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Creature Template

4,606 bytes added, 16:38, 29 December 2022
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Miscellaneous: Added more notes on usage.
__NOTOC__
This page provides an almost complete example of a creature/MOB. For an easily copied layout, see: [[Creature Template/Blank]].
<!-- Use [[Template:MOB_infobox]] for the infobox. Make sure to fill out at least the creature's title (name) and type. -->
{{MOB infobox
| title = Creature Template
| type = Arthropod
| health = 340
| armor = 261
| health = 340
| rage = 328
| notoriety = 400
| curse = {{Disease|Not So Smart Anymore}}
| effective = Cold
| ineffective = Slashing, | vineffective = Nature (Very)
}}
[[Creature Template]] is/are a ... description of the creature in question.
Use [[Template:MOB_infobox]] for the infobox to the right. (From [[Sherzat]]) '''Creature name here ''' Description of If necessary, elaborate on the creature in questiona second paragraphOptional other info on If NPCs mention lore about the creature, talk about it here. Feel free to add quotes.== Locations ==<!-- Now, add the locations of the mob using the MOB Location template. Usually try to keep them locations in ascending order of levels, so for Deinonychus that are found in both low and high-level zones, Serbule Sewers would be be listed before Winter Nexus . --><!-- In situations where both a male and female version of the mob exist, and those have different vitals (but not effective/ineffective damage types), you can also use this template. Just add the mob's name and gender to the optional variant row. For more details, see Template:MOB Location -->{{MOB Location| area = Serbule| location = Description of whereabouts.| health = 90000| armor = 85| rage = 999999| time = Appears during [[Halloween 2016]]. <!-- Optional. use for all events or summons -->| weather = Appears during heavy rain. <!-- Not used yet -->}}{{MOB Location| area = Eltibule| location = Found in the lowlands around Eltibule Keep.| health = X| armor = X| rage = X}}
{{MOB Location
| location1 area = SerbuleDark Chapel| desc1 variant = Description of whereaboutsMaronesa (Summon) <!-- Optional.Used here to identify a difference in stats-->| location2 location = EltibuleScion's cavern.| desc2 time = Description Summoned by the [[Scion of whereaboutsDiscord]] <!-- Optional.use for all events or summons -->| location3 health = Winter Nexus4110| desc3 armor = Description of whereabouts.446| rage = 730
}}
==CurseCombat Abilities ==Curse description exactly '''Extreme Armor Regeneration''' <!-- Any special traits that are listed for a mob, such as seen from Self-replication. The tripple set of single quotes marks the curse icon popup intrait as bolded. --game.<br>Use multiple lines for multiple effects {{:AIP:Shark}} <!-- List Combat abilities using a transcluded AIP (as in-gameAI Profile).<br>No fancy formatting here as it is included in the For a list of profiles, check [[CurseAI Profile]] article's boss .If you need to add an ability set that does not appear as a Profile, manually list.them using {{Combat Ability|SnailStrike}} and {{Combat Ability Rage|SnailStrike}}-->
==Combat Abilities==
''Extreme Armor Regeneration'' <!-- Any special traits that are listed for a mob, such as Self-replication -->
* [[Image:Rage-icon-20px.gif|Rage]] Heavy Crushing Damage
* [[Image:Rage-icon-20px.gif|Rage]] Personal Healing
== Miscellaneous ==
<!-- This section is used for listing other things about the mob. For now, it lists items that can be created when the creature is butchered, skinned, or has its skull extracted.
