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Warden/Treasure Effects

36,119 bytes added, 04:08
v446
See also: [[Warden/Treasure Effects:By Ability]]
<!-- Updated to v435 v446 on Mon Sep 15 2025 09Fri Jan 16 2026 02:0806:16 39 GMT-0600 0700 (Mountain Daylight Standard Time) using FoxnEagle's auto-wiki-generator -->
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:47%"| Max-Level Version !! style="width:8%"| Rarity !! style="width:10%"| Slot !! style="width:15%"| Other Versions
|-
| || of Wardens || <b>Level 100120</b> - Warden Base Damage +5060% when Warden is active. Vulnerability to Electricity -0.18 24% when Warden is active || Uncommon || Head, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 1
:Warden Damage +5
:Warden Base Damage +20%
*; Level 50
:Warden Base Damage +25% when Warden is active. Vulnerability to Electricity -0.03 3% when Warden is active
*; Level 60
:Warden Base Damage +30% when Warden is active. Vulnerability to Electricity -0.06 6% when Warden is active
*; Level 70
:Warden Base Damage +35% when Warden is active. Vulnerability to Electricity -0.09 9% when Warden is active
*; Level 80
:Warden Base Damage +40% when Warden is active. Vulnerability to Electricity -0.12 % when Warden is active
*; Level 90
:Warden Base Damage +45% when Warden is active. Vulnerability to Electricity -0.15 % when Warden is active
*; Level 100
:Warden Base Damage +50% when Warden is active. Vulnerability to Electricity -018% when Warden is active*; Level 110:Warden Base Damage +55% when Warden is active.18 Vulnerability to Electricity -21% when Warden is active*; Level 120:Warden Base Damage +60% when Warden is active. Vulnerability to Electricity -24% when Warden is active
}}
|-
| || of Prolonged Agony || <b>Level 100125</b> - Indirect Fire Damage +4254.5% when Warden is active || Uncommon || Hands, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Indirect Fire Damage +10% when Warden is active
*; Level 100
:Indirect Fire Damage +42% when Warden is active
*; Level 105
:Indirect Fire Damage +44.5% when Warden is active
*; Level 110
:Indirect Fire Damage +47% when Warden is active
*; Level 115
:Indirect Fire Damage +49.5% when Warden is active
*; Level 120
:Indirect Fire Damage +52% when Warden is active
*; Level 125
:Indirect Fire Damage +54.5% when Warden is active
}}
|-
| || || <b>Level 100125</b> - Indirect Poison and Indirect Trauma damage is +3646% per tick while Warden skill active || Uncommon || Chest, Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:Indirect Poison and Indirect Trauma damage is +5% per tick while Warden skill active
*; Level 100
:Indirect Poison and Indirect Trauma damage is +36% per tick while Warden skill active
*; Level 105
:Indirect Poison and Indirect Trauma damage is +38% per tick while Warden skill active
*; Level 110
:Indirect Poison and Indirect Trauma damage is +40% per tick while Warden skill active
*; Level 115
:Indirect Poison and Indirect Trauma damage is +42% per tick while Warden skill active
*; Level 120
:Indirect Poison and Indirect Trauma damage is +44% per tick while Warden skill active
*; Level 125
:Indirect Poison and Indirect Trauma damage is +46% per tick while Warden skill active
}}
|-
| || || <b>Level 100125</b> - Indirect Nature and Indirect Electricity damage is +3646% per tick while Warden skill active || Uncommon || Ring, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Indirect Nature and Indirect Electricity damage is +5% per tick while Warden skill active
*; Level 100
:Indirect Nature and Indirect Electricity damage is +36% per tick while Warden skill active
*; Level 105
:Indirect Nature and Indirect Electricity damage is +38% per tick while Warden skill active
*; Level 110
:Indirect Nature and Indirect Electricity damage is +40% per tick while Warden skill active
*; Level 115
:Indirect Nature and Indirect Electricity damage is +42% per tick while Warden skill active
*; Level 120
:Indirect Nature and Indirect Electricity damage is +44% per tick while Warden skill active
*; Level 125
:Indirect Nature and Indirect Electricity damage is +46% per tick while Warden skill active
}}
|-
| || || <b>Level 100120</b> - Warning Jolt restores 10 12 Power, and ability range is increased 5 meters || Uncommon || Chest, Legs || {{Spoiler|Click Expand to reveal|
*; Level 1
:Warning Jolt restores 1 Power, and ability range is increased 5 meters
*; Level 100
:Warning Jolt restores 10 Power, and ability range is increased 5 meters
*; Level 110
:Warning Jolt restores 11 Power, and ability range is increased 5 meters
*; Level 120
:Warning Jolt restores 12 Power, and ability range is increased 5 meters
}}
|-
| || || <b>Level 100125</b> - Warning Jolt restores 20 29 Armor and taunts +500 625 || Uncommon || Hands, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Warning Jolt restores 1 Armor and taunts +25
:Warning Jolt restores 19 Armor and taunts +475
*; Level 100
:Warning Jolt restores 20 21 Armor and taunts +500*; Level 105:Warning Jolt restores 23 Armor and taunts +525*; Level 110:Warning Jolt restores 24 Armor and taunts +550*; Level 115:Warning Jolt restores 26 Armor and taunts +575*; Level 120:Warning Jolt restores 27 Armor and taunts +600*; Level 125:Warning Jolt restores 29 Armor and taunts +625
}}
|-
| || || <b>Level 100125</b> - Warning Jolt restores 20 25 Armor and boosts the damage of your Core Attacks +61 76 for 8 seconds || Uncommon || MainHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Warning Jolt restores 1 Armor and boosts the damage of your Core Attacks +4 for 8 seconds
*; Level 100
:Warning Jolt restores 20 Armor and boosts the damage of your Core Attacks +61 for 8 seconds
*; Level 105
:Warning Jolt restores 21 Armor and boosts the damage of your Core Attacks +64 for 8 seconds
*; Level 110
:Warning Jolt restores 22 Armor and boosts the damage of your Core Attacks +67 for 8 seconds
*; Level 115
:Warning Jolt restores 23 Armor and boosts the damage of your Core Attacks +70 for 8 seconds
*; Level 120
:Warning Jolt restores 24 Armor and boosts the damage of your Core Attacks +73 for 8 seconds
*; Level 125
:Warning Jolt restores 25 Armor and boosts the damage of your Core Attacks +76 for 8 seconds
}}
|-
