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All Skills/Treasure Effects

34,889 bytes added, 12:26, 11 November 2023
Updating Treasure effects to v395 using auto-wiki generator
<noinclude>[[Category:Treasure Effects]]</noinclude><includeonly>==[[All SkillsAnySkill/Treasure Effects|All Skills AnySkill Treasure Effects]]==</includeonly>See also: [[All SkillsAnySkill/Treasure Effects:By Slot]]
See also: [[All SkillsAnySkill/Treasure Effects:By Ability]]<!-- Updated on November 17, 2022 from v374 Sat Nov 11 2023 09:24:00 GMT-0700 (Mountain Standard Time) using FoxnEagle's auto-wiki-generator -->
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:55%"| Max-Level Version !! style="width:10%"| Slot !! style="width:15%"| Other Versions
|-
| Odor-Eating || of Odor-Eating || <b>Level 1100</b> - Hygiene Max Health +1 51 || Necklace, Ring, OffHand, Feet || {{Spoiler|Click Expand to reveal|*; Level 10:Hygiene Max Health +1}}|-| Stain-Resistant || of Stain Resistance || <b>Level 1</b> - Hygiene +1 || Chest || {{Spoiler|Click Expand to reveal|*; Level 110:Hygiene Max Health +1}}|-| Tidy || || <b>Level 1</b> - Hygiene +1 || Legs || {{Spoiler|Click Expand to reveal|*; Level 1:Hygiene +1}}|-| Sprinter's || || <b>Level 15</b> - Sprint Speed Boost +1 || Legs || {{Spoiler|Click Expand to reveal|3
*; Level 15
:Sprint Speed Boost Max Health +1}}|-| Featherlight || of Light Feet || <b>Level 50</b> - Falling Damage -50% || Feet || {{Spoiler|Click Expand to reveal|*; Level 10:Falling Damage -10%5
*; Level 20
:Falling Damage -20%Max Health +10*; Level 25:Max Health +13*; Level 30:Falling Damage -30%Max Health +15*; Level 35:Max Health +18
*; Level 40
:Falling Damage -40%Max Health +20*; Level 45:Max Health +23
*; Level 50
:Falling Damage -50%Max Health +25*; Level 55:Max Health +27*; Level 60:Max Health +30*; Level 65:Max Health +32*; Level 70:Max Health +35*; Level 75:Max Health +37*; Level 80:Max Health +40*; Level 85:Max Health +43*; Level 90:Max Health +46*; Level 95:Max Health +49*; Level 100:Max Health +51
}}
|-
| || || <b>Level 75100</b> - Max Underwater Held Breath Power +7 55 || HeadNecklace, ChestRing, LegsOffHand, Hands, Feet, Ring, Necklace, MainHand, OffHand, Waist || {{Spoiler|Click Expand to reveal|
*; Level 0
:Max Underwater Held Breath Power +24*; Level 10:Max Power +6
*; Level 15
:Max Underwater Held Breath Power +38*; Level 20:Max Power +10*; Level 25:Max Power +12
*; Level 30
:Max Underwater Held Breath Power +414*; Level 35:Max Power +16*; Level 40:Max Power +19
*; Level 45
:Max Underwater Held Breath Power +522*; Level 50:Max Power +25*; Level 55:Max Power +28
*; Level 60
:Max Underwater Held Breath Power +631*; Level 65:Max Power +34*; Level 70:Max Power +37
*; Level 75
:Max Underwater Held Breath Power +740*; Level 80:Max Power +43*; Level 85:Max Power +46*; Level 90:Max Power +49*; Level 95:Max Power +52*; Level 100:Max Power +55
}}
|-
| || || <b>Level 090</b> - Inventory Slots Health from Combat Refresh Abilities +1 46 || Head, Chest, Legs, Hands, Feet, Ring, Necklace, MainHand, OffHand, Waist || {{Spoiler|Click Expand to reveal|*; Level 0:Inventory Slots +1}}|-| || || <b>Level 60</b> - Max Power +9 || Head, Chest, Legs, Hands, Feet, Ring, Necklace, MainHand, OffHand, Waist || {{Spoiler|Click Expand to reveal|*; Level 0:Max Power +3*; Level 30:Max Power +6*; Level 60:Max Power +9}}|-| || || <b>Level 60</b> - Max Health +15 || Head, Chest, Legs, Hands, Feet, Ring, Necklace, MainHand, OffHand, Waist || {{Spoiler|Click Expand to reveal|*; Level 01:Max Health from Combat Refresh Abilities +5*; Level 30:Max Health +10*; Level 60:Max Health +15}}|-| || || <b>Level 80</b> - Max Health +46 || Necklace, Ring, OffHand, Feet || {{Spoiler|Click Expand to reveal|*; Level 0:Max Health +13*; Level 1:Max Health from Combat Refresh Abilities +35
*; Level 5
:Max Health from Combat Refresh Abilities +58
*; Level 10
:Max Health from Combat Refresh Abilities +10
*; Level 15
:Max Health from Combat Refresh Abilities +13
*; Level 20
:Max Health from Combat Refresh Abilities +15
*; Level 25
:Max Health from Combat Refresh Abilities +18
*; Level 30
:Max Health from Combat Refresh Abilities +20
*; Level 35
:Max Health from Combat Refresh Abilities +23
*; Level 40
:Max Health from Combat Refresh Abilities +25
*; Level 45
:Max Health from Combat Refresh Abilities +2728
*; Level 50
:Max Health from Combat Refresh Abilities +30
*; Level 55
:Max Health from Combat Refresh Abilities +32
*; Level 60
:Max Health from Combat Refresh Abilities +3534
*; Level 65
:Max Health from Combat Refresh Abilities +3736
*; Level 70
:Max Health from Combat Refresh Abilities +4038
*; Level 75
:Max Health from Combat Refresh Abilities +4340
*; Level 80
:Max Health from Combat Refresh Abilities +42*; Level 85:Health from Combat Refresh Abilities +44*; Level 90:Health from Combat Refresh Abilities +46
}}
|-
| Tireless || || <b>Level 8090</b> - Max Power from Combat Refresh Abilities +26 41 || Necklace, Ring, OffHand, HandsMainHand, Waist || {{Spoiler|Click Expand to reveal|*; Level 01:Max Power from Combat Refresh Abilities +43
*; Level 1
:Max Power from Combat Refresh Abilities +5
*; Level 5
:Max Power from Combat Refresh Abilities +67
*; Level 10
:Max Power from Combat Refresh Abilities +79
*; Level 15
:Max Power from Combat Refresh Abilities +811
*; Level 20
:Max Power from Combat Refresh Abilities +913
*; Level 25
:Max Power from Combat Refresh Abilities +1015
*; Level 30
:Max Power from Combat Refresh Abilities +1117
*; Level 35
:Max Power from Combat Refresh Abilities +1319
*; Level 40
:Max Power from Combat Refresh Abilities +1421
*; Level 45
:Max Power from Combat Refresh Abilities +1623
*; Level 50
:Max Power from Combat Refresh Abilities +1825
*; Level 55
:Max Power from Combat Refresh Abilities +2027
*; Level 60
:Max Power from Combat Refresh Abilities +2229
*; Level 65
:Max Power from Combat Refresh Abilities +2331
*; Level 70
:Max Power from Combat Refresh Abilities +2433
*; Level 75
:Max Power from Combat Refresh Abilities +2535
*; Level 80
:Max Power from Combat Refresh Abilities +2637*; Level 85:Power from Combat Refresh Abilities +39*; Level 90:Power from Combat Refresh Abilities +41
}}
|-
| || || <b>Level 8090</b> - Health Armor from Combat Refresh Abilities +42 60 || Necklace, Ring, OffHand, MainHand, Waist || {{Spoiler|Click Expand to reveal|*; Level 01:Health Armor from Combat Refresh Abilities +3
*; Level 1
:Health Armor from Combat Refresh Abilities +56
*; Level 5
:Health Armor from Combat Refresh Abilities +89
*; Level 10
:Health Armor from Combat Refresh Abilities +1012
*; Level 15
:Health Armor from Combat Refresh Abilities +1315
*; Level 20
:Health Armor from Combat Refresh Abilities +1518
*; Level 25
:Health Armor from Combat Refresh Abilities +1821
*; Level 30
:Health Armor from Combat Refresh Abilities +2024
*; Level 35
:Health Armor from Combat Refresh Abilities +2327
*; Level 40
:Health Armor from Combat Refresh Abilities +2530
*; Level 45
:Health Armor from Combat Refresh Abilities +2833
*; Level 50
:Health Armor from Combat Refresh Abilities +3036
*; Level 55
:Health Armor from Combat Refresh Abilities +3239
*; Level 60
:Health Armor from Combat Refresh Abilities +3442
*; Level 65
:Health Armor from Combat Refresh Abilities +3645
*; Level 70
:Health Armor from Combat Refresh Abilities +3848
*; Level 75
:Health Armor from Combat Refresh Abilities +4051
*; Level 80
:Health Armor from Combat Refresh Abilities +4254*; Level 85:Armor from Combat Refresh Abilities +57*; Level 90:Armor from Combat Refresh Abilities +60
}}
|-
| Tireless || of the Wolf || <b>Level 8090</b> - Power from Health Regen (In-Combat Refresh Abilities ) +22 20 || Necklace, Ring, OffHand, MainHand, Waist || {{Spoiler|Click Expand to reveal|
*; Level 1
:Power from Health Regen (In-Combat Refresh Abilities ) +41*; Level 1:Health Regen (In-Combat) +2
*; Level 5
:Power from Health Regen (In-Combat Refresh Abilities ) +53
*; Level 10
:Power from Health Regen (In-Combat Refresh Abilities ) +64
*; Level 15
:Power from Health Regen (In-Combat Refresh Abilities ) +75
*; Level 20
:Power from Health Regen (In-Combat Refresh Abilities ) +86
*; Level 25
:Power from Health Regen (In-Combat Refresh Abilities ) +97
*; Level 30
:Power from Health Regen (In-Combat Refresh Abilities ) +108
*; Level 35
:Power from Health Regen (In-Combat Refresh Abilities ) +119
*; Level 40
:Power from Health Regen (In-Combat Refresh Abilities ) +1210
*; Level 45
:Power from Health Regen (In-Combat Refresh Abilities ) +1311
*; Level 50
:Power from Health Regen (In-Combat Refresh Abilities ) +1412
*; Level 55
:Power from Health Regen (In-Combat Refresh Abilities ) +1513
*; Level 60
:Power from Health Regen (In-Combat Refresh Abilities ) +1614
*; Level 65
:Power from Health Regen (In-Combat Refresh Abilities ) +1715
*; Level 70
:Power from Health Regen (In-Combat Refresh Abilities ) +1916
*; Level 75
:Power from Health Regen (In-Combat Refresh Abilities ) +2117
*; Level 80
:Power from Health Regen (In-Combat Refresh Abilities ) +2218*; Level 85:Health Regen (In-Combat) +19*; Level 90:Health Regen (In-Combat) +20
}}
|-
| Indefatigable || || <b>Level 8090</b> - Armor from Power Regen (In-Combat Refresh Abilities ) +54 18 || Necklace, Ring, OffHand, MainHand, Waist || {{Spoiler|Click Expand to reveal|
*; Level 1
:Power Regen (In-Combat) +1*; Level 1:Power Regen (In-Combat) +1. Armor from Regen (In-Combat Refresh Abilities ) +61
*; Level 5
:Armor from Power Regen (In-Combat Refresh Abilities ) +92
*; Level 10
:Power Regen (In-Combat) +2. Armor from Regen (In-Combat Refresh Abilities ) +121
*; Level 15
:Armor from Power Regen (In-Combat Refresh Abilities ) +153
*; Level 20
:Armor from Power Regen (In-Combat Refresh Abilities ) +184
*; Level 25
:Armor from Power Regen (In-Combat Refresh Abilities ) +215
*; Level 30
:Armor from Power Regen (In-Combat Refresh Abilities ) +246
*; Level 35
:Armor from Power Regen (In-Combat Refresh Abilities ) +277
*; Level 40
:Armor from Power Regen (In-Combat Refresh Abilities ) +308
*; Level 45
:Armor from Power Regen (In-Combat Refresh Abilities ) +339
*; Level 50
:Armor from Power Regen (In-Combat Refresh Abilities ) +3610
*; Level 55
:Armor from Power Regen (In-Combat Refresh Abilities ) +3911
*; Level 60
:Armor from Power Regen (In-Combat Refresh Abilities ) +4212
*; Level 65
:Armor from Power Regen (In-Combat Refresh Abilities ) +4513
*; Level 70
:Armor from Power Regen (In-Combat Refresh Abilities ) +4814
*; Level 75
:Armor from Power Regen (In-Combat Refresh Abilities ) +5115
*; Level 80
:Armor from Power Regen (In-Combat Refresh Abilities ) +5416*; Level 85:Power Regen (In-Combat) +17*; Level 90:Power Regen (In-Combat) +18
}}
|-
| Titan's || of the Wolf || <b>Level 8090</b> - Health Armor Regen (In-Combat) +18 20 || Necklace, Ring, OffHand, MainHand , Waist || {{Spoiler|Click Expand to reveal|*; Level 1:Armor Regen (In-Combat) +1
*; Level 1
:Health Armor Regen (In-Combat) +2
*; Level 5
:Health Armor Regen (In-Combat) +3
*; Level 10
:Health Armor Regen (In-Combat) +4
*; Level 15
:Health Armor Regen (In-Combat) +5
*; Level 20
:Health Armor Regen (In-Combat) +6
*; Level 25
:Health Armor Regen (In-Combat) +7
*; Level 30
:Health Armor Regen (In-Combat) +8
*; Level 35
:Health Armor Regen (In-Combat) +9
*; Level 40
:Health Armor Regen (In-Combat) +10
*; Level 45
:Health Armor Regen (In-Combat) +11
*; Level 50
:Health Armor Regen (In-Combat) +12
*; Level 55
:Health Armor Regen (In-Combat) +13
*; Level 60
:Health Armor Regen (In-Combat) +14
*; Level 65
:Health Armor Regen (In-Combat) +15
*; Level 70
:Health Armor Regen (In-Combat) +16
*; Level 75
:Health Armor Regen (In-Combat) +17
*; Level 80
:Health Armor Regen (In-Combat) +18*; Level 85:Armor Regen (In-Combat) +19*; Level 90:Armor Regen (In-Combat) +20
}}
|-
| Indefatigable First Responder's || || <b>Level 80100</b> - Power Regen (In-Combat) +9, Armor Regen (In-Combat) Healing Received From First Aid +1 90 || NecklaceChest, RingLegs, OffHand, MainHand Waist || {{Spoiler|Click Expand to reveal|*; Level 1:Power Regen (In-Combat) +1, Armor Regen (In-Combat) +1*; Level 50:Power Regen (In-Combat) Healing Received From First Aid +214
*; Level 10
:Power Regen (In-Combat) Healing Received From First Aid +2, Armor Regen (In-Combat) +118
*; Level 15
:Power Regen (In-Combat) Healing Received From First Aid +322
*; Level 20
:Power Regen (In-Combat) Healing Received From First Aid +3, Armor Regen (In-Combat) +126
*; Level 25
:Power Regen (In-Combat) Healing Received From First Aid +430
*; Level 30
:Power Regen (In-Combat) Healing Received From First Aid +4, Armor Regen (In-Combat) +134
*; Level 35
:Power Regen (In-Combat) Healing Received From First Aid +538
*; Level 40
:Power Regen (In-Combat) Healing Received From First Aid +5, Armor Regen (In-Combat) +142
*; Level 45
:Power Regen (In-Combat) Healing Received From First Aid +646
*; Level 50
:Power Regen (In-Combat) Healing Received From First Aid +6, Armor Regen (In-Combat) +150
*; Level 55
:Power Regen (In-Combat) Healing Received From First Aid +754
*; Level 60
:Power Regen (In-Combat) Healing Received From First Aid +7, Armor Regen (In-Combat) +158
*; Level 65
:Power Regen (In-Combat) Healing Received From First Aid +862
*; Level 70
:Power Regen (In-Combat) Healing Received From First Aid +8, Armor Regen (In-Combat) +166
*; Level 75
:Power Regen (In-Combat) Healing Received From First Aid +970
*; Level 80
:Power Regen (In-Combat) Healing Received From First Aid +9, Armor Regen (In-Combat) 74*; Level 85:Healing Received From First Aid +178*; Level 90:Healing Received From First Aid +82*; Level 95:Healing Received From First Aid +86*; Level 100:Healing Received From First Aid +90
}}
|-
