Changes

Jump to: navigation, search

Beast Forms

2,800 bytes added, 21:26, 2 January 2022
m
General Tips for Beast Forms
* Spirit Fox can use [[Illusive Guise]] to disguise themselves in a humanoid projection for a short time. This allows them to interact with Animal Hating NPCs.
; Druid Forms
* [[Druid]]s can magically project themselves as [[Deer]], as well as a variety of birds including [[Raven Form|Raven]] and [[Mallard Form|Mallard]]. However, these are NOT [[Beast Forms]]. 
== Beast Form Mechanics ==
=== Familiar's Recall ===
* [[Lycanthropy]] afflicted characters can wear a complete set of five armor pieces while in wolf form. This armor is crafted through [[Blacksmithing]].
* [[Spirit Fox]] - No visual equipment.
=== Animal Town ===
[[Animal Town]] is a hidden refuge in [[Sun Vale]] populated by various species of talking animals. Some of the residents are [[Awakened]], while others are were-creatures, or were granted intelligence by unknown methods. Humans, Rakshasa, Orcs, Fairies, and Elves are forbidden from entering the town, and will be forcibly removed by the deadly [[Summoned Guardian]]s.
 
Individuals who have recently transformed into one of the [[Beast Forms]] will find themselves unable to speak with most NPCs in [[Animal Town]] until 180 real-world minutes have been played. If you loose track of the time you transformed, [[Norbert]] the pig can tell you when the other residents will tolerate talking with you!
* Befriending the residents of [[Animal Town]] is highly encouraged for all [[Beast Forms]] who wish to remain in their forms long-term. The NPCs of the town offer training of [[Beast Forms#Beast Skills|Beast Skills]], abilities, and provide storage exclusive to [[Beast Forms]].
=== Animal Transformation ===
;[[Cow]]
* Drink a very rare {{Item|Minor Panacea}}.
}}
=== Beast Forms and NPCs ===
Not every NPC in Project: Gorgon is friendly to [[Beast Forms]]. Newly transformed [[Beast Forms]] quickly discover that many shopkeepers shun animals, refusing to speak with them. In the town of [[Serbule]], shopping and training services once offered in humanoid form will be rescinded by [[Marna]], [[Joeh]], [[Elahil]], and [[Tadion]]. If humanoid form is regained, normal access to animal-hating NPCs will return.
* Some NPCs can be bribed to speak with animals, such as [[Hulon]] in [[Serbule]]. The method to bribe NPCs varies. Sometimes the NPCs offer a quest, at other times they want a bribe of Councils.
* NPCs that refuse to speak to [[Beast Forms]] can be picky. They may shun only "scary" forms, usually [[Spider]], [[Lycanthropy|Lycanthrope]], and [[Giant Bat]].
* Both [[Spider]] and [[Spirit Fox]] gain access to abilities allowing them to temporarily appear humanoid.
* Discoverable [[Words of Power]] exist that can temporarily project a humanoid form.
: - ''Word of Power: Human Illusion ... Speaking this word makes you look like a human for 90 seconds. Townsfolk and shopkeepers will perceive you as a human and their memories will be temporarily altered so that they think you've always been a human.''
: - ''Word of Power: Elf Illusion ... Speaking this word makes you look like an elf for 120 seconds. Townsfolk and shopkeepers will perceive you as an elf and their memories will be temporarily altered so that they thing you've always been an elf.''
: - ''Word of Power: Rakshasa Illusion ... Speaking this word makes you look like a rakshasa for 150 seconds. Townsfolk and shopkeepers will perceive you as a rakshasa and their memories will be temporarily altered so that they think you've always been a rakshasa.''
====Seek out special NPC's====There are unique opportunities for animal players. For instance, if you're playing as a Cow, Deer, or Pig, seek out the [[Suspicious Cow]], an NPC cow in the fields of Eltibule. She can sell you While some '''animal-specific abilities''', and even has a unique dye recipe that is otherwise unobtainable ("drab grass green"). She also sells belts for each of those animal forms. Werewolves should look for NPCs shun [[SanjaBeast Forms]] the wolf, in the forests off the coast of Kur. And every animal player others will find it helpful to talk only be willing to interact with them. There are [[FliaAwakened]], a fairy animals in the wilds of Serbulesmall camps and outposts across Alharth that offer alternative places to train and shop.==== NPC & Animal Interactions Town ====Certain NPCs will not speak to you while you are an animal[[Animal Town]] is a hidden refuge in [[Sun Vale]] populated by various species of talking animals. Especially Some of the ones in residents are [[SerbuleAwakened]], while others are were-creatures, or were granted intelligence by unknown methods. (Note: This also has the consequence that the storage for JoehHumans, Rakshasa, Orcs, MarnaFairies, Ivyn and Tadion may not be available. At the moment those storages Elves are available to animals through forbidden from entering the Serbule central storage closet in town, and will be forcibly removed by the room between Hulon and Marna). But to counter that there are Animal NPCs in deadly [[Animal TownSummoned Guardian]] which is in [[Sun Vale]], who will speak to you, but only after you have been an Animal for 3 in game hourss.
Individuals who have recently transformed into one of the [[Beast Forms]] will find themselves unable to speak with most NPCs in [[Animal Town]] until 180 real-world minutes have been played. If you loose track of the time you transformed, [[Norbert]] the pig can tell you when the other residents will tolerate talking with you!
* Befriending the residents of [[Animal Town]] is highly encouraged for all [[Beast Forms]] who wish to remain in their forms long-term. The NPCs of the town offer training of [[Beast Forms#Beast Skills|Beast Skills]], abilities, and provide storage exclusive to [[Beast Forms]].
==== Animal Outposts ====
; [[Kur Mountains]]
: North of [[Kur Tower]] on the far side of the river, a small crystal-guarded outpost run by foxes watches over the region.
: Inside a cavern carved into a mountain, a group of [[Warden]]s stay safe and plan for their future. This cavern is magically-sealed to outsiders and those in humanoid forms.
; [[Gazluk]]
: In the northeast mountains of the inner ring, a small Animal Camp provides a warm refuge from the cold.
==== Useful NPCs to Befriend ====
Outside of animal-run towns and outposts, there are a few NPCs that Animal Forms should become acquainted with.
; [[Serbule]]
* [[Flia]] - A fairy east of Serbule Keep, she offers shopkeeper services in any easy to reach location for lower-level [[Beast Forms]].
* [[Harry the Wolf]] - A Lycanthrope shopkeeper in the Serbule garden, Harry speaks with [[Beast Forms]] naturally, but requires extra effort by humanoid forms who want to converse with him.
; [[Eltibule]]
* [[Suspicious Cow]] - Grazing outside of Eltibule Keep, this guardian of the region offers training and shopkeeper services.
; [[Kur Mountains]]
* Along the northwestern beach, Lycanthropes [[Sanja]] and [[Jace Soral]] guard a small camp and campfire.
; [[Ilmari]]
* [[Lumpfuzz]] - A traveling Elven Spellhound and merchant.
=====NPC Shopkeepers that speak to Beast Forms=====
{{ #dpl:
| table = class="sortable wikitable" style="width:100%",NPC Name, Zone, Speak, Animals spoken to.
}}
 