| || || <b>Level 125</b> - Warning Jolt taunts +625 and causes the target to suffer +13% damage from future Electricity attacks for 15 seconds || Rare || Ring || {{Spoiler|Click Expand to reveal|*; Level 5:Warning Jolt taunts +25 and causes the target to suffer +1% damage from future Electricity attacks for 15 seconds*; Level 10:Warning Jolt taunts +50 and causes the target to suffer +1.5% damage from future Electricity attacks for 15 seconds*; Level 15:Warning Jolt taunts +75 and causes the target to suffer +2% damage from future Electricity attacks for 15 seconds*; Level 20:Warning Jolt taunts +100 and causes the target to suffer +2.5% damage from future Electricity attacks for 15 seconds*; Level 25:Warning Jolt taunts +125 and causes the target to suffer +3% damage from future Electricity attacks for 15 seconds*; Level 30:Warning Jolt taunts +150 and causes the target to suffer +3.5% damage from future Electricity attacks for 15 seconds*; Level 35:Warning Jolt taunts +175 and causes the target to suffer +4% damage from future Electricity attacks for 15 seconds*; Level 40:Warning Jolt taunts +200 and causes the target to suffer +4.5% damage from future Electricity attacks for 15 seconds*; Level 45:Warning Jolt taunts +225 and causes the target to suffer +5% damage from future Electricity attacks for 15 seconds*; Level 50:Warning Jolt taunts +250 and causes the target to suffer +5.5% damage from future Electricity attacks for 15 seconds*; Level 55:Warning Jolt taunts +275 and causes the target to suffer +6% damage from future Electricity attacks for 15 seconds*; Level 60:Warning Jolt taunts +300 and causes the target to suffer +6.5% damage from future Electricity attacks for 15 seconds*; Level 65:Warning Jolt taunts +325 and causes the target to suffer +7% damage from future Electricity attacks for 15 seconds*; Level 70:Warning Jolt taunts +350 and causes the target to suffer +7.5% damage from future Electricity attacks for 15 seconds*; Level 75:Warning Jolt taunts +375 and causes the target to suffer +8% damage from future Electricity attacks for 15 seconds*; Level 80:Warning Jolt taunts +400 and causes the target to suffer +8.5% damage from future Electricity attacks for 15 seconds*; Level 85:Warning Jolt taunts +425 and causes the target to suffer +9% damage from future Electricity attacks for 15 seconds*; Level 90:Warning Jolt taunts +450 and causes the target to suffer +9.5% damage from future Electricity attacks for 15 seconds*; Level 95:Warning Jolt taunts +475 and causes the target to suffer +10% damage from future Electricity attacks for 15 seconds*; Level 100:Warning Jolt taunts +500 and causes the target to suffer +10.5% damage from future Electricity attacks for 15 seconds*; Level 105:Warning Jolt taunts +525 and causes the target to suffer +11% damage from future Electricity attacks for 15 seconds*; Level 110:Warning Jolt taunts +550 and causes the target to suffer +11.5% damage from future Electricity attacks for 15 seconds*; Level 115:Warning Jolt taunts +575 and causes the target to suffer +12% damage from future Electricity attacks for 15 seconds*; Level 120:Warning Jolt taunts +600 and causes the target to suffer +12.5% damage from future Electricity attacks for 15 seconds*; Level 125:Warning Jolt taunts +625 and causes the target to suffer +13% damage from future Electricity attacks for 15 seconds}}|-| || || <b>Level 125</b> - Conditioning Shock Damage +5873% || Uncommon || MainHand, Head || {{Spoiler|Click Expand to reveal|
*; Level 5
:Conditioning Shock Damage +8%
*; Level 100
:Conditioning Shock Damage +58%
*; Level 105
:Conditioning Shock Damage +61%
*; Level 110
:Conditioning Shock Damage +64%
*; Level 115
:Conditioning Shock Damage +67%
*; Level 120
:Conditioning Shock Damage +70%
*; Level 125
:Conditioning Shock Damage +73%
}}
|-
| || || <b>Level 100125</b> - Conditioning Shock deals +82 102 damage and causes the target to suffer +20% Fire damage for 30 seconds || Uncommon || Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Conditioning Shock deals +6 damage and causes the target to suffer +20% Fire damage for 30 seconds
*; Level 100
:Conditioning Shock deals +82 damage and causes the target to suffer +20% Fire damage for 30 seconds
*; Level 105
:Conditioning Shock deals +86 damage and causes the target to suffer +20% Fire damage for 30 seconds
*; Level 110
:Conditioning Shock deals +90 damage and causes the target to suffer +20% Fire damage for 30 seconds
*; Level 115
:Conditioning Shock deals +94 damage and causes the target to suffer +20% Fire damage for 30 seconds
*; Level 120
:Conditioning Shock deals +98 damage and causes the target to suffer +20% Fire damage for 30 seconds
*; Level 125
:Conditioning Shock deals +102 damage and causes the target to suffer +20% Fire damage for 30 seconds
}}
|-
| || || <b>Level 100125</b> - Conditioning Shock deals +82 102 damage and reuse time is 2 seconds sooner || Uncommon || Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Conditioning Shock deals +6 damage and reuse time is 1 second sooner
*; Level 100
:Conditioning Shock deals +82 damage and reuse time is 2 seconds sooner
*; Level 105
:Conditioning Shock deals +86 damage and reuse time is 2 seconds sooner
*; Level 110
:Conditioning Shock deals +90 damage and reuse time is 2 seconds sooner
*; Level 115
:Conditioning Shock deals +94 damage and reuse time is 2 seconds sooner
*; Level 120
:Conditioning Shock deals +98 damage and reuse time is 2 seconds sooner
*; Level 125
:Conditioning Shock deals +102 damage and reuse time is 2 seconds sooner
}}
|-
| || || <b>Level 100125</b> - Conditioning Shock causes target's next ability to deal -60 75 damage || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Conditioning Shock causes target's next ability to deal -3 damage
*; Level 100
:Conditioning Shock causes target's next ability to deal -60 damage
*; Level 105
:Conditioning Shock causes target's next ability to deal -63 damage
*; Level 110
:Conditioning Shock causes target's next ability to deal -66 damage
*; Level 115
:Conditioning Shock causes target's next ability to deal -69 damage
*; Level 120
:Conditioning Shock causes target's next ability to deal -72 damage
*; Level 125
:Conditioning Shock causes target's next ability to deal -75 damage
}}
|-
| || || <b>Level 100125</b> - Conditioning Shock deals +84 104 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds || Uncommon || Legs, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Conditioning Shock deals +8 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds
*; Level 100
:Conditioning Shock deals +84 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds
*; Level 105
:Conditioning Shock deals +88 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds
*; Level 110
:Conditioning Shock deals +92 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds
*; Level 115
:Conditioning Shock deals +96 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds
*; Level 120
:Conditioning Shock deals +100 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds
*; Level 125
:Conditioning Shock deals +104 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds
}}
|-
| || || <b>Level 100125</b> - Conditioning Shock and Apprehend deal +105 130 damage || Uncommon || OffHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Conditioning Shock and Apprehend deal +10 damage
*; Level 100
:Conditioning Shock and Apprehend deal +105 damage
*; Level 105
:Conditioning Shock and Apprehend deal +110 damage
*; Level 110
:Conditioning Shock and Apprehend deal +115 damage
*; Level 115
:Conditioning Shock and Apprehend deal +120 damage
*; Level 120
:Conditioning Shock and Apprehend deal +125 damage
*; Level 125
:Conditioning Shock and Apprehend deal +130 damage
}}
|-
| || || <b>Level 100125</b> - Apprehend Damage +5873% || Uncommon || Hands, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Apprehend Damage +8%
*; Level 100
:Apprehend Damage +58%
*; Level 105
:Apprehend Damage +61%
