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  • [[Stringed Instruments]] is one of three musical instrument Sub-skills of [[Performance]]. == Connected Skills ==
    3 KB (322 words) - 13:29, 15 December 2023
  • Skills in performing with brass and woodwind instruments such as trumpets, ocarina [[Wind Instruments]] is one of three musical instrument Sub-skills of [[Performance]].
    3 KB (389 words) - 13:30, 15 December 2023
  • [[Percussion Instruments]]is one of three musical instrument Sub-skills of [[Performance]]. == Connected Skills ==
    3 KB (368 words) - 13:24, 15 December 2023
  • ...ce''' is a general skill leveled alongside the advancement of its many sub-skills. ...]] is a memory-wiped traveler's first interaction with the [[Performance]] skills.
    4 KB (589 words) - 13:25, 15 December 2023
  • ...hanges in this update! There's new content and also lots of adjustments to combat. As always, remember this is alpha! In case of disastrous bugs or terrible ...ou won't be able to learn the skill before reaching level 40 in some other skills. :(The upcoming Fairy playable race will be able to learn it as a newbie sk
    13 KB (2,282 words) - 12:25, 24 June 2021
  • |skilltype = Combat Skill == Connected Skills ==
    7 KB (994 words) - 01:43, 19 December 2023
  • - fixed client bug that let you change combat skills during combat - stationary monsters like traps and turrets should no longer keep you in combat if you wander out of their range
    5 KB (990 words) - 14:59, 11 October 2015
  • ...lling out level-cap increases for each skill one by one. (The first combat skills to be raised will be the ones with fleshed-out treasure profiles.) It's not ...there are new gems that drop in the desert. These are gems for high-level skills that aren't yet implemented. The gems were added early so that their associ
    6 KB (1,140 words) - 15:01, 11 October 2015
  • ...to achieve with these changes. They're broad changes that will affect how combat plays at every level, which means they'll cause a chain-reaction of other c : I know that there are some major imbalances between skills right now, but skill balance isn't my main goal with this update. My immedi
    11 KB (1,998 words) - 19:20, 2 February 2024
  • ...ption is given to clarify how to compare and judge a player's abilities in combat compared to another player and compared to a NPC Foe (attackable create). A player's effectiveness in combat is derived from several sources:
    3 KB (445 words) - 12:46, 8 January 2021
  • ...y Skill <!-- Combat Skills, Trade Skills, Beast Forms, Beast Skills, Other Skills --> |req = Anatomy<!-- Any other skills needed to gain this skill -->
    2 KB (299 words) - 13:50, 15 December 2023
  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s ....projectgorgon.com/v349/icons/icon_20005.png</span>&nbsp;[[Buckle of Hardy Combat 1]] x1
    44 KB (6,552 words) - 01:57, 6 March 2023
  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s ....projectgorgon.com/v349/icons/icon_20005.png</span>&nbsp;[[Buckle of Hardy Combat 2]] x1
    44 KB (6,574 words) - 01:57, 6 March 2023
  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s ....projectgorgon.com/v349/icons/icon_20005.png</span>&nbsp;[[Buckle of Hardy Combat 4]] x1
    48 KB (7,064 words) - 13:23, 10 June 2023
  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s ....projectgorgon.com/v349/icons/icon_20005.png</span>&nbsp;[[Buckle of Hardy Combat 6]] x1
    62 KB (8,960 words) - 01:57, 6 March 2023
  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s ....projectgorgon.com/v349/icons/icon_20005.png</span>&nbsp;[[Buckle of Hardy Combat 8]] x1
    104 KB (15,154 words) - 13:25, 10 June 2023
  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s ....projectgorgon.com/v349/icons/icon_20005.png</span>&nbsp;[[Buckle of Hardy Combat 10]] x1
    88 KB (12,832 words) - 01:57, 6 March 2023
  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s ....projectgorgon.com/v350/icons/icon_20005.png</span>&nbsp;[[Buckle of Hardy Combat 12]] x1
    78 KB (11,387 words) - 01:57, 6 March 2023
  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s ....projectgorgon.com/v337/icons/icon_20005.png</span>&nbsp;[[Buckle of Hardy Combat 7]] x1
    11 KB (1,661 words) - 00:45, 6 March 2023
  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s ....projectgorgon.com/v337/icons/icon_20005.png</span>&nbsp;[[Buckle of Hardy Combat 3]] x1
    11 KB (1,644 words) - 00:45, 6 March 2023

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