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edits
Changes
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Automatically generated. If there's an issue, please message Extractum11 on Discord - Subglacious#0413
See also: [[Giant Bat/Treasure Effects:By Ability]]
<!-- Updated on August 26November 07, 2019 from v323 v327 -->
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:55%"| Max-Level Version !! style="width:10%"| Slot !! style="width:15%"| Other Versions
}}
|-
| || || <b>Level 80</b> - Rip Damage deals +27 34 damage and restores 11 Power || Chest, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Rip Damage deals +15 damage and restores 2 Power
*; Level 10
:Rip Damage deals +6 damage and restores 2Power
*; Level 15
:Rip Damage deals +7 damage and restores 3Power
*; Level 20
:Rip Damage deals +48 damage and restores 3 Power
*; Level 25
:Rip Damage deals +59 damage and restores 4 Power
*; Level 30
:Rip Damage deals +710 damage and restores 4 Power
*; Level 35
:Rip Damage deals +912 damage and restores 5 Power
*; Level 40
:Rip Damage deals +1114 damage and restores 5 Power
*; Level 45
:Rip Damage deals +1316 damage and restores 6 Power
*; Level 50
:Rip Damage deals +1518 damage and restores 6 Power
*; Level 55
:Rip Damage deals +1720 damage and restores 7 Power
*; Level 60
:Rip Damage deals +1922 damage and restores 7 Power
*; Level 65
:Rip Damage deals +2125 damage and restores 8 Power
*; Level 70
:Rip Damage deals +2328 damage and restores 9 Power
*; Level 75
:Rip Damage deals +2531 damage and restores 10 Power
*; Level 80
:Rip Damage deals +2734 damage and restores 11 Power
}}
|-
| || || <b>Level 80</b> - Rip has a 50% chance to deal +68 damage restores 20 Armor || Legs, Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Rip has a 50% chance to deal +3 damagerestores 5 Armor
*; Level 10
:Rip has a 50% chance to deal +5 damagerestores 6 Armor
*; Level 15
:Rip has a 50% chance to deal +8 damagerestores 7 Armor
*; Level 20
:Rip has a 50% chance to deal +10 damagerestores 8 Armor
*; Level 25
:Rip has a 50% chance to deal +13 damagerestores 9 Armor
*; Level 30
:Rip has a 50% chance to deal +18 damagerestores 10 Armor
*; Level 35
:Rip has a 50% chance to deal +23 damagerestores 11 Armor
*; Level 40
:Rip has a 50% chance to deal +28 damagerestores 12 Armor
*; Level 45
:Rip has a 50% chance to deal +33 damagerestores 13 Armor
*; Level 50
:Rip has a 50% chance to deal +38 damagerestores 14 Armor
*; Level 55
:Rip has a 50% chance to deal +43 damagerestores 15 Armor
*; Level 60
:Rip has a 50% chance to deal +48 damagerestores 16 Armor
*; Level 65
:Rip has a 50% chance to deal +53 damagerestores 17 Armor
*; Level 70
:Rip has a 50% chance to deal +58 damagerestores 18 Armor
*; Level 75
:Rip has a 50% chance to deal +63 damagerestores 19 Armor
*; Level 80
:Rip has a 50% chance to deal +68 damagerestores 20 Armor
}}
|-
| || || <b>Level 80</b> - Combo: Rip+TearAny Melee+Any MeleeGiant Bat Attack+RipTear: final step hits all targets within 5 meters and deals +85 damage. || Feet, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 10
:Combo: Rip+TearAny Melee+Any MeleeGiant Bat Attack+RipTear: final step hits all targets within 5 meters and deals +5 damage.
*; Level 20
:Combo: Rip+TearAny Melee+Any MeleeGiant Bat Attack+RipTear: final step hits all targets within 5 meters and deals +12 damage.
*; Level 30
:Combo: Rip+TearAny Melee+Any MeleeGiant Bat Attack+RipTear: final step hits all targets within 5 meters and deals +20 damage.
*; Level 40
:Combo: Rip+TearAny Melee+Any MeleeGiant Bat Attack+RipTear: final step hits all targets within 5 meters and deals +28 damage.
*; Level 50
:Combo: Rip+TearAny Melee+Any MeleeGiant Bat Attack+RipTear: final step hits all targets within 5 meters and deals +35 damage.
*; Level 60
:Combo: Rip+TearAny Melee+Any MeleeGiant Bat Attack+RipTear: final step hits all targets within 5 meters and deals +45 damage.
*; Level 70
:Combo: Rip+TearAny Melee+Any MeleeGiant Bat Attack+RipTear: final step hits all targets within 5 meters and deals +65 damage.
*; Level 80
:Combo: Rip+TearAny Melee+Any MeleeGiant Bat Attack+RipTear: final step hits all targets within 5 meters and deals +85 damage.