*; Level 110
:Apprehend Damage +64%
*; Level 115
:Apprehend Damage +67%
*; Level 120
:Apprehend Damage +70%
*; Level 125
:Apprehend Damage +73%
}}
|-
| || || <b>Level 100125</b> - Apprehend costs -47 62 Power || Uncommon || Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Apprehend costs -2 Power
*; Level 100
:Apprehend costs -47 Power
*; Level 105
:Apprehend costs -50 Power
*; Level 110
:Apprehend costs -53 Power
*; Level 115
:Apprehend costs -56 Power
*; Level 120
:Apprehend costs -59 Power
*; Level 125
:Apprehend costs -62 Power
}}
|-
| || || <b>Level 100125</b> - Apprehend causes your Nice Attacks to deal +148 193 damage for 8 seconds || Uncommon || Feet, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Apprehend causes your Nice Attacks to deal +10 damage for 8 seconds
*; Level 100
:Apprehend causes your Nice Attacks to deal +148 damage for 8 seconds
*; Level 105
:Apprehend causes your Nice Attacks to deal +157 damage for 8 seconds
*; Level 110
:Apprehend causes your Nice Attacks to deal +166 damage for 8 seconds
*; Level 115
:Apprehend causes your Nice Attacks to deal +175 damage for 8 seconds
*; Level 120
:Apprehend causes your Nice Attacks to deal +184 damage for 8 seconds
*; Level 125
:Apprehend causes your Nice Attacks to deal +193 damage for 8 seconds
}}
|-
| || || <b>Level 100125</b> - Apprehend deals +112 142 damage, and damage type is changed to Electricity || Uncommon || Head || {{Spoiler|Click Expand to reveal|
*; Level 5
:Apprehend deals +5 damage, and damage type is changed to Electricity
*; Level 100
:Apprehend deals +112 damage, and damage type is changed to Electricity
*; Level 105
:Apprehend deals +118 damage, and damage type is changed to Electricity
*; Level 110
:Apprehend deals +124 damage, and damage type is changed to Electricity
*; Level 115
:Apprehend deals +130 damage, and damage type is changed to Electricity
*; Level 120
:Apprehend deals +136 damage, and damage type is changed to Electricity
*; Level 125
:Apprehend deals +142 damage, and damage type is changed to Electricity
}}
|-
| || || <b>Level 100125</b> - Apprehend deals +150 180 Fire damage over 6 seconds and hastens the current reuse timer of Controlled Burn by 2 seconds (so it can be used again more quickly) || Uncommon || Chest, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Apprehend deals +36 Fire damage over 6 seconds and hastens the current reuse timer of Controlled Burn by 0.5 seconds (so it can be used again more quickly)
*; Level 100
:Apprehend deals +150 Fire damage over 6 seconds and hastens the current reuse timer of Controlled Burn by 2 seconds (so it can be used again more quickly)
*; Level 105
:Apprehend deals +156 Fire damage over 6 seconds and hastens the current reuse timer of Controlled Burn by 2 seconds (so it can be used again more quickly)
*; Level 110
:Apprehend deals +162 Fire damage over 6 seconds and hastens the current reuse timer of Controlled Burn by 2 seconds (so it can be used again more quickly)
*; Level 115
:Apprehend deals +168 Fire damage over 6 seconds and hastens the current reuse timer of Controlled Burn by 2 seconds (so it can be used again more quickly)
*; Level 120
:Apprehend deals +174 Fire damage over 6 seconds and hastens the current reuse timer of Controlled Burn by 2 seconds (so it can be used again more quickly)
*; Level 125
:Apprehend deals +180 Fire damage over 6 seconds and hastens the current reuse timer of Controlled Burn by 2 seconds (so it can be used again more quickly)
}}
|-
| || || <b>Level 100125</b> - Apprehend Damage +98128. Non-Elite targets do not call for help. || Rare || Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:Apprehend Damage +6. Non-Elite targets do not call for help.
*; Level 100
:Apprehend Damage +98. Non-Elite targets do not call for help.
*; Level 105
:Apprehend Damage +104. Non-Elite targets do not call for help.
*; Level 110
:Apprehend Damage +110. Non-Elite targets do not call for help.
*; Level 115
:Apprehend Damage +116. Non-Elite targets do not call for help.
*; Level 120
:Apprehend Damage +122. Non-Elite targets do not call for help.
*; Level 125
:Apprehend Damage +128. Non-Elite targets do not call for help.
}}
|-
| || || <b>Level 100125</b> - Lethal Force Damage +5468.99% || Uncommon || MainHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Lethal Force Damage +5%
*; Level 100
:Lethal Force Damage +54%
*; Level 105
:Lethal Force Damage +56.99%
*; Level 110
:Lethal Force Damage +60%
*; Level 115
:Lethal Force Damage +63%
*; Level 120
:Lethal Force Damage +66%
*; Level 125
:Lethal Force Damage +68.99%
}}
|-
| || || <b>Level 100125</b> - Lethal Force Damage +200 250 and Power Cost -60 75 || Uncommon || Hands, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Lethal Force Damage +10 and Power Cost -3
*; Level 100
:Lethal Force Damage +200 and Power Cost -60
*; Level 105
:Lethal Force Damage +210 and Power Cost -63
*; Level 110
:Lethal Force Damage +220 and Power Cost -66
*; Level 115
:Lethal Force Damage +230 and Power Cost -69
*; Level 120
:Lethal Force Damage +240 and Power Cost -72
*; Level 125
:Lethal Force Damage +250 and Power Cost -75
}}
|-
| || || <b>Level 100125</b> - Lethal Force deals +260 325 damage and reuse time is -5 seconds || Uncommon || Head, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Lethal Force deals +13 damage and reuse time is -3 seconds
*; Level 100
:Lethal Force deals +260 damage and reuse time is -5 seconds
*; Level 105
:Lethal Force deals +273 damage and reuse time is -5 seconds
*; Level 110
:Lethal Force deals +286 damage and reuse time is -5 seconds
*; Level 115
:Lethal Force deals +299 damage and reuse time is -5 seconds
*; Level 120
:Lethal Force deals +312 damage and reuse time is -5 seconds
*; Level 125
:Lethal Force deals +325 damage and reuse time is -5 seconds
}}
|-
| || || <b>Level 100125</b> - Lethal Force deals 800 1000 additional Fire damage over 8 seconds || Uncommon || Chest, Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:Lethal Force deals 40 additional Fire damage over 8 seconds
*; Level 100
:Lethal Force deals 800 additional Fire damage over 8 seconds
*; Level 105
:Lethal Force deals 840 additional Fire damage over 8 seconds
*; Level 110
:Lethal Force deals 880 additional Fire damage over 8 seconds
*; Level 115
:Lethal Force deals 920 additional Fire damage over 8 seconds
*; Level 120
:Lethal Force deals 960 additional Fire damage over 8 seconds
*; Level 125
:Lethal Force deals 1000 additional Fire damage over 8 seconds
}}
|-
| || || <b>Level 100125</b> - Controlled Burn Lethal Force deals +435 damage. Damage +58% type becomes Fire || Uncommon || Legs, Ring Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Controlled Burn Lethal Force deals +15 damage. Damage +8%type becomes Fire
*; Level 10
:Controlled Burn Lethal Force deals +30 damage. Damage +10%type becomes Fire
*; Level 15
:Controlled Burn Lethal Force deals +45 damage. Damage +12%type becomes Fire
*; Level 20
:Controlled Burn Lethal Force deals +60 damage. Damage +14%type becomes Fire
*; Level 25
:Controlled Burn Lethal Force deals +75 damage. Damage +16%type becomes Fire
