Anatomy

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Revision as of 16:19, 16 September 2014 by Gorgonzola (talk | contribs) (Anatomy Skills)
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Knowledge of the physiology of creatures in general. This is an umbrella skill that encompasses a vast suite of sub-skills for particular types of creatures. This skill represents generalized knowledge that applies to all creatures in the world.

The Anatomy skill is a parent skill for a number of creature-specific Anatomy skills, such as Canine Anatomy and Fungoid Anatomy.

Examining a corpse (with an Autopsy Kit in the inventory) will raise the anatomy sub-skill pertinent to the slain creature.

As these sub-skills improve more details will be revealed about the creature such as their Abilities and their particular weaknesses (eg. Weak to Poison, Resistant to Slash damage).

The target window reveals the enemy's Abilities.

When your skills are high enough you will see this additional information displayed in the Armor/Health/Rage window.

Anatomy Skills

It may be overkill during alpha to list every Anatomy skill on a separate page.

Here is a list of the known Anatomy sub-skills:

Aberration Anatomy
Arthropod Anatomy
Mantises
Bear and Bugbear Anatomy
Canine Anatomy
Cat Anatomy
Construct Anatomy
Demon Anatomy
Dragon Anatomy
Elemental Anatomy
Elven Anatomy
Fey Anatomy
Fish Anatomy
Fungoid Anatomy
Giant Anatomy
Goblin Anatomy
Orc Anatomy
Rakshasa Anatomy
Rodent Anatomy
Ruminant Anatomy
Non-Ruminant Ungulate Anatomy
Undead Anatomy