}}
|-
}}
|-
| || || <b>Level 80</b> - Tear deals and Virulent Bite deal +70 85 damage and restores 20 Armor to you || Legs, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Tear deals and Virulent Bite deal +4 6 damage and restores 3 Armor to you
*; Level 10
:Tear deals and Virulent Bite deal +8 11 damage and restores 4 Armor to you
*; Level 15
:Tear deals and Virulent Bite deal +12 16 damage and restores 5 Armor to you
*; Level 20
:Tear deals and Virulent Bite deal +16 21 damage and restores 7 Armor to you
*; Level 25
:Tear deals and Virulent Bite deal +20 26 damage and restores 8 Armor to you
*; Level 30
:Tear deals and Virulent Bite deal +24 31 damage and restores 9 Armor to you
*; Level 35
:Tear deals and Virulent Bite deal +28 36 damage and restores 10 Armor to you
*; Level 40
:Tear deals and Virulent Bite deal +32 41 damage and restores 12 Armor to you
*; Level 45
:Tear deals and Virulent Bite deal +36 46 damage and restores 13 Armor to you
*; Level 50
:Tear deals and Virulent Bite deal +40 51 damage and restores 14 Armor to you
*; Level 55
:Tear deals and Virulent Bite deal +45 56 damage and restores 15 Armor to you
*; Level 60
:Tear deals and Virulent Bite deal +50 61 damage and restores 16 Armor to you
*; Level 65
:Tear deals and Virulent Bite deal +55 67 damage and restores 17 Armor to you
*; Level 70
:Tear deals and Virulent Bite deal +60 73 damage and restores 18 Armor to you
*; Level 75
:Tear deals and Virulent Bite deal +65 79 damage and restores 19 Armor to you
*; Level 80
:Tear deals and Virulent Bite deal +85 damage}}|-| || || <b>Level 80</b> - Rip and Tear deal +33 damage and hasten the current reuse timer of Drink Blood by 1 second || Hands || {{Spoiler|Click Expand to reveal|*; Level 5:Rip and Tear deal +3 damage and hasten the current reuse timer of Drink Blood by 1 second*; Level 10:Rip and Tear deal +5 damage and hasten the current reuse timer of Drink Blood by 1 second*; Level 15:Rip and Tear deal +7 damage and hasten the current reuse timer of Drink Blood by 1 second*; Level 20:Rip and Tear deal +9 damage and hasten the current reuse timer of Drink Blood by 1 second*; Level 25:Rip and Tear deal +11 damage and hasten the current reuse timer of Drink Blood by 1 second*; Level 30:Rip and Tear deal +13 damage and hasten the current reuse timer of Drink Blood by 1 second*; Level 35:Rip and Tear deal +15 damage and hasten the current reuse timer of Drink Blood by 1 second*; Level 40:Rip and Tear deal +17 damage and hasten the current reuse timer of Drink Blood by 1 second*; Level 45:Rip and Tear deal +19 damage and hasten the current reuse timer of Drink Blood by 1 second*; Level 50:Rip and Tear deal +21 damage and hasten the current reuse timer of Drink Blood by 1 second*; Level 55:Rip and Tear deal +23 damage and hasten the current reuse timer of Drink Blood by 1 second*; Level 60:Rip and Tear deal +25 damage and hasten the current reuse timer of Drink Blood by 1 second*; Level 65:Rip and Tear deal +27 damage and hasten the current reuse timer of Drink Blood by 1 second*; Level 70 :Rip and Tear deal +29 damage and hasten the current reuse timer of Drink Blood by 1 second*; Level 75:Rip and Tear deal +31 damage and restores 20 Armor to youhasten the current reuse timer of Drink Blood by 1 second*; Level 80:Rip and Tear deal +33 damage and hasten the current reuse timer of Drink Blood by 1 second
}}
|-
}}
|-
| || || <b>Level 80</b> - Wing Vortex has a 8070% chance to deal +25% damage and restore 55 Health to you || Chest, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Wing Vortex has a 8070% chance to deal +10% damageand restore 10 Health to you
*; Level 10
:Wing Vortex has a 8070% chance to deal +11% damageand restore 13 Health to you
*; Level 15
:Wing Vortex has a 8070% chance to deal +12% damageand restore 16 Health to you
*; Level 20
:Wing Vortex has a 8070% chance to deal +13% damageand restore 19 Health to you
*; Level 25
:Wing Vortex has a 8070% chance to deal +14% damageand restore 22 Health to you
*; Level 30
:Wing Vortex has a 8070% chance to deal +15% damageand restore 25 Health to you
*; Level 35
:Wing Vortex has a 8070% chance to deal +16% damageand restore 28 Health to you
*; Level 40
:Wing Vortex has a 8070% chance to deal +17% damageand restore 31 Health to you
*; Level 45
:Wing Vortex has a 8070% chance to deal +18% damageand restore 34 Health to you
*; Level 50
:Wing Vortex has a 8070% chance to deal +19% damageand restore 37 Health to you
*; Level 55
:Wing Vortex has a 8070% chance to deal +20% damageand restore 40 Health to you
*; Level 60
:Wing Vortex has a 8070% chance to deal +21% damageand restore 43 Health to you
*; Level 65
:Wing Vortex has a 8070% chance to deal +22% damageand restore 46 Health to you
*; Level 70
:Wing Vortex has a 8070% chance to deal +23% damageand restore 49 Health to you
*; Level 75
:Wing Vortex has a 8070% chance to deal +24% damageand restore 52 Health to you
*; Level 80
:Wing Vortex has a 8070% chance to deal +25% damageand restore 55 Health to you
}}
|-
}}
|-
| || || <b>Level 80</b> - Wing Vortex cause causes targets' next attack to deal -74 damage || Feet, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Wing Vortex cause causes targets' next attack to deal -4 damage
*; Level 10
:Wing Vortex cause causes targets' next attack to deal -8 damage
*; Level 15
:Wing Vortex cause causes targets' next attack to deal -12 damage
*; Level 20
:Wing Vortex cause causes targets' next attack to deal -16 damage
*; Level 25
:Wing Vortex cause causes targets' next attack to deal -20 damage
*; Level 30
:Wing Vortex cause causes targets' next attack to deal -24 damage
*; Level 35
:Wing Vortex cause causes targets' next attack to deal -29 damage
*; Level 40
:Wing Vortex cause causes targets' next attack to deal -34 damage
*; Level 45
:Wing Vortex cause causes targets' next attack to deal -39 damage
*; Level 50
:Wing Vortex cause causes targets' next attack to deal -44 damage
*; Level 55
:Wing Vortex cause causes targets' next attack to deal -49 damage
*; Level 60
:Wing Vortex cause causes targets' next attack to deal -54 damage
*; Level 65
:Wing Vortex cause causes targets' next attack to deal -59 damage
