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Goblin Dungeon

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{{MAP DUNGEON infobox| name = Goblin Dungeon| mapimage connects = [[Image:Goblin Dungeon Level 1 (annotated).jpg|300px|Eltibule]]| connects arealevel= 20 - 40| pmap = [[EltibuleFile:Goblin DungeonUpperCellarPlayerMap.png|450px]]| pclevel pmapdesc= 25| portaldesc = The Goblin Dungeon entrance in Eltibule KeepMap by BetaNotus (10/20) (Other map at bottom of this page)
}}
The '''[[Goblin Dungeon''' ]] is an area accessed from a regional name for the disastrous construction project underneath [[Eltibule Keep]]. It is one This ill-fated maze of storehouses was overrun by Goblins, and the most developed dungeons as promised cleanup team sent from [[Statehelm]] never arrived. The residents of the alpha, Keep have boarded up the entrance enough to prevent Goblins and seems its other denizens from escaping to be the main group oriented dungeon currently likely due to its midrange levelsurface, easy access and higher level content as you progress deeper into ithowever prepared adventurers can find their way in.
It is currently a good source Travelers throughout the region profess the wonderful loot found within the dungeon. Hunters of [[Goblin]]s will find Calling Cards to be plentiful, allowing for Goblin Equipmentrapid mastery of [[Goblinese]]. Adventurers seeking potions, various Restorative Potionsarmor, and fire saltsweapons will find it on Goblins, among other thingswhile their trained animals can provide a source for meat and skins.
Also of note, it contains a quest to defeat the [[Algapa|goblin boss]] and rescue the fairy [[Sarina]], which leads to learning [[Art History]]. There are also many spawns for various art objects within the dungeon to help you train after you learn the skill.
This dungeon can be very dangerous for those unprepared, as some of the creatures use powerful rage attacks and pull in groups.
 
Most goblins appear to drop business cards which lets you learn [[Goblinese]].
== Points of Interest ==
=== Upper Cellar ===
==== Dwarven Birthday Adventure ====
{{Quote|source=Proclamation Dais|
Greetings James II, young Duke-to-be! At your father's request, we have prepared an Adventure for your fifteenth birthday, with a prize worthy of you station. This Adventure takes place on the top floor of you cellar; you need not descend stairs to complete it. But keep your blade handy, and pack for battle. Danger awaits!
====Storerooms(1)====There are two Storerooms currently in Pierce the dungeon. Both hold a few spawns of various scrolls, goblets, and food, as well as one or two paintings. The first one you'll come across right near veil to find the entrance.helm
====Art Galleries(2)====If you go right at the first main junction, there are several rooms with paintings hanging on the walls. Grab Use both levers to unlock the paintings and identify them to increase your Art History skill.gloves
Pulling should be careful around these rooms, as there's usually two or three creatures in each one that can aggro through Go beyond the thin walls, potentially mobbing dead-end to find the unsuspecting art aficionado.boots
On the other hand, if you are soloing, it is much safer Take a jog to stay off the main halls as there are less spawns in these areas and find the Brain Bug are relatively harmless.pants
====Grand Room(3)====A large room containing many paintings and treasures. Cheese wheels can spawn in Return to this pedestal to claim the back (Mogyar Cheese).key
Sarina Find the fairy is imprisoned here, guarded by the mini boss [[Algapa]] along with many other goblins and bears.secret passage in this room
This room can be ''very'' deadly, as especially around Defeat the doorway it's easy for a player to get mobbed by monsters hidden off guardian to find the left suit and rightblade. }}The Goblin Boss himself can hit very hard Dwarves hired to renovate Eltibule Keep, in an attempt to placate the ruling Duke of Eltibule, constructed a birthday adventure for his son. Tragedies struck the Eltibule family, and often comes the gift was never received. Interacting with a large group of other Goblins, so visitors should use caution not to get too close unless they are well preparedthe dwarven '''Proclamation Dais''' starts the quest [[James' Birthday Adventure]].