| TitanRepairman's || || <b>Level 80100</b> - Armor Regen (In-Combat) Received from Patch Armor +18 130 || Necklace, RingHead, OffHandChest, MainHandFeet, Waist || {{Spoiler|Click Expand to reveal|*; Level 10:Armor Regen (In-Combat) +2*; Level 5:Received from Patch Armor Regen (In-Combat) +320
*; Level 10
:Armor Regen (In-Combat) Received from Patch Armor +426
*; Level 15
:Armor Regen (In-Combat) Received from Patch Armor +532
*; Level 20
:Armor Regen (In-Combat) Received from Patch Armor +638
*; Level 25
:Armor Regen (In-Combat) Received from Patch Armor +744
*; Level 30
:Armor Regen (In-Combat) Received from Patch Armor +850
*; Level 35
:Armor Regen (In-Combat) Received from Patch Armor +956
*; Level 40
:Armor Regen (In-Combat) Received from Patch Armor +1062
*; Level 45
:Armor Regen (In-Combat) Received from Patch Armor +1168
*; Level 50
:Armor Regen (In-Combat) Received from Patch Armor +1274
*; Level 55
:Armor Regen (In-Combat) Received from Patch Armor +1380
*; Level 60
:Armor Regen (In-Combat) Received from Patch Armor +1486
*; Level 65
:Armor Regen (In-Combat) Received from Patch Armor +1592
*; Level 70
:Armor Regen (In-Combat) Received from Patch Armor +1698
*; Level 75
:Armor Regen (In-Combat) Received from Patch Armor +17104
*; Level 80
:Armor Regen (In-Combat) Received from Patch Armor +18110*; Level 85:Armor Received from Patch Armor +115*; Level 90:Armor Received from Patch Armor +120*; Level 95:Armor Received from Patch Armor +125*; Level 100:Armor Received from Patch Armor +130
}}
|-
| First ResponderTreasure-Hunter's || || <b>Level 80100</b> - Healing Received From First Aid Chance of Uncommon Loot +74 0.36 <span style="color:red"><b>(DEPRECATED)</b></span> || Chest, Legs, OffHand, Waist Necklace || {{Spoiler|Click Expand to reveal|
*; Level 0
:Healing Received From First Aid Chance of Uncommon Loot +140.02 <span style="color:red"><b>(DEPRECATED)</b></span>
*; Level 10
:Healing Received From First Aid Chance of Uncommon Loot +180.04 <span style="color:red"><b>(DEPRECATED)</b></span>
*; Level 15
:Healing Received From First Aid Chance of Uncommon Loot +220.06 <span style="color:red"><b>(DEPRECATED)</b></span>
*; Level 20
:Healing Received From First Aid Chance of Uncommon Loot +260.08 <span style="color:red"><b>(DEPRECATED)</b></span>
*; Level 25
:Healing Received From First Aid Chance of Uncommon Loot +300.1 <span style="color:red"><b>(DEPRECATED)</b></span>
*; Level 30
:Healing Received From First Aid Chance of Uncommon Loot +340.12 <span style="color:red"><b>(DEPRECATED)</b></span>
*; Level 35
:Healing Received From First Aid Chance of Uncommon Loot +380.14 <span style="color:red"><b>(DEPRECATED)</b></span>
*; Level 40
:Healing Received From First Aid Chance of Uncommon Loot +420.16 <span style="color:red"><b>(DEPRECATED)</b></span>
*; Level 45
:Healing Received From First Aid Chance of Uncommon Loot +460.18 <span style="color:red"><b>(DEPRECATED)</b></span>
*; Level 50
:Healing Received From First Aid Chance of Uncommon Loot +500.2 <span style="color:red"><b>(DEPRECATED)</b></span>
*; Level 55
:Healing Received From First Aid Chance of Uncommon Loot +540.22 <span style="color:red"><b>(DEPRECATED)</b></span>
*; Level 60
:Healing Received From First Aid Chance of Uncommon Loot +580.24 <span style="color:red"><b>(DEPRECATED)</b></span>
*; Level 65
:Healing Received From First Aid Chance of Uncommon Loot +620.26 <span style="color:red"><b>(DEPRECATED)</b></span>
*; Level 70
:Healing Received From First Aid Chance of Uncommon Loot +660.28 <span style="color:red"><b>(DEPRECATED)</b></span>
*; Level 75
:Healing Received From First Aid Chance of Uncommon Loot +700.3 <span style="color:red"><b>(DEPRECATED)</b></span>
*; Level 80
:Healing Received From First Aid Chance of Uncommon Loot +740.32 <span style="color:red"><b>(DEPRECATED)</b></span>*; Level 85:Chance of Uncommon Loot +0.33 <span style="color:red"><b>(DEPRECATED)</b></span>*; Level 90:Chance of Uncommon Loot +0.34 <span style="color:red"><b>(DEPRECATED)</b></span>*; Level 95:Chance of Uncommon Loot +0.35 <span style="color:red"><b>(DEPRECATED)</b></span>*; Level 100:Chance of Uncommon Loot +0.36 <span style="color:red"><b>(DEPRECATED)</b></span>
}}
|-
| RepairmanTreasure-Hunter's || || <b>Level 80110</b> - Armor Received from Patch Armor Chance of Rare Loot +110 0.16 <span style="color:red"><b>(DEPRECATED)</b></span> || Head, Chest, Feet, Waist Necklace || {{Spoiler|Click Expand to reveal|*; Level 0:Armor Received from Patch Armor +20
*; Level 10
:Armor Received from Patch Armor Chance of Rare Loot +26*; Level 150.03 <span style="color:Armor Received from Patch Armor +32*; Level 20:Armor Received from Patch Armor +38*; Level 25:Armor Received from Patch Armor +44red"><b>(DEPRECATED)</b></span>
*; Level 30
:Armor Received from Patch Armor Chance of Rare Loot +50*; Level 350.06 <span style="color:Armor Received from Patch Armor +56*; Level 40:Armor Received from Patch Armor +62*; Level 45:Armor Received from Patch Armor +68red"><b>(DEPRECATED)</b></span>
*; Level 50
:Armor Received from Patch Armor Chance of Rare Loot +740.09 <span style="color:red"><b>(DEPRECATED)</b></span>*; Level 70:Chance of Rare Loot +0.12 <span style="color:red"><b>(DEPRECATED)</b></span>*; Level 90:Chance of Rare Loot +0.15 <span style="color:red"><b>(DEPRECATED)</b></span>*; Level 110:Chance of Rare Loot +0.16 <span style="color:red"><b>(DEPRECATED)</b></span>}}|-| Roomy || || <b>Level 110</b> - Inventory Slots +12 || Chest, Legs || {{Spoiler|Click Expand to reveal|*; Level 5510:Armor Received from Patch Armor Inventory Slots +802*; Level 6030:Armor Received from Patch Armor Inventory Slots +864*; Level 6550:Armor Received from Patch Armor Inventory Slots +926
*; Level 70
:Armor Received from Patch Armor Inventory Slots +988*; Level 7590:Armor Received from Patch Armor Inventory Slots +10410*; Level 80110:Armor Received from Patch Armor Inventory Slots +11012
}}
|-
| Treasure-Hunter's Provocative || || <b>Level 80100</b> - Chance of Uncommon Loot Taunt From Attack Damage +3240% <span style="color:red"><b>(DEPRECATED)</b></span> || Chest, Necklace Legs, Head || {{Spoiler|Click Expand to reveal|
*; Level 0
:Chance of Uncommon Loot Taunt From Attack Damage +2%
*; Level 10
:Chance of Uncommon Loot Taunt From Attack Damage +4%
*; Level 15
:Chance of Uncommon Loot Taunt From Attack Damage +6%
*; Level 20
:Chance of Uncommon Loot Taunt From Attack Damage +8%
*; Level 25
:Chance of Uncommon Loot Taunt From Attack Damage +10%
*; Level 30
:Chance of Uncommon Loot Taunt From Attack Damage +12%
*; Level 35
:Chance of Uncommon Loot Taunt From Attack Damage +14%
*; Level 40
:Chance of Uncommon Loot Taunt From Attack Damage +16%
*; Level 45
:Chance of Uncommon Loot Taunt From Attack Damage +18%
*; Level 50
:Chance of Uncommon Loot Taunt From Attack Damage +20%
*; Level 55
:Chance of Uncommon Loot Taunt From Attack Damage +22%
*; Level 60
:Chance of Uncommon Loot Taunt From Attack Damage +24%
*; Level 65
:Chance of Uncommon Loot Taunt From Attack Damage +26%
*; Level 70
:Chance of Uncommon Loot Taunt From Attack Damage +28%
*; Level 75
:Chance of Uncommon Loot Taunt From Attack Damage +30%
*; Level 80
:Chance of Uncommon Loot Taunt From Attack Damage +32%*; Level 85:Taunt From Attack Damage +34%*; Level 90:Taunt From Attack Damage +36%*; Level 95:Taunt From Attack Damage +38%*; Level 100:Taunt From Attack Damage +40%
}}
|-
| Treasure-Hunter's Insulated || || <b>Level 70100</b> - Chance of Rare Loot Direct Electricity Damage Reduction +12% <span style="color:red"><b>(DEPRECATED)</b></span> 33 || Chest, Necklace Feet || {{Spoiler|Click Expand to reveal|
*; Level 10
:Chance of Rare Loot Direct Electricity Damage Reduction +3%6*; Level 20:Direct Electricity Damage Reduction +9
*; Level 30
:Chance of Rare Loot Direct Electricity Damage Reduction +6%12*; Level 40:Direct Electricity Damage Reduction +15
*; Level 50
:Chance of Rare Loot Direct Electricity Damage Reduction +9%18*; Level 60:Direct Electricity Damage Reduction +21
*; Level 70
:Chance of Rare Loot Direct Electricity Damage Reduction +12%24*; Level 80:Direct Electricity Damage Reduction +27*; Level 90:Direct Electricity Damage Reduction +30*; Level 100:Direct Electricity Damage Reduction +33
}}
|-
| Roomy Foil-Lined || || <b>Level 70100</b> - Inventory Slots Direct Psychic Damage Reduction +8 33 || Chest, Legs Head || {{Spoiler|Click Expand to reveal|
*; Level 10
:Inventory Slots Direct Psychic Damage Reduction +26*; Level 20:Direct Psychic Damage Reduction +9
*; Level 30
:Inventory Slots Direct Psychic Damage Reduction +412*; Level 40:Direct Psychic Damage Reduction +15
*; Level 50
:Inventory Slots Direct Psychic Damage Reduction +618*; Level 60:Direct Psychic Damage Reduction +21
*; Level 70
:Inventory Slots Direct Psychic Damage Reduction +824*; Level 80:Direct Psychic Damage Reduction +27*; Level 90:Direct Psychic Damage Reduction +30*; Level 100:Direct Psychic Damage Reduction +33
}}
|-
| Provocative Waterproof || || <b>Level 80100</b> - Taunt From Attack Trauma Damage Reduction +32% 10 || Chest, Legs, Head Hands || {{Spoiler|Click Expand to reveal|*; Level 0:Taunt From Attack Damage +2%
*; Level 10
:Taunt From Attack Trauma Damage Reduction +4%*; Level 15:Taunt From Attack Damage +6%1
*; Level 20
:Taunt From Attack Trauma Damage Reduction +8%*; Level 25:Taunt From Attack Damage +10%2
*; Level 30
:Taunt From Attack Trauma Damage Reduction +12%*; Level 35:Taunt From Attack Damage +14%3
*; Level 40
:Taunt From Attack Trauma Damage Reduction +16%*; Level 45:Taunt From Attack Damage +18%4
*; Level 50
:Taunt From Attack Trauma Damage Reduction +20%*; Level 55:Taunt From Attack Damage +22%5
*; Level 60
:Taunt From Attack Trauma Damage Reduction +24%*; Level 65:Taunt From Attack Damage +26%6
*; Level 70
:Taunt From Attack Trauma Damage Reduction +28%*; Level 75:Taunt From Attack Damage +30%7
*; Level 80
:Taunt From Attack Trauma Damage Reduction +32%8*; Level 90:Trauma Damage Reduction +9*; Level 100:Trauma Damage Reduction +10
}}
|-
| Insulated Antifungal || || <b>Level 80100</b> - Direct Electricity Nature Damage Reduction +27 10 || Feet Legs || {{Spoiler|Click Expand to reveal|
*; Level 10
:Direct Electricity Nature Damage Reduction +61
*; Level 20
:Direct Electricity Nature Damage Reduction +92
*; Level 30
:Direct Electricity Nature Damage Reduction +123
*; Level 40
:Direct Electricity Nature Damage Reduction +154
*; Level 50
:Direct Electricity Nature Damage Reduction +185
*; Level 60
:Direct Electricity Nature Damage Reduction +216
*; Level 70
:Direct Electricity Nature Damage Reduction +247
*; Level 80
:Direct Electricity Nature Damage Reduction +278*; Level 90:Nature Damage Reduction +9*; Level 100:Nature Damage Reduction +10
}}
|-
| Foil-Lined Antitoxic || || <b>Level 80100</b> - Direct Psychic Poison Damage Reduction +27 10 || Head Chest || {{Spoiler|Click Expand to reveal|
*; Level 10
:Direct Psychic Poison Damage Reduction +61
*; Level 20
:Direct Psychic Poison Damage Reduction +92
*; Level 30
:Direct Psychic Poison Damage Reduction +123
*; Level 40
:Direct Psychic Poison Damage Reduction +154
*; Level 50
:Direct Psychic Poison Damage Reduction +185
*; Level 60
:Direct Psychic Poison Damage Reduction +216
*; Level 70
:Direct Psychic Poison Damage Reduction +247
*; Level 80
:Direct Psychic Poison Damage Reduction +278*; Level 90:Poison Damage Reduction +9*; Level 100:Poison Damage Reduction +10
}}
|-
| Waterproof Learner's || || <b>Level 8090</b> - Trauma Damage Reduction Combat XP Boost +8 0.05 || Hands Head || {{Spoiler|Click Expand to reveal|
*; Level 10
:Trauma Damage Reduction Combat XP Boost +1*; Level 20:Trauma Damage Reduction +20.01
*; Level 30
:Trauma Damage Reduction Combat XP Boost +3*; Level 40:Trauma Damage Reduction +40.02
*; Level 50
:Trauma Damage Reduction Combat XP Boost +5*; Level 60:Trauma Damage Reduction +60.03*; Level 70:Trauma Damage Reduction Combat XP Boost +70.04*; Level 8090:Trauma Damage Reduction Combat XP Boost +80.05
}}
|-
| Antifungal Poisoner's || || <b>Level 80100</b> - Nature Poison Damage Reduction (Direct&Per-Tick) +8 20 || Legs Hands || {{Spoiler|Click Expand to reveal|*; Level 0:Poison Damage (Direct&Per-Tick) +1
*; Level 10
:Nature Poison Damage Reduction (Direct&Per-Tick) +12*; Level 15:Poison Damage (Direct&Per-Tick) +3
*; Level 20
:Nature Poison Damage Reduction (Direct&Per-Tick) +24*; Level 25:Poison Damage (Direct&Per-Tick) +5
*; Level 30
:Nature Poison Damage Reduction (Direct&Per-Tick) +36*; Level 35:Poison Damage (Direct&Per-Tick) +7
*; Level 40
:Nature Poison Damage Reduction (Direct&Per-Tick) +48*; Level 45:Poison Damage (Direct&Per-Tick) +9
*; Level 50
:Nature Poison Damage Reduction (Direct&Per-Tick) +510*; Level 55:Poison Damage (Direct&Per-Tick) +11
*; Level 60
:Nature Poison Damage Reduction (Direct&Per-Tick) +612*; Level 65:Poison Damage (Direct&Per-Tick) +13
*; Level 70
:Nature Poison Damage Reduction (Direct&Per-Tick) +714*; Level 75:Poison Damage (Direct&Per-Tick) +15
*; Level 80
:Nature Poison Damage Reduction (Direct&Per-Tick) +816*; Level 85:Poison Damage (Direct&Per-Tick) +17*; Level 90:Poison Damage (Direct&Per-Tick) +18*; Level 95:Poison Damage (Direct&Per-Tick) +19*; Level 100:Poison Damage (Direct&Per-Tick) +20
}}
|-
| Antitoxic Traumatic || || <b>Level 80100</b> - Poison Trauma Damage Reduction (Direct&Per-Tick) +8 20 || Chest Hands || {{Spoiler|Click Expand to reveal|*; Level 0:Trauma Damage (Direct&Per-Tick) +1
*; Level 10
:Poison Trauma Damage Reduction (Direct&Per-Tick) +12*; Level 15:Trauma Damage (Direct&Per-Tick) +3
*; Level 20
:Poison Trauma Damage Reduction (Direct&Per-Tick) +24*; Level 25:Trauma Damage (Direct&Per-Tick) +5
*; Level 30
:Poison Trauma Damage Reduction (Direct&Per-Tick) +36*; Level 35:Trauma Damage (Direct&Per-Tick) +7
*; Level 40
:Poison Trauma Damage Reduction (Direct&Per-Tick) +48*; Level 45:Trauma Damage (Direct&Per-Tick) +9