*; Level 30
:Controlled Burn Lethal Force deals +90 damage. Damage +18%type becomes Fire
*; Level 35
:Controlled Burn Lethal Force deals +105 damage. Damage +20%type becomes Fire
*; Level 40
:Lethal Force deals +120 damage. Damage type becomes Fire*; Level 45:Lethal Force deals +135 damage. Damage type becomes Fire*; Level 50:Lethal Force deals +150 damage. Damage type becomes Fire*; Level 55:Lethal Force deals +165 damage. Damage type becomes Fire*; Level 60:Lethal Force deals +180 damage. Damage type becomes Fire*; Level 65:Lethal Force deals +195 damage. Damage type becomes Fire*; Level 70:Lethal Force deals +215 damage. Damage type becomes Fire*; Level 75:Lethal Force deals +235 damage. Damage type becomes Fire*; Level 80:Lethal Force deals +255 damage. Damage type becomes Fire*; Level 85:Lethal Force deals +275 damage. Damage type becomes Fire*; Level 90:Lethal Force deals +295 damage. Damage type becomes Fire*; Level 95:Lethal Force deals +315 damage. Damage type becomes Fire*; Level 100:Lethal Force deals +335 damage. Damage type becomes Fire*; Level 105:Lethal Force deals +355 damage. Damage type becomes Fire*; Level 110:Lethal Force deals +375 damage. Damage type becomes Fire*; Level 115:Lethal Force deals +395 damage. Damage type becomes Fire*; Level 120:Lethal Force deals +415 damage. Damage type becomes Fire*; Level 125:Lethal Force deals +435 damage. Damage type becomes Fire}}|-| || || <b>Level 125</b> - Controlled Burn Damage +73% || Uncommon || Legs, Ring || {{Spoiler|Click Expand to reveal|*; Level 5:Controlled Burn Damage +8%*; Level 10:Controlled Burn Damage +10%*; Level 15:Controlled Burn Damage +12%*; Level 20:Controlled Burn Damage +14%*; Level 25:Controlled Burn Damage +16%*; Level 30:Controlled Burn Damage +18%*; Level 35:Controlled Burn Damage +20%*; Level 40:Controlled Burn Damage +22%
*; Level 45
:Controlled Burn Damage +25%
*; Level 100
:Controlled Burn Damage +58%
*; Level 105
:Controlled Burn Damage +61%
*; Level 110
:Controlled Burn Damage +64%
*; Level 115
:Controlled Burn Damage +67%
*; Level 120
:Controlled Burn Damage +70%
*; Level 125
:Controlled Burn Damage +73%
}}
|-
| || || <b>Level 100125</b> - Controlled Burn deals 462 582 indirect Fire damage over 12 seconds || Uncommon || Hands, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Controlled Burn deals 6 indirect Fire damage over 12 seconds
*; Level 100
:Controlled Burn deals 462 indirect Fire damage over 12 seconds
*; Level 105
:Controlled Burn deals 486 indirect Fire damage over 12 seconds
*; Level 110
:Controlled Burn deals 510 indirect Fire damage over 12 seconds
*; Level 115
:Controlled Burn deals 534 indirect Fire damage over 12 seconds
*; Level 120
:Controlled Burn deals 558 indirect Fire damage over 12 seconds
*; Level 125
:Controlled Burn deals 582 indirect Fire damage over 12 seconds
}}
|-
| || || <b>Level 100125</b> - Controlled Burn deals +160 200 damage and taunts +500 625 to all targets || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Controlled Burn deals +8 damage and taunts +25 to all targets
*; Level 100
:Controlled Burn deals +160 damage and taunts +500 to all targets
*; Level 105
:Controlled Burn deals +168 damage and taunts +525 to all targets
*; Level 110
:Controlled Burn deals +176 damage and taunts +550 to all targets
*; Level 115
:Controlled Burn deals +184 damage and taunts +575 to all targets
*; Level 120
:Controlled Burn deals +192 damage and taunts +600 to all targets
*; Level 125
:Controlled Burn deals +200 damage and taunts +625 to all targets
}}
|-
| || || <b>Level 100125</b> - Controlled Burn and Aggression Deterrent cost -37 47 Power || Uncommon || Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Controlled Burn and Aggression Deterrent cost -8 Power
*; Level 100
:Controlled Burn and Aggression Deterrent cost -37 Power
*; Level 105
:Controlled Burn and Aggression Deterrent cost -39 Power
*; Level 110
:Controlled Burn and Aggression Deterrent cost -41 Power
*; Level 115
:Controlled Burn and Aggression Deterrent cost -43 Power
*; Level 120
:Controlled Burn and Aggression Deterrent cost -45 Power
*; Level 125
:Controlled Burn and Aggression Deterrent cost -47 Power
}}
|-
| || || <b>Level 100125</b> - Controlled Burn and Aggression Deterrent deal +140 180 damage || Uncommon || Head, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Controlled Burn and Aggression Deterrent deal +10 damage
*; Level 100
:Controlled Burn and Aggression Deterrent deal +140 damage
*; Level 105
:Controlled Burn and Aggression Deterrent deal +148 damage
*; Level 110
:Controlled Burn and Aggression Deterrent deal +156 damage
*; Level 115
:Controlled Burn and Aggression Deterrent deal +164 damage
*; Level 120
:Controlled Burn and Aggression Deterrent deal +172 damage
*; Level 125
:Controlled Burn and Aggression Deterrent deal +180 damage
}}
|-
| || || <b>Level 100125</b> - Stun Trap deals +344 434 damage to all nearby targets (when it activates) || Uncommon || Head, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Stun Trap deals +10 damage to all nearby targets (when it activates)
*; Level 100
:Stun Trap deals +344 damage to all nearby targets (when it activates)
*; Level 105
:Stun Trap deals +362 damage to all nearby targets (when it activates)
*; Level 110
:Stun Trap deals +380 damage to all nearby targets (when it activates)
*; Level 115
:Stun Trap deals +398 damage to all nearby targets (when it activates)
*; Level 120
:Stun Trap deals +416 damage to all nearby targets (when it activates)
*; Level 125
:Stun Trap deals +434 damage to all nearby targets (when it activates)
}}
|-
| || || <b>Level 100125</b> - Stun Trap deals +5567.5% damage to all nearby targets (when it activates) || Uncommon || OffHand, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Stun Trap deals +5% damage to all nearby targets (when it activates)
*; Level 100
:Stun Trap deals +55% damage to all nearby targets (when it activates)
*; Level 105
:Stun Trap deals +57.5% damage to all nearby targets (when it activates)
*; Level 110
:Stun Trap deals +60% damage to all nearby targets (when it activates)
*; Level 115
:Stun Trap deals +62.5% damage to all nearby targets (when it activates)
*; Level 120
:Stun Trap deals +65% damage to all nearby targets (when it activates)
*; Level 125
:Stun Trap deals +67.5% damage to all nearby targets (when it activates)
}}
|-
| || || <b>Level 100125</b> - Stun Trap reuse timer is 12 14.5 seconds faster || Uncommon || Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Stun Trap reuse timer is 1 second faster
*; Level 100
:Stun Trap reuse timer is 12 seconds faster
*; Level 105
:Stun Trap reuse timer is 12.5 seconds faster
*; Level 110
:Stun Trap reuse timer is 13 seconds faster
*; Level 115
:Stun Trap reuse timer is 13.5 seconds faster
*; Level 120
:Stun Trap reuse timer is 14 seconds faster
*; Level 125
:Stun Trap reuse timer is 14.5 seconds faster
}}
|-
| || || <b>Level 100125</b> - Stun Trap deals +154 194 damage, and there's a 50% chance you'll place an extra trap || Uncommon || Chest || {{Spoiler|Click Expand to reveal|