It is possible to peel off === Lower Cellar =======Storerooms====There are many storerooms throughout the lower level of the Goblins in the roomcellar, and many are lined with shelves. These shelves are stocked with spawns of scrolls, goblets, bread, and at least 5 miscellaneous junk. Mantis groups have taken up residence in some of the 6 painting spawns can usually be reached without aggroing storerooms.==== Lower Art Gallery ====The first hallway leading west from the main hallway of the bosslower cellar will lead to a series of storage rooms for art. Two chests of valuables stocked with found goblin-treasure are hidden here.
Once you Pulling should be performed carefully in these rooms, as there are inside a good strategy if you are alone is usually two or three creatures in each split room that can aggro through the thin walls, potentially mobbing the unsuspecting art aficionado. On the other hand, solo explorers may find it much safer to stay on in these rooms than in the main hallways, as there are less spawns in the perimeter of side rooms, and the [[Brain Bug]]s are relatively harmless.====Grand Room====A large room. Pull ranged goblins by aggroing them containing many paintings and then hiding behind a pillartreasures. This causes them to come closer so you Cheese wheels can stun them and finish them without aggroing the center of the room. You will otherwise likely be overwhelmed as the goblins respawn rather quickly even if you take care not to bury spawn in the corpsesback (Mogyar Cheese).
====Mantis Gallery(4)====An Art Gallery in the Northern section of the dungeon that is notable for a different layout than the rest of the Art Galleries, and being the only spawn point in the dungeon for a few Goblin Boss [[Psychic MantisAlgapa]] has set up camp here alongside some of his healers and [[Simple Mantis]]pet bears. The fairy Sarina was imprisoned in this room.
====Graz and Gruzark(5)====At the back of the This room amidst a large number of small beds are can be ''very'Goblin Storage Chests'deadly, as especially around the doorway it'. These can be looted s easy for random common equipment, and an explorer to get mobbed by monsters hidden off to the odd (rare?) piece of Sulfur left and Saltpeterright. Looting these chests is rather cumbersome as they fill your inventory Algapa himself can hit very hard and often arrives to fight with 3 items at a timelarge group of other Goblins, so visitors should use caution not to get too close unless they are well prepared.
====Kitchen(6)====At It is possible to peel off many of the Goblins in the far end room, and at least 5 of the left most corridor. '''Fruit Case'''s and '''Grain Sack'''s can be looted for Guava, Grapes, Red Apples, etc. Pigs (food likely). '''Goblin Stew''' {{Hint|Has Meat.}} 6 painting spawns can usually be drank from reached without pulling the cauldron, which is a ''drink'' that will stack with any foods you already have consumed (+12 health every few seconds when out of combat)boss.
====Back Entrance(7)====If you search Once inside the outside walls of Eltibule Keep room, a good strategy if you will find a hatch that connects are alone is to stay on the northern area perimeter of the dungeonroom. The hatch drops into Pull ranged goblins by aggroing them and then hiding behind a hallway, pillar. This causes them to come closer so you can stun them and finish them without aggroing the end center of which is an one-way invisible wall that you can not cross backthe room. Once you cross You will otherwise likely be overwhelmed as the invisible wall goblins respawn rather quickly even if you are in the main hallway of take care not to bury the dungeoncorpses.
====Goblin Annex(8)Mantis infested Gallery====If you just keep going straight An Art Gallery in the Northern section of the dungeon that is notable for a long time, past all different layout than the rest of the corridors, you’ll meet a new guardian. Beyond that guardianArt Galleries, and being the tunnels get VERY difficult! Be warned. You’ll want a LARGE group — it sounds like seven to nine people would be safest if you’re all only spawn point in the low 30s with your combat skills. A smaller group may work if you’re higher leveldungeon for a few [[Psychic Mantis]] and [[Simple Mantis]].