*; Level 50
:Poison Trauma Damage Reduction (Direct&Per-Tick) +510*; Level 55:Trauma Damage (Direct&Per-Tick) +11
*; Level 60
:Poison Trauma Damage Reduction (Direct&Per-Tick) +612*; Level 65:Trauma Damage (Direct&Per-Tick) +13
*; Level 70
:Poison Trauma Damage Reduction (Direct&Per-Tick) +714*; Level 75:Trauma Damage (Direct&Per-Tick) +15
*; Level 80
:Poison Trauma Damage Reduction (Direct&Per-Tick) +816*; Level 85:Trauma Damage (Direct&Per-Tick) +17*; Level 90:Trauma Damage (Direct&Per-Tick) +18*; Level 95:Trauma Damage (Direct&Per-Tick) +19*; Level 100:Trauma Damage (Direct&Per-Tick) +20
}}
|-
| Learner's Natural || || <b>Level 70100</b> - Combat XP Boost Nature Damage (Direct&Per-Tick) +4% 20 || Head Hands || {{Spoiler|Click Expand to reveal|*; Level 5:Nature Damage (Direct&Per-Tick) +1
*; Level 10
:Combat XP Boost Nature Damage (Direct&Per-Tick) +1%2*; Level 15:Nature Damage (Direct&Per-Tick) +3*; Level 20:Nature Damage (Direct&Per-Tick) +4*; Level 25:Nature Damage (Direct&Per-Tick) +5
*; Level 30
:Combat XP Boost +2%*; Level 50:Combat XP Boost +3%*; Level 70:Combat XP Boost +4%}}|-| Poisoner's || || <b>Level 80</b> - Poison Damage (Direct&Per-Tick) +16 || Hands || {{Spoiler|Click Expand to reveal|*; Level 0:Poison Damage (Direct&Per-Tick) +1*; Level 10:Poison Damage (Direct&Per-Tick) +2*; Level 15:Poison Damage (Direct&Per-Tick) +3*; Level 20:Poison Damage (Direct&Per-Tick) +4*; Level 25:Poison Damage (Direct&Per-Tick) +5*; Level 30:Poison Nature Damage (Direct&Per-Tick) +6
*; Level 35
:Poison Nature Damage (Direct&Per-Tick) +7
*; Level 40
:Poison Nature Damage (Direct&Per-Tick) +8
*; Level 45
:Poison Nature Damage (Direct&Per-Tick) +9
*; Level 50
:Poison Nature Damage (Direct&Per-Tick) +10
*; Level 55
:Poison Nature Damage (Direct&Per-Tick) +11
*; Level 60
:Poison Nature Damage (Direct&Per-Tick) +12
*; Level 65
:Poison Nature Damage (Direct&Per-Tick) +13
*; Level 70
:Poison Nature Damage (Direct&Per-Tick) +14
*; Level 75
:Poison Nature Damage (Direct&Per-Tick) +15
*; Level 80
:Poison Nature Damage (Direct&Per-Tick) +16*; Level 85:Nature Damage (Direct&Per-Tick) +17*; Level 90:Nature Damage (Direct&Per-Tick) +18*; Level 95:Nature Damage (Direct&Per-Tick) +19*; Level 100:Nature Damage (Direct&Per-Tick) +20
}}
|-
| Traumatic Patient's || || <b>Level 80100</b> - Trauma Damage (Direct&Per-Tick) Healing Received from Major Healing Abilities +16 62 || Hands Chest, OffHand || {{Spoiler|Click Expand to reveal|*; Level 05:Trauma Damage (Direct&Per-Tick) Healing Received from Major Healing Abilities +15
*; Level 10
:Trauma Damage (Direct&Per-Tick) Healing Received from Major Healing Abilities +28
*; Level 15
:Trauma Damage (Direct&Per-Tick) Healing Received from Major Healing Abilities +311
*; Level 20
:Trauma Damage (Direct&Per-Tick) Healing Received from Major Healing Abilities +414
*; Level 25
:Trauma Damage (Direct&Per-Tick) Healing Received from Major Healing Abilities +517
*; Level 30
:Trauma Damage (Direct&Per-Tick) Healing Received from Major Healing Abilities +620
*; Level 35
:Trauma Damage (Direct&Per-Tick) Healing Received from Major Healing Abilities +723
*; Level 40
:Trauma Damage (Direct&Per-Tick) Healing Received from Major Healing Abilities +826
*; Level 45
:Trauma Damage (Direct&Per-Tick) Healing Received from Major Healing Abilities +929
*; Level 50
:Trauma Damage (Direct&Per-Tick) Healing Received from Major Healing Abilities +1032
*; Level 55
:Trauma Damage (Direct&Per-Tick) Healing Received from Major Healing Abilities +1135
*; Level 60
:Trauma Damage (Direct&Per-Tick) Healing Received from Major Healing Abilities +1238
*; Level 65
:Trauma Damage (Direct&Per-Tick) Healing Received from Major Healing Abilities +1341
*; Level 70
:Trauma Damage (Direct&Per-Tick) Healing Received from Major Healing Abilities +1444
*; Level 75
:Trauma Damage (Direct&Per-Tick) Healing Received from Major Healing Abilities +1547
*; Level 80
:Trauma Damage (Direct&Per-Tick) Healing Received from Major Healing Abilities +1650*; Level 85:Healing Received from Major Healing Abilities +53*; Level 90:Healing Received from Major Healing Abilities +56*; Level 95:Healing Received from Major Healing Abilities +59*; Level 100:Healing Received from Major Healing Abilities +62
}}
|-
| Natural Calming || || <b>Level 80100</b> - Nature Damage (Direct&PerMonster Rage Boost -Tick) +16 0.1 || Head, Hands || {{Spoiler|Click Expand to reveal|*; Level 5:Nature Damage (Direct&Per-Tick) +1
*; Level 10
:Nature Damage (Direct&PerMonster Rage Boost -Tick) +2*; Level 15:Nature Damage (Direct&Per-Tick) +30.01
*; Level 20
:Nature Damage (Direct&PerMonster Rage Boost -Tick) +4*; Level 25:Nature Damage (Direct&Per-Tick) +50.02
*; Level 30
:Nature Damage (Direct&PerMonster Rage Boost -Tick) +6*; Level 35:Nature Damage (Direct&Per-Tick) +70.03
*; Level 40
:Nature Damage (Direct&PerMonster Rage Boost -Tick) +8*; Level 45:Nature Damage (Direct&Per-Tick) +90.04*; Level 50:Nature Damage (Direct&Per-Tick) +10*; Level 55:Nature Damage (Direct&PerMonster Rage Boost -Tick) +110.05
*; Level 60
:Nature Damage (Direct&PerMonster Rage Boost -Tick) +12*; Level 65:Nature Damage (Direct&Per-Tick) +130.06
*; Level 70
:Nature Damage (Direct&PerMonster Rage Boost -Tick) +14*; Level 75:Nature Damage (Direct&Per-Tick) +150.07
*; Level 80
:Nature Damage (Direct&PerMonster Rage Boost -Tick) +160.08*; Level 90:Monster Rage Boost -0.09*; Level 100:Monster Rage Boost -0.1
}}
|-
| Patient's Accurate || || <b>Level 8095</b> - Healing Received from Major Healing Abilities Accuracy Boost +50 0.2 || Chest, OffHand Necklace, Waist || {{Spoiler|Click Expand to reveal|
*; Level 5
:Healing Received from Major Healing Abilities Accuracy Boost +5*; Level 10:Healing Received from Major Healing Abilities +80.02
*; Level 15
:Healing Received from Major Healing Abilities Accuracy Boost +11*; Level 20:Healing Received from Major Healing Abilities +140.04
*; Level 25
:Healing Received from Major Healing Abilities Accuracy Boost +17*; Level 30:Healing Received from Major Healing Abilities +200.06
*; Level 35
:Healing Received from Major Healing Abilities Accuracy Boost +23*; Level 40:Healing Received from Major Healing Abilities +260.08
*; Level 45
:Healing Received from Major Healing Abilities Accuracy Boost +29*; Level 50:Healing Received from Major Healing Abilities +320.1*; Level 55:Healing Received from Major Healing Abilities +35*; Level 60:Healing Received from Major Healing Abilities Accuracy Boost +380.12
*; Level 65
:Healing Received from Major Healing Abilities Accuracy Boost +41*; Level 70:Healing Received from Major Healing Abilities +440.14
*; Level 75
:Healing Received from Major Healing Abilities Accuracy Boost +470.16*; Level 8085:Healing Received from Major Healing Abilities Accuracy Boost +500.18*; Level 95:Accuracy Boost +0.2
}}
|-
| Calming || || <b>Level 80100</b> - Monster Nice Attacks deal +56 damage and cause the target's next Rage Boost Attack to deal -825% damage (debuff cannot stack with itself) || Head, Hands || {{Spoiler|Click Expand to reveal|*; Level 5:Nice Attacks deal +2 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
*; Level 10
:Monster Nice Attacks deal +4 damage and cause the target's next Rage Boost Attack to deal -125%damage (debuff cannot stack with itself)*; Level 15:Nice Attacks deal +6 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
*; Level 20
:Monster Nice Attacks deal +8 damage and cause the target's next Rage Boost Attack to deal -225%damage (debuff cannot stack with itself)*; Level 25:Nice Attacks deal +10 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
*; Level 30
:Monster Nice Attacks deal +12 damage and cause the target's next Rage Boost Attack to deal -325%damage (debuff cannot stack with itself)*; Level 35:Nice Attacks deal +14 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
*; Level 40
:Monster Nice Attacks deal +16 damage and cause the target's next Rage Boost Attack to deal -425%damage (debuff cannot stack with itself)*; Level 45:Nice Attacks deal +18 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
*; Level 50
:Monster Nice Attacks deal +20 damage and cause the target's next Rage Boost Attack to deal -525%damage (debuff cannot stack with itself)*; Level 55:Nice Attacks deal +22 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
*; Level 60
:Monster Nice Attacks deal +24 damage and cause the target's next Rage Boost Attack to deal -625%damage (debuff cannot stack with itself)*; Level 65:Nice Attacks deal +28 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
*; Level 70
:Monster Nice Attacks deal +32 damage and cause the target's next Rage Boost Attack to deal -725%damage (debuff cannot stack with itself)*; Level 75:Nice Attacks deal +36 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
*; Level 80
:Monster Nice Attacks deal +40 damage and cause the target's next Rage Boost Attack to deal -825%damage (debuff cannot stack with itself)*; Level 85:Nice Attacks deal +44 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)*; Level 90:Nice Attacks deal +48 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)*; Level 95:Nice Attacks deal +52 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)*; Level 100:Nice Attacks deal +56 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
}}
|-
| Accurate || || <b>Level 75100</b> - Accuracy Boost Nice Attacks deal +16 80 damage and hasten your current Combat Refresh delay by 1 second || Chest, Necklace, Waist OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Accuracy Boost Nice Attacks deal +24 damage and hasten your current Combat Refresh delay by 1 second*; Level 10:Nice Attacks deal +8 damage and hasten your current Combat Refresh delay by 1 second
*; Level 15
:Accuracy Boost Nice Attacks deal +412 damage and hasten your current Combat Refresh delay by 1 second*; Level 20:Nice Attacks deal +16 damage and hasten your current Combat Refresh delay by 1 second
*; Level 25
:Accuracy Boost Nice Attacks deal +620 damage and hasten your current Combat Refresh delay by 1 second*; Level 30:Nice Attacks deal +24 damage and hasten your current Combat Refresh delay by 1 second
*; Level 35
:Accuracy Boost Nice Attacks deal +828 damage and hasten your current Combat Refresh delay by 1 second*; Level 40:Nice Attacks deal +32 damage and hasten your current Combat Refresh delay by 1 second
*; Level 45
:Accuracy Boost Nice Attacks deal +1036 damage and hasten your current Combat Refresh delay by 1 second*; Level 50:Nice Attacks deal +40 damage and hasten your current Combat Refresh delay by 1 second
*; Level 55
:Accuracy Boost Nice Attacks deal +1244 damage and hasten your current Combat Refresh delay by 1 second*; Level 60:Nice Attacks deal +48 damage and hasten your current Combat Refresh delay by 1 second*; Level 65:Accuracy Boost Nice Attacks deal +52 damage and hasten your current Combat Refresh delay by 1 second*; Level 70:Nice Attacks deal +1456 damage and hasten your current Combat Refresh delay by 1 second
*; Level 75
:Accuracy Boost Nice Attacks deal +1660 damage and hasten your current Combat Refresh delay by 1 second*; Level 80:Nice Attacks deal +64 damage and hasten your current Combat Refresh delay by 1 second*; Level 85:Nice Attacks deal +68 damage and hasten your current Combat Refresh delay by 1 second*; Level 90:Nice Attacks deal +72 damage and hasten your current Combat Refresh delay by 1 second*; Level 95:Nice Attacks deal +76 damage and hasten your current Combat Refresh delay by 1 second*; Level 100:Nice Attacks deal +80 damage and hasten your current Combat Refresh delay by 1 second
}}
|-
| || || <b>Level 8095</b> - Nice Core Attacks deal +40 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself) hasten your current Combat Refresh delay by 1 second || Head MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Nice Attacks deal +2 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)*; Level 10:Nice Core Attacks deal +4 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)hasten your current Combat Refresh delay by 1 second
*; Level 15
:Nice Attacks deal +6 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)*; Level 20:Nice Core Attacks deal +8 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)hasten your current Combat Refresh delay by 1 second
*; Level 25
:Nice Attacks deal +10 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)*; Level 30:Nice Core Attacks deal +12 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)hasten your current Combat Refresh delay by 1 second
*; Level 35
:Nice Attacks deal +14 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)*; Level 40:Nice Core Attacks deal +16 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)hasten your current Combat Refresh delay by 1 second
*; Level 45
:Nice Attacks deal +18 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)*; Level 50:Nice Core Attacks deal +20 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)hasten your current Combat Refresh delay by 1 second
*; Level 55
:Nice Attacks deal +22 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)*; Level 60:Nice Core Attacks deal +24 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)hasten your current Combat Refresh delay by 1 second
*; Level 65
:Nice Core Attacks deal +28 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)*; Level 70:Nice Attacks deal +32 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)hasten your current Combat Refresh delay by 1 second
*; Level 75
:Nice Core Attacks deal +36 32 damage and cause the target's next Rage Attack to hasten your current Combat Refresh delay by 1 second*; Level 85:Core Attacks deal -25% +36 damage (debuff cannot stack with itself)and hasten your current Combat Refresh delay by 1 second*; Level 8095:Nice Core Attacks deal +40 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)hasten your current Combat Refresh delay by 1 second
