Changes

Jump to: navigation, search

Eltibule

7,385 bytes removed, 22:57, 3 February 2023
Blanked the page
__NOTOC__
{{MAP infobox
| name = Eltibule
| mapimage = [[Image:EltibuleMarkedMap.jpg|400px|]]
| portaldesc = Needs a description.
| connects = [[Serbule]], [[Kur Mountains]], [[Red Wing Casino]]
| pclevel = 20-50
}}
[[Eltibule]], sometimes referred to as "the castle zone" (as one of the main points of interest in Eltibule is the [[Eltibule Keep]]), is a fairly hilly region once home to the Duchy of Eltibule. The items, quests, npcs and monsters located in this zone are generally of a higher level in comparison to [[Serbule]].
{{Quote|source=Loading screen|
Ever since the Duke of Eltibule was mysteriously assassinated, all attempts to tame that land seem to run into bad luck.
}}
== Neighboring Regions ==
; [[Serbule]]
: The former Duchy of [[Serbule]] borders the region of [[Eltibule]].
; [[Kur Mountains]]
: Eltibule offers the best route for travelers seeking to reach the cold lands of [[Kur Mountains]].
== Points of Interest==
==== [[Eltibule Keep]] ====
Once governed by the Eltibule family, this castle's courtyard has become a homefor weary travelers and and merchants. The interior has become overrun with Goblins.
==== Hogan's Keep ====
An outpost overlooking the region, [[Hogan's Keep]] provides shelter from the hostile monsters of [[Eltibule]]. [[Hogan]] himself is a master of the [[Staff]]. Strange sounds can be heard from the castle's basement. Only [[Hogan]] can grant entry.
==== [[Antry Farm]] ====
A homestead and inn constructed by [[Sie Antry]] in anticipation of a new Council trade route.
==== Eltibule Family Graveyard ====
A solemn place, this graveyard and crypt hold the known corpses of the Eltibule family.
==== [[Red Wing Casino]] Service Entrance ====
An employee bars your way. But perhaps there's another way around?
==== Teleportation Circles ====
There are 6 Council constructed [[Teleportation|Teleportation Circles]] in the [[Eltibule]] region.
* Near the lakeshore at the [[Antry Farm]].
* In the courtyard of Hogan's Keep.
* In the courtyard of Eltibule Keep.
* Underwater near the waterfall west of the [[Antry Farm]].
* Northwest from the [[Antry Farm]] and along the edge of the mountain border.
* Atop a small standalone rock east of Eltibule Keep and north of the narrow pond.
There is a [[Mushroom Circle|mushroom circle]] directly west of [[Eltibule Keep]].
==== Meditation Pillars ====
There are 4 [[Meditation|Meditation Pillars]] in the {{msg:BASEPAGENAME}} region. The provided [[Meditation Combos#Pillar Combos|Meditation Combos]] are:
* '''Rending Fist''' - Inside the courtyard of [[Hogan's Keep]].
* '''Pow''' - Directly southeast of Eltibule Keep.
* '''Hamstringer''' - At the [[Antry Farm]].
* '''Nervewreck''' - In the southwest hills, north of the [[Red Wing Casino]].
== Dungeons ==
<dpl>
category = Eltibule Dungeons
mode = unordered
columns = 3
</dpl>
==== Animal Nexus ====
An unsettling breach into the fae realm, this portal has begun to cause ecological damage as fae creatures invade its surroundings.
==== Boarded up Basement ====
A model home designed to attract settlers, this house holds many secrets.
==== Goblin Dungeon ====
After dwarven laborers expanded the interior of [[Eltibule Keep]], a tragedy befell the Eltibule family. Goblins from the neighboring lands soon invaded the tunnels, and the depths contain even stranger beings.
==== Hogan's Basement ====
Found under [[Hogan's Keep]], this fortress basement is home to a Goblin clan in hiding.
==== Eltibule Crypt ====
The personal crypt of the Eltibule family.
==== Dark Chapel ====
For years, Eltibule has been rumored as the home of a mysterious cult. Strange cave systems with moving entrances, riddles, and rumors of untold power have led many explorers to an early demise.
{{Spoiler|Opening the [[Dark Chapel]]|
This involves a few steps:
 
1) Players must obtain a Gulgara's Sigil Key, these can be found as loot drops on [[Crazed Cultist Idiot]]s, humans who are scattered around the Eltibule zone.
 
