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Anatomy

18 bytes added, 15:56, 9 October 2014
Adding Autopsy Kit item illustration (for testing icons later).
[[File:Anatomy skill example.jpg|thumb|right|250px|The target window reveals the enemy's abilities.]]
{{Quote|
Knowledge of the physiology of creatures in general. This is an umbrella skill that encompasses a vast suite of sub-skills for particular types of creatures. This skill represents generalized knowledge that applies to all creatures in the world.
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[[File:Anatomy skill example.jpg|thumb|right|250px|The target window reveals the enemy's Abilities.]]
The '''Anatomy''' skill is a parent skill for a number of creature-specific Anatomy skills, such as '''Canine Anatomy''' and '''Fungoid Anatomy'''. As these sub-skills improve more details will be revealed about the creature such as their combat abilities and their particular weaknesses (eg. Weak to Poison, Resistant to Slash damage). You will also gain Archery Crit% and butchering/skinning bonuses, if applicable.
 
When your skills are high enough you will see this additional information displayed in the Armor/Health/Rage window.
====Autopsy Kit====
<div class="thumb tright"><div class="thumbinner">{{ItemT|||Autopsy Kit| A simple autopsy kit for beginning pathologists.|Value: 50}}</div></div>An '''Autopsy Kit''' is required (in your inventory) to have the option to ''Examine'' the corpse of slain creatures and gain physiology knowledge for this creature type. The '''Autopsy Kit''' It can be obtained from [[Lawara]] in the [[Tutorial Cave]] at ''Comfortable'' favor, or can be bought from [[Mushroom Jack]] in Serbule Keep.{{clear}}
====Anatomy Skills====
For ease of use, the anatomy sub-skills are listed here with the presence or lack of butchering/skinning bonuses.
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