Lycanthropy/Treasure Effects:By Ability

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Lycanthropy Paired List

THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.
Don't worry, it should be obvious if a treasure effect is in the wrong category. Just be aware!
Note that this only shows the max-level version of each treasure effect and ability.

General Mods

  • Lycanthropy Base Damage +35%
  • Lycanthropy Base Damage +35%
  • Taunt From Attack Damage -24.5% when Lycanthropy is active
  • Taunt From Attack Damage -24.5% when Lycanthropy is active
  • Trauma Damage (Direct & Per-Tick) +48% when Lycanthropy is active
  • Trauma Damage (Direct & Per-Tick) +48% when Lycanthropy is active
  • Max Health +31 when Lycanthropy is active
  • Max Health +31 when Lycanthropy is active
  • Corpse-Eating Health Regeneration +14
  • Corpse-Eating Health Regeneration +14
  • Corpse-Eating Power Regeneration +7


Bite 6

  • Werewolf Bite deals +17% damage and boosts your Nice Attack Damage +44 for 10 seconds
  • Werewolf Bite deals +17% damage and boosts your Nice Attack Damage +44 for 10 seconds
  • Werewolf Bite Damage +32%
  • Werewolf Bite Damage +32%
  • Bite restores 26 Health to you
  • Bite restores 26 Health to you
  • Werewolf Bite hits all enemies within 5 meters and deals +14% damage, but reuse timer is +2 seconds
  • Bite, Pack Attack, and Smell Fear Damage +21%
  • Bite, Pack Attack, and Smell Fear Damage +21%


Blood of the Pack 5

  • Blood of the Pack restores 80 Health over 10 seconds to you and your allies
  • Blood of the Pack restores 80 Health over 10 seconds to you and your allies
  • Blood of the Pack causes you and your allies' attacks to deal +29 damage for 30 seconds
  • Blood of the Pack causes you and your allies' attacks to deal +29 damage for 30 seconds
  • Blood of the Pack Healing Boost +75
  • Blood of the Pack Healing Boost +75
  • Blood of the Pack restores +61 Health to you and costs -12 Power
  • Blood of the Pack restores +61 Health to you and costs -12 Power


Claw 6

  • Claw and Double Claw restore 15 Health
  • Claw and Double Claw restore 15 Health
  • Werewolf Claw, Double Claw, and Pouncing Rake Damage +44
  • Werewolf Claw, Double Claw, and Pouncing Rake Damage +44


Double Claw 5

  • Claw and Double Claw restore 15 Health
  • Claw and Double Claw restore 15 Health
  • Double Claw Damage +78
  • Double Claw Damage +78
  • Werewolf Claw, Double Claw, and Pouncing Rake Damage +44
  • Werewolf Claw, Double Claw, and Pouncing Rake Damage +44
  • Double Claw Damage +30%
  • Double Claw Damage +30%
  • Double Claw Power Cost -15


Howl Mode

Hunting Speed 3

Pack Attack 5

  • Pack Attack Damage +36%
  • Pack Attack Damage +36%
  • Future Pack Attacks to the same target deal +70 damage
  • Future Pack Attacks to the same target deal +70 damage
  • After using Pack Attack, your Lycanthropy Base Damage increases +75% for 7 seconds or until you are attacked
  • After using Pack Attack, your Lycanthropy Base Damage increases +75% for 7 seconds or until you are attacked
  • Bite, Pack Attack, and Smell Fear Damage +21%
  • Bite, Pack Attack, and Smell Fear Damage +21%


Pouncing Rake 4

  • Pouncing Rake Damage +101
  • Pouncing Rake Damage +101
  • Pouncing Rake deals +132 Armor damage
  • Pouncing Rake deals +132 Armor damage
  • Werewolf Claw, Double Claw, and Pouncing Rake Damage +44
  • Werewolf Claw, Double Claw, and Pouncing Rake Damage +44
  • Pouncing Rake Damage +38%
  • Pouncing Rake Damage +38%