*; Level 70
:Wing Vortex cause causes targets' next attack to deal -64 damage
*; Level 75
:Wing Vortex cause causes targets' next attack to deal -69 damage
*; Level 80
:Wing Vortex cause causes targets' next attack to deal -74 damage
}}
|-
| Blood Drinker's || of Blood Drinking || <b>Level 80</b> - Drink Blood reaps steals 44 additional health || Legs, Chest || {{Spoiler|Click Expand to reveal|
*; Level 5
:Drink Blood reaps steals 4 additional health
*; Level 10
:Drink Blood reaps steals 6 additional health
*; Level 15
:Drink Blood reaps steals 8 additional health
*; Level 20
:Drink Blood reaps steals 10 additional health
*; Level 25
:Drink Blood reaps steals 13 additional health
*; Level 30
:Drink Blood reaps steals 16 additional health
*; Level 35
:Drink Blood reaps steals 20 additional health
*; Level 40
:Drink Blood reaps steals 23 additional health
*; Level 45
:Drink Blood reaps steals 26 additional health
*; Level 50
:Drink Blood reaps steals 28 additional health
*; Level 55
:Drink Blood reaps steals 30 additional health
*; Level 60
:Drink Blood reaps steals 32 additional health
*; Level 65
:Drink Blood reaps steals 34 additional health
*; Level 70
:Drink Blood reaps steals 39 additional health
*; Level 75
:Drink Blood reaps steals 41 additional health
*; Level 80
:Drink Blood reaps steals 44 additional health
}}
|-
| || || <b>Level 80</b> - Drink Blood deals +136 direct health Piercing damage || Head, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Drink Blood deals +8 direct health Piercing damage
*; Level 10
:Drink Blood deals +16 direct health Piercing damage
*; Level 15
:Drink Blood deals +24 direct health Piercing damage
*; Level 20
:Drink Blood deals +33 direct health Piercing damage
*; Level 25
:Drink Blood deals +42 direct health Piercing damage
*; Level 30
:Drink Blood deals +51 direct health Piercing damage
*; Level 35
:Drink Blood deals +60 direct health Piercing damage
*; Level 40
:Drink Blood deals +69 direct health Piercing damage
*; Level 45
:Drink Blood deals +78 direct health Piercing damage
*; Level 50
:Drink Blood deals +87 direct health Piercing damage
*; Level 55
:Drink Blood deals +96 direct health Piercing damage
*; Level 60
:Drink Blood deals +104 direct health Piercing damage
*; Level 65
:Drink Blood deals +112 direct health Piercing damage
*; Level 70
:Drink Blood deals +120 direct health Piercing damage
*; Level 75
:Drink Blood deals +128 direct health Piercing damage
*; Level 80
:Drink Blood deals +136 direct health Piercing damage
}}
|-
| || || <b>Level 80</b> - Drink Blood restores 19 power and 19 armor costs -27 Power || Hands, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Drink Blood restores 2 power and 2 armorcosts -3 Power
*; Level 10
:Drink Blood restores 3 power and 3 armorcosts -4 Power
*; Level 15
:Drink Blood restores 4 power and 4 armorcosts -5 Power
*; Level 20
:Drink Blood restores 5 power and 5 armorcosts -6 Power
*; Level 25
:Drink Blood restores 6 power and 6 armorcosts -7 Power
*; Level 30
:Drink Blood restores 7 power and 7 armorcosts -8 Power
*; Level 35
:Drink Blood restores 8 power and 8 armorcosts -9 Power
*; Level 40
:Drink Blood restores 9 power and 9 armorcosts -11 Power
*; Level 45
:Drink Blood restores 10 power and 10 armorcosts -13 Power
*; Level 50
:Drink Blood restores 12 power and 12 armorcosts -15 Power
*; Level 55
:Drink Blood restores 13 power and 13 armorcosts -17 Power
*; Level 60
:Drink Blood restores 15 power and 15 armorcosts -19 Power
*; Level 65
:Drink Blood restores 16 power and 16 armorcosts -21 Power
*; Level 70
:Drink Blood restores 17 power and 17 armorcosts -23 Power
*; Level 75
:Drink Blood restores 18 power and 18 armorcosts -25 Power
*; Level 80
:Drink Blood restores 19 power and 19 armorcosts -27 Power
}}
|-
}}
|-
| || || <b>Level 80</b> - Drink Blood deals steals 96 damage more Health over 12 seconds, and 50% of the damage becomes health for you || MainHand, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Drink Blood deals 12 damage steals 24 more Health over 12 seconds, and 50% of the damage becomes health for you
*; Level 20
:Drink Blood deals 24 damage steals 30 more Health over 12 seconds, and 50% of the damage becomes health for you
*; Level 30
:Drink Blood deals steals 36 damage more Health over 12 seconds, and 50% of the damage becomes health for you
*; Level 40
:Drink Blood deals steals 48 damage more Health over 12 seconds, and 50% of the damage becomes health for you
*; Level 50
:Drink Blood deals steals 60 damage more Health over 12 seconds, and 50% of the damage becomes health for you
*; Level 60
:Drink Blood deals steals 72 damage more Health over 12 seconds, and 50% of the damage becomes health for you
*; Level 70
:Drink Blood deals steals 84 damage more Health over 12 seconds, and 50% of the damage becomes health for you
*; Level 80
:Drink Blood deals steals 96 damage more Health over 12 seconds, and 50% of the damage becomes health for you
}}
|-
}}
|-
| || || <b>Level 80</b> - Virulent Bite deals 192 Trauma damage over 12 seconds and also has a 25% chance to deal +76% direct immediate Piercing damage || Hands, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Virulent Bite deals 12 Trauma damage over 12 seconds and also has a 25% chance to deal +16% direct immediate Piercing damage
*; Level 10
:Virulent Bite deals 24 Trauma damage over 12 seconds and also has a 25% chance to deal +20% direct immediate Piercing damage
*; Level 15
:Virulent Bite deals 36 Trauma damage over 12 seconds and also has a 25% chance to deal +24% direct immediate Piercing damage
*; Level 20
:Virulent Bite deals 48 Trauma damage over 12 seconds and also has a 25% chance to deal +28% direct immediate Piercing damage
*; Level 25
:Virulent Bite deals 60 Trauma damage over 12 seconds and also has a 25% chance to deal +32% direct immediate Piercing damage
*; Level 30
:Virulent Bite deals 72 Trauma damage over 12 seconds and also has a 25% chance to deal +36% direct immediate Piercing damage
*; Level 35
:Virulent Bite deals 84 Trauma damage over 12 seconds and also has a 25% chance to deal +40% direct immediate Piercing damage
*; Level 40
