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Serbule Keep

28 bytes removed, 15:17, 24 September 2017
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| townimage=[[File:Serbule Fountain.jpeg|300px|]]
| towndesc= A refuge for displaced elves, semi-retired Council officials, and amnesiac adventurers alike!
| zone = [[Serbule]]| mapimage=
}}
{{Quote | source=[[Durstin Tallow]] |
'''Serbule Keep''' is a Council town established in the [[Serbule]] region. The town was created as an emergency refugee town for the Elves after the Elven City of [[Dwyndarre]] was destroyed. While most of the population is Elven, some Humans remain to act upon the wishes of the Council. Retired Praetor [[Nelson Ballard]] watches over the residents from the keep at the western end of town. [[Sir Coth]], the sheriff, attempts to maintain order.
[[Serbule Keep]] It is a typical Council town, constructed of mostly wooden buildings and surrounded by a stone wall. To meet deadlines, the [[Council Corps of Engineers]] cut corners, resulting in a destructive sewer system. The town is looped by a shallow moat which connects with a nearby lake, eventually reaching the ocean. Six guard towers stand watch over the town, and the former home of [[Lord Serbule]] takes up the Southern end of the town. Serbule has three gates, the main gate to the east, and secondary gates to the north and south.
==Points of Interest==
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