*; Level 5
:Stun Trap deals +5 damage, and there's a 50% chance you'll place an extra trap
*; Level 100
:Stun Trap deals +154 damage, and there's a 50% chance you'll place an extra trap
*; Level 105
:Stun Trap deals +162 damage, and there's a 50% chance you'll place an extra trap
*; Level 110
:Stun Trap deals +170 damage, and there's a 50% chance you'll place an extra trap
*; Level 115
:Stun Trap deals +178 damage, and there's a 50% chance you'll place an extra trap
*; Level 120
:Stun Trap deals +186 damage, and there's a 50% chance you'll place an extra trap
*; Level 125
:Stun Trap deals +194 damage, and there's a 50% chance you'll place an extra trap
}}
|-
| || || <b>Level 100125</b> - Stun Trap deals +154 194 damage, and there's a 50% chance you'll place an extra trap || Uncommon || Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:Stun Trap deals +5 damage, and there's a 50% chance you'll place an extra trap
*; Level 100
:Stun Trap deals +154 damage, and there's a 50% chance you'll place an extra trap
*; Level 105
:Stun Trap deals +162 damage, and there's a 50% chance you'll place an extra trap
*; Level 110
:Stun Trap deals +170 damage, and there's a 50% chance you'll place an extra trap
*; Level 115
:Stun Trap deals +178 damage, and there's a 50% chance you'll place an extra trap
*; Level 120
:Stun Trap deals +186 damage, and there's a 50% chance you'll place an extra trap
*; Level 125
:Stun Trap deals +194 damage, and there's a 50% chance you'll place an extra trap
}}
|-
| || || <b>Level 100125</b> - Privacy Field deals +4860.5% damage to melee attackers || Uncommon || Head, Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Privacy Field deals +8% damage to melee attackers
*; Level 100
:Privacy Field deals +48% damage to melee attackers
*; Level 105
:Privacy Field deals +50.5% damage to melee attackers
*; Level 110
:Privacy Field deals +53% damage to melee attackers
*; Level 115
:Privacy Field deals +55.5% damage to melee attackers
*; Level 120
:Privacy Field deals +58% damage to melee attackers
*; Level 125
:Privacy Field deals +60.5% damage to melee attackers
}}
|-
| || || <b>Level 100125</b> - Privacy Field deals +42 52 damage to all melee attackers, and the first melee attacker is knocked away || Epic || Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Privacy Field deals +4 damage to all melee attackers, and the first melee attacker is knocked away
*; Level 100
:Privacy Field deals +42 damage to all melee attackers, and the first melee attacker is knocked away
*; Level 105
:Privacy Field deals +44 damage to all melee attackers, and the first melee attacker is knocked away
*; Level 110
:Privacy Field deals +46 damage to all melee attackers, and the first melee attacker is knocked away
*; Level 115
:Privacy Field deals +48 damage to all melee attackers, and the first melee attacker is knocked away
*; Level 120
:Privacy Field deals +50 damage to all melee attackers, and the first melee attacker is knocked away
*; Level 125
:Privacy Field deals +52 damage to all melee attackers, and the first melee attacker is knocked away
}}
|-
| || || <b>Level 100125</b> - While Privacy Field is active, melee attacks that damage you have a 75% chance to restore 34 44 Power to you || Epic || Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:While Privacy Field is active, melee attacks that damage you have a 75% chance to restore 3 Power to you
*; Level 100
:While Privacy Field is active, melee attacks that damage you have a 75% chance to restore 34 Power to you
*; Level 105
:While Privacy Field is active, melee attacks that damage you have a 75% chance to restore 36 Power to you
*; Level 110
:While Privacy Field is active, melee attacks that damage you have a 75% chance to restore 38 Power to you
*; Level 115
:While Privacy Field is active, melee attacks that damage you have a 75% chance to restore 40 Power to you
*; Level 120
:While Privacy Field is active, melee attacks that damage you have a 75% chance to restore 42 Power to you
*; Level 125
:While Privacy Field is active, melee attacks that damage you have a 75% chance to restore 44 Power to you
}}
|-
| || || <b>Level 100125</b> - Privacy Field also deals its damage when you are hit by burst attacks, and damage is +47 57 || Epic || OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Privacy Field also deals its damage when you are hit by burst attacks, and damage is +9
*; Level 100
:Privacy Field also deals its damage when you are hit by burst attacks, and damage is +47
*; Level 105
:Privacy Field also deals its damage when you are hit by burst attacks, and damage is +49
*; Level 110
:Privacy Field also deals its damage when you are hit by burst attacks, and damage is +51
*; Level 115
:Privacy Field also deals its damage when you are hit by burst attacks, and damage is +53
*; Level 120
:Privacy Field also deals its damage when you are hit by burst attacks, and damage is +55
*; Level 125
:Privacy Field also deals its damage when you are hit by burst attacks, and damage is +57
}}
|-
| || || <b>Level 100125</b> - Privacy Field also deals its damage when you are hit by ranged attacks, and damage is +48 58 || Epic || MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Privacy Field also deals its damage when you are hit by ranged attacks, and damage is +10
*; Level 100
:Privacy Field also deals its damage when you are hit by ranged attacks, and damage is +48
*; Level 105
:Privacy Field also deals its damage when you are hit by ranged attacks, and damage is +50
*; Level 110
:Privacy Field also deals its damage when you are hit by ranged attacks, and damage is +52
*; Level 115
:Privacy Field also deals its damage when you are hit by ranged attacks, and damage is +54
*; Level 120
:Privacy Field also deals its damage when you are hit by ranged attacks, and damage is +56
*; Level 125
:Privacy Field also deals its damage when you are hit by ranged attacks, and damage is +58
}}
|-
| || || <b>Level 100125</b> - When Privacy Field deals damage, it also ignites the suspect, dealing 80 100 damage over 8 seconds || Epic || Chest, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:When Privacy Field deals damage, it also ignites the suspect, dealing 4 damage over 8 seconds
*; Level 100
:When Privacy Field deals damage, it also ignites the suspect, dealing 80 damage over 8 seconds
*; Level 105
:When Privacy Field deals damage, it also ignites the suspect, dealing 84 damage over 8 seconds
*; Level 110
:When Privacy Field deals damage, it also ignites the suspect, dealing 88 damage over 8 seconds
*; Level 115
:When Privacy Field deals damage, it also ignites the suspect, dealing 92 damage over 8 seconds
*; Level 120
:When Privacy Field deals damage, it also ignites the suspect, dealing 96 damage over 8 seconds
*; Level 125
:When Privacy Field deals damage, it also ignites the suspect, dealing 100 damage over 8 seconds
}}
|-
| || || <b>Level 100120</b> - Coordinated Assault causes all allies' Melee attacks to cost -21 25 Power for 30 seconds || Epic || Head || {{Spoiler|Click Expand to reveal|
