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{{Skill infobox
|title = Endurance
|image = [[File:Empty_Placeholder.png]]
|caption = The ability to endure heavy loads and uncomfortable situations without getting tired.
|skilltype = Other Skill
|maxlevel = 90 <!-- List without bonus levels -->
|req = N/A
|skilltrainers = [[Lamashu]], [[Backfat]], [[Kalaba]]
}}
{{Quote|
The ability to endure heavy loads and uncomfortable situations without getting tired. Your endurance increases the speed of your armor regeneration between fights, among other things. This ability permanently raises your armor regeneration rate.
}}
== {{msg:BASEPAGENAME}} Overview==
[[Endurance]] is a skill about withstanding great amounts of pain. Endurance XP is automatically gained after killing a monster, depending on the amount of Armor damage you took during the fight (or possibly from that monster itself).
Endurance provides useful bonuses like extra inventory slots, in- and out of- combat armor regeneration, maximum metabolism, and maximum underwater held breath. It also provides access to the sidebar skill Dig Deep, which can restore Power.
=== In-Game Description ===
The ability to endure heavy loads and uncomfortable situations without getting tired. Your Endurance increases the speed of your armor regeneration between fights, among other things.
(The most common way to raise Endurance is simply to take armor damage in combat.)
==Advanced=Mechanics=<!-- This table lists additional abilities that have to be earned through favor/loot/etc -->{| class="sortable" style="width:100%; border:1px solid silver;margin:0 0 1em;" cellspacing="2" cellpadding="3" rules=all|- style="background: #ec81bf;"! align="left" style="width:120px;"|<span style="cursor:pointer;">'''Ability'''</span> || style="width:120px"|<span style="cursor: pointer;">'''Learn From'''</span> || style="width:100px"|<span style="cursor: pointer;">'''ReqWhen you enter combat, a meter tracks how much armor damage you take.'''</span> || align="left"|Misc. Notes|-| '''Push Onward''' || [[Kalaba]] || ?? || Take advantage When you kill a monster, you gain Endurance XP based on how much armor damage you took, capped based on the level of your preparedness and training to stay alive longer..the monster you killed. at The meter tracking the cost of your armordamage then resets. '''Special''': You lose up to 50 Armor and regain that much Health.|}
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== Endurance Experience Table ==
{{Spoiler|Click Expand to view the Experience Table for Endurance|
{{:Xptables/TypicalCombatSkill}}
}}
[[Category:Skills]][[Category:Other Skills]]