}}
|-
| || || <b>Level 8095</b> - Nice Basic Attacks deal +64 damage and hasten your current Combat Refresh delay by 1 second restore 14 Power || OffHand MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Nice Basic Attacks deal +4 damage and hasten your current Combat Refresh delay by 1 second*; Level 10:Nice Attacks deal +8 damage and hasten your current Combat Refresh delay by 1 secondrestore 5 Power
*; Level 15
:Nice Basic Attacks deal +12 damage and hasten your current Combat Refresh delay by 1 second*; Level 20:Nice Attacks deal +16 damage and hasten your current Combat Refresh delay by 1 secondrestore 6 Power
*; Level 25
:Nice Basic Attacks deal +20 damage and hasten your current Combat Refresh delay by 1 second*; Level 30:Nice Attacks deal +24 damage and hasten your current Combat Refresh delay by 1 secondrestore 7 Power
*; Level 35
:Nice Basic Attacks restore 8 Power*; Level 45:Basic Attacks restore 9 Power*; Level 55:Basic Attacks restore 10 Power*; Level 65:Basic Attacks restore 11 Power*; Level 75:Basic Attacks restore 12 Power*; Level 85:Basic Attacks restore 13 Power*; Level 95:Basic Attacks restore 14 Power}}|-| || || <b>Level 100</b> - Core Attacks deal +59 damage and reduce the Power cost of your next Minor Heal ability by -42 || Feet || {{Spoiler|Click Expand to reveal|*; Level 5:Core Attacks deal +12 damage and reduce the Power cost of your next Minor Heal ability by -9*; Level 10:Core Attacks deal +14 damage and reduce the Power cost of your next Minor Heal ability by -10*; Level 15:Core Attacks deal +16 damage and reduce the Power cost of your next Minor Heal ability by -11*; Level 20:Core Attacks deal +18 damage and reduce the Power cost of your next Minor Heal ability by -12*; Level 25:Core Attacks deal +20 damage and reduce the Power cost of your next Minor Heal ability by -13*; Level 30:Core Attacks deal +22 damage and reduce the Power cost of your next Minor Heal ability by -14*; Level 35:Core Attacks deal +28 24 damage and hasten reduce the Power cost of your current Combat Refresh delay next Minor Heal ability by 1 second-16
*; Level 40
:Nice Core Attacks deal +32 26 damage and hasten reduce the Power cost of your current Combat Refresh delay next Minor Heal ability by 1 second-18
*; Level 45
:Nice Core Attacks deal +36 28 damage and hasten reduce the Power cost of your current Combat Refresh delay next Minor Heal ability by 1 second-20
*; Level 50
:Nice Core Attacks deal +40 30 damage and hasten reduce the Power cost of your current Combat Refresh delay next Minor Heal ability by 1 second-22
*; Level 55
:Nice Core Attacks deal +44 32 damage and hasten reduce the Power cost of your current Combat Refresh delay next Minor Heal ability by 1 second-24
*; Level 60
:Nice Core Attacks deal +48 35 damage and hasten reduce the Power cost of your current Combat Refresh delay next Minor Heal ability by 1 second-26
*; Level 65
:Nice Core Attacks deal +52 38 damage and hasten reduce the Power cost of your current Combat Refresh delay next Minor Heal ability by 1 second-28
*; Level 70
:Nice Core Attacks deal +56 41 damage and hasten reduce the Power cost of your current Combat Refresh delay next Minor Heal ability by 1 second-30
*; Level 75
:Nice Core Attacks deal +60 44 damage and hasten reduce the Power cost of your current Combat Refresh delay next Minor Heal ability by 1 second-32
*; Level 80
:Nice Core Attacks deal +64 47 damage and hasten reduce the Power cost of your current Combat Refresh delay next Minor Heal ability by 1 second-34*; Level 85:Core Attacks deal +50 damage and reduce the Power cost of your next Minor Heal ability by -36*; Level 90:Core Attacks deal +53 damage and reduce the Power cost of your next Minor Heal ability by -38*; Level 95:Core Attacks deal +56 damage and reduce the Power cost of your next Minor Heal ability by -40*; Level 100:Core Attacks deal +59 damage and reduce the Power cost of your next Minor Heal ability by -42
}}
|-
| || || <b>Level 75100</b> - Core Attacks deal Minor Heals restore +32 41 Health and reduce the damage and hasten your current Combat Refresh delay of the next attack that hits the target by 1 second 20% || MainHand Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Core Attacks deal Minor Heals restore +4 3 Health and reduce the damage of the next attack that hits the target by 20%*; Level 10:Minor Heals restore +5 Health and hasten your current Combat Refresh delay reduce the damage of the next attack that hits the target by 1 second20%
*; Level 15
:Core Attacks deal Minor Heals restore +8 7 Health and reduce the damage of the next attack that hits the target by 20%*; Level 20:Minor Heals restore +9 Health and hasten your current Combat Refresh delay reduce the damage of the next attack that hits the target by 1 second20%
*; Level 25
:Core Attacks deal Minor Heals restore +12 11 Health and reduce the damage of the next attack that hits the target by 20%*; Level 30:Minor Heals restore +13 Health and hasten your current Combat Refresh delay reduce the damage of the next attack that hits the target by 1 second20%
*; Level 35
:Core Attacks deal Minor Heals restore +16 15 Health and reduce the damage of the next attack that hits the target by 20%*; Level 40:Minor Heals restore +17 Health and hasten your current Combat Refresh delay reduce the damage of the next attack that hits the target by 1 second20%
*; Level 45
:Core Attacks deal Minor Heals restore +19 Health and reduce the damage of the next attack that hits the target by 20 %*; Level 50:Minor Heals restore +21 Health and reduce the damage and hasten your current Combat Refresh delay of the next attack that hits the target by 1 second20%
*; Level 55
:Core Attacks deal Minor Heals restore +24 23 Health and reduce the damage of the next attack that hits the target by 20%*; Level 60:Minor Heals restore +25 Health and hasten your current Combat Refresh delay reduce the damage of the next attack that hits the target by 1 second20%
*; Level 65
:Core Attacks deal Minor Heals restore +28 27 Health and reduce the damage of the next attack that hits the target by 20%*; Level 70:Minor Heals restore +29 Health and hasten your current Combat Refresh delay reduce the damage of the next attack that hits the target by 1 second20%
*; Level 75
:Core Attacks deal Minor Heals restore +32 31 Health and reduce the damage of the next attack that hits the target by 20%*; Level 80:Minor Heals restore +33 Health and reduce the damage of the next attack that hits the target by 20%*; Level 85:Minor Heals restore +35 Health and reduce the damage of the next attack that hits the target by 20%*; Level 90:Minor Heals restore +37 Health and reduce the damage of the next attack that hits the target by 20%*; Level 95:Minor Heals restore +39 Health and reduce the damage of the next attack that hits the target by 20%*; Level 100:Minor Heals restore +41 Health and hasten your current Combat Refresh delay reduce the damage of the next attack that hits the target by 1 second20%
}}
|-
| || || <b>Level 75100</b> - Basic Attacks Signature Support abilities restore 12 65 Power to all allies within 20 meters || MainHand Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Basic Attacks Signature Support abilities restore 5 8 Powerto all allies within 20 meters*; Level 10:Signature Support abilities restore 11 Power to all allies within 20 meters
*; Level 15
:Basic Attacks Signature Support abilities restore 6 14 Powerto all allies within 20 meters*; Level 20:Signature Support abilities restore 17 Power to all allies within 20 meters
*; Level 25
:Basic Attacks Signature Support abilities restore 7 20 Powerto all allies within 20 meters*; Level 30:Signature Support abilities restore 23 Power to all allies within 20 meters
*; Level 35
:Basic Attacks Signature Support abilities restore 8 26 Powerto all allies within 20 meters*; Level 40:Signature Support abilities restore 29 Power to all allies within 20 meters
*; Level 45
:Basic Attacks Signature Support abilities restore 9 32 Powerto all allies within 20 meters*; Level 50:Signature Support abilities restore 35 Power to all allies within 20 meters
*; Level 55
:Basic Attacks Signature Support abilities restore 10 38 Powerto all allies within 20 meters*; Level 60:Signature Support abilities restore 41 Power to all allies within 20 meters
*; Level 65
:Basic Attacks Signature Support abilities restore 11 44 Powerto all allies within 20 meters*; Level 70:Signature Support abilities restore 47 Power to all allies within 20 meters
*; Level 75
:Basic Attacks Signature Support abilities restore 12 50 Powerto all allies within 20 meters*; Level 80:Signature Support abilities restore 53 Power to all allies within 20 meters*; Level 85:Signature Support abilities restore 56 Power to all allies within 20 meters*; Level 90:Signature Support abilities restore 59 Power to all allies within 20 meters*; Level 95:Signature Support abilities restore 62 Power to all allies within 20 meters*; Level 100:Signature Support abilities restore 65 Power to all allies within 20 meters
}}
|-
| || || <b>Level 80100</b> - Core Attacks Signature Debuffs deal +41 29% damage and reduce the Power cost of your next Minor Heal ability by -22 also deal 220 Armor damage || Feet Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Core Attacks Signature Debuffs deal +10% damage and also deal 11 Armor damage and reduce the Power cost of your next Minor Heal ability by -7
*; Level 10
:Core Attacks Signature Debuffs deal +13 11% damage and reduce the Power cost of your next Minor Heal ability by -8also deal 22 Armor damage
*; Level 15
:Core Attacks Signature Debuffs deal +15 12% damage and reduce the Power cost of your next Minor Heal ability by -9also deal 33 Armor damage
*; Level 20
:Core Attacks Signature Debuffs deal +17 13% damage and reduce the Power cost of your next Minor Heal ability by -10also deal 44 Armor damage
*; Level 25
:Core Attacks Signature Debuffs deal +19 14% damage and reduce the Power cost of your next Minor Heal ability by -11also deal 55 Armor damage
*; Level 30
:Core Attacks Signature Debuffs deal +21 15% damage and reduce the Power cost of your next Minor Heal ability by -12also deal 66 Armor damage
*; Level 35
:Core Attacks Signature Debuffs deal +23 16% damage and reduce the Power cost of your next Minor Heal ability by -13also deal 77 Armor damage
*; Level 40
:Core Attacks Signature Debuffs deal +25 17% damage and reduce the Power cost of your next Minor Heal ability by -14also deal 88 Armor damage
*; Level 45
:Core Attacks Signature Debuffs deal +27 18% damage and reduce the Power cost of your next Minor Heal ability by -15also deal 99 Armor damage
*; Level 50
:Core Attacks Signature Debuffs deal +29 19% damage and reduce the Power cost of your next Minor Heal ability by -16also deal 110 Armor damage
*; Level 55
:Core Attacks Signature Debuffs deal +31 20% damage and reduce the Power cost of your next Minor Heal ability by -17also deal 121 Armor damage
*; Level 60
:Core Attacks Signature Debuffs deal +33 21% damage and reduce the Power cost of your next Minor Heal ability by -18also deal 132 Armor damage
*; Level 65
:Core Attacks Signature Debuffs deal +35 22% damage and reduce the Power cost of your next Minor Heal ability by -19also deal 143 Armor damage
*; Level 70
:Core Attacks Signature Debuffs deal +37 23% damage and reduce the Power cost of your next Minor Heal ability by -20also deal 154 Armor damage
*; Level 75
:Core Attacks Signature Debuffs deal +39 24% damage and reduce the Power cost of your next Minor Heal ability by -21also deal 165 Armor damage
*; Level 80
:Core Attacks Signature Debuffs deal +41 25% damage and reduce the Power cost of your next Minor Heal ability by -22also deal 176 Armor damage*; Level 85:Signature Debuffs deal +26% damage and also deal 187 Armor damage*; Level 90:Signature Debuffs deal +27% damage and also deal 198 Armor damage*; Level 95:Signature Debuffs deal +28% damage and also deal 209 Armor damage*; Level 100:Signature Debuffs deal +29% damage and also deal 220 Armor damage
}}
|-
| || || <b>Level 80100</b> - Minor Heals Signature Support abilities restore +33 Health and reduce the damage of the next attack that hits the target by 101 Armor to all allies within 20% meters || Ring Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Minor Heals Signature Support abilities restore +3 Health and reduce the damage of the next attack that hits the target by 20%Armor to all allies within 20 meters
*; Level 10
:Minor Heals Signature Support abilities restore +5 Health and reduce the damage of the next attack that hits the target by 24 Armor to all allies within 20%meters
*; Level 15
:Minor Heals Signature Support abilities restore +7 Health and reduce the damage of the next attack that hits the target by 28 Armor to all allies within 20%meters
*; Level 20
:Minor Heals Signature Support abilities restore +9 Health and reduce the damage of the next attack that hits the target by 32 Armor to all allies within 20%meters
*; Level 25
:Minor Heals Signature Support abilities restore +11 Health and reduce the damage of the next attack that hits the target by 36 Armor to all allies within 20%meters
*; Level 30
:Minor Heals Signature Support abilities restore +13 Health and reduce the damage of the next attack that hits the target by 40 Armor to all allies within 20%meters
*; Level 35
:Minor Heals Signature Support abilities restore +15 Health and reduce the damage of the next attack that hits the target by 44 Armor to all allies within 20%meters
*; Level 40
:Minor Heals Signature Support abilities restore +17 Health and reduce the damage of the next attack that hits the target by 48 Armor to all allies within 20%meters
