Changes

Jump to: navigation, search

Chemist/Items sold

1,246 bytes added, 13:18, 30 October 2020
Created page with "* Basic Combat Beaker * Basic Combat Flask <br> * Golem Abilities (Trains level 1-5 unless otherwise noted): : - Poison Bomb Toss : - Healing Mist : - Self Destruct : - I..."
* Basic Combat Beaker
* Basic Combat Flask
<br>
* [[Golem Abilities]] (Trains level 1-5 unless otherwise noted):
: - Poison Bomb Toss
: - Healing Mist
: - Self Destruct
: - Invigorating Mist
: - Healing Injection
: - Doom Admixture
: - Self Sacrifice
: - Taunting Punch
: - Haste Concoction (Levels 1-3)
: - Fire Balm
: - Rage Mist
: - Acid Toss
<br>
* Golem Conditionals
: - Always
: - Owner is in combat
: - Golem Health is below 100% , 90%, 80%, ... 20%, 10%
: - Owner's health is below 100% , 90%, 80%, ... 20%, 10%
: - Owner's power is below 100% , 90%, 80%, ... 20%, 10%
: - Owner's armor is below 100% , 90%, 80%, ... 20%, 10%
: - Owner is stunned / dead / howling / in water / underwater
: - Golem is on fire
: - Randomly 1% of the time (also 2%, 3%, 4%, 5%, 10%, 25%, 33%, 50%, 75%)
: - Randomly 1% of the time during combat (same also's)
: - Randomly 1% of the time out of combat (same also's)
: - Every 10 seconds (also 20, 30 ... 90 seconds)
: - Every 1 minutes (also 2, 3, 4, 5 minutes)
: - Golem at 100% health
: - Golem above 50% health
: - Owner at 100% health
: - Owner above 50% health
: - Golem rage bar is full / is above 50% / is empty / is below 50%
: - Owner has triggered golem / Owner has not triggered golem

Navigation menu