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Animal Handling

228 bytes added, 12:18, 12 November 2019
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|caption = The art of taming animals and teaching them to fight alongside you.
|skilltype = Combat Skill
|maxlevel = 7080
|req = None
|skilltrainers = [[Gisli]], [[Crelpin]]
}}
{{Quote|source=Developer Blog A little more about evil, undead, and pet classes|
=== Training {{msg:BASEPAGENAME}} ===
<!-- A list of methods to learn and level the skill -->
* [[Gisli]], a Dwarf living in [[Serbule Keep]], will teach the art of Animal Handling for 2000 Councils. Unlike many denizens of Alharth, you don't need to be his friend, he seems willing to teach the skill to anyone who can pay. He will also unlock skill levels 51-60, and 61-70.* [[Crelpin]] in the [[Fae Realm]] will unlock levels 71-80.
== Connected Skills ==
:; [[Compassion]]
:: Level 30
:; [[Anatomy]]
:: Level 15 and 25
== {{msg:BASEPAGENAME}} Basic Abilities==
: Learned from [[Gisli]] in [[Serbule]].
; Tame Cat
: Learned by Level 20 Animal Handlers at the Cat Shrine in Southwest northeast [[Eltibule]].
{{Spoiler|Click to see the item required for the Cat Shrine|
The answer is "String": a string seems to be the item required to sacrifice. This item can be obtained through either Textile Creation or purchased from Ukorga in the Kur Mountains. Cat eyes, which can be sometimes looted from a cat, work as sacrifice too.
Deceased pets can be revived at a stable for a small fee.
=== Summoning Pets ===As you level up in Animal Handling you'll gain access to abilities that allow you to summon your pets based on what stable slot they are in. You may only summon a single pet tamed from Animal Handling at a time, but you may summon your Animal Handling pets alongside pets from other skills like [[Necromancy]] or [[Battle Chemistry]]. === Anchor Runes===
Potential Prodigies versed in '''Animal Handling''' may have learned the '''Unnatural Wrath''' abilities.{{Hint| From Gisli in Serbule Keep}} These abilities require an [[Anchor Rune]] to be used.
=== Pet Combat & Tricks ===
Every '''Tamed''' animal has two types of special attacks, a '''Sic 'Em Attack''' and a '''Special Trick.''' Every animal has a different set of attacks.
 
: '''Sic 'Em''' is an ability Animal Handlers will learn at levels 9, 19, 29, 39, and 49. This ability commands your pet to perform its '''Sic 'Em Attack.'''
: '''Clever Trick''' is an ability Animal Handlers will learn at levels 3, 25, and 44. This ability commands your pet to perform its '''Special Trick.'''
:   Known '''Sic 'Em''' is an ability Animal Handlers will learn at levels 9 attacks are as follows: Bear Self-Heal (Pet): Slashing Damage and Self-Heal +20* Sic 'Em level: Bear Taunt (Pet): Slashing Damage and Taunt +60* Sic 'Em level: Big Cat Kill (Pet): Heavy Slashing Damage: Grimalkin Puncture (Pet): Trauma Damage over time.: Raking Claw (Pet): Debuff Slashing Damage for 8 seconds. Level 1=7%, 19Level 4=15%: Rat De-Rage (Pet): Reduced Monster Rage. Level 1=-90, 29, 39, and 49. This ability commands your pet to perform its Level 6=-500   Known '''Clever Trick'''/ ''Sic 'Em Attack.Special Trick''' attacks are as follows: Bear Stun (Pet): Crushing Damage and stun.: Bear Ultra (Pet): Heavy Crushing damage.: Bear Warmth (Pet): Buff Taunt attacks and grant the owner Cold mitigation. Level 1= +10 taunt/+5 cold mitigation. Level 6= +125 taunt/+30 cold mitigation: Big Cat Heal (Pet): Heal owner. Level 1=25 health, Level 6=200 health. : Big Cat Root (Pet): Slashing and root. Level 1= 5secs, Level 4=11 seconds.: Big Cat ultrakill (Pet): Very Heavy Slashing Damage.: Grimalkin Flee (Pet): Lure Enemy away. Level 1=Temp Taunt 1100. Level 3=1700.: Rat Burn (Pet): Burn Target. Level 1= 40 damage over 12 seconds. Level 6=240 damage over 12 seconds.: Rat Heal (Pet): Heal owner. Level 1=30, Level 6=180.: Rat Poison Vuln (Pet): Debuff Poison Vulnerability for 20 seconds. Level 1= 10% Level 4=20% 
=== Pet Level & Bond Level ===
As you fight alongside your pet, its Bond Level increases. A new pet will begin with a Bond Level of 0, or a pet you receive from another player (not yet available in-game). For each Bond Level, pets' base damage increases by 1 or 2, max health increases by 4, and max armor increases by 1.
