITY_RESETTIME_DELTA_FORESTCHALLENGE = Forest Challenge Reuse Timer| ABILITY_RESETTIME_DELTA_FROSTBALL = Frostball Reuse Timer| ABILITY_RESETTIME_DELTA_GETITOFFME = Get It Off Me Reuse Timer| ABILITY_RESETTIME_DELTA_GUT = Gut Reuse Timer| ABILITY_RESETTIME_DELTA_HAREDASH = Hare Dash Reuse Timer| ABILITY_RESETTIME_DELTA_HEADCRACKER = Headcracker Reuse Timer| ABILITY_RESETTIME_DELTA_HEAVYSHOT = Heavy Shot Reuse Timer| ABILITY_RESETTIME_DELTA_HURLLIGHTNING = Hurl Lightning Reuse Timer| ABILITY_RESETTIME_DELTA_INFINITELEGS = Infinite Legs Reuse Timer| ABILITY_RESETTIME_DELTA_KNIFE_THROWS = Thrown Knife Ability Reuse Timer| ABILITY_RESETTIME_DELTA_LETHALFORCE = Lethal Force Reuse Time| ABILITY_RESETTIME_DELTA_LIFESTEAL = Life Steal Reuse Timer| ABILITY_RESETTIME_DELTA_LONGEAR = Long Ear Reuse Timer| ABILITY_RESETTIME_DELTA_LOVETAP = Love Tap Reuse Timer| ABILITY_RESETTIME_DELTA_LUNGE = Lunge Reuse Timer| ABILITY_RESETTIME_DELTA_MAMBASTRIKE = Mamba Strike Reuse Timer| ABILITY_RESETTIME_DELTA_MANGLINGSHOT = Mangling Shot Reuse Timer| ABILITY_RESETTIME_DELTA_MOCK = Mock Reuse Timer| ABILITY_RESETTIME_DELTA_MOMENTOFRESOLVE = Moment of Resolve Reuse Timer| ABILITY_RESETTIME_DELTA_PHOENIXSTRIKE = Phoenix Strike Reuse Timer| ABILITY_RESETTIME_DELTA_PIXIEFLARE = Pixie Flare Reuse Timer| ABILITY_RESETTIME_DELTA_PLAYDEAD = Play Dead Reuse Timer| ABILITY_RESETTIME_DELTA_POSITIVEATTITUDE = Positive Attitude Reuse Timer| ABILITY_RESETTIME_DELTA_PRECISIONPIERCE = Precision Pierce Reuse Timer| ABILITY_RESETTIME_DELTA_RABBITSFOOT = Rabbit's Foot Reuse Timer| ABILITY_RESETTIME_DELTA_REMEDY = Remedy Reuse Timer| ABILITY_RESETTIME_DELTA_RESTORATIVEARROW = Restorative Arrow Reuse Timer| ABILITY_RESETTIME_DELTA_RINGOFFIRE = Ring of Fire | ABILITY_AMMOSTICK_DELTA_KNIFE = Chance for Thrown Knives to Stick in Corpse| ABILITY_CONSUMECHANCE_MOD_CARROTPOWER = Carrot Power Chance To Consume Carrot %| ABILITY_CONSUMECHANCE_MOD_CHEWCUD = Chew Cud Chance To Consume Grass %| ABILITY_CONSUMECHANCE_MOD_HEARTSPOWER = Heart's Power Chance To Consume Heart(s) %| ABILITY_CONSUMECHANCE_MOD_SPLEENSPOWER = Spleen's Power Chance To Consume Spleens(s) %| ABILITY_COST_DELTA = Ability Power Cost| ABILITY_COST_DELTA_ACID_BOLT = Acid Bolt Power Cost| ABILITY_COST_DELTA_AGGRESSIONDETERRENT = Aggression Deterrent Power Cost| ABILITY_COST_DELTA_ANTHEMOFAVOIDANCE = Anthem of Avoidance Power Cost| ABILITY_COST_DELTA_APPREHEND = Apprehend Power Cost| ABILITY_COST_DELTA_ARCHERY = Archery Ability Power Cost| ABILITY_COST_DELTA_ASTRALSTRIKE = Astral Strike Power Cost| ABILITY_COST_DELTA_BARDSONG = Bard Song Power Cost| ABILITY_COST_DELTA_BARRAGE = Barrage Power Cost| ABILITY_COST_DELTA_BLOODOFTHEPACK = Blood of the Pack Power Cost| ABILITY_COST_DELTA_BUNFU = Bun-Fu Power Cost| ABILITY_COST_DELTA_CAUSETERROR = Cause Terror Power Cost| ABILITY_COST_DELTA_CONTROLLEDBURN = Controlled Burn Power Cost| ABILITY_COST_DELTA_COREATTACK = Core