*; Level 1
:Coordinated Assault causes all allies' Melee attacks to cost -3 Power for 30 seconds
*; Level 100
:Coordinated Assault causes all allies' Melee attacks to cost -21 Power for 30 seconds
*; Level 110
:Coordinated Assault causes all allies' Melee attacks to cost -23 Power for 30 seconds
*; Level 120
:Coordinated Assault causes all allies' Melee attacks to cost -25 Power for 30 seconds
}}
|-
| || || <b>Level 100125</b> - Coordinated Assault increases all allies' Max Health +57 72 for 30 seconds || Epic || OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Coordinated Assault increases all allies' Max Health +5 for 30 seconds
*; Level 100
:Coordinated Assault increases all allies' Max Health +57 for 30 seconds
*; Level 105
:Coordinated Assault increases all allies' Max Health +60 for 30 seconds
*; Level 110
:Coordinated Assault increases all allies' Max Health +63 for 30 seconds
*; Level 115
:Coordinated Assault increases all allies' Max Health +66 for 30 seconds
*; Level 120
:Coordinated Assault increases all allies' Max Health +69 for 30 seconds
*; Level 125
:Coordinated Assault increases all allies' Max Health +72 for 30 seconds
}}
|-
| || || <b>Level 100125</b> - Coordinated Assault increases all allies' Max Armor +83 103 for 30 seconds || Rare || Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Coordinated Assault increases all allies' Max Armor +7 for 30 seconds
*; Level 100
:Coordinated Assault increases all allies' Max Armor +83 for 30 seconds
*; Level 105
:Coordinated Assault increases all allies' Max Armor +87 for 30 seconds
*; Level 110
:Coordinated Assault increases all allies' Max Armor +91 for 30 seconds
*; Level 115
:Coordinated Assault increases all allies' Max Armor +95 for 30 seconds
*; Level 120
:Coordinated Assault increases all allies' Max Armor +99 for 30 seconds
*; Level 125
:Coordinated Assault increases all allies' Max Armor +103 for 30 seconds
}}
|-
| || || <b>Level 100125</b> - Coordinated Assault causes all allies' melee attacks to deal up to +110 135 damage (randomly determined for each attack) for 30 seconds || Uncommon || MainHand, Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:Coordinated Assault causes all allies' melee attacks to deal up to +15 damage (randomly determined for each attack) for 30 seconds
*; Level 100
:Coordinated Assault causes all allies' melee attacks to deal up to +110 damage (randomly determined for each attack) for 30 seconds
*; Level 105
:Coordinated Assault causes all allies' melee attacks to deal up to +115 damage (randomly determined for each attack) for 30 seconds
*; Level 110
:Coordinated Assault causes all allies' melee attacks to deal up to +120 damage (randomly determined for each attack) for 30 seconds
*; Level 115
:Coordinated Assault causes all allies' melee attacks to deal up to +125 damage (randomly determined for each attack) for 30 seconds
*; Level 120
:Coordinated Assault causes all allies' melee attacks to deal up to +130 damage (randomly determined for each attack) for 30 seconds
*; Level 125
:Coordinated Assault causes all allies' melee attacks to deal up to +135 damage (randomly determined for each attack) for 30 seconds
}}
|-
| || || <b>Level 100120</b> - Coordinated Assault grants all allies +10 21 direct-damage mitigation and +1.5 out-of-combat sprint speed for 30 seconds || Epic || Hands, Feet || {{Spoiler|Click Expand to reveal|
*; Level 1
:Coordinated Assault grants all allies +1 direct-damage mitigation and +1 out-of-combat sprint speed for 30 seconds
:Coordinated Assault grants all allies +3 direct-damage mitigation and +1 out-of-combat sprint speed for 30 seconds
*; Level 40
:Coordinated Assault grants all allies +4 5 direct-damage mitigation and +1 out-of-combat sprint speed for 30 seconds
*; Level 50
:Coordinated Assault grants all allies +5 7 direct-damage mitigation and +1.5 out-of-combat sprint speed for 30 seconds
*; Level 60
:Coordinated Assault grants all allies +6 9 direct-damage mitigation and +1.5 out-of-combat sprint speed for 30 seconds
*; Level 70
:Coordinated Assault grants all allies +7 11 direct-damage mitigation and +1.5 out-of-combat sprint speed for 30 seconds
*; Level 80
:Coordinated Assault grants all allies +8 13 direct-damage mitigation and +1.5 out-of-combat sprint speed for 30 seconds
*; Level 90
:Coordinated Assault grants all allies +9 15 direct-damage mitigation and +1.5 out-of-combat sprint speed for 30 seconds
*; Level 100
:Coordinated Assault grants all allies +10 17 direct-damage mitigation and +1.5 out-of-combat sprint speed for 30 seconds*; Level 110:Coordinated Assault grants all allies +19 direct-damage mitigation and +1.5 out-of-combat sprint speed for 30 seconds*; Level 120:Coordinated Assault grants all allies +21 direct-damage mitigation and +1.5 out-of-combat sprint speed for 30 seconds
}}
|-
| || || <b>Level 100125</b> - Aggression Deterrent Damage +5560% || Uncommon || OffHand, Head || {{Spoiler|Click Expand to reveal|
*; Level 5
:Aggression Deterrent Damage +5%
:Aggression Deterrent Damage +19%
*; Level 45
:Aggression Deterrent Damage +2221%
*; Level 50
:Aggression Deterrent Damage +23%
*; Level 55
:Aggression Deterrent Damage +25%
*; Level 55
:Aggression Deterrent Damage +28%
*; Level 60
:Aggression Deterrent Damage +3127%
*; Level 65
:Aggression Deterrent Damage +3429%
*; Level 70
:Aggression Deterrent Damage +3731%
*; Level 75
:Aggression Deterrent Damage +4033%
*; Level 80
:Aggression Deterrent Damage +4335%
*; Level 85
:Aggression Deterrent Damage +4637%
*; Level 90
:Aggression Deterrent Damage +4939%
*; Level 95
:Aggression Deterrent Damage +5242%
*; Level 100
:Aggression Deterrent Damage +5545%*; Level 105:Aggression Deterrent Damage +48%*; Level 110:Aggression Deterrent Damage +51%*; Level 115:Aggression Deterrent Damage +54%*; Level 120:Aggression Deterrent Damage +56.99%*; Level 125:Aggression Deterrent Damage +60%
}}
|-
| || of Hot Acid || <b>Level 100125</b> - Aggression Deterrent ignites all targets, dealing 328 488 Fire damage over 8 seconds || Uncommon || Hands, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Aggression Deterrent ignites all targets, dealing 24 16 Fire damage over 8 seconds
*; Level 10
:Aggression Deterrent ignites all targets, dealing 40 32 Fire damage over 8 seconds
*; Level 15
:Aggression Deterrent ignites all targets, dealing 56 48 Fire damage over 8 seconds
*; Level 20
:Aggression Deterrent ignites all targets, dealing 72 68 Fire damage over 8 seconds
*; Level 25
:Aggression Deterrent ignites all targets, dealing 88 Fire damage over 8 seconds
*; Level 30
:Aggression Deterrent ignites all targets, dealing 104 108 Fire damage over 8 seconds
*; Level 35
:Aggression Deterrent ignites all targets, dealing 120 128 Fire damage over 8 seconds
*; Level 40
:Aggression Deterrent ignites all targets, dealing 136 148 Fire damage over 8 seconds
*; Level 45
:Aggression Deterrent ignites all targets, dealing 152 168 Fire damage over 8 seconds
*; Level 50
:Aggression Deterrent ignites all targets, dealing 168 188 Fire damage over 8 seconds
*; Level 55
