Difference between revisions of "Desert Overseer"

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(Combat Abilities)
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==Combat Abilities==
 
==Combat Abilities==
''Elite, Thick Armor, Nigh-Invulnerable Until Rotskinned''
+
'''Elite, Thick Armor, Nigh-Invulnerable Until Rotskinned'''
* Burst Fire Damage
+
{{:AIP:WatcherDruid}}
* Close Burst Poison and Knockback
 
* [[Image:Rage-icon-20px.gif|Rage]] Heavy Burst Acid Damage
 
  
 
==Miscellaneous==
 
==Miscellaneous==

Revision as of 10:39, 4 March 2020

Main Page Headers Bg.png
Desert Overseer
File:Desert Overseer.png
Health14910Armor1612Rage2344
Anatomy:
Effective:
Piercing, Cold, Nature
Ineffective:
Poison, Acid, Trauma,
Very Ineffective:
Fire
Desert Overseers are eyeball-based Aberrations with a nasty temper and long-range fire magic. Druids must deal with these unnatural beings, as they are Nigh-Invulnerable Until Rotskinned.

Location

Ilmari
Vitals: Health 14910 Armor 1612 Rage 2344
Time Conditions: Encountered during Druid premonitions in the region.

Combat Abilities

Elite, Thick Armor, Nigh-Invulnerable Until Rotskinned AIP:WatcherDruid

Miscellaneous

  • Skin: None
  • Meat: None
  • Skull: None

Reported Loot

  • Fire Dust
  • Eyestalks