Pouncing Rend 5

  • Pouncing Rake Damage +101
  • Pouncing Rake Damage +101
  • Pouncing Rake deals +132 Armor damage
  • Pouncing Rake deals +132 Armor damage
  • Werewolf Claw, Double Claw, and Pouncing Rake Damage +44
  • Werewolf Claw, Double Claw, and Pouncing Rake Damage +44
  • Pouncing Rake Damage +38%
  • Pouncing Rake Damage +38%


Sanguine Fangs 6

  • Sanguine Fangs Damage +53%
  • Sanguine Fangs Damage +53%
  • Sanguine Fangs deals +196 trauma damage over 8 seconds
  • Sanguine Fangs deals +196 trauma damage over 8 seconds
  • Sanguine Fangs causes the target to take +12% damage from Slashing attacks for 15 seconds
  • Sanguine Fangs suddenly deals 245 Trauma damage after an 8-second delay
  • Sanguine Fangs suddenly deals 245 Trauma damage after an 8-second delay
  • Sanguine Fangs deals +27% Crushing damage and doesn't cause the target to yell for help
  • Sanguine Fangs deals +27% Crushing damage and doesn't cause the target to yell for help


See Red 7

  • See Red heals you for 34 health
  • See Red heals you for 34 health
  • See Red deals +30 damage and Power cost is -14
  • See Red deals +30 damage and Power cost is -14
  • For 8 seconds after using See Red, all other Lycanthropy attacks deal 100 Trauma damage over 8 seconds
  • For 8 seconds after using See Red, all other Lycanthropy attacks deal 100 Trauma damage over 8 seconds
  • See Red increases the damage of your next attack by +83
  • See Red increases the damage of your next attack by +83
  • See Red grants you 13% melee evasion for 8 seconds
  • See Red grants you 13% melee evasion for 8 seconds


Shadow Feint 3

  • Shadow Feint raises your Lycanthropy Base Damage +46% until you trigger the teleport
  • Shadow Feint raises your Lycanthropy Base Damage +46% until you trigger the teleport
  • Shadow Feint causes your next attack to deal +168 damage if it is a Werewolf ability
  • Shadow Feint causes your next attack to deal +168 damage if it is a Werewolf ability
  • When you teleport via Shadow Feint, you recover 73 Armor and your Sprint Speed is +3 for 10 seconds
  • When you teleport via Shadow Feint, you recover 73 Armor and your Sprint Speed is +3 for 10 seconds
  • When you teleport via Shadow Feint, you recover 88 Health
  • When you teleport via Shadow Feint, you recover 88 Health
  • Shadow Feint reduces the taunt of all your attacks by 40% until you trigger the teleport


Skulk 4

  • Skulk boosts the damage of your Core and Nice Attacks +43 for 30 seconds
  • Skulk boosts the damage of your Core and Nice Attacks +43 for 30 seconds
  • Skulk grants you +20 Mitigation against all attacks
  • Skulk grants you +20 Mitigation against all attacks
  • When Skulk is used, you recover 44 Health and all enemies within 10 meters are taunted -620
  • When Skulk is used, you recover 44 Health and all enemies within 10 meters are taunted -620
  • Skulk causes your next attack to deal +37% damage if it is a Crushing attack
  • Skulk causes your next attack to deal +37% damage if it is a Crushing attack
  • Skulk grants you +62% Projectile Evasion


Smell Fear 5

  • Bite, Pack Attack, and Smell Fear Damage +21%
  • Bite, Pack Attack, and Smell Fear Damage +21%
  • Smell Fear Damage +49%
  • Smell Fear Damage +49%
  • Smell Fear deals +23% damage and further reduces Rage by 350
  • Smell Fear deals +23% damage and further reduces Rage by 350
  • Smell Fear deals +32% damage and taunts -420
  • Smell Fear deals +32% damage and taunts -420