====Graz and Gruzark====A few tips from Auriel <ref>http://straticsstoreroom on the eastern side of the lower cellar's middle floor has been repurposed into a trained bear den.com/community/threads/gobbie-annexAmong a number of small beds are ''Goblin Storage Chests.'' These can be looted for random common equipment, and rarely a piece of Sulfur or Saltpeter. Looting these chests is rather cumbersome as they fill an inventory with 3 items at a time.320923/</ref>
* You have to destroy ====Goblin Kitchen====Just past the crystals in bear den, a certain time period* If you miss one or they respawnrudimentary kitchen can be found, stocked with '''Fruit Cases''' and '''Grain Sacks.''' These can be looted for Guava, Grapes, Red Apples, Oranges, and other fruits. Captured pigs occasionally wander the chest room, likely used as ingredients in the boss room will tell you how many you are missing* The chest also does not open. Your loot will appear in your pack. Everyone gets their own loot.* You cauldron of meaty "Goblin Stew" which can only get loot from be drank for a chest once per hourbuff.* You might want ====Secret Cellar Hatch===={{Spoiler|Click Expand to walk instead reveal.|West of run* Even if you have the hallway with the bear den and kitchen hides a dwarven excavation site hidden by a dedicated healer, DO bring your own healsfalse wall. There really aren't enough "heal other" spells, unless you are only healing One exit from this hallway is a one person. What seemed -way trip to work best for me is having a [[Battle Chemistry]] Golem spam healslake outside of Eltibule Keep. Always and using Mentalism buffs, either armor or health depending on gear.* Have a clear leader and stay together* If you decide The other leads to split up, put a healer in both groups* Remember, heals do not go through backdoor cellar hatch hidden between the walls* If you are lost, click your leader on your group panel of Eltibule Keep and cast a spellthe outside rocks. It will path you This secret entrance can be useful for accessing the lower areas of the dungeon without having to your leaderfight through the Upper Cellar.* Use your group chat tab, and watch chat as best you can* While using your group tab, realize you will not receive PMs there}}
===Goblin Annex===
Below the Lower Cellar, ancient dwarven tunnels are filled with monsters not even the Goblins will approach. Despite an absence of living Goblins, this area has picked up the name "Goblin Annex." A large room guarded by a sentient weather system protects the Annex entrance.
{{Quote|source={{lore|Old Note}}|icon=book|
Ulaur ordered me to write this note. He thinks [[Serisa Eltibule|Lady Eltibule]] will send a rescue party. I think we're going to die down here. But I hope I am wrong. If you're the rescue party, here's what we've learned:
-Ulalmax
}}
==== The Fog Room ====
The entrance to the '''Goblin Annex''' is guarded by a hostile weather system, a tornado known as [[The Fog]]. This carefree, self-aware phenomenon has the potential to inflict a curse on those who challenge it unprepared.
==== Red Annex ====
The '''Red Annex''' exhibits a pattern of enemy spawns rarely seen elsewhere in Alharth. Instead of enemies respawning a period of time after their previous defeat, wave after wave of Elemental-type foes are summoned by [[Power Crystal]]s. Defeating a [[Power Crystal]] will instantly despawn all of the elementals it summoned. There are three Power Crystals in the '''Red Annex''' which must be defeated to unlock the treasure chests at the end of the corridors.