:Aggression Deterrent ignites all targets, dealing 184 208 Fire damage over 8 seconds
*; Level 60
:Aggression Deterrent ignites all targets, dealing 200 228 Fire damage over 8 seconds
*; Level 65
:Aggression Deterrent ignites all targets, dealing 216 248 Fire damage over 8 seconds
*; Level 70
:Aggression Deterrent ignites all targets, dealing 232 268 Fire damage over 8 seconds
*; Level 75
:Aggression Deterrent ignites all targets, dealing 248 288 Fire damage over 8 seconds
*; Level 80
:Aggression Deterrent ignites all targets, dealing 264 308 Fire damage over 8 seconds
*; Level 85
:Aggression Deterrent ignites all targets, dealing 280 328 Fire damage over 8 seconds
*; Level 90
:Aggression Deterrent ignites all targets, dealing 296 348 Fire damage over 8 seconds
*; Level 95
:Aggression Deterrent ignites all targets, dealing 312 368 Fire damage over 8 seconds
*; Level 100
:Aggression Deterrent ignites all targets, dealing 328 388 Fire damage over 8 seconds*; Level 105:Aggression Deterrent ignites all targets, dealing 408 Fire damage over 8 seconds*; Level 110:Aggression Deterrent ignites all targets, dealing 428 Fire damage over 8 seconds*; Level 115:Aggression Deterrent ignites all targets, dealing 448 Fire damage over 8 seconds*; Level 120:Aggression Deterrent ignites all targets, dealing 468 Fire damage over 8 seconds*; Level 125:Aggression Deterrent ignites all targets, dealing 488 Fire damage over 8 seconds
}}
|-
| || of Broad Deterrence || <b>Level 100125</b> - Aggression Deterrent Range +5. Aggression Deterrent Damage +43 68 || Uncommon || Ring, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Aggression Deterrent Range +1. Aggression Deterrent Damage +5
:Aggression Deterrent Range +4. Aggression Deterrent Damage +33
*; Level 80
:Aggression Deterrent Range +4. Aggression Deterrent Damage +3536
*; Level 85
:Aggression Deterrent Range +5. Aggression Deterrent Damage +3739
*; Level 90
:Aggression Deterrent Range +5. Aggression Deterrent Damage +3942
*; Level 95
:Aggression Deterrent Range +5. Aggression Deterrent Damage +4145*; Level 100:Aggression Deterrent Range +5. Aggression Deterrent Damage +48*; Level 105:Aggression Deterrent Range +5. Aggression Deterrent Damage +52*; Level 110:Aggression Deterrent Range +5. Aggression Deterrent Damage +56*; Level 115:Aggression Deterrent Range +5. Aggression Deterrent Damage +60*; Level 120:Aggression Deterrent Range +5. Aggression Deterrent Damage +64*; Level 125:Aggression Deterrent Range +5. Aggression Deterrent Damage +68}}|-| || of Attentive Backup || <b>Level 125</b> - Call For Backup Reuse Time -13. Call For Backup Summon Duration +5 || Uncommon || Legs, Ring || {{Spoiler|Click Expand to reveal|*; Level 5:Call For Backup Reuse Time -1. Call For Backup Summon Duration +1*; Level 10:Call For Backup Reuse Time -1.5. Call For Backup Summon Duration +1*; Level 15:Call For Backup Reuse Time -2. Call For Backup Summon Duration +1*; Level 20:Call For Backup Reuse Time -2.5. Call For Backup Summon Duration +1*; Level 25:Call For Backup Reuse Time -3. Call For Backup Summon Duration +1*; Level 30:Call For Backup Reuse Time -3.5. Call For Backup Summon Duration +1*; Level 35:Call For Backup Reuse Time -4. Call For Backup Summon Duration +2*; Level 40:Call For Backup Reuse Time -4.5. Call For Backup Summon Duration +2*; Level 45:Call For Backup Reuse Time -5. Call For Backup Summon Duration +2*; Level 50:Call For Backup Reuse Time -5.5. Call For Backup Summon Duration +2*; Level 55:Call For Backup Reuse Time -6. Call For Backup Summon Duration +2*; Level 60:Call For Backup Reuse Time -6.5. Call For Backup Summon Duration +2*; Level 65:Call For Backup Reuse Time -7. Call For Backup Summon Duration +3*; Level 70:Call For Backup Reuse Time -7.5. Call For Backup Summon Duration +3*; Level 75:Call For Backup Reuse Time -8. Call For Backup Summon Duration +3*; Level 80:Call For Backup Reuse Time -8.5. Call For Backup Summon Duration +3*; Level 85:Call For Backup Reuse Time -9. Call For Backup Summon Duration +3*; Level 90:Call For Backup Reuse Time -9.5. Call For Backup Summon Duration +3*; Level 95:Call For Backup Reuse Time -10. Call For Backup Summon Duration +4*; Level 100:Call For Backup Reuse Time -10.5. Call For Backup Summon Duration +4*; Level 105:Call For Backup Reuse Time -11. Call For Backup Summon Duration +4*; Level 110:Call For Backup Reuse Time -11.5. Call For Backup Summon Duration +4*; Level 115:Call For Backup Reuse Time -12. Call For Backup Summon Duration +4*; Level 120:Call For Backup Reuse Time -12.5. Call For Backup Summon Duration +4*; Level 125:Call For Backup Reuse Time -13. Call For Backup Summon Duration +5}}|-| || of Dodgy Backup || <b>Level 125</b> - Call For Backup assistance has +26% Universal Evasion and +26% Max Armor and lasts for +9 seconds || Rare || Head, Chest || {{Spoiler|Click Expand to reveal|*; Level 5:Call For Backup assistance has +2% Universal Evasion and +2% Max Armor and lasts for +1 seconds*; Level 10:Call For Backup assistance has +3% Universal Evasion and +3% Max Armor and lasts for +1 seconds*; Level 15:Call For Backup assistance has +4% Universal Evasion and +4% Max Armor and lasts for +1 seconds*; Level 20:Call For Backup assistance has +5% Universal Evasion and +5% Max Armor and lasts for +2 seconds*; Level 25:Call For Backup assistance has +6% Universal Evasion and +6% Max Armor and lasts for +2 seconds*; Level 30:Call For Backup assistance has +7% Universal Evasion and +7% Max Armor and lasts for +2 seconds*; Level 35:Call For Backup assistance has +8% Universal Evasion and +8% Max Armor and lasts for +3 seconds*; Level 40:Call For Backup assistance has +9% Universal Evasion and +9% Max Armor and lasts for +3 seconds*; Level 45:Call For Backup assistance has +10% Universal Evasion and +10% Max Armor and lasts for +3 seconds*; Level 50:Call For Backup assistance has +11% Universal Evasion and +11% Max Armor and lasts for +4 seconds*; Level 55:Call For Backup assistance has +12% Universal Evasion and +12% Max Armor and lasts for +4 seconds*; Level 60:Call For Backup assistance has +13% Universal Evasion and +13% Max Armor and lasts for +4 seconds*; Level 65:Call For Backup assistance has +14% Universal Evasion and +14% Max Armor and lasts for +5 seconds*; Level 70:Call For Backup assistance has +15% Universal Evasion and +15% Max Armor and lasts for +5 seconds*; Level 75:Call For Backup assistance has +16% Universal Evasion and +16% Max Armor and lasts for +5 seconds*; Level 80:Call For Backup assistance has +17% Universal Evasion and +17% Max Armor and lasts for +6 seconds*; Level 85:Call For Backup assistance has +18% Universal Evasion and +18% Max Armor and lasts for +6 seconds*; Level 90:Call For Backup assistance has +19% Universal Evasion and +19% Max Armor and lasts for +6 seconds*; Level 95:Call For Backup assistance has +20% Universal Evasion and +20% Max Armor and lasts for +7 seconds*; Level 100:Call For Backup assistance has +21% Universal Evasion and +21% Max Armor and lasts for +7 seconds*; Level 105:Call For Backup assistance has +22% Universal Evasion and +22% Max Armor and