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Gourmand

1,690 bytes added, 13:13, 29 April 2020
Gourmand Consumables: removed redundant info
__NOTOC__{{Skill infobox|title = Gourmand|image = [[File:Gourmand_skill.png|300px]]|caption = The art of appreciating what you eat. Every level of the Gourmand (skill)increases the duration of meal bonuses by 30 seconds. The main way to earn Gourmand XP is by eating foods you've never eaten before.jpg|thumbskilltype = Other Skill|rightmaxlevel = 100|300pxreq = N/A|Picture a big cheese wheel or your favorite snack.]]skilltrainers = N/A}}
{{Quote|
The art of appreciating what you eat. A high gourmand skill allows you to get maximum benefits from foods.
}}
==Gourmand Overview=='''Gourmand''' is a skill that lets you get the most value out of regenerative foods. It is usually first obtained by eating hardtack found in a sack or porridge cooked by [[Lawara]] on the starter island Island of [[Anagoge]]. It is raised most effectively by eating every single type of unique consumable meal or drink that you come across. Such foods can be [[Cooking|cooked]], bought from vendors, or simply gathered (for example Large Strawberries). Some rare foods may be obtained as rewards for [[Quests|performing favors]] for or [[Hang Out|hanging out]] with various NPCs.=== In-Game Description ===The art of appreciating what you eat. Every level of the Gourmand skill increases the duration of meal bonuses by 30 seconds. The main way to earn Gourmand XP is by eating foods you've never eaten before.=== Training Gourmand ===* Each kind of food eaten will reward Bonus Experience ''the first time'' they are eaten. Typically this is 10 times the Meal Level, but some of the lower-level food it's different. To see all the unique foods you've already eaten (and how many of each), go to '''Skills pane > Gourmand''' and select the button there. Some high-level foods will provide a small amount of XP (+1) each time they are consumed.== Connected Skills ======= Sub-Skills: =====* None===== Secondary Skills: =====* None===== Related Skills: =====* [[Cooking]] - A certain level of [[Gourmand]] may be required to consume items crafted through [[Cooking]].===== Synergy Levels: =====Bonus [[Synergy Levels]] for [[Gourmand]] can be obtained from the following skills and levels::; [[Fire Magic]]:: Level 43
== Gourmand Mechanics =====ExperienceTypes of Foods===Each kind Most foods give bonuses to Regeneration of food will reward Bonus Experience ''the first time'' they are eaten. Typically this is 10 times the Meal Level[[Health]] and [[Power]], but some both in- and out-of the lower-level food it's differentcombat. To see all the unique Many foods you've already eaten (also provide bonuses Maximum Health and how many /or Power, as well as [[Metabolism]] Regeneration. The duration of each)food effects varies, go to but most last 1 hour. The player may have one '''Skills pane > GourmandMeal''' and select the button there. Some high-level foods will provide a small amount of XP (+1) each time they are consumedone '''Snack''' active simultaneously.
== Gourmand =={{:Gourmand/Edibles}}In comparing Meals versus Snacks, '''Meals''' tend to give more '''Health Regeneration''', '''Maximum Health''', '''Metabolism Regeneration''', and '''Out-of-Combat Power Regeneration''' while '''Snacks''' provide more '''Maximum Power''' and '''In-Combat Power Regeneration'''.
==Shaved Ice=={| {{STDT|sortable}} style="width:100%;"! Level !! Food !! Type !! Gourmand !! XP !! When comparing Cheeses to Non-Cheeses, '''Cheeses''' usually give more '''In-Combat Health and Power Regeneration !! Max Bonus !! Duration !! Restoration|''' and '''Maximum Health and Power''', while '''Non-| level || Name || Type || Gourmand || XP || Cheeses''' give more '''Out of Combat Health and Power Regeneration''' and '''Metabolism Regeneration || Max Bonus || Duration || Restoration'''.
|}A comparison of approximate value of level 80 foods can be found at [[Game_updates/2019-11-08#Food_Changes]].
==Non-cooked The other foods==The following are foods which '''Instant-Snacks'''. These don't provide any Regeneration bonuses. Instead they restore flat amounts of Health and Power, while consuming some Metabolism. You can be lootedeat Instant-Snacks whenever you want, but not crafted by the playeras long as you don't run out of Metabolism.
== Gourmand Consumables =={| {{STDT:Gourmand/Edibles}}! Food !! Gourmand Level || Description || From|-| Cave Cheese || 0 || || Rats (all kinds)|-| Apple || || |||-| Grape || || |||-| Orange || || |||-| Guava || || |||-| Banana || || |||-| Almonds || || |||-| Lemon || || |||-| Honey || || |||-| Pear || || |||-| Cactus Juice || || |||-| Milk || || |||-| Hardtack || || |||-| Large Strawberry || || |||-| Crab Porridge || || ||
|{{:{{msg:BASEPAGENAME}}/Stat Bonuses}}{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}
== Gourmand Experience Table =={{Spoiler|Click Expand to view the Experience Table for Gourmand|{{:Xptables/Gourmand}} <!-- transclusing Xptables will list all tables for easier edits/updates . Select the right one by looking at "XpTable" in the skills json. -->{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}[[Category:Skills]][[Category:Other Skills]]
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