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Giant Bat/Treasure Effects

5,572 bytes added, 11:25, 6 January 2018
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Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game
See also: [[Giant Bat/Treasure Effects:By Ability]]
<!-- This table is from patch v288v293, August 28December 29, 2017 -->
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:55%"| Best Tier !! style="width:10%"| Slot !! style="width:15%"| All Tiers
|Expand}}
|-
| || || <b>Tier 14</b> - Rip Damage +23 || Chest, Feet MainHand || {{Spoiler|
*; Tier 1
:Rip Damage +1
|Expand}}
|-
| || || <b>Tier 14</b> - Wing Vortex Damage +38% || Hands, Feet MainHand || {{Spoiler|
*; Tier 1
:Wing Vortex Damage +10%
|Expand}}
|-
| || || <b>Tier 14</b> - Wing Vortex has a 90% chance to deal +24% damage || Chest, Legs OffHand || {{Spoiler|
*; Tier 1
:Wing Vortex has a 90% chance to deal +10% damage
*; Tier 14
:For 30 seconds after using Drink Blood, you gain +24 mitigation vs. Psychic and Trauma damage
|Expand}}
|-
| || || <b>Tier 7</b> - Drink Blood deals 84 damage over 12 seconds, and 50% of the damage becomes health for you || MainHand, OffHand || {{Spoiler|
*; Tier 1
:Drink Blood deals 12 damage over 12 seconds, and 50% of the damage becomes health for you
*; Tier 2
:Drink Blood deals 24 damage over 12 seconds, and 50% of the damage becomes health for you
*; Tier 3
:Drink Blood deals 36 damage over 12 seconds, and 50% of the damage becomes health for you
*; Tier 4
:Drink Blood deals 48 damage over 12 seconds, and 50% of the damage becomes health for you
*; Tier 5
:Drink Blood deals 60 damage over 12 seconds, and 50% of the damage becomes health for you
*; Tier 6
:Drink Blood deals 72 damage over 12 seconds, and 50% of the damage becomes health for you
*; Tier 7
:Drink Blood deals 84 damage over 12 seconds, and 50% of the damage becomes health for you
|Expand}}
|-
|Expand}}
|-
| || || <b>Tier 14</b> - Sonic Burst Damage +7651% || Hands, Feet || {{Spoiler|
*; Tier 1
:Sonic Burst Damage +114%
*; Tier 2
:Sonic Burst Damage +168%
*; Tier 3
:Sonic Burst Damage +2112%
*; Tier 4
:Sonic Burst Damage +2616%
*; Tier 5
:Sonic Burst Damage +3119%
*; Tier 6
:Sonic Burst Damage +3622%
*; Tier 7
:Sonic Burst Damage +4125%
*; Tier 8
:Sonic Burst Damage +4628%
*; Tier 9
:Sonic Burst Damage +5132%
*; Tier 10
:Sonic Burst Damage +5636%
*; Tier 11
:Sonic Burst Damage +6140%
*; Tier 12
:Sonic Burst Damage +6644%
*; Tier 13
:Sonic Burst Damage +7147%
*; Tier 14
:Sonic Burst Damage +7651%
|Expand}}
|-
| || || <b>Tier 14</b> - Sonic Burst has a 7060% chance to deal +12562% damage to all targets || Chest, Legs || {{Spoiler|
*; Tier 1
:Sonic Burst has a 7060% chance to deal +10% damage to all targets
*; Tier 2
:Sonic Burst has a 7060% chance to deal +1914% damage to all targets
*; Tier 3
:Sonic Burst has a 7060% chance to deal +2818% damage to all targets
*; Tier 4
:Sonic Burst has a 7060% chance to deal +3722% damage to all targets
*; Tier 5
:Sonic Burst has a 7060% chance to deal +4626% damage to all targets
*; Tier 6
:Sonic Burst has a 7060% chance to deal +5530% damage to all targets
*; Tier 7
:Sonic Burst has a 7060% chance to deal +6434% damage to all targets
*; Tier 8
:Sonic Burst has a 7060% chance to deal +7338% damage to all targets
*; Tier 9
:Sonic Burst has a 7060% chance to deal +8242% damage to all targets
*; Tier 10
:Sonic Burst has a 7060% chance to deal +9146% damage to all targets
*; Tier 11
:Sonic Burst has a 7060% chance to deal +10050% damage to all targets
*; Tier 12
:Sonic Burst has a 7060% chance to deal +10954% damage to all targets
*; Tier 13
:Sonic Burst has a 7060% chance to deal +11758% damage to all targets
*; Tier 14
:Sonic Burst has a 7060% chance to deal +12562% damage to all targets
|Expand}}
|-
| || of Screaming Death || <b>Tier 7</b> - Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +2040% damage || Head, Hands MainHand || {{Spoiler|
*; Tier 1
:Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +10% damage
*; Tier 2
:Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +1215% damage
*; Tier 3
:Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +1420% damage
*; Tier 4
:Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +1625% damage
*; Tier 5
:Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +1830% damage
*; Tier 6
:Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +2035% damage
*; Tier 7
:Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +2040% damage
|Expand}}
|-
*; Tier 7
:Confusing Double boosts your movement speed by 3 and your Giant Bat Base Damage by 30% for 15 seconds
|Expand}}
|-
| || of Repeated Illusions || <b>Tier 7</b> - Confusing Double Reuse Timer -10 || MainHand || {{Spoiler|
