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Combat
,→Regeneration In and Out of Combat
Regeneration appears to "tick" once every four seconds (so if a food says "+5 Health per update" it means +5 Health every 4 seconds).
Some combat skills such as [[Mentalism]] also provide Health, Power and Armor regeneration. Some of the abilities are group-oriented, other abilities are self-help (for example ''Positive Attitude'' will quickly restore a small amount of Armor, Health and Power).
If you "mezz" a creature for long enough (eg. [[Psychology|Tell Me About Your Mother]], the "In combat" indicator will disappear and one update of out of combat regeneration will happen, even though the creature is still aggressive.
====Foods====
Most types of '''regenerative foods and drinks''' are crafted or bought. Exceptions are the '''Mogyar Cheese''' which drops from Giant Rat, and Milk which can be obtained from the Cows in Serbule with an empty bottle. These are non-negligible sources of Power regeneration which can be very helpful to new players.
Typically one food, one snack, one drink, and one flower can be stacked. However this is still very much in development. It seems that foods provide Health and Power, while drinks provide only Power. Both can be stacked. Flowers provide a max power bonus (right-click them).
==Rage and Special Attacks==