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Hoplology

1,460 bytes added, 18:04, 1 April 2021
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__NOTOC__{{Skill infobox|title =Hoplology|image =Learning[[File:Hoplology_skill.png|300px]]|caption =The study of weapons and armor, with a focus on the benefits and weaknesses of different kinds of equipment. As the skill increases, Staff users will find that their combat abilities also restore Armor.|skilltype =Other Skill|maxlevel = 100|req = N/A|skilltrainers = N/A}}{{Quote|The Book begins, "I am slowly going mad from the lycan disease. I am writing down everything I know of the art of combat. It is so much deeper than most people realize! Each piece of armor and weaponry has subtle distinctions, and mastering these distinctions gives you tremendous leverage in battle.
I would be pleased and honored if whoever reads this were to follow my lessons and learn my life's work. It may not apply to all warriors, but I at least guarantee you will become a better staff fighter!"}}== {{msg:BASEPAGENAME}} Overview==[[Hoplology]] is secondary non-combat skill for [[Staff]] fighting.=== In-Game Description ===The study of weapons and armor, with a focus on the benefits and weaknesses of different kinds of equipment. As the skill can be learnt increases, Staff users will find that their combat abilities also restore Armor.=== Training {{msg:BASEPAGENAME}} ===* Learned from an object reading a skill-book on the floor ground in [[Timothy Elerimon]]'s part of the [[Wolf Cave, behind ]].== Connected Skills ======= Sub-Skills: =====* None===== Secondary Skills: =====* [[Staff]] - [[Hoplology]] provides bonuses to users of [[Timothy ElerimonStaff]] (?)fighting.===== Related Skills: =====* None===== Synergy Levels: =====Bonus [[Synergy Levels]] for [[Hoplology]] can be obtained from the following skills and levels::; [[Safecracking]]:: Level 40== Recipe Lists =={{:{{msg:BASEPAGENAME}}/Recipes}}
== {{msg:BASEPAGENAME}} Mechanics =====LevelingHoplology ===* [[Hoplology]] is leveled when a new base item classified as equipment is identified using the skill. After successfully studying a new item, there is a five minute cooldown on the recipe.* Treasure effects are ignored by [[Hoplology]]. A <span class="extimage32px">{{Item icon|Basic Sword}}</span> '''Basic Sword of Many Cuts''' is the same item as a <span class="extimage32px">{{Item icon|Basic Sword}}</span> '''Basic Sword of the Wind.''' Both are classified as a {{Item|Basic Sword}}.
Each base type of object can be studied once. For example, "Quality Sword" and "Quality Sword of System Shocks" are not separate items. However, "Quality Sword of System Shocks" and "Basic Sword of System Shocks" are two different items. <br {{:{{msg:BASEPAGENAME}}/>After studying an object, you cannot study another one for 5 minutes.Stat Bonuses}}
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}==RecipesHoplology Experience Table ==<!-- The following table was autogenerated by SokerCap/Rekos using patch data v213 March 19, 2015This data does not have info on where {{Spoiler|Click Expand to view the recipes are learned so that is needed to be filled in -->Experience Table for Hoplology| {| {{STDT|sortable:Xptables/Hoplology}} style='width:100%;'! Lvl !! Name !! XP (bonus + normal) !! Ingredients !! Result !! Description !! Source !! Result Ratio }}|-== Trivia ==| 0 || Hoplology Research || 40/20 || Equipment x1 || [Effect]HoplologyStudy || Analyze * In January 2015, the training book temporarily vanished due to a piece of equipment to study how it works. The item is not lost or damaged. You can only study each type of item one time -- further study of similar items gains you nothing. You can only perform Hoplology Research once every 5 minutes. || ?? || 0.00bug!|}<!-- This is the end of the auto generated content -->[[Category:Skills]][[Category:Other Skills]]
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