Attack Power Cost| ABILITY_COST_DELTA_DEATHSCREAM = Deathscream Power Cost| ABILITY_COST_DELTA_DISCHARGINGSTRIKE = Discharging Strike Power Cost| ABILITY_COST_DELTA_DOUBLECLAW = Double Claw Power Cost| ABILITY_COST_DELTA_DOUBLEHIT = Double Hit Power Cost| ABILITY_COST_DELTA_DRINKBLOOD = Drink Blood Power Cost| ABILITY_COST_DELTA_ENTRANCINGLULLABY = Entrancing Lullaby Power Cost| ABILITY_COST_DELTA_EPICATTACK = Epic Attack Power Cost| ABILITY_COST_DELTA_FAECONDUIT = Fae Conduit Power Cost| ABILITY_COST_DELTA_FIERY_BOLT = Fiery Bolt Power Cost| ABILITY_COST_DELTA_FINISHIT = Finish It Power Cost| ABILITY_COST_DELTA_FIREBOLTS = Fire Bolts Power Cost| ABILITY_COST_DELTA_FIREBREATH = Fire Breath Power Cost| ABILITY_COST_DELTA_FORESTCHALLENGE = Forest Challenge Power Cost| ABILITY_COST_DELTA_HEAVYMULTISHOT = Heavy Multishot Power Cost| ABILITY_COST_DELTA_HIPTHROW = Hip Throw Power Cost| ABILITY_COST_DELTA_ICESPEAR = Ice Spear Power Cost| ABILITY_COST_DELTA_ICEVEINS = Ice Veins Power Cost| ABILITY_COST_DELTA_KINGOFTHEFOREST = King of the Forest Power Cost| ABILITY_COST_DELTA_KNOCKBACK_BOLT = Knockback Bolt Power Cost| ABILITY_COST_DELTA_LETHALFORCE = Lethal Force Power Cost| ABILITY_COST_DELTA_LIFESTEAL = Life Steal Power Cost| ABILITY_COST_DELTA_LONGEAR = Long Ear Power Cost| ABILITY_COST_DELTA_MAJORHEAL = Major Heal Power Cost| ABILITY_COST_DELTA_MANGLINGSHOT = Mangling Shot Power Cost| ABILITY_COST_DELTA_MINORHEAL = Minor Heal Power Cost| ABILITY_COST_DELTA_MULTISHOT = Multishot Power Cost| ABILITY_COST_DELTA_NICEATTACK = Nice Attack Power Cost| ABILITY_COST_DELTA_PAINBUBBLE = Pain Bubble Power Cost| ABILITY_COST_DELTA_PARRY = Parry Power Cost| ABILITY_COST_DELTA_PHOENIXSTRIKE = Phoenix Strike Power Cost| ABILITY_COST_DELTA_PSIWAVE = All Psi Waves Power Cost| ABILITY_COST_DELTA_REBUILDUNDEAD = Rebuild Undead Power Cost| ABILITY_COST_DELTA_REGROWTH = Regrowth Power Cost| ABILITY_COST_DELTA_REINFORCE = Reinforce Power Cost| ABILITY_COST_DELTA_REMEDY = Remedy Power Cost| ABILITY_COST_DELTA_RIPOSTE = Riposte Power Cost| ABILITY_COST_DELTA_SCINTILLATINGFLAME = Scintillating Flame Power Cost| ABILITY_COST_DELTA_SCINTILLATINGFROST = Scintillating Frost Power Cost| ABILITY_COST_DELTA_SEERED = See Red Power Cost| ABILITY_COST_DELTA_SHOOT_CROSSBOW = Shoot Crossbow Power Cost| ABILITY_COST_DELTA_SIGNATUREDEBUFF = Signature Debuff Power Cost| ABILITY_COST_DELTA_SIGNATURESUPPORT = Signature Support Power Cost| ABILITY_COST_DELTA_THUNDEROUSNOTE = Thunderous Note Power Cost| ABILITY_COST_DELTA_TOXINBALL = Toxinball Power Cost| ABILITY_COST_DELTA_YOUWEREADOPTED = You Were Adopted Power Cost| ABILITY_COST_MOD_BARDSONG = Bard Song Power Cost %| ABILITY_COST_MOD_CLOUDSIGHT = Cloud Sight Power Cost %| ABILITY_COST_MOD_FIREBREATH = Fire Breath Power Cost %| ABILITY_COST_MOD_MANYCUTS = Many Cuts Power Cost %| ABILITY_COST_MOD_POUNDTOSLAG = Pound To Slag Power Cost %| ABILITY_COST_MOD_TRIAGE = Triage Power Cost %| ABILITY_DELAYLOOP_DELTA_EXHILARATE = Exhilarate Channeling Time| ABILITY_DELAYLOOP_DELTA_INVIGORATE = Invigorate Channeling Time| ABILITY_DELAYLOOP_DELTA_PREMEDITATEDDOOM = Premeditated Doom Channeling Time| ABILITY_DELAYLOOP_DELTA_TRIAGE = Triage Channeling Time| ABILITY_RAGE_DELTA_ACIDARROW = Acid Arrow Rage Boost| ABILITY_RAGE_DELTA_BLASTOFDESPAIR = Blast of Despair Rage| ABILITY_RAGE_DELTA_BLIZZARD = Blizzard Rage Boost| ABILITY_RAGE_DELTA_BODYSLAM = Bodyslam Rage Boost| ABILITY_RAGE_DELTA_BUNFUSTRIKE = Bun-Fu Strike Rage Delta| ABILITY_RAGE_DELTA_COSMICSTRIKE = Cosmic Strike Rage Boost| ABILITY_RAGE_DELTA_DEERKICK = Deer Kick Rage Boost| ABILITY_RAGE_DELTA_DELERIUM = Delerium Rage Boost| ABILITY_RAGE_DELTA_DISRUPTINGBASH = Disrupting Bash Rage Boost| ABILITY_RAGE_DELTA_ELECTRIFY = Electrify Rage Boost| ABILITY_RAGE_DELTA_FASTTALK = Fast Talk Rage Boost| ABILITY_RAGE_DELTA_FENDINGBLADE = Fending Blade Rage Boost| ABILITY_RAGE_DELTA_HACKINGBLADE = Hacking Blade Rage Boost| ABILITY_RAGE_DELTA_HEADCRACKER = Headcracker Rage Boost| ABILITY_RAGE_DELTA_HIPTHROW = Hip Throw Rage Boost| ABILITY_RAGE_DELTA_INFURIATINGBASH = Infuriating Bash Rage Boost| ABILITY_RAGE_DELTA_INFURIATINGFIST = Infuriating Fist Rage Boost| ABILITY_RAGE_DELTA_PARRY = Parry Rage Boost| ABILITY_RAGE_DELTA_PIN = Pin Rage Boost| ABILITY_RAGE_DELTA_PRECISIONPIERCE = Precision Pierce Rage Boost| ABILITY_RAGE_DELTA_REDIRECT = Redirect Rage Boost| ABILITY_RAGE_DELTA_RIPOSTE = Riposte Rage Boost| ABILITY_RAGE_DELTA_SHRILLCOMMAND = Shrill Command Rage Boost| ABILITY_RAGE_DELTA_SMELLFEAR = Smell Fear Rage Boost| ABILITY_RAGE_DELTA_SOOTHE = Soothe Rage Boost| ABILITY_RAGE_DELTA_STRATEGICCHOMP = Strategic Chomp Rage Boost| ABILITY_RAGE_DELTA_STRIKEANERVE = Strike a Nerve Rage Boost| ABILITY_RAGE_DELTA_SUPPRESS = Suppress Rage Boost| ABILITY_RAGE_DELTA_SYSTEMSHOCK = System Shock Rage Boost| ABILITY_RAGE_MOD_ACIDARROW = Acid Arrow Rage %| ABILITY_RAGE_MOD_ASTRALSTRIKE = Astral Strike Rage Generation %| ABILITY_RAGE_MOD_CASTIGATE = Castigate Rage Generation %| ABILITY_RAGE_MOD_COSMICSTRIKE = Cosmic Strike Rage %| ABILITY_RAGE_MOD_ELECTRIFY = Electrify Rage %| ABILITY_RAGE_MOD_FAIRYFIRE = Fairy Fire Rage Generation %| ABILITY_RAGE_MOD_HACKINGBLADE = Hacking Blade Rage Boost %| ABILITY_RAGE_MOD_HEADCRACKER = Headcracker Rage %| ABILITY_RAGE_MOD_INFURIATINGBASH = Infuriating Bash Rage %| ABILITY_RAGE_MOD_INFURIATINGFIST = Infuriating Fist Rage Boost %| ABILITY_RAGE_MOD_PIN = Pin Rage %| ABILITY_RAGE_MOD_PIXIEFLARE = Pixie Flare Rage Generation %| ABILITY_RAGE_MOD_REDIRECT = Redirect Rage %| ABILITY_RAGE_MOD_STRIKEANERVE = Strike a Nerve Rage %| ABILITY_RAGE_MOD_SUPERFIREBALL = Super Fireball Rage %| ABILITY_RAGE_MOD_SYSTEMSHOCK = System Shock Rage %| ABILITY_RANGE_DELTA_BARDBLAST = Bard Blast-Ability Range| ABILITY_RANGE_DELTA_DEATHSCREAM = Deathscream Range| ABILITY_RANGE_DELTA_FAIRYFIRE = Fairy