:Virulent Bite deals 96 Trauma damage over 12 seconds and also has a 25% chance to deal +44% direct immediate Piercing damage
*; Level 45
:Virulent Bite deals 108 Trauma damage over 12 seconds and also has a 25% chance to deal +48% direct immediate Piercing damage
*; Level 50
:Virulent Bite deals 120 Trauma damage over 12 seconds and also has a 25% chance to deal +52% direct immediate Piercing damage
*; Level 55
:Virulent Bite deals 132 Trauma damage over 12 seconds and also has a 25% chance to deal +56% direct immediate Piercing damage
*; Level 60
:Virulent Bite deals 144 Trauma damage over 12 seconds and also has a 25% chance to deal +60% direct immediate Piercing damage
*; Level 65
:Virulent Bite deals 156 Trauma damage over 12 seconds and also has a 25% chance to deal +64% direct immediate Piercing damage
*; Level 70
:Virulent Bite deals 168 Trauma damage over 12 seconds and also has a 25% chance to deal +68% direct immediate Piercing damage
*; Level 75
:Virulent Bite deals 180 Trauma damage over 12 seconds and also has a 25% chance to deal +72% direct immediate Piercing damage
*; Level 80
:Virulent Bite deals 192 Trauma damage over 12 seconds and also has a 25% chance to deal +76% direct immediate Piercing damage
}}
|-
}}
|-
| || of Confounding Disease || <b>Level 80</b> - Combo: Screech+Any MeleeGiant Bat Attack+Any Melee+Virulent Bite: final step stuns the target and deals +100 damage || Head || {{Spoiler|Click Expand to reveal|
*; Level 10
:Combo: Screech+Any MeleeGiant Bat Attack+Any Melee+Virulent Bite: final step stuns the target and deals +10 damage
*; Level 20
:Combo: Screech+Any MeleeGiant Bat Attack+Any Melee+Virulent Bite: final step stuns the target and deals +20 damage
*; Level 30
:Combo: Screech+Any MeleeGiant Bat Attack+Any Melee+Virulent Bite: final step stuns the target and deals +30 damage
*; Level 40
:Combo: Screech+Any MeleeGiant Bat Attack+Any Melee+Virulent Bite: final step stuns the target and deals +40 damage
*; Level 50
:Combo: Screech+Any MeleeGiant Bat Attack+Any Melee+Virulent Bite: final step stuns the target and deals +50 damage
*; Level 60
:Combo: Screech+Any MeleeGiant Bat Attack+Any Melee+Virulent Bite: final step stuns the target and deals +60 damage
*; Level 70
:Combo: Screech+Any MeleeGiant Bat Attack+Any Melee+Virulent Bite: final step stuns the target and deals +80 damage
*; Level 80
:Combo: Screech+Any MeleeGiant Bat Attack+Any Melee+Virulent Bite: final step stuns the target and deals +100 damage
}}
|-
| || || <b>Level 80</b> - Bat Stability heals 73 78 health || Hands, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Bat Stability heals 10 health
:Bat Stability heals 38 health
*; Level 45
:Bat Stability heals 42 43 health
*; Level 50
:Bat Stability heals 47 48 health
*; Level 55
:Bat Stability heals 52 53 health
*; Level 60
:Bat Stability heals 57 58 health
*; Level 65
:Bat Stability heals 61 63 health
*; Level 70
:Bat Stability heals 65 68 health
*; Level 75
:Bat Stability heals 69 73 health
*; Level 80
:Bat Stability heals 73 78 health
}}
|-
| || || <b>Level 80</b> - Bat Stability restores 100 armor and 16 power Armor Heal +145 || Necklace, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Bat Stability restores 7 armor and 1 powerArmor Heal +10
*; Level 10
:Bat Stability restores 14 armor and 2 powerArmor Heal +19
*; Level 15
:Bat Stability restores 21 armor and 3 powerArmor Heal +28
*; Level 20
:Bat Stability restores 28 armor and 4 powerArmor Heal +37
*; Level 25
:Bat Stability restores 35 armor and 5 powerArmor Heal +46
*; Level 30
:Bat Stability restores 42 armor and 6 powerArmor Heal +55
*; Level 35
:Bat Stability restores 49 armor and 7 powerArmor Heal +64
*; Level 40
:Bat Stability restores 56 armor and 8 powerArmor Heal +73
*; Level 45
:Bat Stability restores 63 armor and 9 powerArmor Heal +82
*; Level 50
:Bat Stability restores 70 armor and 10 powerArmor Heal +91
*; Level 55
:Bat Stability restores 77 armor and 11 powerArmor Heal +100
*; Level 60
:Bat Stability restores 84 armor and 12 powerArmor Heal +109
*; Level 65
:Bat Stability restores 88 armor and 13 powerArmor Heal +118
*; Level 70
:Bat Stability restores 92 armor and 14 powerArmor Heal +127
*; Level 75
:Bat Stability restores 96 armor and 15 powerArmor Heal +136
*; Level 80
:Bat Stability restores 100 armor and 16 powerArmor Heal +145
}}
|-
}}
|-
| || || <b>Level 80</b> - Screech Damage +4741% || Feet, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Screech Damage +7.59%
*; Level 10
:Screech Damage +1011%
*; Level 15
:Screech Damage +12.513%
*; Level 20
:Screech Damage +15%
*; Level 25
:Screech Damage +17.5%
*; Level 30
:Screech Damage +2019%
*; Level 35
:Screech Damage +22.521%
*; Level 40
:Screech Damage +23%
*; Level 45
:Screech Damage +25%
*; Level 50
:Screech Damage +27%
*; Level 55
:Screech Damage +29%
*; Level 60
:Screech Damage +31%
*; Level 65
:Screech Damage +33.5%
*; Level 70
:Screech Damage +36%
*; Level 75
:Screech Damage +38.5%
*; Level 80
:Screech Damage +41%
}}
|-
| || || <b>Level 80</b> - Screech has a 60% chance to deal +90% damage || Necklace, Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Screech has a 60% chance to deal +5% damage
*; Level 10
:Screech has a 60% chance to deal +10% damage
*; Level 15
:Screech has a 60% chance to deal +15% damage
*; Level 20
:Screech has a 60% chance to deal +20% damage
*; Level 25
:Screech has a 60% chance to deal +25% damage
*; Level 30
:Screech has a 60% chance to deal +30% damage
*; Level 35
:Screech has a 60% chance to deal +35% damage
*; Level 40
:Screech has a 60% chance to deal +40% damage
*; Level 45
:Screech Damage has a 60% chance to deal +27.545%damage
*; Level 50
:Screech Damage has a 60% chance to deal +3050%damage
*; Level 55
:Screech Damage has a 60% chance to deal +32.556%damage
*; Level 60
:Screech Damage has a 60% chance to deal +3562%damage
*; Level 65
:Screech Damage has a 60% chance to deal +3869%damage
*; Level 70
:Screech Damage has a 60% chance to deal +4176%damage
*; Level 75
:Screech Damage has a 60% chance to deal +4483%damage
*; Level 80
:Screech Damage has a 60% chance to deal +4790%damage
}}
|-
| || || <b>Level 80</b> - Screech has a 60% chance to deal deals +108% 122 damage || Ring, Necklace, Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Screech has a 60% chance to deal deals +10% 13 damage
