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Gourmand

4 bytes removed, 13:13, 29 April 2020
Gourmand Consumables: removed redundant info
In comparing Meals versus Snacks, '''Meals''' tend to give more '''Health Regeneration''', '''Maximum Health''', '''Metabolism Regeneration''', and '''Out-of-Combat Power Regeneration''' while '''Snacks''' provide more '''Maximum Power''' and '''In-Combat Power Regeneration'''.
When comparing Cheeses to Non-Cheeses, '''Cheeses''' usually give more '''In-Combat Health and Power Regeneration''' and '''Maximum Health and Power''', while '''Non-Cheeses''' give more '''Out of Combat Health and Power RegnerationRegeneration''' and '''Metabolism Regeneration'''.
A comparison of approximate value of level 80 foods can be found at [[Game_updates/2019-11-08#Food_Changes]].
The other foods are '''Instant-Snacks'''. These don't provide any Regeneration bonuses. Instead they restore flat amounts of Health and Power, while consuming some Metabolism. You can eat Instant-Snacks whenever you want, as long as you don't run out of Metabolism.
== Gourmand Consumable Values Consumables ==
{{:Gourmand/Edibles}}
{{:{{msg:BASEPAGENAME}}/Stat Bonuses}}
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}
 
== Gourmand Experience Table ==
{{Spoiler|Click Expand to view the Experience Table for Gourmand|
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