*; Level 45
:Minor Heals Signature Support abilities restore +19 Health and reduce the damage of the next attack that hits the target by 52 Armor to all allies within 20%meters
*; Level 50
:Minor Heals Signature Support abilities restore +21 Health and reduce the damage of the next attack that hits the target by 56 Armor to all allies within 20%meters
*; Level 55
:Minor Heals Signature Support abilities restore +23 Health and reduce the damage of the next attack that hits the target by 60 Armor to all allies within 20%meters
*; Level 60
:Minor Heals Signature Support abilities restore +25 Health and reduce the damage of the next attack that hits the target by 64 Armor to all allies within 20%meters
*; Level 65
:Minor Heals Signature Support abilities restore +27 Health and reduce the damage of the next attack that hits the target by 68 Armor to all allies within 20%meters
*; Level 70
:Minor Heals Signature Support abilities restore +29 Health and reduce the damage of the next attack that hits the target by 72 Armor to all allies within 20%meters
*; Level 75
:Minor Heals Signature Support abilities restore +31 Health and reduce the damage of the next attack that hits the target by 76 Armor to all allies within 20%meters
*; Level 80
:Minor Heals Signature Support abilities restore +33 Health and reduce the damage of the next attack that hits the target by 81 Armor to all allies within 20%meters*; Level 85:Signature Support abilities restore 86 Armor to all allies within 20 meters*; Level 90:Signature Support abilities restore 91 Armor to all allies within 20 meters*; Level 95:Signature Support abilities restore 96 Armor to all allies within 20 meters*; Level 100:Signature Support abilities restore 101 Armor to all allies within 20 meters
}}
|-
| Healer's || of Major Healing || <b>Level 80100</b> - Signature Support abilities restore 32 Power to all allies within 20 meters Healing of your Major Healing Abilities +90 || Ring Chest || {{Spoiler|Click Expand to reveal|*; Level 5:Signature Support abilities restore 5 Power to all allies within 20 meters*; Level 10:Signature Support abilities restore 6 Power to all allies within 20 meters*; Level 15:Signature Support abilities restore 7 Power to all allies within 20 meters*; Level 20:Signature Support abilities restore 8 Power to all allies within 20 meters
*; Level 25
:Signature Support abilities restore 10 Power to all allies within 20 metersHealing of your Major Healing Abilities +12
*; Level 30
:Signature Support abilities restore 12 Power to all allies within 20 metersHealing of your Major Healing Abilities +18
*; Level 35
:Signature Support abilities restore 14 Power to all allies within 20 metersHealing of your Major Healing Abilities +24
*; Level 40
:Signature Support abilities restore 16 Power to all allies within 20 metersHealing of your Major Healing Abilities +30
*; Level 45
:Signature Support abilities restore 18 Power to all allies within 20 metersHealing of your Major Healing Abilities +36
*; Level 50
:Signature Support abilities restore 20 Power to all allies within 20 metersHealing of your Major Healing Abilities +42
*; Level 55
:Signature Support abilities restore 22 Power to all allies within 20 metersHealing of your Major Healing Abilities +48
*; Level 60
:Signature Support abilities restore 24 Power to all allies within 20 metersHealing of your Major Healing Abilities +54
*; Level 65
:Signature Support abilities restore 26 Power to all allies within 20 metersHealing of your Major Healing Abilities +59
*; Level 70
:Signature Support abilities restore 28 Power to all allies within 20 metersHealing of your Major Healing Abilities +64
*; Level 75
:Signature Support abilities restore 30 Power to all allies within 20 metersHealing of your Major Healing Abilities +69
*; Level 80
:Signature Support abilities restore 32 Power to all allies within 20 metersHealing of your Major Healing Abilities +74*; Level 85:Healing of your Major Healing Abilities +78*; Level 90:Healing of your Major Healing Abilities +82*; Level 95:Healing of your Major Healing Abilities +86*; Level 100:Healing of your Major Healing Abilities +90
}}
|-
| || || <b>Level 80100</b> - Signature Debuffs deal +25% damage and Major Healing abilities also deal 176 restore 136 Armor damage || Necklace Head || {{Spoiler|Click Expand to reveal|*; Level 5:Signature Debuffs deal +10% damage and also deal 11 Armor damage*; Level 10:Signature Debuffs deal +11% damage and also deal 22 Armor damage*; Level 15:Signature Debuffs deal +12% damage and also deal 33 Armor damage*; Level 20:Signature Debuffs deal +13% damage and also deal 44 Armor damage
*; Level 25
:Signature Debuffs deal +14% damage and Major Healing abilities also deal 55 restore 35 Armor damage
*; Level 30
:Signature Debuffs deal +15% damage and Major Healing abilities also deal 66 restore 42 Armor damage
*; Level 35
:Signature Debuffs deal +16% damage and Major Healing abilities also deal 77 restore 49 Armor damage
*; Level 40
:Signature Debuffs deal +17% damage and Major Healing abilities also deal 88 restore 56 Armor damage
*; Level 45
:Signature Debuffs deal +18% damage and Major Healing abilities also deal 99 restore 63 Armor damage
*; Level 50
:Signature Debuffs deal +19% damage and Major Healing abilities also deal 110 restore 70 Armor damage
*; Level 55
:Signature Debuffs deal +20% damage and Major Healing abilities also deal 121 restore 77 Armor damage
*; Level 60
:Signature Debuffs deal +21% damage and Major Healing abilities also deal 132 restore 84 Armor damage
*; Level 65
:Signature Debuffs deal +22% damage and Major Healing abilities also deal 143 restore 91 Armor damage
*; Level 70
:Signature Debuffs deal +23% damage and Major Healing abilities also deal 154 restore 98 Armor damage
*; Level 75
:Signature Debuffs deal +24% damage and Major Healing abilities also deal 165 restore 105 Armor damage
*; Level 80
:Signature Debuffs deal +25% damage and Major Healing abilities also deal 176 restore 112 Armor*; Level 85:Major Healing abilities also restore 118 Armor*; Level 90:Major Healing abilities also restore 124 Armor*; Level 95:Major Healing abilities also restore 130 Armor*; Level 100:Major Healing abilities also restore 136 Armor damage
}}
|-
| || || <b>Level 80100</b> - Signature Support Major Healing abilities have a 65% chance to restore 80 Armor to all allies within 20 meters an additional 169 Health || Hands Legs, Feet || {{Spoiler|Click Expand to reveal|*; Level 5:Signature Support abilities restore 20 Armor to all allies within 20 meters*; Level 10:Signature Support abilities restore 24 Armor to all allies within 20 meters*; Level 15:Signature Support abilities restore 28 Armor to all allies within 20 meters*; Level 20:Signature Support abilities restore 32 Armor to all allies within 20 meters
*; Level 25
:Signature Support Major Healing abilities have a 65% chance to restore 36 Armor to all allies within 20 metersan additional 24 Health
*; Level 30
:Signature Support Major Healing abilities have a 65% chance to restore 40 Armor to all allies within 20 metersan additional 35 Health
*; Level 35
:Signature Support Major Healing abilities have a 65% chance to restore 44 Armor to all allies within 20 metersan additional 46 Health
*; Level 40
:Signature Support Major Healing abilities have a 65% chance to restore 48 Armor to all allies within 20 metersan additional 57 Health
*; Level 45
:Signature Support Major Healing abilities have a 65% chance to restore 52 Armor to all allies within 20 metersan additional 68 Health
*; Level 50
:Signature Support Major Healing abilities have a 65% chance to restore 56 Armor to all allies within 20 metersan additional 79 Health
*; Level 55
:Signature Support Major Healing abilities have a 65% chance to restore 60 Armor to all allies within 20 metersan additional 90 Health
*; Level 60
:Signature Support Major Healing abilities have a 65% chance to restore 64 Armor to all allies within 20 metersan additional 101 Health
*; Level 65
:Signature Support Major Healing abilities have a 65% chance to restore 68 Armor to all allies within 20 metersan additional 110 Health
*; Level 70
:Signature Support Major Healing abilities have a 65% chance to restore 72 Armor to all allies within 20 metersan additional 119 Health
*; Level 75
:Signature Support Major Healing abilities have a 65% chance to restore 76 Armor to all allies within 20 metersan additional 128 Health
*; Level 80
:Signature Support Major Healing abilities have a 65% chance to restore an additional 137 Health*; Level 85:Major Healing abilities have a 65% chance to restore an additional 145 Health*; Level 90:Major Healing abilities have a 65% chance to restore an additional 153 Health*; Level 95:Major Healing abilities have a 65% chance to restore 80 Armor an additional 161 Health*; Level 100:Major Healing abilities have a 65% chance to all allies within 20 metersrestore an additional 169 Health
}}
|-
| Healer's || of Major Healing || <b>Level 80100</b> - Healing of your Major Healing Abilities Signature Debuffs deal +74 100 damage and restore 106 Armor to you after a 10-second delay || Chest , Waist || {{Spoiler|Click Expand to reveal|*; Level 5:Signature Debuffs deal +5 damage and restore 6 Armor to you after a 10-second delay*; Level 10:Signature Debuffs deal +10 damage and restore 12 Armor to you after a 10-second delay*; Level 15:Signature Debuffs deal +15 damage and restore 18 Armor to you after a 10-second delay*; Level 20:Signature Debuffs deal +20 damage and restore 24 Armor to you after a 10-second delay*; Level 25:Healing of your Major Healing Abilities Signature Debuffs deal +1225 damage and restore 30 Armor to you after a 10-second delay
*; Level 30
:Healing of your Major Healing Abilities Signature Debuffs deal +1830 damage and restore 36 Armor to you after a 10-second delay
*; Level 35
:Healing of your Major Healing Abilities Signature Debuffs deal +2435 damage and restore 42 Armor to you after a 10-second delay
*; Level 40
:Healing of your Major Healing Abilities Signature Debuffs deal +3040 damage and restore 48 Armor to you after a 10-second delay
*; Level 45
:Healing of your Major Healing Abilities Signature Debuffs deal +3645 damage and restore 54 Armor to you after a 10-second delay
*; Level 50
:Healing of your Major Healing Abilities Signature Debuffs deal +4250 damage and restore 60 Armor to you after a 10-second delay
*; Level 55
:Healing of your Major Healing Abilities Signature Debuffs deal +4855 damage and restore 65 Armor to you after a 10-second delay
*; Level 60
:Healing of your Major Healing Abilities Signature Debuffs deal +5460 damage and restore 70 Armor to you after a 10-second delay
*; Level 65
:Healing of your Major Healing Abilities Signature Debuffs deal +5965 damage and restore 75 Armor to you after a 10-second delay
*; Level 70
:Healing of your Major Healing Abilities Signature Debuffs deal +6470 damage and restore 80 Armor to you after a 10-second delay
*; Level 75
:Healing of your Major Healing Abilities Signature Debuffs deal +6975 damage and restore 85 Armor to you after a 10-second delay
*; Level 80
:Healing of your Major Healing Abilities Signature Debuffs deal +7480 damage and restore 90 Armor to you after a 10-second delay*; Level 85:Signature Debuffs deal +85 damage and restore 94 Armor to you after a 10-second delay*; Level 90:Signature Debuffs deal +90 damage and restore 98 Armor to you after a 10-second delay*; Level 95:Signature Debuffs deal +95 damage and restore 102 Armor to you after a 10-second delay*; Level 100:Signature Debuffs deal +100 damage and restore 106 Armor to you after a 10-second delay
}}
|-
| || || <b>Level 80100</b> - Major Healing abilities also Minor Heals restore 112 87 Armor || Head Legs, OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:Minor Heals restore 11 Armor*; Level 10:Minor Heals restore 15 Armor*; Level 15:Minor Heals restore 19 Armor*; Level 20:Minor Heals restore 23 Armor
*; Level 25
:Major Healing abilities also Minor Heals restore 35 27 Armor
*; Level 30
:Major Healing abilities also Minor Heals restore 42 31 Armor
*; Level 35
:Major Healing abilities also Minor Heals restore 49 35 Armor
*; Level 40
:Major Healing abilities also Minor Heals restore 56 39 Armor
*; Level 45
:Major Healing abilities also Minor Heals restore 63 43 Armor
*; Level 50
:Major Healing abilities also Minor Heals restore 70 47 Armor
*; Level 55
:Major Healing abilities also Minor Heals restore 77 51 Armor
*; Level 60
:Major Healing abilities also Minor Heals restore 84 55 Armor
*; Level 65
:Major Healing abilities also Minor Heals restore 91 59 Armor
*; Level 70
:Major Healing abilities also Minor Heals restore 98 63 Armor
*; Level 75
:Major Healing abilities also Minor Heals restore 105 67 Armor
*; Level 80
:Major Healing abilities also Minor Heals restore 112 71 Armor*; Level 85:Minor Heals restore 75 Armor*; Level 90:Minor Heals restore 79 Armor*; Level 95:Minor Heals restore 83 Armor*; Level 100:Minor Heals restore 87 Armor
}}
|-
| || of Fish Gutting || <b>Level 80100</b> - Major Healing abilities have a 65Fish Gut Damage +95% chance to restore an additional 137 Health || LegsHands, Feet MainHand || {{Spoiler|Click Expand to reveal|*; Level 5:Fish Gut Damage +10%*; Level 10:Fish Gut Damage +14%*; Level 15:Fish Gut Damage +18%*; Level 20:Fish Gut Damage +22%
*; Level 25
:Major Healing abilities have a 65Fish Gut Damage +26% chance to restore an additional 24 Health
*; Level 30
:Major Healing abilities have a 65Fish Gut Damage +30% chance to restore an additional 35 Health
*; Level 35
:Major Healing abilities have a 65Fish Gut Damage +34% chance to restore an additional 46 Health
*; Level 40
:Major Healing abilities have a 65Fish Gut Damage +39% chance to restore an additional 57 Health