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== Pet Stats Tamable Animals == ; ( Data after Oct 2016 update )
=== Rats ===
'''Rats''' are generally the first animal Animal Handlers will learn to '''Charm''' and '''Tame.''' Higher level rats may provide a Poison Vulnerability Debuff, and some species of Rats are reported to exhibit high Evasion & Crit.
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=== Felines ===
Animal Handlers who master Rats may wish to move onto something more ferocious, the [[Feline]]. Felines, also known as Big Cats, can be '''Charmed''' by Level 20+ Animal Handlers. Felines deal heavy slashing damage, but most are weak to poison.
; [[Tiger]] Tamed at level 20: 71 armor, 185 health, 20 Dmg Slash / Slash.
: Special Abilities: Heavy Slash, Very Heavy Slash.
: Weak against: Fire, Poison, Trauma
: Resists: Nature.
; [[Old Fangsworth]] Tamed at level 20: 54 armor, 184 Health, 24 Dmg Slash / Slash. Named Tiger around Serbule.
: Special Abilities: Heavy Slash, Slash + root 9".
: Weak against: Fire, Poison, Trauma
: Resists: Nature.
{{Spoiler|Click to See Level 60 stats|Level 60: 197 Armor, 500 health, 98 Dmg.}}
; [[Panther]] Tamed at level 20: 71 Armor, 185 Health, 20 Dmg, Slash / Slash.
: Special Abilities: Slash vulnerability debuff, Very heavy Slash.
: Weak against: Fire, Poison, Trauma
: Resists: Nature.
; [[Fey Panther]] Tamed at level 23: 105 Armor, 147 Health, 36 Dmg, Slash / Slash.
: Special Abilities: Heavy Slash, Heal owner 150.
: Weak against: Fire, Poison, Trauma
: Resists: Nature (very).
; [[Fey Panther Groupie]] Tamed at level 23: 145 Armor, 181 Health, 27 Dmg, Slash / Slash.
: Special Abilities: Heavy Slash, Heal owner 150.
: Weak against: Fire, Poison, Trauma
: Resists: Nature (very).
{{Spoiler|Click to See Level 60 stats|Level 60: 411 Armor, 426 Health, 93 Dmg.}}
; [[Razorslash Panther]] Tamed at level 45: 375 Armor, 400 Health, 63 Dmg, Slash / Slash.
: Special Abilities: Slash vulnerability debuff 12% 8", Slash + Root 8".
: Weak against: Poison, Trauma.
; [[Giant Razorslash Panther]] Tamed at level 60: 537 Armor, 496 Health, 148 Dmg, Slash / Slash.
: Special Abilities: Slash vulnerability debuff 15% 8", Slash + Root 9".
: Weak against: Poison, Trauma.
{{Spoiler|Click to See Level 70 stats|Level 70: 641 Armor, 786 health, 218 Dmg.}}
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category = Animal Handling Creatures
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; === Bee ===Bee are very difficult to tame, requiring 70 Levels of [[Tundra BearAnimal Handling]] Tamed at level 68: 530 Armor, 702 Health, 114 Dmg, Slash / Crush(to confirm). Most Bee deal ranged damage.: Special Abilities: Slash + Taunt 300, Cold mitigation for owner +25. <dpl>category = Animal Handling Creatures: Weak against Electricity Acidcategory = Arthropod: Resists: Crush, Trauma, Ice (very).notcategory = Formatting templates{{Spoiler|Click to See Level max stats|Bond Level 70: 600 Armor, 982 Health, 238 Dmg.}}mode = unorderedcolumns = 1</dpl>
{{:{{msg:BASEPAGENAME}}/Treasure Effects}}
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}
== Animal Handling Experience Table ==
{{Spoiler|Click Expand to view the Experience Table for Animal Handling|
{{:Xptables/TypicalCombatSkill}}
}}
== Trivia ==
Animal Handling received a major overhaul in July 2016. In the previous version of Animal Handling, you needed to Charm an animal before Taming it.
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