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First Aid

2,476 bytes added, 8 September
Synergy Levels:
{{ambox| type = You may be looking for the Ability '''[[File:First Aid (skillability)| First Aid]]'''.| border = yellow}}__NOTOC__{{Skill infobox|title = First Aid|image = [[File:Empty_Placeholder.jpgpng]]|thumbcaption = The ability to use first aid kits to heal yourself or others.|rightskilltype = Other Skill|300pxmaxlevel = 90|req = N/A|skilltrainers = [[Marna]], [[Mox Warcut]], [[Yagreet]], [[Backfat]]}}
{{Quote|
The ability to use first aid kits to heal yourself or others.
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'''== {{msg:BASEPAGENAME}} Overview==[[First Aid''' ]] provides a simple heal skill that is available healing abilities to all player characters any adventurer regardless of their primary or secondary skills, as abilities for [[First Aid]] are placed on the sidebar. The skill requires First Aid Kitspurchased from NPCs or crafted through [[Toolcrafting]] are required to use most abilities in this skill. As the skill improves === In-Game Description ===The ability to use first aid kits to heal yourself or others. === Training {{msg:BASEPAGENAME}} ===* [[Marna]] in [[Serbule]] will teach [[First Aid]] through conversation, and will bestow 200 XP in [[First Aid]] upon completion of the 2-hour Hang Out '''Fill out first aid kits.'''* [[Norbert]] teaches First Aid Kits abilities usable by [[Beast Forms]].* [[Yagreet]] in [[Sun Vale]] teaches First Aid 6 and Resuscitate 1.* [[Mox Warcut]] in [[Gazluk]]'s [[New Prestonbule Cave]] will unlock First Aid 51-60 at {{Favor|Friends}} and unlock First Aid 61-70 at {{Favor|Best Friends}}. He also need teaches level-appropriate abilities.* [[Backfat]] in the [[Fae Realm]] is able to unlock 71-80 and teach abilities of those levels.* Levels 81-90 are unlocked by [[Serendipity Cheddar]] deep beneath [[Povus]]. == Connected Skills ======= Sub-Skills: =====* None===== Secondary Skills: =====* None===== Related Skills: =====* [[Armor Patching]] - As [[First Aid]] is used to recover health, [[Armor Patching]] is used to recover Armor.* [[Battle Chemistry]] - [[First Aid]] is required by [[Battle Chemistry|Battle Chemists]] to learn the cross-discipline chemical concoction of Healing Mist.===== Synergy Levels: =====Bonus [[Synergy Levels]] for [[First Aid]] can be upgraded.obtained from the following skills and levels::; [[Anatomy]]:: Level 35, and Level 65, and Level 95:; [[Compassion]]:: Level 15, and Level 42:; [[Druid]]:: Level 29:; [[Holistic Wellness]]:: Level 23:; [[Phrenology]]:: Level 10:; [[Priest]]:: Level 15, and Level 45:; [[Survival Instincts]]:: Level 35
The skill also grants '''Treat Disease''' ability starting at level 15, which removes one basic disease from yourself or an ally.{{:{{msg:BASEPAGENAME}}/Abilities}}
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==Advanced Abilities{{msg:BASEPAGENAME}} Mechanics ==* === Equipment ===Crafters producing equipment seeking [[First Aid 6 from ]] improving Treasure Effects should obtain the [[YagreetSigil Scripting]]* Resuscitate from recipe '''First Aid Inscription''', which allows for the creation of [[YagreetFirst Aid Garnet]].
==Abilities=={{This attuned gemstone can be used in any recipe which calls for the use of [[:Category:Items/Crystal|Crystals]] to create equipment with [[First Aid/Treasure Effects|First Aid Abilities}}Treasure Effects]].
=== Disease Treatment ==={{:Disease}}  {{:{{msg:BASEPAGENAME}}/Level Up Rewards}} == First Aid Experience Table ==<!-- transcluding level up rewards or skill upgrades table as this is likely be auto-generated at some pt in {{Spoiler|Click Expand to view the future -->Experience Table for First Aid |{{:First Aid Level Up RewardsXptables/AuxCombatSkill}}}}
[[Category:Skills]][[Category:Combat Other Skills]]
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