Unidentified Paintings adorn the walls of the rooms containing the Power Crystals. These are often sought by those leveling [[Art History]], and some of the paintings identified from the '''Red Annex''' can be quite valuable. ==== Green Annex ====The '''Green Annex''' may have been of dwarven design, but its contents suggest it also once served as a prison run by fairies. Unlike the red side, the enemy variety in the green side is vast. There are undead, slimes, bears, traps, and [[Watcher]]s. There are seven [[Lock Crystal]]s hidden in this half of the annex. ==== Annex Tips from Auriel====* You have to destroy the crystals on each side of the Annex (Red, Green) in a certain time period.* If you miss a crystal or they respawn, the chests in the boss rooms will tell you how many you are missing.* You can only get loot from an annex chest once per hour.* Some of the fog in the Annex drains your power. You might want to walk instead of run.* Even if a party has a dedicated healer, bringing ones' own heals is recommended. A party of lower level adventurers may want someone trained in [[Mentalism]], [[Psychology]], [[Priest]], or [[Battle Chemistry]].* Have a clear leader and stay together. Watch your map, the Green Annex can become a maze if you are not watching the map.* If you are lost, click your leader on your group panel and cast a spell. It will path you to your leader.* Use your group chat tab, and watch chat as best you can.* Many groups prefer to enter the Red Annex first.== {{msg:BASEPAGENAME}} Inhabitants== 
====Friends====
* [[Sarina]] the fairy.
* [[Yalox]] the nightmare creature.
 
====Bosses====
<dpl>
category = Goblin Dungeon BossesNPCs
mode = unordered
columns = 13
</dpl>
 
====Foes====
<dpl>
category = Goblin Dungeon Creatures
notcategory = Goblin Dungeon Bosses
mode = unordered
columns = 3
</dpl>
====Bosses====<dpl>category =Goblin Dungeon Creaturescategory =SoundtrackBossesmode =unorderedcolumns =3[https:<//soundclouddpl>=== Harvestables ===<!-- List of harvestable items. Sort by type (Fish, Fruit, Plants, Wood, Mushrooms, Minerals & Metal, Miscellaneous. Miscellaneous includes graves, eggs, and other stuff.com/conorbracemusic/project-gorgon-dungeon-crawling Dungeon Crawling] >==== Food ===={|{{Item|Snacking Bread}}|}==== Wood ===={||{{Item|Shoddy Storage Crate}}|{{Item|Crude Storage Crate}}|{{Item|Oak Wood Chips}} (Broken Barrels or crates)|{{Item|Oak Wood}}|{{Item|Filigreed Jewelry Box}}|}==== Miscellaneous ===={|| {{Item|Empty Bottle}}| {{Item|Basic Ink}}| {{Item|Grass}} (SoundCloudhay) by Conor Brace| {{Item|Spoon}}|-| {{Item|Fire Resistance Potion}}| {{Item|Cold Resistance Potion}}| {{Item|Dirt Shield Potion}}| {{Item|Bottle of Sugar Water}}|-| {{Item|Bottle of Whey}}| {{Item|Bottle of Milk}}| {{Item|Ancient Bronze Coin}}| {{Item|Unidentified Painting}}|}==Tips ==* The treasure chests at the end of the '''Red Annex''' and '''Green Annex''' have a chance to give {{Item|Eternal Greens}}.
==Gallery==
<gallery mode=slideshow widths="200px" heights="150px"600>
File:Painting 1 (Golbin Dungeon).jpg|One of many paintings found on the walls
File:Goblin Spear Scout.jpg|A Goblin Spear Scout
File:Ancient Beacon (Goblin Dungeon).jpg|An Ancient Beacon
File:FogRoom.png|A boss room in the dungeon.
</gallery>
[[File:Goblin DungeonLowerLevelsPlayerMap.jpg|450px]]
==ReferencesSoundtrack==<references [https:/>/soundcloud.com/conorbracemusic/project-gorgon-dungeon-crawling Dungeon Crawling] (SoundCloud) by Conor Brace== Trivia ==* Early in development, the [[Goblin Dungeon]] was considered end-game content. Players frequently ended up leveling their combat skills from 20 to 50 here.* The [[Goblin Dungeon]] was the first dungeon revised during development to receive an expansion, rather than a complete replacement.* The [[Goblin Dungeon]] has received more expansions than any other in-game dungeon (as of July 2023). The first addition added the branching path with Orloaka, while the next introduced the entire upper cellar.
[[Category:Dungeons]][[Category:Eltibule Dungeons]]

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