*; Tier 1
:Confusing Double Reuse Timer -4
*; Tier 2
:Confusing Double Reuse Timer -5
*; Tier 3
:Confusing Double Reuse Timer -6
*; Tier 4
:Confusing Double Reuse Timer -7
*; Tier 5
:Confusing Double Reuse Timer -8
*; Tier 6
:Confusing Double Reuse Timer -9
*; Tier 7
:Confusing Double Reuse Timer -10
|Expand}}
|-
| || of Powerful Illusions || <b>Tier 7</b> - Confusing Double restores 62 Power after a 10 second delay || OffHand || {{Spoiler|
*; Tier 1
:Confusing Double restores 8 Power after a 10 second delay
*; Tier 2
:Confusing Double restores 17 Power after a 10 second delay
*; Tier 3
:Confusing Double restores 26 Power after a 10 second delay
*; Tier 4
:Confusing Double restores 35 Power after a 10 second delay
*; Tier 5
:Confusing Double restores 44 Power after a 10 second delay
*; Tier 6
:Confusing Double restores 53 Power after a 10 second delay
*; Tier 7
:Confusing Double restores 62 Power after a 10 second delay
|Expand}}
|-
*; Tier 14
:Smouldering Gaze has a 60% chance to deal +128% damage
|Expand}}
|-
| || of Smouldering Whispers || <b>Tier 14</b> - Smouldering Gaze damage type is changed to Sonic. 7 seconds after use, it deals 336 additional damage || MainHand, OffHand || {{Spoiler|
*; Tier 1
:Smouldering Gaze damage type is changed to Sonic. 7 seconds after use, it deals 24 additional damage
*; Tier 2
:Smouldering Gaze damage type is changed to Sonic. 7 seconds after use, it deals 48 additional damage
*; Tier 3
:Smouldering Gaze damage type is changed to Sonic. 7 seconds after use, it deals 72 additional damage
*; Tier 4
:Smouldering Gaze damage type is changed to Sonic. 7 seconds after use, it deals 96 additional damage
*; Tier 5
:Smouldering Gaze damage type is changed to Sonic. 7 seconds after use, it deals 120 additional damage
*; Tier 6
:Smouldering Gaze damage type is changed to Sonic. 7 seconds after use, it deals 144 additional damage
*; Tier 7
:Smouldering Gaze damage type is changed to Sonic. 7 seconds after use, it deals 168 additional damage
*; Tier 8
:Smouldering Gaze damage type is changed to Sonic. 7 seconds after use, it deals 192 additional damage
*; Tier 9
:Smouldering Gaze damage type is changed to Sonic. 7 seconds after use, it deals 216 additional damage
*; Tier 10
:Smouldering Gaze damage type is changed to Sonic. 7 seconds after use, it deals 240 additional damage
*; Tier 11
:Smouldering Gaze damage type is changed to Sonic. 7 seconds after use, it deals 264 additional damage
*; Tier 12
:Smouldering Gaze damage type is changed to Sonic. 7 seconds after use, it deals 288 additional damage
*; Tier 13
:Smouldering Gaze damage type is changed to Sonic. 7 seconds after use, it deals 312 additional damage
*; Tier 14
:Smouldering Gaze damage type is changed to Sonic. 7 seconds after use, it deals 336 additional damage
|Expand}}
|-
| || of Sonic Death || <b>Tier 7</b> - Sonic Damage +28% || OffHand || {{Spoiler|
*; Tier 1
:Sonic Damage +4%
*; Tier 2
:Sonic Damage +8%
*; Tier 3
:Sonic Damage +12%
*; Tier 4
:Sonic Damage +16%
*; Tier 5
:Sonic Damage +20%
*; Tier 6
:Sonic Damage +24%
*; Tier 7
:Sonic Damage +28%
|Expand}}
|-
| || of Gossamer Wings || <b>Tier 14</b> - Max Health +19 when Giant Bat is active, Fast-Flying Speed +1.5 when Giant Bat is active || MainHand, OffHand || {{Spoiler|
*; Tier 1
:Max Health +6 when Giant Bat is active, Fast-Flying Speed +1 when Giant Bat is active
*; Tier 2
:Max Health +7 when Giant Bat is active, Fast-Flying Speed +1 when Giant Bat is active
*; Tier 3
:Max Health +8 when Giant Bat is active, Fast-Flying Speed +1 when Giant Bat is active
*; Tier 4
:Max Health +9 when Giant Bat is active, Fast-Flying Speed +1 when Giant Bat is active
*; Tier 5
:Max Health +10 when Giant Bat is active, Fast-Flying Speed +1 when Giant Bat is active
*; Tier 6
:Max Health +11 when Giant Bat is active, Fast-Flying Speed +1 when Giant Bat is active
*; Tier 7
:Max Health +12 when Giant Bat is active, Fast-Flying Speed +1 when Giant Bat is active
*; Tier 8
:Max Health +13 when Giant Bat is active, Fast-Flying Speed +1 when Giant Bat is active
*; Tier 9
:Max Health +14 when Giant Bat is active, Fast-Flying Speed +1 when Giant Bat is active
*; Tier 10
:Max Health +15 when Giant Bat is active, Fast-Flying Speed +1 when Giant Bat is active
*; Tier 11
:Max Health +16 when Giant Bat is active, Fast-Flying Speed +1 when Giant Bat is active
*; Tier 12
:Max Health +17 when Giant Bat is active, Fast-Flying Speed +1 when Giant Bat is active
*; Tier 13
:Max Health +18 when Giant Bat is active, Fast-Flying Speed +1.5 when Giant Bat is active
*; Tier 14
:Max Health +19 when Giant Bat is active, Fast-Flying Speed +1.5 when Giant Bat is active
|Expand}}
|}
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