=== General Tips for Beast Forms ===
For general advice* It is advised that new characters wait to become a [[Beast Forms|Beast Form]], avoid playing as an animal unless absolutely certainespecially a [[Lycanthropy|Lycanthrope]], and after you until they have explored zones such as [[Serbule ]], [[Serbule Hills]], and Etilbule as [[Eltibule]]. For characters with low-level Combat Skills, transforming into a human, [[Beast Forms|Beast Form]] and losing access to many shopkeepers and gotten at least some storage space, other services can be a surprise. Until [[favor]] is built up with NPC favors doneShopkeepers that speak to animals, income and gotten used progress will likely temporarily plummet. * If a [[Beast Forms|Beast Form]] sounds fun to try, it may be wise to the general feel obtain a method of removing the gameform before transformation. Because starting off as If an Animal can be hard unprepared character drinks a {{Item|Spider Juice}}, they will need to fight their way through the entire [[Serbule Crypt]] to reach the NPC selling the {{Item|Un-Spider Juice}}... or trying for rely on a new playerhelpful adventurer.
Be aware that the Animal * [[Beast Forms ]] stack. If you are a cow, and drink Rakshasa cursed by [[Maronesa]] into a [[Cow]] drinks a {{Item|Deer Juice]] potion}}, you they will appear to be transform into a [[Deer. However you are also still cursed as a ]] and loose access to have Cowabilities active in combat. So after drinking When they drink an {{Item|Un-Deer Juice}}, you they will not return to Cow form instead of Rakshasa. If that Rakshasa also happens to be in human forma [[Lycanthropy|Lycanthrope]], but they will be a forced from either Cow againor Deer forms into wolf during the full moon. When the moon ends, they will return to whichever form they were before the moon phase began.
When just starting animal say something in Nearby chat every 5 min or so. That way you will get exp in your * A common method to improve [[Beast Speech]], and won't bother people is to send a message in Global. You can also set up a new chat-channel with a unique name and use that as a private channel every five minutes or so. This will raise Beast Speech without Global having to randomly type in, to level up hear sentences of just Moo/Baa/Naa which can happen at very low levels of [[Beast Speech]].
To (some) animals * Newly transformed [[Beast Forms]] may have a surplus of armor after exploring a dungeon, as they no longer have access to [[Joeh will not talk. Thus causing ]] as a problem for those players when trying to sell gear loot-dropsshopkeeper. Please know that The Orc merchant [[Roshun the Traitor]] talks to , living in a building near the [[Eltibule]] portal, speaks with animals and also buys gearequipment.
Storage unlocked * Although most storage-offering NPCs in [[Serbule (from Joeh]] shun animals, Ivyn or Marna) will seem to be unavailable to animals since those NPC's wont talk to storage spaces unlocked on them. That storage while in humanoid form can be accessed (at least as of from the moment this is written) through bookshelf in the Bookshelf (building between [[Marna's ]] and [[Hulon]]'s houseshops. (Note: This may change in the future).
3-sylabe word of powers include ones that will grant you illusion, making you look like elf * Using the associated Combat Skill for 2 mina [[Beast Forms|Beast Form]] is not required. can be helpfull when talking to NPCs. Note that Spiders can learn a spell Illusion (that consumes a moonstone) to take human A [[Cow]]-form for some minutescharacter could have [[Psychology]] and [[Mentalism]] as its active skills.
You definately should start working on favor in [[Animal Town]] asap, especialy if you are full time animal (eg - not wolf)
== Trivia ==
Animal forms * [[Beast Forms]] (and specifically Cow at first), was were at first 'a fluke' by the Dev'sDevelopers.Citan / Eric originally only intended the Animal forms Beast Forms to be a very temporary curse. Intended , intended only as 'punishment' and to be cured ASAP. <br>He / they were was surprised to find that certain players wanted to continue playing in that their animal form. And forms, and subsequently the different animal forms and their abilities and playstyle were further developed.
==Sources==
* [https://www.kickstarter.com/projects/1045484633/project-gorgon-a-new-approach-to-mmos/posts/985932 Making Armor Pt 2]
[[Category:Mechanics]]
295
edits

Navigation menu