*; Level 45
:Major Healing abilities have a 65Fish Gut Damage +44% chance to restore an additional 68 Health
*; Level 50
:Major Healing abilities have a 65Fish Gut Damage +49% chance to restore an additional 79 Health
*; Level 55
:Major Healing abilities have a 65Fish Gut Damage +54% chance to restore an additional 90 Health
*; Level 60
:Major Healing abilities have a 65Fish Gut Damage +59% chance to restore an additional 101 Health
*; Level 65
:Major Healing abilities have a 65Fish Gut Damage +64% chance to restore an additional 110 Health
*; Level 70
:Major Healing abilities have a 65Fish Gut Damage +68.99% chance to restore an additional 119 Health
*; Level 75
:Major Healing abilities have a 65Fish Gut Damage +74% chance to restore an additional 128 Health
*; Level 80
:Major Healing abilities have a 65Fish Gut Damage +79%*; Level 85:Fish Gut Damage +83%*; Level 90:Fish Gut Damage +87%*; Level 95:Fish Gut Damage +91%*; Level 100:Fish Gut Damage +95% chance to restore an additional 137 Health
}}
|-
| Heart-Staking || of Deadly Stakes || <b>Level 80100</b> - Signature Debuffs deal Stake The Heart Damage +80 damage and restore 90 Armor to you after a 10-second delay 110% || Chest, Waist Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:Signature Debuffs deal Stake The Heart Damage +5 damage and restore 6 Armor to you after a 10-second delay%
*; Level 10
:Signature Debuffs deal Stake The Heart Damage +10 damage and restore 12 Armor to you after a 10-second delay15%
*; Level 15
:Signature Debuffs deal Stake The Heart Damage +15 damage and restore 18 Armor to you after a 10-second delay20%
*; Level 20
:Signature Debuffs deal Stake The Heart Damage +20 damage and restore 24 Armor to you after a 10-second delay25%
*; Level 25
:Signature Debuffs deal Stake The Heart Damage +25 damage and restore 30 Armor to you after a 10-second delay%
*; Level 30
:Signature Debuffs deal Stake The Heart Damage +30 damage and restore 36 Armor to you after a 10-second delay35%
*; Level 35
:Signature Debuffs deal Stake The Heart Damage +35 damage and restore 42 Armor to you after a 10-second delay40%
*; Level 40
:Signature Debuffs deal Stake The Heart Damage +40 damage and restore 48 Armor to you after a 10-second delay46%
*; Level 45
:Signature Debuffs deal Stake The Heart Damage +45 damage and restore 54 Armor to you after a 10-second delay52%
*; Level 50
:Signature Debuffs deal Stake The Heart Damage +50 damage and restore 60 Armor to you after a 10-second delay58%
*; Level 55
:Signature Debuffs deal Stake The Heart Damage +55 damage and restore 65 Armor to you after a 10-second delay64%
*; Level 60
:Signature Debuffs deal Stake The Heart Damage +60 damage and restore 70 Armor to you after a 10-second delay%
*; Level 65
:Signature Debuffs deal Stake The Heart Damage +65 damage and restore 75 Armor to you after a 10-second delay76%
*; Level 70
:Signature Debuffs deal Stake The Heart Damage +70 damage and restore 80 Armor to you after a 10-second delay82%
*; Level 75
:Signature Debuffs deal Stake The Heart Damage +75 damage and restore 85 Armor to you after a 10-second delay88%
*; Level 80
:Signature Debuffs deal Stake The Heart Damage +80 damage and restore 94%*; Level 85:Stake The Heart Damage +98%*; Level 90 Armor to you after a 10-second delay:Stake The Heart Damage +102%*; Level 95:Stake The Heart Damage +106%*; Level 100:Stake The Heart Damage +110%
}}
|-
| Spore-Bomby || of Spore Bombs || <b>Level 80100</b> - Minor Heals restore 71 Armor Spore Bomb Damage +45% || LegsHead, OffHand Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Minor Heals restore 11 ArmorSpore Bomb Damage +4%
*; Level 10
:Minor Heals restore 15 ArmorSpore Bomb Damage +6%
*; Level 15
:Minor Heals restore 19 ArmorSpore Bomb Damage +8%
*; Level 20
:Minor Heals restore 23 ArmorSpore Bomb Damage +10%
*; Level 25
:Minor Heals restore 27 ArmorSpore Bomb Damage +12%
*; Level 30
:Minor Heals restore 31 ArmorSpore Bomb Damage +14%
*; Level 35
:Minor Heals restore 35 ArmorSpore Bomb Damage +16%
*; Level 40
:Minor Heals restore 39 ArmorSpore Bomb Damage +18%
*; Level 45
:Minor Heals restore 43 ArmorSpore Bomb Damage +20%
*; Level 50
:Minor Heals restore 47 ArmorSpore Bomb Damage +22%
*; Level 55
:Minor Heals restore 51 ArmorSpore Bomb Damage +24%
*; Level 60
:Minor Heals restore 55 ArmorSpore Bomb Damage +26%
*; Level 65
:Minor Heals restore 59 ArmorSpore Bomb Damage +28%
*; Level 70
:Minor Heals restore 63 ArmorSpore Bomb Damage +31%
*; Level 75
:Minor Heals restore 67 ArmorSpore Bomb Damage +34%
*; Level 80
:Minor Heals restore 71 ArmorSpore Bomb Damage +37%*; Level 85:Spore Bomb Damage +39%*; Level 90:Spore Bomb Damage +41%*; Level 95:Spore Bomb Damage +43%*; Level 100:Spore Bomb Damage +45%
}}
|-
| Crossbowman's || of Fish Gutting Deadly Quarrels || <b>Level 80100</b> - Fish Gut Crossbow Base Damage +7956% || HandsMainHand, MainHand OffHand, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Fish Gut Crossbow Base Damage +108%
*; Level 10
:Fish Gut Crossbow Base Damage +1410%
*; Level 15
:Fish Gut Crossbow Base Damage +1812%
*; Level 20
:Fish Gut Crossbow Base Damage +2214%
*; Level 25
:Fish Gut Crossbow Base Damage +2616%
*; Level 30
:Fish Gut Crossbow Base Damage +3018%
*; Level 35
:Fish Gut Crossbow Base Damage +3421%
*; Level 40
:Fish Gut Crossbow Base Damage +3924%
*; Level 45
:Fish Gut Crossbow Base Damage +4427%
*; Level 50
:Fish Gut Crossbow Base Damage +4930%
*; Level 55
:Fish Gut Crossbow Base Damage +5433%
*; Level 60
:Fish Gut Crossbow Base Damage +5936%
*; Level 65
:Fish Gut Crossbow Base Damage +6439%
*; Level 70
:Fish Gut Crossbow Base Damage +6942%
*; Level 75
:Fish Gut Crossbow Base Damage +7445%
*; Level 80
:Fish Gut Crossbow Base Damage +7948%*; Level 85:Crossbow Base Damage +50%*; Level 90:Crossbow Base Damage +52%*; Level 95:Crossbow Base Damage +54%*; Level 100:Crossbow Base Damage +56%
}}
|-
| Heart-Staking Hasty || of Deadly Stakes Fast Quarrels || <b>Level 80100</b> - Stake The Heart Damage +94% Crossbow Reuse Timer -12 || ChestMainHand, OffHand, Legs Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Stake The Heart Damage +10%Crossbow Reuse Timer -1
*; Level 10
:Stake The Heart Damage +15%Crossbow Reuse Timer -1.5
*; Level 15
:Stake The Heart Damage +20%Crossbow Reuse Timer -2
*; Level 20
:Stake The Heart Damage +25%Crossbow Reuse Timer -2.5
*; Level 25
:Stake The Heart Damage +30%Crossbow Reuse Timer -3
*; Level 30
:Stake The Heart Damage +35%Crossbow Reuse Timer -3.5
*; Level 35
:Stake The Heart Damage +40%Crossbow Reuse Timer -4
*; Level 40
:Stake The Heart Damage +46%Crossbow Reuse Timer -4.5
*; Level 45
:Stake The Heart Damage +52%Crossbow Reuse Timer -5
*; Level 50
:Stake The Heart Damage +58%Crossbow Reuse Timer -5.5
*; Level 55
:Stake The Heart Damage +64%Crossbow Reuse Timer -6
*; Level 60
:Stake The Heart Damage +70%Crossbow Reuse Timer -6.5
*; Level 65
:Stake The Heart Damage +76%Crossbow Reuse Timer -7
*; Level 70
:Stake The Heart Damage +82%Crossbow Reuse Timer -7.5
*; Level 75
:Stake The Heart Damage +88%Crossbow Reuse Timer -8
*; Level 80
:Stake The Heart Damage +94%Crossbow Reuse Timer -10*; Level 85:Crossbow Reuse Timer -10.5*; Level 90:Crossbow Reuse Timer -11*; Level 95:Crossbow Reuse Timer -11.5*; Level 100:Crossbow Reuse Timer -12
}}
|-
| Spore-Bomby || of Spore Bombs Epic Destruction || <b>Level 80100</b> - Spore Bomb Crossbow abilities boost your Epic Attack Damage +3748% for 15 seconds || HeadMainHand, Feet OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Spore Bomb Crossbow abilities boost your Epic Attack Damage +410%for 15 seconds
*; Level 10
:Spore Bomb Crossbow abilities boost your Epic Attack Damage +612%for 15 seconds
*; Level 15
:Spore Bomb Crossbow abilities boost your Epic Attack Damage +814%for 15 seconds
*; Level 20
:Spore Bomb Crossbow abilities boost your Epic Attack Damage +1016%for 15 seconds
*; Level 25
:Spore Bomb Crossbow abilities boost your Epic Attack Damage +1218%for 15 seconds
*; Level 30
:Spore Bomb Crossbow abilities boost your Epic Attack Damage +1420%for 15 seconds
*; Level 35
:Spore Bomb Crossbow abilities boost your Epic Attack Damage +1622%for 15 seconds
*; Level 40
:Spore Bomb Crossbow abilities boost your Epic Attack Damage +1824%for 15 seconds
*; Level 45
:Spore Bomb Crossbow abilities boost your Epic Attack Damage +2026%for 15 seconds
*; Level 50
:Spore Bomb Crossbow abilities boost your Epic Attack Damage +2228%for 15 seconds
*; Level 55
:Spore Bomb Crossbow abilities boost your Epic Attack Damage +2430%for 15 seconds
*; Level 60
:Spore Bomb Crossbow abilities boost your Epic Attack Damage +2632%for 15 seconds
*; Level 65
:Spore Bomb Crossbow abilities boost your Epic Attack Damage +2834%for 15 seconds
*; Level 70
:Spore Bomb Crossbow abilities boost your Epic Attack Damage +3136%for 15 seconds
*; Level 75
:Spore Bomb Crossbow abilities boost your Epic Attack Damage +3438%for 15 seconds
*; Level 80
:Spore Bomb Crossbow abilities boost your Epic Attack Damage +3740%for 15 seconds*; Level 85:Crossbow abilities boost your Epic Attack Damage +42% for 15 seconds*; Level 90:Crossbow abilities boost your Epic Attack Damage +44% for 15 seconds*; Level 95:Crossbow abilities boost your Epic Attack Damage +46% for 15 seconds*; Level 100:Crossbow abilities boost your Epic Attack Damage +48% for 15 seconds
}}
|-
| Crossbowman's Soothing || of Deadly Quarrels Soothing Bolts || <b>Level 80100</b> - Crossbow Base Damage +48% abilities restore 300 health after a 15 second delay || MainHand, OffHand, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Crossbow Base Damage +8%abilities restore 15 health after a 15 second delay
*; Level 10
:Crossbow Base Damage +10%abilities restore 30 health after a 15 second delay
*; Level 15
:Crossbow Base Damage +12%abilities restore 45 health after a 15 second delay
*; Level 20
:Crossbow Base Damage +14%abilities restore 60 health after a 15 second delay
*; Level 25
:Crossbow Base Damage +16%abilities restore 75 health after a 15 second delay
*; Level 30
:Crossbow Base Damage +18%abilities restore 90 health after a 15 second delay
*; Level 35
:Crossbow Base Damage +21%abilities restore 105 health after a 15 second delay
*; Level 40
:Crossbow Base Damage +24%abilities restore 120 health after a 15 second delay
*; Level 45
:Crossbow Base Damage +27%abilities restore 135 health after a 15 second delay
*; Level 50
:Crossbow Base Damage +30%abilities restore 150 health after a 15 second delay
*; Level 55
:Crossbow Base Damage +33%abilities restore 165 health after a 15 second delay
*; Level 60
:Crossbow Base Damage +36%abilities restore 180 health after a 15 second delay
*; Level 65
:Crossbow Base Damage +39%abilities restore 195 health after a 15 second delay
*; Level 70
:Crossbow Base Damage +42%abilities restore 210 health after a 15 second delay
*; Level 75
:Crossbow Base Damage +45%abilities restore 225 health after a 15 second delay
*; Level 80
:Crossbow Base Damage +48%abilities restore 240 health after a 15 second delay*; Level 85:Crossbow abilities restore 255 health after a 15 second delay*; Level 90:Crossbow abilities restore 270 health after a 15 second delay*; Level 95:Crossbow abilities restore 285 health after a 15 second delay*; Level 100:Crossbow abilities restore 300 health after a 15 second delay
}}
|-
| Hasty Soothing || of Fast Quarrels Soothing Bolts || <b>Level 80100</b> - Crossbow Reuse Timer -10 abilities restore 304 armor after a 12 second delay || MainHand, OffHand, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Crossbow Reuse Timer -1abilities restore 17 armor after a 12 second delay
*; Level 10
:Crossbow Reuse Timer -1.5abilities restore 34 armor after a 12 second delay
*; Level 15
:Crossbow Reuse Timer -2abilities restore 51 armor after a 12 second delay
*; Level 20
:Crossbow Reuse Timer -2.5abilities restore 68 armor after a 12 second delay
*; Level 25
:Crossbow Reuse Timer -3abilities restore 85 armor after a 12 second delay
*; Level 30
:Crossbow Reuse Timer -3.5abilities restore 102 armor after a 12 second delay
*; Level 35
:Crossbow Reuse Timer -4abilities restore 119 armor after a 12 second delay
*; Level 40
:Crossbow Reuse Timer -4.5abilities restore 136 armor after a 12 second delay
*; Level 45
:Crossbow Reuse Timer -5abilities restore 153 armor after a 12 second delay
*; Level 50
:Crossbow Reuse Timer -5.5abilities restore 170 armor after a 12 second delay
*; Level 55
:Crossbow Reuse Timer -6abilities restore 187 armor after a 12 second delay
*; Level 60
:Crossbow Reuse Timer -6.5abilities restore 200 armor after a 12 second delay
*; Level 65
:Crossbow Reuse Timer -7abilities restore 213 armor after a 12 second delay
*; Level 70
:Crossbow Reuse Timer -7.5abilities restore 226 armor after a 12 second delay
*; Level 75
:Crossbow Reuse Timer -8abilities restore 239 armor after a 12 second delay
*; Level 80
:Crossbow Reuse Timer -10abilities restore 252 armor after a 12 second delay*; Level 85:Crossbow abilities restore 265 armor after a 12 second delay*; Level 90:Crossbow abilities restore 278 armor after a 12 second delay*; Level 95:Crossbow abilities restore 291 armor after a 12 second delay*; Level 100:Crossbow abilities restore 304 armor after a 12 second delay
}}
|-
| Sharp || of Epic Destruction || <b>Level 80100</b> - Crossbow abilities boost your Epic Attack Direct Slashing Damage +40% for 15 seconds 98 || MainHand, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Crossbow abilities boost your Epic Attack Direct Slashing Damage +10% for 15 seconds4
*; Level 10
:Crossbow abilities boost your Epic Attack Direct Slashing Damage +12% for 15 seconds9
*; Level 15
:Crossbow abilities boost your Epic Attack Direct Slashing Damage +14% for 15 seconds
*; Level 20
