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74 bytes added, 16:57, 5 October 2014
Added note about % damage stacking.
====Stacking Effects====
Augments In general, augments with the same name don’t stack. So you might find a helmet and a shirt that have “Enchanted Punch Damage +5″, but wearing both doesn’t give you a +10 bonus, just a +5 bonus. However, many abilities come in several flavors. For instance, there might be Enchanted Punch Damage (magically enhancing your fists), Comfort-Bonus Damage (you can hurt people more because your armor is so comfortable), and Placebo Effect Bonus (your punches do extra damage because you think they will). These have different names, so they all stack.<ref name="blog1"/> +% Damage to a Skill (eg. "Sword Damage +20%") '''stacks'''.
====Lucky Belts====
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