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Battle Chemistry

1,717 bytes added, 13:00, 26 May 2019
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Equipment
{{Skill infobox
|title = Battle Chemistry
|image =[[File:BattleChemistry_skillDyeMonster.png|300px]]
|caption = Using alchemical concoctions in the heat of battle. Not for the faint of heart, or the particularly sane, this combat style specializes in area-effects of all types. Advanced practitioners can also ingest their formulae directly to take on new combat personalities. Masters can even create homonculi to serve them in battle.
|skilltype = Combat Skill
|maxlevel = 50 70 <!-- List without bonus levels -->
|req = Alchemy 50
|skilltrainers = [[Chemist]], [[Mox Warcut]]
}}
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== {{msg:BASEPAGENAME}} Overview==
'''Battle Chemistry''' (often abbreviated "'''BC'''") is a combat skill usable only by well-practiced [[Alchemy|Alchemists]]. '''Battle Chemistry''' is known for its solid aoe damage utilizing a wide variety of element types, as well as its utility abilities and programmable [[Golem Abilities|golem summons]].
=== In-Game Description ===
Using alchemical concoctions in the heat of battle. Not for the faint of heart, or the particularly sane, this combat style specializes in area-effects of all types. Advanced practitioners can also ingest their formulae directly to take on new combat personalities. Masters can even create homonculi to serve them in battle.
=== Training {{msg:BASEPAGENAME}} ===
<!-- A list of methods to learn and level the skill -->
* A temporary placeholder NPC in the back of [[MarnaRahu]]'s shop in (named, appropriately, "[[SerbuleChemist]] can ") will teach you [[Battle Chemistry]]if you have at least level 50 [[Alchemy]]. He will also teach you most abilities up to level 50.* [[Mox Warcut]], an NPC in [[Gazluk]], will raise the Skill Cap to 60 and to 70.* [[Zealo]] can teach the "Extra Heart" mutation and "Healing Injection".* [[Yalox]] can teach the "Stretchy Spine" mutation 1-3
== Connected Skills ==
'''Sub-Skills:'''
* None
'''Secondary Skills:'''
* [[Alchemy]] - Without Alchemy, Battle Chemists would be unable to create their explosive concoctions and mutagenic injections.  ===== Synergy Levels =====Bonus [[Synergy Levels]] for [[Battle Chemistry]] can be obtained from the following skills and levels::; [[Alchemy]]:: Level 25, Level 45:; [[Sigil Scripting]]:: Level 25:; [[Pathology]]:: Level 30
== {{msg:BASEPAGENAME}} Basic Abilities==
Upon reaching higher levels, experts of the {{msg:BASEPAGENAME}} Skill may learn the following abilities:
(Under Construction)!
 
== Cross Class Abilities ==
A number of Battle Chemistry abilities require levels in a second skill to learn.
* Haste Concoction: [[Meditation]]
* Acid Bomb: [[Fishing]]
* Healing Mist: [[First Aid]]
* Knee Spikes: [[Unarmed]]
* ?
 
Haste Concoction
* Haste Concoction 1 requires Meditation <= 20
* Haste Concoction 2 requires Meditation 25
* Haste Concoction 3 requires Meditation 45
 
Acid Bomb
* Acid Bomb 2 requires Fishing 25
* Acid Bomb 4 requires Fishing 35
 
Healing Mist
* Healing Mist 2 requires First Aid <31
* Healing Mist 4 requires First Aid 30
* Healing Mist 5 requires First Aid 40
 
{{:{{msg:BASEPAGENAME}}/Abilities}}
 
== {{msg:BASEPAGENAME}} Mechanics ==
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===Equipment===
* {{beltItem|Lucky Belt of The Alchemist}} ('''Battle Chemistry''', Mentalism)* {{beltItem|Lucky Belt of The Support Archer}} ('''Battle Chemistry''', Archery)* {{beltItem|Lucky Belt of The Master Exploder}} (Fire Magic, '''Battle Chemistry''')
{{:{{msg:BASEPAGENAME}}/Treasure Effects}}
{{:{{msg:BASEPAGENAME}}/Stat Bonuses}}
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}
== Battle Chemistry Experience Table ==
{{Spoiler|Click Expand to view the Experience Table for Battle Chemistry|
{{:Xptables/TypicalCombatSkill}}
}}
== Trivia ==
Out of the original combat skills, Battle Chemistry was the last to receive a level cap beyond 50!
 
When applying the buffs from Battle Chemistry on another person, if you switch skills, log out, or switch zones the buff will remain.
If the other person logs out or switches zones they will lose the buff.
[[Category:Skills]][[Category:Combat Skills]]
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