:Crossbow abilities boost your Epic Attack Direct Slashing Damage +16% for 15 seconds19
*; Level 25
:Crossbow abilities boost your Epic Attack Direct Slashing Damage +18% for 15 seconds23
*; Level 30
:Crossbow abilities boost your Epic Attack Direct Slashing Damage +20% for 15 seconds28
*; Level 35
:Crossbow abilities boost your Epic Attack Direct Slashing Damage +22% for 15 seconds33
*; Level 40
:Crossbow abilities boost your Epic Attack Direct Slashing Damage +24% for 15 seconds38
*; Level 45
:Crossbow abilities boost your Epic Attack Direct Slashing Damage +26% for 15 seconds43
*; Level 50
:Crossbow abilities boost your Epic Attack Direct Slashing Damage +28% for 15 seconds48
*; Level 55
:Crossbow abilities boost your Epic Attack Direct Slashing Damage +30% for 15 seconds53
*; Level 60
:Crossbow abilities boost your Epic Attack Direct Slashing Damage +32% for 15 seconds58
*; Level 65
:Crossbow abilities boost your Epic Attack Direct Slashing Damage +34% for 15 seconds63
*; Level 70
:Crossbow abilities boost your Epic Attack Direct Slashing Damage +36% for 15 seconds68
*; Level 75
:Crossbow abilities boost your Epic Attack Direct Slashing Damage +38% for 15 seconds73
*; Level 80
:Crossbow abilities boost your Epic Attack Direct Slashing Damage +40% for 15 seconds78*; Level 85:Direct Slashing Damage +83*; Level 90:Direct Slashing Damage +88*; Level 95:Direct Slashing Damage +93*; Level 100:Direct Slashing Damage +98
}}
|-
| Soothing Extra-Pointy || of Soothing Bolts || <b>Level 80100</b> - Crossbow abilities restore 240 health after a 15 second delay Direct Piercing Damage +98 || MainHand, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Crossbow abilities restore 15 health after a 15 second delayDirect Piercing Damage +4
*; Level 10
:Crossbow abilities restore 30 health after a 15 second delayDirect Piercing Damage +9
*; Level 15
:Crossbow abilities restore 45 health after a 15 second delayDirect Piercing Damage +14
*; Level 20
:Crossbow abilities restore 60 health after a 15 second delayDirect Piercing Damage +19
*; Level 25
:Crossbow abilities restore 75 health after a 15 second delayDirect Piercing Damage +23
*; Level 30
:Crossbow abilities restore 90 health after a 15 second delayDirect Piercing Damage +28
*; Level 35
:Crossbow abilities restore 105 health after a 15 second delayDirect Piercing Damage +33
*; Level 40
:Crossbow abilities restore 120 health after a 15 second delayDirect Piercing Damage +38
*; Level 45
:Crossbow abilities restore 135 health after a 15 second delayDirect Piercing Damage +43
*; Level 50
:Crossbow abilities restore 150 health after a 15 second delayDirect Piercing Damage +48
*; Level 55
:Crossbow abilities restore 165 health after a 15 second delayDirect Piercing Damage +53
*; Level 60
:Crossbow abilities restore 180 health after a 15 second delayDirect Piercing Damage +58
*; Level 65
:Crossbow abilities restore 195 health after a 15 second delayDirect Piercing Damage +63
*; Level 70
:Crossbow abilities restore 210 health after a 15 second delayDirect Piercing Damage +68
*; Level 75
:Crossbow abilities restore 225 health after a 15 second delayDirect Piercing Damage +73
*; Level 80
:Crossbow abilities restore 240 health after a 15 second delayDirect Piercing Damage +78*; Level 85:Direct Piercing Damage +83*; Level 90:Direct Piercing Damage +88*; Level 95:Direct Piercing Damage +93*; Level 100:Direct Piercing Damage +98
}}
|-
| Soothing Heavy || of Soothing Bolts || <b>Level 80100</b> - Crossbow abilities restore 252 armor after a 12 second delay Direct Crushing Damage +98 || MainHand, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Crossbow abilities restore 17 armor after a 12 second delayDirect Crushing Damage +4
*; Level 10
:Crossbow abilities restore 34 armor after a 12 second delayDirect Crushing Damage +9
*; Level 15
:Crossbow abilities restore 51 armor after a 12 second delayDirect Crushing Damage +14
*; Level 20
:Crossbow abilities restore 68 armor after a 12 second delayDirect Crushing Damage +19
*; Level 25
:Crossbow abilities restore 85 armor after a 12 second delayDirect Crushing Damage +23
*; Level 30
:Crossbow abilities restore 102 armor after a 12 second delayDirect Crushing Damage +28
*; Level 35
:Crossbow abilities restore 119 armor after a 12 second delayDirect Crushing Damage +33
*; Level 40
:Crossbow abilities restore 136 armor after a 12 second delayDirect Crushing Damage +38
*; Level 45
:Crossbow abilities restore 153 armor after a 12 second delayDirect Crushing Damage +43
*; Level 50
:Crossbow abilities restore 170 armor after a 12 second delayDirect Crushing Damage +48
*; Level 55
:Crossbow abilities restore 187 armor after a 12 second delayDirect Crushing Damage +53
*; Level 60
:Crossbow abilities restore 200 armor after a 12 second delayDirect Crushing Damage +58
*; Level 65
:Crossbow abilities restore 213 armor after a 12 second delayDirect Crushing Damage +63
*; Level 70
:Crossbow abilities restore 226 armor after a 12 second delayDirect Crushing Damage +68
*; Level 75
:Crossbow abilities restore 239 armor after a 12 second delayDirect Crushing Damage +73
*; Level 80
:Crossbow abilities restore 252 armor after a Direct Crushing Damage +78*; Level 85:Direct Crushing Damage +83*; Level 90:Direct Crushing Damage +88*; Level 95:Direct Crushing Damage +93*; Level 100:Direct Crushing Damage +98}}|-| Fiery || || <b>Level 100</b> - Direct Fire Damage +98 || MainHand, OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:Direct Fire Damage +4*; Level 10:Direct Fire Damage +9*; Level 15:Direct Fire Damage +14*; Level 20:Direct Fire Damage +19*; Level 25:Direct Fire Damage +23*; Level 30:Direct Fire Damage +28*; Level 35:Direct Fire Damage +33*; Level 40:Direct Fire Damage +38*; Level 45:Direct Fire Damage +43*; Level 50:Direct Fire Damage +48*; Level 55:Direct Fire Damage +53*; Level 60:Direct Fire Damage +58*; Level 65:Direct Fire Damage +63*; Level 70:Direct Fire Damage +68*; Level 75:Direct Fire Damage +73*; Level 80:Direct Fire Damage +78*; Level 85:Direct Fire Damage +83*; Level 90:Direct Fire Damage +88*; Level 95:Direct Fire Damage +93*; Level 100:Direct Fire Damage +98}}|-| Icy || || <b>Level 100</b> - Direct Cold Damage +98 || MainHand, OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:Direct Cold Damage +4*; Level 10:Direct Cold Damage +9*; Level 15:Direct Cold Damage +14*; Level 20:Direct Cold Damage +19*; Level 25:Direct Cold Damage +23*; Level 30:Direct Cold Damage +28*; Level 35:Direct Cold Damage +33*; Level 40:Direct Cold Damage +38*; Level 45:Direct Cold Damage +43*; Level 50:Direct Cold Damage +48*; Level 55:Direct Cold Damage +53*; Level 60:Direct Cold Damage +58*; Level 65:Direct Cold Damage +63*; Level 70:Direct Cold Damage +68*; Level 75:Direct Cold Damage +73*; Level 80:Direct Cold Damage +78*; Level 85:Direct Cold Damage +83*; Level 90:Direct Cold Damage +88*; Level 95:Direct Cold Damage +93*; Level 100:Direct Cold Damage +98}}|-| Shocking || || <b>Level 100</b> - Direct Electricity Damage +98 || MainHand, OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:Direct Electricity Damage +4*; Level 10:Direct Electricity Damage +9*; Level 15:Direct Electricity Damage +14*; Level 20:Direct Electricity Damage +19*; Level 25:Direct Electricity Damage +23*; Level 30:Direct Electricity Damage +28*; Level 35:Direct Electricity Damage +33*; Level 40:Direct Electricity Damage +38*; Level 45:Direct Electricity Damage +43*; Level 50:Direct Electricity Damage +48*; Level 55:Direct Electricity Damage +53*; Level 60:Direct Electricity Damage +58*; Level 65:Direct Electricity Damage +63*; Level 70:Direct Electricity Damage +68*; Level 75:Direct Electricity Damage +73*; Level 80:Direct Electricity Damage +78*; Level 85:Direct Electricity Damage +83*; Level 90:Direct Electricity Damage +88*; Level 95:Direct Electricity Damage +93*; Level 100:Direct Electricity Damage +98}}|-| Poisonous || || <b>Level 100</b> - Direct Poison Damage +98 || MainHand, OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:Direct Poison Damage +4*; Level 10:Direct Poison Damage +9*; Level 15:Direct Poison Damage +14*; Level 20:Direct Poison Damage +19*; Level 25:Direct Poison Damage +23*; Level 30:Direct Poison Damage +28*; Level 35:Direct Poison Damage +33*; Level 40:Direct Poison Damage +38*; Level 45:Direct Poison Damage +43*; Level 50:Direct Poison Damage +48*; Level 55:Direct Poison Damage +53*; Level 60:Direct Poison Damage +58*; Level 65:Direct Poison Damage +63*; Level 70:Direct Poison Damage +68*; Level 75:Direct Poison Damage +73*; Level 80:Direct Poison Damage +78*; Level 85:Direct Poison Damage +83*; Level 90:Direct Poison Damage +88*; Level 95:Direct Poison Damage +93*; Level 100:Direct Poison Damage +98}}|-| || || <b>Level 100</b> - Direct Trauma Damage +98 || MainHand, OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:Direct Trauma Damage +4*; Level 10:Direct Trauma Damage +9*; Level 15:Direct Trauma Damage +14*; Level 20:Direct Trauma Damage +19*; Level 25:Direct Trauma Damage +23*; Level 30:Direct Trauma Damage +28*; Level 35:Direct Trauma Damage +33*; Level 40:Direct Trauma Damage +38*; Level 45:Direct Trauma Damage +43*; Level 50:Direct Trauma Damage +48*; Level 55:Direct Trauma Damage +53*; Level 60:Direct Trauma Damage +58*; Level 65:Direct Trauma Damage +63*; Level 70:Direct Trauma Damage +68*; Level 75:Direct Trauma Damage +73*; Level 80:Direct Trauma Damage +78*; Level 85:Direct Trauma Damage +83*; Level 90:Direct Trauma Damage +88*; Level 95:Direct Trauma Damage +93*; Level 100:Direct Trauma Damage +98}}|-| Psychic || || <b>Level 100</b> - Direct Psychic Damage +98 || MainHand, OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:Direct Psychic Damage +4*; Level 10:Direct Psychic Damage +9*; Level 15:Direct Psychic Damage +14*; Level 20:Direct Psychic Damage +19*; Level 25:Direct Psychic Damage +23*; Level 30:Direct Psychic Damage +28*; Level 35:Direct Psychic Damage +33*; Level 40:Direct Psychic Damage +38*; Level 45:Direct Psychic Damage +43*; Level 50:Direct Psychic Damage +48*; Level 55:Direct Psychic Damage +53*; Level 60:Direct Psychic Damage +58*; Level 65:Direct Psychic Damage +63*; Level 70:Direct Psychic Damage +68*; Level 75:Direct Psychic Damage +73*; Level 80:Direct Psychic Damage +78*; Level 85:Direct Psychic Damage +83*; Level 90:Direct Psychic Damage +88*; Level 95:Direct Psychic Damage +93*; Level 100:Direct Psychic Damage +98}}|-| Acidic || || <b>Level 100</b> - Direct Acid Damage +98 || MainHand, OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:Direct Acid Damage +4*; Level 10:Direct Acid Damage +9*; Level 15:Direct Acid Damage +14*; Level 20:Direct Acid Damage +19*; Level 25:Direct Acid Damage +23*; Level 30:Direct Acid Damage +28*; Level 35:Direct Acid Damage +33*; Level 40:Direct Acid Damage +38*; Level 45:Direct Acid Damage +43*; Level 50:Direct Acid Damage +48*; Level 55:Direct Acid Damage +53*; Level 60:Direct Acid Damage +58*; Level 65:Direct Acid Damage +63*; Level 70:Direct Acid Damage +68*; Level 75:Direct Acid Damage +73*; Level 80:Direct Acid Damage +78*; Level 85:Direct Acid Damage +83*; Level 90:Direct Acid Damage +88*; Level 95:Direct Acid Damage +93*; Level 100:Direct Acid Damage +98}}|-| Natural || || <b>Level 100</b> - Direct Nature Damage +98 || MainHand, OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:Direct Nature Damage +4*; Level 10:Direct Nature Damage +9*; Level 15:Direct Nature Damage +14*; Level 20:Direct Nature Damage +19*; Level 25:Direct Nature Damage +23*; Level 30:Direct Nature Damage +28*; Level 35:Direct Nature Damage +33*; Level 40:Direct Nature Damage +38*; Level 45:Direct Nature Damage +43*; Level 50:Direct Nature Damage +48*; Level 55:Direct Nature Damage +53*; Level 60:Direct Nature Damage +58*; Level 65:Direct Nature Damage +63*; Level 70:Direct Nature Damage +68*; Level 75:Direct Nature Damage +73*; Level 80:Direct Nature Damage +78*; Level 85:Direct Nature Damage +83*; Level 90:Direct Nature Damage +88*; Level 95:Direct Nature Damage +93*; Level 100:Direct Nature Damage +98}}|-| Dark || || <b>Level 100</b> - Direct Darkness Damage +98 || MainHand, OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:Direct Darkness Damage +4*; Level 10:Direct Darkness Damage +9*; Level 15:Direct Darkness Damage +14*; Level 20:Direct Darkness Damage +19*; Level 25:Direct Darkness Damage +23*; Level 30:Direct Darkness Damage +28*; Level 35:Direct Darkness Damage +33*; Level 40:Direct Darkness Damage +38*; Level 45:Direct Darkness Damage +43*; Level 50:Direct Darkness Damage +48*; Level 55:Direct Darkness Damage +53*; Level 60:Direct Darkness Damage +58*; Level 65:Direct Darkness Damage +63*; Level 70:Direct Darkness Damage +68*; Level 75:Direct Darkness Damage +73*; Level 80:Direct Darkness Damage +78*; Level 85:Direct Darkness Damage +83*; Level 90:Direct Darkness Damage +88*; Level 95:Direct Darkness Damage +93*; Level 100:Direct Darkness Damage +98}}|-| Armored || || <b>Level 100</b> - Max Armor +60 || Chest, Legs || {{Spoiler|Click Expand to reveal|*; Level 5:Max Armor +3*; Level 10:Max Armor +6*; Level 15:Max Armor +9*; Level 20:Max Armor +12 second delay*; Level 25:Max Armor +15*; Level 30:Max Armor +18*; Level 35:Max Armor +21*; Level 40:Max Armor +24*; Level 45:Max Armor +27*; Level 50:Max Armor +30*; Level 55:Max Armor +33*; Level 60:Max Armor +36*; Level 65:Max Armor +39*; Level 70:Max Armor +42*; Level 75:Max Armor +45*; Level 80:Max Armor +48*; Level 85:Max Armor +51*; Level 90:Max Armor +54*; Level 95:Max Armor +57*; Level 100:Max Armor +60}}|-| Armored || || <b>Level 100</b> - Max Armor +50 || Head, Feet, Hands || {{Spoiler|Click Expand to reveal|*; Level 5:Max Armor +2*; Level 10:Max Armor +4*; Level 15:Max Armor +6*; Level 20:Max Armor +8*; Level 25:Max Armor +10*; Level 30:Max Armor +12*; Level 