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Animal Town

435 bytes added, 21:57, 23 February 2023
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Include Town Image
{{TOWN infobox
| name = Animal Town
| townimage =[[File:Animal_Town.png|400px]]
| towndesc= "Animal Town is run by animals, for animals." - Raul.
| zone = [[Sun Vale]]
This is Animal Town! Druids helped us make it! It's for animals that can talk and think good.}}
'''Animal Town''' is a hidden refuge populated by various species of talking animals. Some of the residents are [[Awakened]], while others are were-creatures, or were granted intelligence by unknown methods. Humans, Rakshasa, Orcs, Fairies, and Elves are forbidden from entering the town, and will be forcibly removed by the deadly [[Summoned Guardian]]s. Druids are tolerated by some of the residents, but tend to avoid the town out of respect(tolerated, meaning the guardians won't attack you; but NPC's will not do business with you even after 3 hours in a druid animal form). [[Spot]] is the acting mayor of the town, and sets the rules.
{{Quote | source=[[Spot]]|
: Rule 1: No fighting in Animal Town! And no eating other animals that live here!
: Rule 2: Everybody has to help with jobs. When you live here I'll give you jobs. Like: help get new hay, or help watch for frog men, or help catch fish.
}}
<Individuals who have recently transformed into one of the [[Beast Forms]] will find themselves unable to speak with most NPCs in [[Animal Town]] until 180 real-world minutes have been spent in game. If you lose track of the time you transformed, [[Norbert]] can tell you how long!-- 
==Points of Interest==
====POI #1Gardening====Description of POI #1Animal Town contains the only garden in Sun Vale. ====POI #2====Description of POI #2-->
== Lore ==
The Druids of Sun Vale helped construct the town for the animals.
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