*; Level 10
:Screech has a 60% chance to deal deals +16% 20 damage
*; Level 15
:Screech has a 60% chance to deal deals +22% 27 damage
*; Level 20
:Screech has a 60% chance to deal deals +28% 34 damage
*; Level 25
:Screech has a 60% chance to deal deals +34% 41 damage
*; Level 30
:Screech has a 60% chance to deal deals +40% 48 damage
*; Level 35
:Screech has a 60% chance to deal deals +46% 55 damage
*; Level 40
:Screech has a 60% chance to deal deals +52% 62 damage
*; Level 45
:Screech has a 60% chance to deal deals +58% 69 damage
*; Level 50
:Screech has a 60% chance to deal deals +64% 76 damage
*; Level 55
:Screech has a 60% chance to deal deals +70% 83 damage
*; Level 60
:Screech has a 60% chance to deal deals +76% 90 damage
*; Level 65
:Screech has a 60% chance to deal deals +84% 98 damage
*; Level 70
:Screech has a 60% chance to deal deals +92% 106 damage
*; Level 75
:Screech has a 60% chance to deal deals +100% 114 damage
*; Level 80
:Screech has a 60% chance to deal deals +108% 122 damage
}}
|-
| || || <b>Level 80</b> - Screech deals +127 armor 240 Trauma damage over 12 seconds || RingMainHand, Necklace OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Screech deals +7 armor 36 Trauma damageover 12 seconds
*; Level 10
:Screech deals +15 armor 48 Trauma damageover 12 seconds
*; Level 15
:Screech deals +23 armor 60 Trauma damageover 12 seconds
*; Level 20
:Screech deals +31 armor 72 Trauma damageover 12 seconds
*; Level 25
:Screech deals +39 armor 84 Trauma damageover 12 seconds
*; Level 30
:Screech deals +47 armor 96 Trauma damageover 12 seconds
*; Level 35
:Screech deals +55 armor 108 Trauma damageover 12 seconds
*; Level 40
:Screech deals +63 armor 120 Trauma damageover 12 seconds
*; Level 45
:Screech deals +71 armor 132 Trauma damageover 12 seconds
*; Level 50
:Screech deals +79 armor 144 Trauma damageover 12 seconds
*; Level 55
:Screech deals +87 armor 156 Trauma damageover 12 seconds
*; Level 60
:Screech deals +95 armor 168 Trauma damageover 12 seconds
*; Level 65
:Screech deals +103 armor 186 Trauma damageover 12 seconds
*; Level 70
:Screech deals +111 armor 204 Trauma damageover 12 seconds
*; Level 75
:Screech deals +119 armor 222 Trauma damageover 12 seconds
*; Level 80
:Screech deals +127 armor 240 Trauma damageover 12 seconds
}}
|-
}}
|-
| || || <b>Level 80</b> - Sonic Burst has a 60% chance to deal +60100% damage to all targets || Chest, Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:Sonic Burst has a 60% chance to deal +10% damage to all targets
*; Level 10
:Sonic Burst has a 60% chance to deal +1316% damage to all targets
*; Level 15
:Sonic Burst has a 60% chance to deal +1622% damage to all targets
*; Level 20
:Sonic Burst has a 60% chance to deal +1928% damage to all targets
*; Level 25
:Sonic Burst has a 60% chance to deal +2234% damage to all targets
*; Level 30
:Sonic Burst has a 60% chance to deal +2540% damage to all targets
*; Level 35
:Sonic Burst has a 60% chance to deal +2846% damage to all targets
*; Level 40
:Sonic Burst has a 60% chance to deal +3152% damage to all targets
*; Level 45
:Sonic Burst has a 60% chance to deal +3458% damage to all targets
*; Level 50
:Sonic Burst has a 60% chance to deal +3764% damage to all targets
*; Level 55
:Sonic Burst has a 60% chance to deal +4070% damage to all targets
*; Level 60
:Sonic Burst has a 60% chance to deal +4476% damage to all targets
*; Level 65
:Sonic Burst has a 60% chance to deal +4882% damage to all targets
*; Level 70
:Sonic Burst has a 60% chance to deal +5288% damage to all targets
*; Level 75
:Sonic Burst has a 60% chance to deal +5694% damage to all targets
*; Level 80
:Sonic Burst has a 60% chance to deal +60100% damage to all targets
}}
|-
}}
|-
| || of Healthy Chaos || <b>Level 80</b> - Confusing Double heals you for 90 health Sonic Burst deals 210 Trauma damage over 12 seconds || HeadOffHand, Chest Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Confusing Double heals you for 15 healthSonic Burst deals 30 Trauma damage over 12 seconds
*; Level 10
:Confusing Double heals you for 20 healthSonic Burst deals 42 Trauma damage over 12 seconds
*; Level 15
:Sonic Burst deals 54 Trauma damage over 12 seconds
*; Level 20
:Sonic Burst deals 66 Trauma damage over 12 seconds
*; Level 25
:Sonic Burst deals 78 Trauma damage over 12 seconds
*; Level 30
:Sonic Burst deals 90 Trauma damage over 12 seconds
*; Level 35
:Sonic Burst deals 102 Trauma damage over 12 seconds
*; Level 40
:Sonic Burst deals 114 Trauma damage over 12 seconds
*; Level 45
:Sonic Burst deals 126 Trauma damage over 12 seconds
*; Level 50
:Sonic Burst deals 138 Trauma damage over 12 seconds
*; Level 55
:Sonic Burst deals 150 Trauma damage over 12 seconds
*; Level 60
:Sonic Burst deals 162 Trauma damage over 12 seconds
*; Level 65
:Sonic Burst deals 174 Trauma damage over 12 seconds
*; Level 70
:Sonic Burst deals 186 Trauma damage over 12 seconds
*; Level 75
:Sonic Burst deals 198 Trauma damage over 12 seconds
*; Level 80
:Sonic Burst deals 210 Trauma damage over 12 seconds
}}
|-
| || of Healthy Chaos || <b>Level 80</b> - Confusing Double heals you for 123 health || Head, Chest || {{Spoiler|Click Expand to reveal|
*; Level 5
:Confusing Double heals you for 18 health
*; Level 10
:Confusing Double heals you for 25 health
*; Level 15
:Confusing Double heals you for 32 health
*; Level 20
:Confusing Double heals you for 30 39 health
*; Level 25
:Confusing Double heals you for 35 46 health
*; Level 30
:Confusing Double heals you for 40 53 health
*; Level 35
:Confusing Double heals you for 45 60 health
*; Level 40
:Confusing Double heals you for 50 67 health
*; Level 45
:Confusing Double heals you for 55 74 health
*; Level 50
:Confusing Double heals you for 60 81 health
*; Level 55
:Confusing Double heals you for 65 88 health
*; Level 60
:Confusing Double heals you for 70 95 health
*; Level 65
:Confusing Double heals you for 75 102 health
*; Level 70
:Confusing Double heals you for 80 109 health
*; Level 75
:Confusing Double heals you for 85 116 health
*; Level 80
:Confusing Double heals you for 90 123 health
}}
|-