2) Players then must find the correct "Weird Statue"(See the Map on this page) that changes with each phase of the moon:
 
A) If you do not know the correct statue, you can take a [[Moonstone]] to each statue and give it as a sacrifice. If the statue consumes the moonstone and returns a treasure map, then it is the correct statue. If not, it is not the correct statue.
 
B) If you know the Lore Recipe Moon Phase Check, and know what statue the current Moon phase corresponds to you can go directly to the statue. (See below for a map of the statues and their moon phase.)
 
C) If you give your key to the wrong statue, you Lose the key and must find another. If you enter it into the correct statue it will be returned to you once you enter the Dungeon.
 
Note: The statues rotate clock-wise and the "Moon Phase" refers to the current phase of '''Earth's''' moon (GMT time zone).
 
[[Image:Eltibule_Statue_Map.jpg|400px|]]
}}
== {{msg:BASEPAGENAME}} Inhabitants ==
==== Friendly NPCs ====
<dpl>
category = Eltibule NPCs
notcategory = Eltibule Keep NPCs
notcategory = Hogan's Keep NPCs
notcategory = Dungeon NPCs
notcategory = Event NPCs
mode = unordered
columns = 3
</dpl>
*Docile Feral Cow x2 (Cows) {{Hint|You can fill an empty bottle with milk, a weak Power regeneration drink.}}
==== Eltibule Keep NPCs ====
<dpl>
category = Eltibule NPCs
category = Eltibule Keep NPCs
mode = unordered
columns = 3
</dpl>
==== Hogan's Keep NPCs ====
<dpl>
category = Eltibule NPCs
category = Hogan's Keep NPCs
mode = unordered
columns = 3
</dpl>
==== Event NPCs ====
<dpl>
category = Eltibule NPCs
category = Event NPCs
mode = unordered
columns = 3
</dpl>
==== Friendly NPCs in {{msg:BASEPAGENAME}} Dungeons ====
<dpl>
category = Eltibule NPCs
category = Dungeon NPCs
notcategory = Eltibule Keep NPCs
notcategory = Hogan's Keep NPCs
notcategory = Event NPCs
mode = unordered
columns = 3
</dpl>
===Foes===
<dpl>
category = Eltibule Creatures
notcategory = Bosses
notcategory = Template guides
notcategory = Formatting templates
mode = unordered
columns = 3
includetrim = true
</dpl>
===Special Foes===
<dpl>
category = Eltibule Creatures
category = Bosses
mode = unordered
columns = 3
</dpl>
 
== Harvestables ==
==== Fish ====
{|
|{{Item|Crab}}
|{{Item|Grapefish}}
|{{Item|Clownfish}}
|{{Item|Perch}}
|{{Item|Eel}} (rare)
|}
 
==== Fruit====
{|
|{{Item|Orange}}
|{{Item|Guava}}
|}
==== Plants====
{|
|{{Item|Red Aster}}
|{{Item|Bluebell}}
|{{Item|Violet}}
|{{Item|Dahlia}}
|{{Item|Daisy}}
|{{Item|Cotton}}
|}
==== Wood====
{|
|{{Item|Oak Wood}} (rare)
|{{Item|Maple Wood}}
|{{Item|Cedar Wood}}
|}
 
==== Mushrooms====
{|
|{{Item|Parasol Mushroom}}
|{{Item|Mycena Mushroom}}
|{{Item|Boletus Mushroom}}
|{{Item|Field Mushroom}}
|{{Item|Blusher Mushroom}}
|}
==== Minerals & Metal====
None
==== Miscellaneous====
{|
|{{Item|Oregano}}
|}
* Shallow Grave
* Very Old Grave ([[Corpse Talking]])
==Gallery==
<!-- add a few nice pictures of landmarks (not too spoiler-y ?) -->
<gallery mode="nolines" widths=200px>
File:Eltibule Gallery (garden plot).jpg|A small garden plot
File:Boarded_up_house_in_Eltibule.jpg|The Boarded up house
File:Hogans_Keep.jpg|Hogan's Keep
File:Eltibule Statue.jpg|A statue out in the wilderness
</gallery>
==Trivia==
* Originally, half the teleport platforms in the [[Eltibule]] region were of crone-design. They were represented by large flat stone disks covered in vines and moss.
 
[[Category:Zones]]
18
edits

Navigation menu