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Elder Game: Gorgon Random Treasure

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'''This Blog Post was part of the Elder Game blog. It was posted by Citan on May 15, 2012.'''
 
'''Additional Blog entries can be found on the [[Developers]] page or in [[:Category:Game Blogs]] '''
 
I was replaying Borderlands and realized that I’ve been thinking all wrong about random treasure systems. Yes, they’re damned hard to do well. But even if they’re done poorly they can still be great. Borderlands’ random treasure system is broken in many ways. The color coding isn’t much more than a vague hint at an item’s power — you often find white and green “trash items” that are better than blues and purples of the same level. The monetary value of items is also completely broken. The item names, too. But whatever. It’s still insanely fun.

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