| || of Hasty Chaos || <b>Level 80</b> - Confusing Double boosts your movement speed by 3 and your Giant Bat Base Damage by 3040% for 15 seconds || Hands, Feet || {{Spoiler|Click Expand to reveal|
*; Level 10
:Confusing Double boosts your movement speed by 1 and your Giant Bat Base Damage by 5% for 15 seconds
:Confusing Double boosts your movement speed by 3 and your Giant Bat Base Damage by 30% for 15 seconds
*; Level 70
:Confusing Double boosts your movement speed by 3 and your Giant Bat Base Damage by 3035% for 15 seconds
*; Level 80
:Confusing Double boosts your movement speed by 3 and your Giant Bat Base Damage by 3040% for 15 seconds
}}
|-
| || of Repeated Swift Illusions || <b>Level 80</b> - Confusing Double Reuse Timer -11 13 || MainHand , Necklace || {{Spoiler|Click Expand to reveal|
*; Level 10
:Confusing Double Reuse Timer -4
:Confusing Double Reuse Timer -9
*; Level 70
:Confusing Double Reuse Timer -11*; Level 80:Confusing Double Reuse Timer -13}}|-| || of Powerful Illusions || <b>Level 80</b> - Confusing Double restores 112 Power after a 10second delay || OffHand || {{Spoiler|Click Expand to reveal|*; Level 10:Confusing Double restores 14 Power after a 10 second delay*; Level 20:Confusing Double restores 28 Power after a 10 second delay*; Level 30:Confusing Double restores 42 Power after a 10 second delay*; Level 40:Confusing Double restores 56 Power after a 10 second delay*; Level 50:Confusing Double restores 70 Power after a 10 second delay*; Level 60:Confusing Double restores 84 Power after a 10 second delay*; Level 70:Confusing Double restores 98 Power after a 10 second delay*; Level 80:Confusing Double restores 112 Power after a 10 second delay}}|-| || of Painful Illusions || <b>Level 80</b> - Your Confusing Double deals +55% damage with each attack || Legs, Ring || {{Spoiler|Click Expand to reveal|*; Level 5:Your Confusing Double deals +10% damage with each attack*; Level 10:Your Confusing Double deals +13% damage with each attack*; Level 15:Your Confusing Double deals +16% damage with each attack*; Level 20:Your Confusing Double deals +19% damage with each attack*; Level 25:Your Confusing Double deals +22% damage with each attack*; Level 30:Your Confusing Double deals +25% damage with each attack*; Level 35:Your Confusing Double deals +28% damage with each attack*; Level 40:Your Confusing Double deals +31% damage with each attack*; Level 45:Your Confusing Double deals +34% damage with each attack*; Level 50:Your Confusing Double deals +37% damage with each attack*; Level 55:Your Confusing Double deals +40% damage with each attack*; Level 60:Your Confusing Double deals +43% damage with each attack*; Level 65:Your Confusing Double deals +46% damage with each attack*; Level 70:Your Confusing Double deals +49% damage with each attack*; Level 75:Your Confusing Double deals +52% damage with each attack*; Level 80:Your Confusing Double deals +55% damage with each attack}}|-| || of Mirrored Bats || <b>Level 80</b> - Confusing Double summons an additional figment. Each figment deals +61 damage with each attack || MainHand || {{Spoiler|Click Expand to reveal|*; Level 10:Confusing Double summons an additional figment. Each figment deals +5 damage with each attack*; Level 20:Confusing Double summons an additional figment. Each figment deals +13 damage with each attack*; Level 30:Confusing Double summons an additional figment. Each figment deals +21 damage with each attack*; Level 40:Confusing Double summons an additional figment. Each figment deals +29 damage with each attack*; Level 50:Confusing Double summons an additional figment. Each figment deals +37 damage with each attack*; Level 60:Confusing Double summons an additional figment. Each figment deals +45 damage with each attack*; Level 70:Confusing Double summons an additional figment. Each figment deals +53 damage with each attack*; Level 80:Confusing Double summons an additional figment. Each figment deals +61 damage with each attack}}|-| || of Mirrored Bats || <b>Level 80</b> - Confusing Double summons an additional figment. Each figment deals +61 damage with each attack || Necklace || {{Spoiler|Click Expand to reveal|*; Level 10:Confusing Double summons an additional figment. Each figment deals +5 damage with each attack*; Level 20:Confusing Double summons an additional figment. Each figment deals +13 damage with each attack*; Level 30:Confusing Double summons an additional figment. Each figment deals +21 damage with each attack*; Level 40:Confusing Double summons an additional figment. Each figment deals +29 damage with each attack*; Level 50:Confusing Double summons an additional figment. Each figment deals +37 damage with each attack*; Level 60:Confusing Double summons an additional figment. Each figment deals +45 damage with each attack*; Level 70:Confusing Double summons an additional figment. Each figment deals +53 damage with each attack
*; Level 80
:Confusing Double Reuse Timer -11summons an additional figment. Each figment deals +61 damage with each attack
}}
|-
| || of Powerful Illusions || <b>Level 80</b> - Confusing Double restores 71 Power after a 10 second delay Deathscream Damage +46% || OffHand Head, Ring || {{Spoiler|Click Expand to reveal|*; Level 5:Deathscream Damage +12%
*; Level 10
:Confusing Double restores 8 Power after a 10 second delayDeathscream Damage +14%*; Level 15:Deathscream Damage +16%
*; Level 20
:Confusing Double restores 17 Power after a 10 second delayDeathscream Damage +18%*; Level 25:Deathscream Damage +20%
*; Level 30
:Confusing Double restores 26 Power after a 10 second delayDeathscream Damage +22%*; Level 35:Deathscream Damage +24%
*; Level 40
:Confusing Double restores 35 Power after a 10 second delayDeathscream Damage +26%*; Level 45:Deathscream Damage +28%
*; Level 50
:Confusing Double restores 44 Power after a 10 second delayDeathscream Damage +30%*; Level 55:Deathscream Damage +32%
*; Level 60
:Confusing Double restores 53 Power after a 10 second delayDeathscream Damage +34%*; Level 65:Deathscream Damage +37%
*; Level 70
:Confusing Double restores 62 Power after a 10 second delayDeathscream Damage +40%*; Level 75:Deathscream Damage +43%
*; Level 80