lasts for +7 seconds*; Level 110:Call For Backup assistance has +23% Universal Evasion and +23% Max Armor and lasts for +8 seconds*; Level 115:Call For Backup assistance has +24% Universal Evasion and +24% Max Armor and lasts for +8 seconds*; Level 120:Call For Backup assistance has +25% Universal Evasion and +25% Max Armor and lasts for +8 seconds*; Level 125:Call For Backup assistance has +26% Universal Evasion and +26% Max Armor and lasts for +9 seconds}}|-| || of Heavy Backup || <b>Level 125</b> - Call For Backup assstance deals +250 Direct Damage and exists for +9 seconds || Rare || MainHand, Hands || {{Spoiler|Click Expand to reveal|*; Level 5:Call For Backup assstance deals +10 Direct Damage and exists for +1 seconds*; Level 10:Call For Backup assstance deals +20 Direct Damage and exists for +1 seconds*; Level 15:Call For Backup assstance deals +30 Direct Damage and exists for +1 seconds*; Level 20:Call For Backup assstance deals +40 Direct Damage and exists for +2 seconds*; Level 25:Call For Backup assstance deals +50 Direct Damage and exists for +2 seconds*; Level 30:Call For Backup assstance deals +60 Direct Damage and exists for +2 seconds*; Level 35:Call For Backup assstance deals +70 Direct Damage and exists for +3 seconds*; Level 40:Call For Backup assstance deals +80 Direct Damage and exists for +3 seconds*; Level 45:Call For Backup assstance deals +90 Direct Damage and exists for +3 seconds*; Level 50:Call For Backup assstance deals +100 Direct Damage and exists for +4 seconds*; Level 55:Call For Backup assstance deals +110 Direct Damage and exists for +4 seconds*; Level 60:Call For Backup assstance deals +120 Direct Damage and exists for +4 seconds*; Level 65:Call For Backup assstance deals +130 Direct Damage and exists for +5 seconds*; Level 70:Call For Backup assstance deals +140 Direct Damage and exists for +5 seconds*; Level 75:Call For Backup assstance deals +150 Direct Damage and exists for +5 seconds*; Level 80:Call For Backup assstance deals +160 Direct Damage and exists for +6 seconds*; Level 85:Call For Backup assstance deals +170 Direct Damage and exists for +6 seconds*; Level 90:Call For Backup assstance deals +180 Direct Damage and exists for +6 seconds*; Level 95:Call For Backup assstance deals +190 Direct Damage and exists for +7 seconds*; Level 100:Call For Backup assstance deals +200 Direct Damage and exists for +7 seconds*; Level 105:Call For Backup assstance deals +210 Direct Damage and exists for +7 seconds*; Level 110:Call For Backup assstance deals +220 Direct Damage and exists for +8 seconds*; Level 115:Call For Backup assstance deals +230 Direct Damage and exists for +8 seconds*; Level 120:Call For Backup assstance deals +240 Direct Damage and exists for +8 seconds*; Level 125:Call For Backup assstance deals +250 Direct Damage and exists for +9 seconds}}|-| || of Cruel Backup || <b>Level 125</b> - Call For Backup assistance deals +79% Direct Damage and exists for +9 seconds || Epic || Necklace, OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:Call For Backup assistance deals +7% Direct Damage and exists for +1 seconds*; Level 10:Call For Backup assistance deals +10% Direct Damage and exists for +1 seconds*; Level 15:Call For Backup assistance deals +13% Direct Damage and exists for +1 seconds*; Level 20:Call For Backup assistance deals +16% Direct Damage and exists for +2 seconds*; Level 25:Call For Backup assistance deals +19% Direct Damage and exists for +2 seconds*; Level 30:Call For Backup assistance deals +22% Direct Damage and exists for +2 seconds*; Level 35:Call For Backup assistance deals +25% Direct Damage and exists for +3 seconds*; Level 40:Call For Backup assistance deals +28% Direct Damage and exists for +3 seconds*; Level 45:Call For Backup assistance deals +31% Direct Damage and exists for +3 seconds*; Level 50:Call For Backup assistance deals +34% Direct Damage and exists for +4 seconds*; Level 55:Call For Backup assistance deals +37% Direct Damage and exists for +4 seconds*; Level 60:Call For Backup assistance deals +40% Direct Damage and exists for +4 seconds*; Level 65:Call For Backup assistance deals +43% Direct Damage and exists for +5 seconds*; Level 70:Call For Backup assistance deals +46% Direct Damage and exists for +5 seconds*; Level 75:Call For Backup assistance deals +49% Direct Damage and exists for +5 seconds*; Level 80:Call For Backup assistance deals +52% Direct Damage and exists for +6 seconds*; Level 85:Call For Backup assistance deals +55% Direct Damage and exists for +6 seconds*; Level 90:Call For Backup assistance deals +58% Direct Damage and exists for +6 seconds*; Level 95:Call For Backup assistance deals +61% Direct Damage and exists for +7 seconds*; Level 100:Call For Backup assistance deals +64% Direct Damage and exists for +7 seconds*; Level 105:Call For Backup assistance deals +67% Direct Damage and exists for +7 seconds*; Level 110:Call For Backup assistance deals +70% Direct Damage and exists for +8 seconds*; Level 115:Call For Backup assistance deals +73% Direct Damage and exists for +8 seconds*; Level 120:Call For Backup assistance deals +76% Direct Damage and exists for +8 seconds*; Level 125:Call For Backup assistance deals +79% Direct Damage and exists for +9 seconds}}|-| || of Shifty Backup || <b>Level 120</b> - Call For Backup assistance has +9 increased speed, immunity to Slow, Root, Stun, and Knockback, and exists for +12 seconds || Epic || Feet || {{Spoiler|Click Expand to reveal|*; Level 1:Call For Backup assistance has +1 increased speed and exists for +1 seconds*; Level 20:Call For Backup assistance has +1 increased speed, immunity to Slow and Root, and exists for +2 seconds*; Level 30:Call For Backup assistance has +2 increased speed, immunity to Slow and Root, and exists for +3 seconds*; Level 40:Call For Backup assistance has +2 increased speed, immunity to Slow, Root, and Stun, and exists for +4 seconds*; Level 50:Call For Backup assistance has +3 increased speed, immunity to Slow, Root, and Stun, and exists for +5 seconds*; Level 60:Call For Backup assistance has +4 increased speed, immunity to Slow, Root, and Stun, and exists for +6 seconds*; Level 70:Call For Backup assistance has +4 increased speed, immunity to Slow, Root, Stun, and Knockback, and exists for +7 seconds*; Level 80:Call For Backup assistance has +5 increased speed, immunity to Slow, Root, Stun, and Knockback, and exists for +8 seconds*; Level 90:Call For Backup assistance has +6 increased speed, immunity to Slow, Root, Stun, and Knockback, and exists for +9 seconds
*; Level 100
:Aggression Deterrent Range Call For Backup assistance has +5. Aggression Deterrent Damage 7 increased speed, immunity to Slow, Root, Stun, and Knockback, and exists for +4310 seconds*; Level 110:Call For Backup assistance has +8 increased speed, immunity to Slow, Root, Stun, and Knockback, and exists for +11 seconds*; Level 120:Call For Backup assistance has +9 increased speed, immunity to Slow, Root, Stun, and Knockback, and exists for +12 seconds
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