Fire Range| ABILITY_RANGE_DELTA_PIXIEFLARE = Pixie Flare Range| ABILITY_RANGE_DELTA_THUNDEROUSNOTE = Thunderous Note Range| ABILITY_RANGE_DELTA_WARNINGJOLT = Warning Jolt Range| ABILITY_RESETTIME_BASICATTACK_DELTA = Basic Attack Reuse Timer| ABILITY_RESETTIME_BLASTOFFURY_DELTA = Blast of Fury Reuse Timer| ABILITY_RESETTIME_BODYSLAM_DELTA = Bodyslam Reuse Timer| ABILITY_RESETTIME_COSMICSTRIKE_DELTA = Cosmic Strike Reuse Timer| ABILITY_RESETTIME_DECAPITATE_DELTA = Decapitate Reuse Timer| ABILITY_RESETTIME_DELTA = Ability Reuse Timer| ABILITY_RESETTIME_DELTA_AGONIZE = Agonize Reuse Timer| ABILITY_RESETTIME_DELTA_ANTHEMOFAVOIDANCE = Anthem of Avoidance Reuse Timer| ABILITY_RESETTIME_DELTA_ASTRALSTRIKE = Astral Strike Reuse Timer| ABILITY_RESETTIME_DELTA_BARRAGE = Barrage Reuse Timer| ABILITY_RESETTIME_DELTA_BOWBASH = Bow Bash Reuse Timer| ABILITY_RESETTIME_DELTA_BUNFUBLAST = Bun-Fu Blast Reuse Timer| ABILITY_RESETTIME_DELTA_BUNFUSTRIKE = Bun-Fu Strike Reuse Timer| ABILITY_RESETTIME_DELTA_CALEFACTION = Calefaction Reuse Timer| ABILITY_RESETTIME_DELTA_CARROTPOWER = Carrot Power Reuse Timer| ABILITY_RESETTIME_DELTA_CAUSETERROR = Cause Terror Reuse Timer| ABILITY_RESETTIME_DELTA_CHILL = Chill Reuse Timer| ABILITY_RESETTIME_DELTA_COMBATREFRESH = Combat Refresh Reuse Timer| ABILITY_RESETTIME_DELTA_CONDITIONINGSHOCK = Conditioning Shock Reuse Time| ABILITY_RESETTIME_DELTA_CONFUSINGDOUBLE = Confusing Double Reuse Timer| ABILITY_RESETTIME_DELTA_CRUSHINGBALL = Room-Temperature Ball Reuse Timer| ABILITY_RESETTIME_DELTA_DEADLYEMISSION = Deadly Emission Reuse Timer| ABILITY_RESETTIME_DELTA_DEATHGAZE = Deathgaze Reuse Timer| ABILITY_RESETTIME_DELTA_DEFENSIVEBURST = Defensive Burst Reuse Timer| ABILITY_RESETTIME_DELTA_DEFENSIVECHILL = Defensive Chill Reuse Timer| ABILITY_RESETTIME_DELTA_DOUBLECLAW = Double Claw Reuse Timer| ABILITY_RESETTIME_DELTA_FAECONDUIT = Fae Conduit Reuse Timer| ABILITY_RESETTIME_DELTA_FIREBOLTS = Fire Bolts Reuse Timer| ABILITY_RESETTIME_DELTA_FIREBREATH = Fire Breath Reuse Timer| ABILITY_RESETTIME_DELTA_FORESTCHALLENGE = Forest Challenge Reuse Timer| ABILITY_RESETTIME_DELTA_FROSTBALL = Frostball Reuse Timer| ABILITY_RESETTIME_DELTA_GETITOFFME = Get It Off Me Reuse Timer| ABILITY_RESETTIME_DELTA_GUT = Gut Reuse Timer| ABILITY_RESETTIME_DELTA_HAREDASH = Hare Dash Reuse Timer| ABILITY_RESETTIME_DELTA_HEADCRACKER = Headcracker Reuse Timer| ABILITY_RESETTIME_DELTA_HEAVYSHOT = Heavy Shot Reuse Timer| ABILITY_RESETTIME_DELTA_HURLLIGHTNING = Hurl
| #default = {{ #if: {{ #pos: {{{1|}}} | : }} | 4003 | <span style="color:red">Error: Attribute not found</span> }}
}}|
http://cdn.projectgorgon.com/v321v335/icons/icon_<span style="color:red">Error: Attribute not found</span>.png | \m<span style="color:red">Error: Attribute not found</span> }} | [[File:Item-icon-none.png]] }}<noinclude>
{{Attribute label/Explanation}}
[[Category:Formatting templates|Attribute label]]
</noinclude>