:Confusing Double restores 71 Power after a 10 second delayDeathscream Damage +46%
}}
|-
| || || <b>Level 80</b> - Smouldering Gaze Damage Deathscream has a 60% chance to deal +62100% damage || HeadNecklace, Ring Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:Smouldering Gaze Damage Deathscream has a 60% chance to deal +1225%damage
*; Level 10
:Smouldering Gaze Damage Deathscream has a 60% chance to deal +1530%damage
*; Level 15
:Smouldering Gaze Damage Deathscream has a 60% chance to deal +1835%damage
*; Level 20
:Smouldering Gaze Damage Deathscream has a 60% chance to deal +2140%damage
*; Level 25
:Smouldering Gaze Damage Deathscream has a 60% chance to deal +2445%damage
*; Level 30
:Smouldering Gaze Damage Deathscream has a 60% chance to deal +2750%damage
*; Level 35
:Smouldering Gaze Damage Deathscream has a 60% chance to deal +3055%damage
*; Level 40
:Smouldering Gaze Damage Deathscream has a 60% chance to deal +3360%damage
*; Level 45
:Smouldering Gaze Damage Deathscream has a 60% chance to deal +3665%damage
*; Level 50
:Smouldering Gaze Damage Deathscream has a 60% chance to deal +3970%damage
*; Level 55
:Smouldering Gaze Damage Deathscream has a 60% chance to deal +4275%damage
*; Level 60
:Smouldering Gaze Damage Deathscream has a 60% chance to deal +4680%damage
*; Level 65
:Smouldering Gaze Damage Deathscream has a 60% chance to deal +5085%damage
*; Level 70
:Smouldering Gaze Damage Deathscream has a 60% chance to deal +5490%damage
*; Level 75
:Smouldering Gaze Damage Deathscream has a 60% chance to deal +5895%damage
*; Level 80
:Smouldering Gaze Damage Deathscream has a 60% chance to deal +62100%damage
}}
|-
| || of Smouldering Whispers || <b>Level 80</b> - Smouldering Gaze has a 60% chance to deal +121% Deathscream deals an additional 594 Trauma damage over 12 seconds || NecklaceMainHand, Legs OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Smouldering Gaze has a 60% chance to deal +16% Deathscream deals an additional 54 Trauma damageover 12 seconds
*; Level 10
:Smouldering Gaze has a 60% chance to deal +23% Deathscream deals an additional 90 Trauma damageover 12 seconds
*; Level 15
:Smouldering Gaze has a 60% chance to deal +30% Deathscream deals an additional 126 Trauma damageover 12 seconds
*; Level 20
:Smouldering Gaze has a 60% chance to deal +37% Deathscream deals an additional 162 Trauma damageover 12 seconds
*; Level 25
:Smouldering Gaze has a 60% chance to deal +44% Deathscream deals an additional 198 Trauma damageover 12 seconds
*; Level 30
:Smouldering Gaze has a 60% chance to deal +51% Deathscream deals an additional 234 Trauma damageover 12 seconds
*; Level 35
:Smouldering Gaze has a 60% chance to deal +58% Deathscream deals an additional 270 Trauma damageover 12 seconds
*; Level 40
:Smouldering Gaze has a 60% chance to deal +65% Deathscream deals an additional 306 Trauma damageover 12 seconds
*; Level 45
:Smouldering Gaze has a 60% chance to deal +72% Deathscream deals an additional 342 Trauma damageover 12 seconds
*; Level 50
:Smouldering Gaze has a 60% chance to deal +79% Deathscream deals an additional 378 Trauma damageover 12 seconds
*; Level 55
:Smouldering Gaze has a 60% chance to deal +86% Deathscream deals an additional 414 Trauma damageover 12 seconds
*; Level 60
:Smouldering Gaze has a 60% chance to deal +93% Deathscream deals an additional 450 Trauma damageover 12 seconds
*; Level 65
:Smouldering Gaze has a 60% chance to deal +100% Deathscream deals an additional 486 Trauma damageover 12 seconds
*; Level 70
:Smouldering Gaze has a 60% chance to deal +107% Deathscream deals an additional 522 Trauma damageover 12 seconds
*; Level 75
:Smouldering Gaze has a 60% chance to deal +114% Deathscream deals an additional 558 Trauma damageover 12 seconds
*; Level 80
:Smouldering Gaze has a 60% chance to deal +121% Deathscream deals an additional 594 Trauma damageover 12 seconds
}}
|-
| || of Smouldering Screaming Whispers || <b>Level 80</b> - Smouldering Gaze Deathscream deals +45% damage type and Power cost is -32, but the ability's range is changed reduced to Nature. 7 seconds after use, it deals 384 additional damage 12m || MainHand, OffHand Chest || {{Spoiler|Click Expand to reveal|
*; Level 5
:Smouldering Gaze Deathscream deals +15% damage type and Power cost is -2, but the ability's range is changed reduced to Nature. 7 seconds after use, it deals 24 additional damage12m
*; Level 10
:Smouldering Gaze Deathscream deals +17% damage type and Power cost is -4, but the ability's range is changed reduced to Nature. 7 seconds after use, it deals 48 additional damage12m
*; Level 15
:Smouldering Gaze Deathscream deals +19% damage type and Power cost is -6, but the ability's range is changed reduced to Nature. 7 seconds after use, it deals 72 additional damage12m
*; Level 20
:Smouldering Gaze Deathscream deals +21% damage type and Power cost is -8, but the ability's range is changed reduced to Nature. 7 seconds after use, it deals 96 additional damage12m
*; Level 25
:Smouldering Gaze Deathscream deals +23% damage type and Power cost is -10, but the ability's range is changed reduced to Nature. 7 seconds after use, it deals 120 additional damage12m
*; Level 30
:Smouldering Gaze Deathscream deals +25% damage type and Power cost is -12, but the ability's range is changed reduced to Nature. 7 seconds after use, it deals 144 additional damage12m
*; Level 35
:Smouldering Gaze Deathscream deals +27% damage type and Power cost is -14, but the ability's range is changed reduced to Nature. 7 seconds after use, it deals 168 additional damage12m
*; Level 40
:Smouldering Gaze Deathscream deals +29% damage type and Power cost is -16, but the ability's range is changed reduced to Nature. 7 seconds after use, it deals 192 additional damage12m
*; Level 45
:Smouldering Gaze Deathscream deals +31% damage type and Power cost is -18, but the ability's range is changed reduced to Nature. 7 seconds after use, it deals 216 additional damage12m
*; Level 50
:Smouldering Gaze Deathscream deals +33% damage type and Power cost is -20, but the ability's range is changed reduced to Nature. 7 seconds after use, it deals 240 additional damage12m
*; Level 55