35:Max Armor +14*; Level 40:Max Armor +17*; Level 45:Max Armor +20*; Level 50:Max Armor +23*; Level 55:Max Armor +26*; Level 60:Max Armor +28*; Level 65:Max Armor +31*; Level 70:Max Armor +33*; Level 75:Max Armor +36*; Level 80:Max Armor +39*; Level 85:Max Armor +41*; Level 90:Max Armor +44*; Level 95:Max Armor +47*; Level 100:Max Armor +50}}|-| Unslashable || || <b>Level 100</b> - Slashing Damage Reduction +40 || OffHand, Legs || {{Spoiler|Click Expand to reveal|*; Level 5:Slashing Damage Reduction +2*; Level 10:Slashing Damage Reduction +4*; Level 15:Slashing Damage Reduction +6*; Level 20:Slashing Damage Reduction +8*; Level 25:Slashing Damage Reduction +10*; Level 30:Slashing Damage Reduction +12*; Level 35:Slashing Damage Reduction +14*; Level 40:Slashing Damage Reduction +16*; Level 45:Slashing Damage Reduction +18*; Level 50:Slashing Damage Reduction +20*; Level 55:Slashing Damage Reduction +22*; Level 60:Slashing Damage Reduction +24*; Level 65:Slashing Damage Reduction +26*; Level 70:Slashing Damage Reduction +28*; Level 75:Slashing Damage Reduction +30*; Level 80:Slashing Damage Reduction +32*; Level 85:Slashing Damage Reduction +34*; Level 90:Slashing Damage Reduction +36*; Level 95:Slashing Damage Reduction +38*; Level 100:Slashing Damage Reduction +40}}|-| Pierce-Resistant || || <b>Level 100</b> - Piercing Damage Reduction +40 || OffHand, Chest || {{Spoiler|Click Expand to reveal|*; Level 5:Piercing Damage Reduction +2*; Level 10:Piercing Damage Reduction +4*; Level 15:Piercing Damage Reduction +6*; Level 20:Piercing Damage Reduction +8*; Level 25:Piercing Damage Reduction +10*; Level 30:Piercing Damage Reduction +12*; Level 35:Piercing Damage Reduction +14*; Level 40:Piercing Damage Reduction +16*; Level 45:Piercing Damage Reduction +18*; Level 50:Piercing Damage Reduction +20*; Level 55:Piercing Damage Reduction +22*; Level 60:Piercing Damage Reduction +24*; Level 65:Piercing Damage Reduction +26*; Level 70:Piercing Damage Reduction +28*; Level 75:Piercing Damage Reduction +30*; Level 80:Piercing Damage Reduction +32*; Level 85:Piercing Damage Reduction +34*; Level 90:Piercing Damage Reduction +36*; Level 95:Piercing Damage Reduction +38*; Level 100:Piercing Damage Reduction +40}}|-| Crushproof || || <b>Level 100</b> - Crushing Damage Reduction +40 || OffHand, Head || {{Spoiler|Click Expand to reveal|*; Level 5:Crushing Damage Reduction +2*; Level 10:Crushing Damage Reduction +4*; Level 15:Crushing Damage Reduction +6*; Level 20:Crushing Damage Reduction +8*; Level 25:Crushing Damage Reduction +10*; Level 30:Crushing Damage Reduction +12*; Level 35:Crushing Damage Reduction +14*; Level 40:Crushing Damage Reduction +16*; Level 45:Crushing Damage Reduction +18*; Level 50:Crushing Damage Reduction +20*; Level 55:Crushing Damage Reduction +22*; Level 60:Crushing Damage Reduction +24*; Level 65:Crushing Damage Reduction +26*; Level 70:Crushing Damage Reduction +28*; Level 75:Crushing Damage Reduction +30*; Level 80:Crushing Damage Reduction +32*; Level 85:Crushing Damage Reduction +34*; Level 90:Crushing Damage Reduction +36*; Level 95:Crushing Damage Reduction +38*; Level 100:Crushing Damage Reduction +40}}|-| Fireproof || || <b>Level 100</b> - Fire Damage Reduction +45 || Hands, Ring || {{Spoiler|Click Expand to reveal|*; Level 5:Fire Damage Reduction +7*; Level 10:Fire Damage Reduction +9*; Level 15:Fire Damage Reduction +11*; Level 20:Fire Damage Reduction +13*; Level 25:Fire Damage Reduction +15*; Level 30:Fire Damage Reduction +17*; Level 35:Fire Damage Reduction +19*; Level 40:Fire Damage Reduction +21*; Level 45:Fire Damage Reduction +23*; Level 50:Fire Damage Reduction +25*; Level 55:Fire Damage Reduction +27*; Level 60:Fire Damage Reduction +29*; Level 65:Fire Damage Reduction +31*; Level 70:Fire Damage Reduction +33*; Level 75:Fire Damage Reduction +35*; Level 80:Fire Damage Reduction +37*; Level 85:Fire Damage Reduction +39*; Level 90:Fire Damage Reduction +41*; Level 95:Fire Damage Reduction +43*; Level 100:Fire Damage Reduction +45}}|-| Cold-Resistant || || <b>Level 100</b> - Direct Cold Damage Reduction +45 || Head, Ring || {{Spoiler|Click Expand to reveal|*; Level 5:Direct Cold Damage Reduction +7*; Level 10:Direct Cold Damage Reduction +9*; Level 15:Direct Cold Damage Reduction +11*; Level 20:Direct Cold Damage Reduction +13*; Level 25:Direct Cold Damage Reduction +15*; Level 30:Direct Cold Damage Reduction +17*; Level 35:Direct Cold Damage Reduction +19*; Level 40:Direct Cold Damage Reduction +21*; Level 45:Direct Cold Damage Reduction +23*; Level 50:Direct Cold Damage Reduction +25*; Level 55:Direct Cold Damage Reduction +27*; Level 60:Direct Cold Damage Reduction +29*; Level 65:Direct Cold Damage Reduction +31*; Level 70:Direct Cold Damage Reduction +33*; Level 75:Direct Cold Damage Reduction +35*; Level 80:Direct Cold Damage Reduction +37*; Level 85:Direct Cold Damage Reduction +39*; Level 90:Direct Cold Damage Reduction +41*; Level 95:Direct Cold Damage Reduction +43*; Level 100:Direct Cold Damage Reduction +45}}|-| Grounded || || <b>Level 100</b> - Direct Electricity Damage Reduction +45 || Feet, Ring || {{Spoiler|Click Expand to reveal|*; Level 5:Direct Electricity Damage Reduction +7*; Level 10:Direct Electricity Damage Reduction +9*; Level 15:Direct Electricity Damage Reduction +11*; Level 20:Direct Electricity Damage Reduction +13*; Level 25:Direct Electricity Damage Reduction +15*; Level 30:Direct Electricity Damage Reduction +17*; Level 35:Direct Electricity Damage Reduction +19*; Level 40:Direct Electricity Damage Reduction +21*; Level 45:Direct Electricity Damage Reduction +23*; Level 50:Direct Electricity Damage Reduction +25*; Level 55:Direct Electricity Damage Reduction +27*; Level 60:Direct Electricity Damage Reduction +29*; Level 65:Direct Electricity Damage Reduction +31*; Level 70:Direct Electricity Damage Reduction +33*; Level 75:Direct Electricity Damage Reduction +35*; Level 80:Direct Electricity Damage Reduction +37*; Level 85:Direct Electricity Damage Reduction +39*; Level 90:Direct Electricity Damage Reduction +41*; Level 95:Direct Electricity Damage Reduction +43*; Level 100:Direct Electricity Damage Reduction +45}}|-| Extra Thick || || <b>Level 100</b> - Direct Acid Damage Reduction +50 || Legs, Necklace || {{Spoiler|Click Expand to reveal|*; Level 5:Direct Acid Damage Reduction +4*; Level 10:Direct Acid Damage Reduction +6*; Level 15:Direct Acid Damage Reduction +8*; Level 20:Direct Acid Damage Reduction +10*; Level 25:Direct Acid Damage Reduction +12*; Level 30:Direct Acid Damage Reduction +14*; Level 35:Direct Acid Damage Reduction +16*; Level 40:Direct Acid Damage Reduction +18*; Level 45:Direct Acid Damage Reduction +21*; Level 50:Direct Acid Damage Reduction +24*; Level 55:Direct Acid Damage Reduction +27*; Level 60:Direct Acid Damage Reduction +29*; Level 65:Direct Acid Damage Reduction +32*; Level 70:Direct Acid Damage Reduction +34*; Level 75:Direct Acid Damage Reduction +37*; Level 80:Direct Acid Damage Reduction +39*; Level 85:Direct Acid Damage Reduction +42*; Level 90:Direct Acid Damage Reduction +44*; Level 95:Direct Acid Damage Reduction +47*; Level 100:Direct Acid Damage Reduction +50}}|-| Living || || <b>Level 100</b> - Direct Darkness Damage Reduction +50 || Head, Necklace || {{Spoiler|Click Expand to reveal|*; Level 5:Direct Darkness Damage Reduction +4*; Level 10:Direct Darkness Damage Reduction +6*; Level 15:Direct Darkness Damage Reduction +8*; Level 20:Direct Darkness Damage Reduction +10*; Level 25:Direct Darkness Damage Reduction +12*; Level 30:Direct Darkness Damage Reduction +14*; Level 35:Direct Darkness Damage Reduction +16*; Level 40:Direct Darkness Damage Reduction +18*; Level 45:Direct Darkness Damage Reduction +21*; Level 50:Direct Darkness Damage Reduction +24*; Level 55:Direct Darkness Damage Reduction +27*; Level 60:Direct Darkness Damage Reduction +29*; Level 65:Direct Darkness Damage Reduction +32*; Level 70:Direct Darkness Damage Reduction +34*; Level 75:Direct Darkness Damage Reduction +37*; Level 80:Direct Darkness Damage Reduction +39*; Level 85:Direct Darkness Damage Reduction +42*; Level 90:Direct Darkness Damage Reduction +44*; Level 95:Direct Darkness Damage Reduction +47*; Level 100:Direct Darkness Damage Reduction +50}}|-| All-Natural || || <b>Level 100</b> - Direct Nature Damage Reduction +50 || Chest, Necklace || {{Spoiler|Click Expand to reveal|*; Level 5:Direct Nature Damage Reduction +4*; Level 10:Direct Nature Damage Reduction +6*; Level 15:Direct Nature Damage Reduction +8*; Level 20:Direct Nature Damage Reduction +10*; Level 25:Direct Nature Damage Reduction +12*; Level 30:Direct Nature Damage Reduction +14*; Level 35:Direct Nature Damage Reduction +16*; Level 40:Direct Nature Damage Reduction +18*; Level 45:Direct Nature Damage Reduction +21*; Level 50:Direct Nature Damage Reduction +24*; Level 55:Direct Nature Damage Reduction +27*; Level 60:Direct Nature Damage Reduction +29*; Level 65:Direct Nature Damage Reduction +32*; Level 70:Direct Nature Damage Reduction +34*; Level 75:Direct Nature Damage Reduction +37*; Level 80:Direct Nature Damage Reduction +39*; Level 85:Direct Nature Damage Reduction +42*; Level 90:Direct Nature Damage Reduction +44*; Level 95:Direct Nature Damage Reduction +47*; Level 100:Direct Nature Damage Reduction +50}}|-| || || <b>Level 100</b> - Max Underwater Held Breath +11. Breath Recovered In Partial Water +7. Sprint-Swimming Cost (Per Second in Combat) -1 || Head, Necklace || {{Spoiler|Click Expand to reveal|*; Level 25:Max Underwater Held Breath +8. Breath Recovered In Partial Water +4. Sprint-Swimming Cost (Per Second in Combat) -1*; Level 50:Max Underwater Held Breath +9. Breath Recovered In Partial Water +5. Sprint-Swimming Cost (Per Second in Combat) -1*; Level 75:Max Underwater Held Breath +10. Breath Recovered In Partial Water +6. Sprint-Swimming Cost (Per Second in Combat) -1*; Level 100:Max Underwater Held Breath +11. Breath Recovered In Partial Water +7. Sprint-Swimming Cost (Per Second in Combat) -1}}|-| || || <b>Level 100</b> - Healing After Death-Avoidance +40%. Healing After Death-Avoidance +20% || Chest || {{Spoiler|Click Expand to reveal|*; Level 25:Healing After Death-Avoidance +25%. Healing After Death-Avoidance +5%*; Level 50:Healing After Death-Avoidance +30%. Healing After Death-Avoidance +10%*; Level 75:Healing After Death-Avoidance +35%. Healing After Death-Avoidance +15%*; Level 100:Healing After Death-Avoidance +40%. Healing After Death-Avoidance +20%}}|-| || || <b>Level 100</b> - Chance to Miraculously Avoid Death +105% || Ring || {{Spoiler|Click Expand to reveal|*; Level 5:Chance to Miraculously Avoid Death +10%*; Level 10:Chance to Miraculously Avoid Death +15%*; Level 15:Chance to Miraculously Avoid Death +20%*; Level 20:Chance to Miraculously Avoid Death +25%*; Level 25:Chance to Miraculously Avoid Death +30%*; Level 30:Chance to Miraculously Avoid Death +35%*; Level 35:Chance to Miraculously Avoid Death +40%*; Level 40:Chance to Miraculously Avoid Death +45%*; Level 45:Chance to Miraculously Avoid Death +50%*; Level 50:Chance to Miraculously Avoid Death +55%*; Level 55:Chance to Miraculously Avoid Death +60%*; Level 60:Chance to Miraculously Avoid Death +65%*; Level 65:Chance to Miraculously Avoid Death +70%*; Level 70:Chance to Miraculously Avoid Death +75%*; Level 75:Chance to Miraculously Avoid Death +80%*; Level 80:Chance to Miraculously Avoid Death +85%*; Level 85:Chance to Miraculously Avoid Death +90%*; Level 90:Chance to Miraculously Avoid Death +95%*; Level 95:Chance to Miraculously Avoid Death +100%*; Level 100:Chance to Miraculously Avoid Death +105%}}|-| Odor-Eating || of Odor-Eating || <b>Level 1</b> - Hygiene +1 || Feet || {{Spoiler|Click Expand to reveal|*; Level 1:Hygiene +1}}|-| Stain-Resistant || of Stain Resistance || <b>Level 1</b> - Hygiene +1 || Chest || {{Spoiler|Click Expand to reveal|*; Level 1:Hygiene +1}}|-| Tidy || || <b>Level 1</b> - Hygiene +1 || Legs || {{Spoiler|Click Expand to reveal|*; Level 1:Hygiene +1}}|-| Sprinter's || || <b>Level 15</b> - Sprint Speed Boost +1 || Legs || {{Spoiler|Click Expand to reveal|*; Level 15:Sprint Speed Boost +1}}|-| Featherlight || of Light Feet || <b>Level 50</b> - Falling Damage -0.5 || Feet || {{Spoiler|Click Expand to reveal|*; Level 10:Falling Damage -0.1*; Level 20:Falling Damage -0.2*; Level 30:Falling Damage -0.3*; Level 40:Falling Damage -0.4*; Level 50:Falling Damage -0.5}}|-| || || <b>Level 90</b> - Max Underwater Held Breath +8 || Head, Chest, Legs, Hands, Feet, Ring, Necklace, MainHand, OffHand, Waist || {{Spoiler|Click Expand to reveal|*; Level 0:Max Underwater Held Breath +2*; Level 15:Max Underwater Held Breath +3*; Level 30:Max Underwater Held Breath +4*; Level 45:Max Underwater Held Breath +5*; Level 60:Max Underwater Held Breath +6*; Level 75:Max Underwater Held Breath +7*; Level 90:Max Underwater Held Breath +8}}|-| || || <b>Level 0</b> - Inventory Slots +1 || Head, Chest, Legs, Hands, Feet, Ring, Necklace, MainHand, OffHand, Waist || {{Spoiler|Click Expand to reveal|*; Level 0:Inventory Slots +1}}|-| || || <b>Level 90</b> - Max Power +30 || Head, Chest, Legs, Hands, Feet, Ring, Necklace, MainHand, OffHand, Waist || {{Spoiler|Click Expand to reveal|*; Level 0:Max Power +5*; Level 30:Max Power +10*; Level 60:Max Power +20*; Level 90:Max Power +30}}|-| || || <b>Level 90</b> - Max Health +45 || Head, Chest, Legs, Hands, Feet, Ring, Necklace, MainHand, OffHand, Waist || {{Spoiler|Click Expand to reveal|*; Level 0:Max Health +5*; Level 30:Max Health +15*; Level 60:Max Health +30*; Level 90:Max Health +45}}|-| || || <b>Level 25</b> - Sprint Boost (Out of Combat) +1 || Feet || {{Spoiler|Click Expand to reveal|*; Level 25:Sprint Boost (Out of Combat) +1
}}
|}
198
edits