If the creature can be butchered but does not produce meat (Treant), replace "Meat" with "Butcher"
NOTE: All instances of Item templates in the Miscellaneous section should be written as Loot template calls. They are not displayed correctly on this page to prevent it from populating into tables across the wiki. -->
{|
{{Header|[[Skinning]]}}|Skin:-|{{Item|Crude Animal Skin}}(Eltibule)|-|{{Item|WoolGreat Animal Skin}} ([[Rahu]])|- {{Header|[[Skinning#Skinning Mechanics|Skinning Bonus]]}}
|-
|Meat:|{{Item|Raw ChickenWool}}(Bonus)
|-
|Skull:
|{{Item|Animal Skull}}
|}
==Reported Loot== <!{{Header|[[Butchering]]}}|-|{{Item|Sinewy Beast Meat}} (Eltibule)|- Don't go too crazy with this, we only need 6 or six per mob. 10 at the most. Try to balance the number of items in each row and column depending on the number of items listed. If a mob drops a particular item, or quest item, try to list that first! |{{Item|Beast Meat}} (Ilmari)|-->
{{Header|[[Butchering|Skull Extraction]]}}
|-
|{{Item|Orc Skull}} (Kur Mountains)
|-
|{{Item|Impressive Orc Skull}} (Gazluk)
|-
|}
{|
|{{Item|Orange}}Header|{{Item[[Butchering#Butchering Mechanics|Red Apple}}|{{ItemButchering Bonus]]|Wool2}}
|-
|{{Item|Grass}}|{{Item|Raw ChickenFilthy Animal Fat}}|{{Item|Animal SkullHeart}}
|-
|{{Item|Pork ShoulderStomach}}|{{Item|Spleen}}|} == Reported Loot == <!-- Don't go too crazy with this, we only need a few items listed per mob. 10 at the most, but feel free to add more if you want (Feral Cow). Try to balance the number of items in each row and column depending on the number of items listed. If a mob drops a particular item, or quest item, try to list that first! -->==== Quest Loot ==== <!-- If the monster drops an item for a quest, add this optional section. -->{{Item|Chitterface's Mandibles}}==== Rahu Loot ==== <!-- If there happens to be an item or two that only drops from the mob in a particular area, add it like this. -->; Level 60 Equipment{||{{Item|Deinonychus Claw}}|}==== General Loot ====;Tailoring Recipe Scrolls{|{{Header|Common|4}}|- <!-- Optional headers for rarity. Only use when there are 8+ reported drops in a section. Parameters are text and colspan -->|{{Item|Fear Oil}}|{{Item|Hope Oil}}|{{Item|Hatred Oil}}|{{Item|Uncrossing Oil}}
|}
== Curse ==
<!-- If the creature does not have a curse, delete this section. If it does, the Curse must have a new page using the Disease template. The code here pulls the curse information from that page! -->
{{Disease|Spider Phobia}} - {{ #dpl: | title = Spider Phobia| include= {DISEASE infobox}:description}}
== Disease ==
<!-- Some creatures, such as Anhinda, have temporary diseases instead of curses. If a creature does not have a disease, delete this section! The code here pulls the disease information from a page for that disease. -->
{{Disease|Feeble Fever}} - {{ #dpl: | title = Feeble Fever| include= {DISEASE infobox}:description}}
 
== Lore ==
<!-- Often used if the creature is a boss, this section can be deleted on most creature pages. Only include or add if the creature is mentioned in a [[Lore]] item. See [[Khyrulek]] for an example.
The Intuition Warning sub-header should only be used on creature pages for Bosses with in-game warnings. -->
==== Intuition Warning: Danger Ahead! Text ====
{{Quote|
''My bones have been shattered before, but I return, time and again.''
}}
==Animal Handling Stats == <!-- Include this section if the mob can be tamed using Animal Handling. -->
<!--
{{MOB AH
| name = Ice Bear
| level to tame= 43
| max level = 70
| max bond level = 70
| max happiness = 100
| max enthusiasm = 10
| attack = {{Combat Ability|Slashing Damage}}, {{Combat Ability|Crushing Damage}}
| sic em = Grant Owner Cold Mitigation
| clever trick = {{Combat Ability|Slashing Damage and Taunt}}
| bonus = Damage Boost
| weaknesses = Electricity, Acid
| resists = Crush, Trauma, Ice (very)
}}
{{MOB AHVital
| vital level= Tamed
| health = 413
| armor = 331
}}
{{MOB AHVital
| vital level= 70
| health = 737
| armor = 662
}}
{{MOB AHVital
| vital level= Max(70)
| health = 737
| armor = 662
}}
-->
<!--
If the monster is a boss (special elites, or obvious bossesany uniquely named monster), add the Bosses Category and the relevant zone Category. Example:[[Category:Bosses]][[Category:Sun Vale Bosses]]
If the mob is a GorgonThe infobox, if filled out properly, will add [[Category:GorgonHas curse]]if needed.The infobox will also add the proper tag for the monster's anatomy type, if filled in.
-->
[[Category:Template guides]]