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Ice Magic

524 bytes added, 13:13, 6 November 2020
Equipment: Added weapons dpl
| 70 || Ice Magic Research Level 70 || 80 || 1600 || {{Item|Tundra Lichen}} x2<br> {{Item|Frost Nib}} x2<br> {{Item|Glowy Yellow Crystal}} x4 || Ice Magic Research Level 70 || Attempt to research a new Ice Magic spell. You can learn 7 different abilities by repeatedly completing this recipe.
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===EquipmentWeapons ======== Weapons enabling Ice Magic for humanoid races=====Much like [[Fire Magic]], not all staffs are produced with the proper runes to handle the use of [[Ice Magic]]. Casting [[Ice Magic]] requires the use of a [[:Category:Items/IceStaff|Ice Staff]]. <dpl> category = Items/IceStaff notcategory = Items/Head reset = categories columns = 3 mode = userformat format = ,\n* {{Item|%PAGE%}},, allowcachedresults=true</dpl>===== Weapons enabling Ice Magic for Beast Forms =====[[Rabbit]]s have the potential to wield [[Ice Magic]], if they are able to get their paws on a {{Item|Great Familiar Controller}} or similar headband.<dpl> category = Items/IceStaff category = Items/Head reset = categories columns = 3 mode = userformat format = ,\n* {{Item|%PAGE%}},, allowcachedresults=true</dpl>=== Equipment === <!-- Belts -->
[[Rabbit]]s have the potential to wield Ice Magic, if they are able to get their paws on a {{Item|Great Familiar Controller}} or similar headband.
{{:{{msg:BASEPAGENAME}}/Treasure Effects}}

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