:Smouldering Gaze Deathscream deals +35% damage type and Power cost is -22, but the ability's range is changed reduced to Nature. 7 seconds after use, it deals 264 additional damage12m
*; Level 60
:Smouldering Gaze Deathscream deals +37% damage type and Power cost is -24, but the ability's range is changed reduced to Nature. 7 seconds after use, it deals 288 additional damage12m
*; Level 65
:Smouldering Gaze Deathscream deals +39% damage type and Power cost is -26, but the ability's range is changed reduced to Nature. 7 seconds after use, it deals 312 additional damage12m
*; Level 70
:Smouldering Gaze Deathscream deals +41% damage type and Power cost is -28, but the ability's range is changed reduced to Nature. 7 seconds after use, it deals 336 additional damage12m
*; Level 75
:Smouldering Gaze Deathscream deals +43% damage type and Power cost is -30, but the ability's range is changed reduced to Nature. 7 seconds after use, it deals 360 additional damage12m
*; Level 80
:Smouldering Gaze Deathscream deals +45% damage type and Power cost is -32, but the ability's range is changed reduced to Nature. 7 seconds after use, it deals 384 additional damage12m
}}
|-
| || of Sonic Death || <b>Level 80</b> - Nature Damage (Direct & Per-Tick) +32% when Giant Bat is active || OffHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Nature Damage (Direct & Per-Tick) +4% when Giant Bat is active
*; Level 80
:Max Health +21 when Giant Bat is active, Fast-Flying Speed +1.5 when Giant Bat is active
}}
|-
| || || <b>Level 80</b> - Indirect Trauma Damage +57% when Giant Bat is active || Chest, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Indirect Trauma Damage +4% when Giant Bat is active
*; Level 10
:Indirect Trauma Damage +7% when Giant Bat is active
*; Level 15
:Indirect Trauma Damage +10% when Giant Bat is active
*; Level 20
:Indirect Trauma Damage +13% when Giant Bat is active
*; Level 25
:Indirect Trauma Damage +16% when Giant Bat is active
*; Level 30
:Indirect Trauma Damage +19% when Giant Bat is active
*; Level 35
:Indirect Trauma Damage +22% when Giant Bat is active
*; Level 40
:Indirect Trauma Damage +25% when Giant Bat is active
*; Level 45
:Indirect Trauma Damage +28% when Giant Bat is active
*; Level 50
:Indirect Trauma Damage +31% when Giant Bat is active
*; Level 55
:Indirect Trauma Damage +34% when Giant Bat is active
*; Level 60
:Indirect Trauma Damage +37% when Giant Bat is active
*; Level 65
:Indirect Trauma Damage +42% when Giant Bat is active
*; Level 70
:Indirect Trauma Damage +47% when Giant Bat is active
*; Level 75
:Indirect Trauma Damage +52% when Giant Bat is active
*; Level 80
:Indirect Trauma Damage +57% when Giant Bat is active
}}
|-
| || || <b>Level 80</b> - If Screech, Sonic Burst, or Deathscream deal Trauma damage, that damage is boosted +75% per tick || OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:If Screech, Sonic Burst, or Deathscream deal Trauma damage, that damage is boosted +15% per tick
*; Level 10
:If Screech, Sonic Burst, or Deathscream deal Trauma damage, that damage is boosted +19% per tick
*; Level 15
:If Screech, Sonic Burst, or Deathscream deal Trauma damage, that damage is boosted +23% per tick
*; Level 20
:If Screech, Sonic Burst, or Deathscream deal Trauma damage, that damage is boosted +27% per tick
*; Level 25
:If Screech, Sonic Burst, or Deathscream deal Trauma damage, that damage is boosted +31% per tick
*; Level 30
:If Screech, Sonic Burst, or Deathscream deal Trauma damage, that damage is boosted +35% per tick
*; Level 35
:If Screech, Sonic Burst, or Deathscream deal Trauma damage, that damage is boosted +39% per tick
*; Level 40
:If Screech, Sonic Burst, or Deathscream deal Trauma damage, that damage is boosted +43% per tick
*; Level 45
:If Screech, Sonic Burst, or Deathscream deal Trauma damage, that damage is boosted +47% per tick
*; Level 50
:If Screech, Sonic Burst, or Deathscream deal Trauma damage, that damage is boosted +51% per tick
*; Level 55
:If Screech, Sonic Burst, or Deathscream deal Trauma damage, that damage is boosted +55% per tick
*; Level 60
:If Screech, Sonic Burst, or Deathscream deal Trauma damage, that damage is boosted +59% per tick
*; Level 65
:If Screech, Sonic Burst, or Deathscream deal Trauma damage, that damage is boosted +63% per tick
*; Level 70
:If Screech, Sonic Burst, or Deathscream deal Trauma damage, that damage is boosted +67% per tick
*; Level 75
:If Screech, Sonic Burst, or Deathscream deal Trauma damage, that damage is boosted +71% per tick
*; Level 80
:If Screech, Sonic Burst, or Deathscream deal Trauma damage, that damage is boosted +75% per tick
}}
|-
| || || <b>Level 80</b> - Screech, Sonic Burst, and Deathscream deal 256 Nature damage over 8 seconds || MainHand, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Screech, Sonic Burst, and Deathscream deal 16 Nature damage over 8 seconds
*; Level 10
:Screech, Sonic Burst, and Deathscream deal 32 Nature damage over 8 seconds
*; Level 15
:Screech, Sonic Burst, and Deathscream deal 48 Nature damage over 8 seconds
*; Level 20
:Screech, Sonic Burst, and Deathscream deal 64 Nature damage over 8 seconds
*; Level 25
:Screech, Sonic Burst, and Deathscream deal 80 Nature damage over 8 seconds
*; Level 30
:Screech, Sonic Burst, and Deathscream deal 96 Nature damage over 8 seconds
*; Level 35
:Screech, Sonic Burst, and Deathscream deal 112 Nature damage over 8 seconds
*; Level 40
:Screech, Sonic Burst, and Deathscream deal 128 Nature damage over 8 seconds
*; Level 45
:Screech, Sonic Burst, and Deathscream deal 144 Nature damage over 8 seconds
*; Level 50
:Screech, Sonic Burst, and Deathscream deal 160 Nature damage over 8 seconds
*; Level 55
:Screech, Sonic Burst, and Deathscream deal 176 Nature damage over 8 seconds
*; Level 60
:Screech, Sonic Burst, and Deathscream deal 192 Nature damage over 8 seconds
*; Level 65
:Screech, Sonic Burst, and Deathscream deal 208 Nature damage over 8 seconds
*; Level 70
:Screech, Sonic Burst, and Deathscream deal 224 Nature damage over 8 seconds
*; Level 75
:Screech, Sonic Burst, and Deathscream deal 240 Nature damage over 8 seconds
*; Level 80
:Screech, Sonic Burst, and Deathscream deal 256 Nature damage over 8 seconds
}}
|}