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Fire Magic

1,084 bytes added, 13:46, 15 December 2023
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{{Skill infobox|title = Fire Magic|image = [[File:Researching (Empty_Placeholder.png]]|caption = Using Fire to destroy your enemies. This is a very potent offensive skill, including long-range and area-effect attacks, and even some Cold attacks for versatility. However, there are drawbacks: Fire Magic)is extremely Power-intensive; all creatures generate extra Rage when they are burned; and many creatures have some resistance to fire.jpg|thumbskilltype = Combat Skill|rightmaxlevel = 90 |300pxreq = N/A|Researching new fire spells at skilltrainers = [[Velkort]],[[The Sand Seer]], [[Landri the Cold]], [[Bendith the cooking stoveBanished]]}}{{Quote|source = [[Velkort]]|Fire Magic is my heart, but I believe there's something beyond it. Something even more deadly. If only I had time to do more research.}}== {{msg:BASEPAGENAME}} Overview==[[Fire Magic]] is a common magical combat skill learned by many across [[Alharth]]. === In-Game Description ===
Using Fire to destroy your enemies. This is a very potent offensive skill, including long-range and area-effect attacks, and even some Cold attacks for versatility. However, there are drawbacks: Fire Magic is extremely Power-intensive; all creatures generate extra Rage when they are burned; and many creatures have some resistance to fire.
=== Training {{msg:BASEPAGENAME}}==='''* [[Velkort]], an elf living in [[Serbule]], is always willing to teach [[Fire Magic''' is taught by ]] to interested travelers. * [[The Sand Seer]], a Rakshasa in [[VelkortIlmari]] , unlocks levels 51-70 and allows for devastating damage output, at the cost of high power drainteaches equivalent level recipes.
An interesting mechanic * [[Landri the Cold]] is that willing to teach Defensive Chill to [[Fire Magic has a “Fire Wall” pet that just stands around and burns things. It’s implemented as a pet internally, but since it’s a wall, it can’t follow you around. It’s more like a trap.<ref>http://www.eldergame|Fire Mages]].com/2012/07/a-little-more-about-evil-undead-and-pet-classes/</ref> (it can also be killed by enemies)
* [[Bendith the Banished]] unlocks levels 71-80 and teaches the equivalent recipes.* Levels 81-90 may be unlocked by gaining favor with a mysterious entity deep beneath [[Povus]].== Connected Skills ======= Sub-Skills: =====* None===== Secondary Skills: =====* None=====MechanicsRelated Skills: =====* [[Ice Magic]] - Ice Mages take the temperature control aspects of [[Fire Magic]] in the opposite direction as most mages.* You [[Cooking]] - Most food preparation requires fire of some kind.===== Synergy Levels: =====Bonus [[Synergy Levels]] for [[Fire Magic]] can not fight with Fire be obtained from the following skills and levels::; [[Armorsmithing]]:: Level 28:; [[Battle Chemistry]]:: Level 20, and Level 40:; [[Cooking]]:: Level 50:; [[Ice Magic underwater!]]:: Level 43:; [[Orcish]]:: Level 45:; [[Candle Making]]:: Level 50{{:{{msg:BASEPAGENAME}}/Abilities}}
== Recipe Lists =={{:{{msg:BASEPAGENAME}}/Recipes}}== {{msg:BASEPAGENAME}} Mechanics ==* [[Fire Magic]] is completely useless underwater!===Research Ingredients===[[Fire Magic]] is a research based magic, and abilities are unlocked through combining specific ingredients using recipes. The skill can be expensive due to the required ingredients used in spell research: [[{{Item|Fire Dust}}, {{Item|Sulfur]]}}, [[{{Item|Saltpeter]] and [[Fire Dust]]}}, {{Item|Explosive Runestone}}. {{Item|Flame Nib}}, {{Item|Guano}}, {{Item|Phoenix Beak}}, {{Item|Phoenix Feather}}, {{Item|Phoenix Egg}}. Please see the pages for those ingredients for more information on how to gather them. Note that researching Researching is ''not'' a lottery, each recipe can only be completed a number of times so the amount of ingredients required is fixed. The research mechanic simply adds a little randomness to the order in which you receive the abilities.* The abilities [[Spontaneous Fireball]] and [[Spontaneous Warmthball]] are not classified as [[Fire Magic]] abilities, but can be learned when completing the appropriate level research recipes.
<!--=== Fire Wall === Gorgonzola: EXPERIMENTING WITH ICONSAn interesting mechanic is that [[Fire Magic]] has a “Fire Wall” pet that just stands around and burns things. It’s implemented as a pet internally, but since it’s a wall, it can’t follow you around. WILL NEED TEMPLATES (not direct image links)It’s more like a trap. WORK IN PROGRESSIt can also be killed by enemies. (feel free === Weapons ===Not all staffs are produced with the proper runes to add ability names)handle the use of magic. Casting [[Fire Magic]] requires the use of a [[:Category:Items/FireStaff|Fire Staff]].--<dpl>{| {{STDT}} category = Items/FireStaff|- style reset ="text-align:left;background: #ec81bf;"categories! Level !! style columns ="width:30%;"|Ingredients !! style3 mode ="width:60%;"|Spellsuserformat|-| 0 || format = ,\n* {{iconItem|salt%PAGE%}} x3 || Warmthball, Super Warmthball, Warmth Bolts|- allowcachedresults=true| 5 || {{icon|firedust}} x2 || Calefaction, Defensive Burst, Heat Breath, Chillball, Defensive Chill, Fireball</dpl>|-===== Orbs =====| 10 || {{icon|firedust}} x2 || Fireball, Fire Bolts, Scintillating Flame, Wall of Fire, Flesh Magic wielders may also use an offhand Heat Orb to Fuelaugment their abilities.|-<dpl> category = Items/Orb| 15 || {{icon|sulfur}} x2 || Super Fireball, Fire Breath, Frostball, Scintillating Frost, Room-Temperature Ball notcategory = Items/NecromancyGem|- reset = categories| 20 || {{icon|sulfur}} x2 || Calefaction 2, Defensive Burst 2, Ring of Fire, Frostball 2, Defensive Chill 2 columns = 3|- mode = userformat| 25 || {{icon|saltpeter}} x2 || Fireball 2, Fire Bolts 2, Scintillating Flame 2, Ring of Fire 2, Scintillating Frost 2, Wall of Fire 2 format = , Room-Temperature Ball 2|-| 30 || \n* {{iconItem|saltpeter%PAGE%}} x2 || Super Fireball 2, Defensive Burst 3, Fire Breath 2, Flesh to Fuel 2, Defensive Chill 3|- allowcachedresults=true| 35 || {{icon|firedust}} x2, {{icon|sulfur}} x2 || Fireball 3, Fire Bolts 3, Ring of Fire 3, Frostball 3</dpl>|-===Equipment===| 40 || {{icon|sulfur}} x2, {{icon|saltpeter}} x2 || Scintillating Flame 3, Calefaction 3, Fire Breath 3, Scintillating Frost 3, Wall of Fire 3, Room<!-Temperature Ball 3|-| 45 || ??? || Super Fireball 3, Defensive Burst 4, Flesh to Fuel 3, Frostball 4, Defensive Chill 4|Belts -| 50 || {{icon|firedust}} x2, {{icon|sulfur}} x2, {{icon|saltpeter}} x2, {{icon|salt}} x1 || Fireball 4, Fire Bolts 4, Scintillating Flame 4, Ring of Fire 4, Fire Breath 4, Room-Temperature Ball 4, Spontaneous Fireball 3|}>
==Advanced==<!-- This table lists additional abilities that have to be earned through favor/loot/etc -->{| {:{AATST{msg:BASEPAGENAME}}/Treasure Effects}}! style="width{{:120px;"|<span style="cursor{{msg:pointer;">'''Ability'''<BASEPAGENAME}}/span> || style="widthStat Bonuses}}{{:120px"|<span style="cursor{{msg: pointer;">'''Learn From'''<BASEPAGENAME}}/span> || style="width:100px"|<span style="cursor: pointer;">'''Req.'''</span> || Misc. Notes|-| '''Defensive Chill (L3-4)''' || [[Landri the Cold]] || ??? || Blast all nearby enemies with a quick wave of cold.|-| '''Cold Protection''' || [[Landri the Cold]] || ??? || Boost your defenses against cold, but at the cost of your fire defenses. This spell goes on your Miscellaneous ability bar, but you must be using Fire Magic to maintain this effect. '''Special''': +x Cold Mitigation, -x Fire Mitigation|Level Up Rewards}}
==AbilitiesFire Magic Experience Table ==<!-- transcluding page {{Spoiler|Click Expand to view the Experience Table for easier edits or automation later by devs -->Fire Magic|{{:Fire SpellsXptables/TypicalCombatSkill}}}}== Trivia ==[[Fire Magic]] was one of the first magic skills in the game, and one of the only skills that has seen a complete reset of player levels.
== Gallery==
<gallery mode="nolines" widths=300px>
File:Researching (Fire Magic).jpg|Researching new fire spells at the cooking stove
</gallery>
[[Category:Skills]][[Category:Combat Skills]]
 
==References==
<references />
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