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Ilmari

2,234 bytes added, 15:04, 26 January 2023
Moved Teleport and Meditation sections, rewrote.
__NOTOC__
{{MAP infobox
| name = Ilmari desert | mapimage = [[File:Ilmari_MapIlmariMarkedMap.pngjpg|300px400px]] | connects = [[Kur Mountains]], [[Rahu]] | temperature = Hot
| pclevel = 50-60
| image = [[File:Ilmaritown2.png|300px400px]] | portaldesc = ???It's a long trek to the desert.
}}
'''Ilmari''' is a harsh desert region in the Council's Empire. There is little reason to travel here, and those who end up in this wasteland soon regret it.
== Neighboring Regions ==
; [[Kur Mountains]]
: A frozen mountain region to the south which further separates the Council Lands from the Crone Hegemony to the north.
; [[Rahu]]
: The homeland of Rakshasa in Alharth and the site of their first settlement, Rahu sits at the edge of the desert along a rocky coast.
==Environmental Effects==
{{:Environmental_Effects/Dry Mechanics}}
==Points of Interest==
==== Amulna ====
[[Amulna ]] is the only surviving town in Ilmari. It offers valuable protection against the elements, and is a frequent stop for travelers seeking shelter from the Rakshasa bandits that prowl the dunes.
==== Bonnie & Arlan's Shop ====
This quaint outpost was established by two elves many years ago. Everything changed when Bonnie died twenty years ago...
==== Ruined Village ====
Once a habitable village, this decrepit place has been taken over by packs of [[Rakshasa]] Bandits. Fogula Melben was once the Proprietress of the town. Hidden under the rubble, one might find the entrance to a long forgotten [[Labyrinth]].==== Manticore Alley Fields ====
This area of the Ilmari Desert is home to the mighty [[Manticore]]s. Situated just outside of the town of [[Amulna]], travelers and Prodigies searching for a challenge will find it here.
;Healing Lattice
: These constructs provide a rejuvenating boost to those who become enveloped in them. It is unknown if they are a natural event, or influenced by an outside party.
 == Regional Mechanics == Vagabond Outpost ====Explorers and Prodigies traveling Another once habitable village now taken over by [[Rakshasa]] Bandits . This one is in Ilmari should ruins! A [[Candlemaking|Candle Station]] can be wary of the harsh effects found inside one of the Desert on their bodiesremaining structures. Those who fail to keep hydrated will ==== Makara's Retreat ====A first-generation Rakshasa named [[Makara]] can be inflicted with "Dying of Thirst"found occupying a ruined shack. She has abandoned the world, and teaches her abilities in [[Transmutation]] to a dehydration effect that disables Power Regeneration and Sprintselect few.  ==Dungeons== Portal to Rahu ====* NoneTravelers often use these small ruins as a marker, for the great Rakshasa City of [[Rahu]] lies beyond.==== Portal to Kur Mountain ====In the southern area of the map (middle; neither west nor east)====Teleportation Circles====There are 2 Council constructed Teleportation Circles in the {{msg:BASEPAGENAME}} region.* At the north end of [[Amulna]].* Found in the Ruined Villagesouth of [[Amulna]]. ==== Meditation Pillars ====There are 2 [[Meditation|Meditation Pillars]] in the [[Ilmari]] region. The provided [[Meditation Combos#Pillar Combos|Meditation Combos]] are:* '''Sapping Vigor''' - In the town of Amulna.* '''Heartstopper''' - On the edge of the southern oasis.== Neighbor Map(s) Dungeons ==<dpl>category = Ilmari Dungeonsmode = unorderedcolumns = 3</dpl>==== Labyrinth ====The Ilmari [[Labyrinth]] is a vast structure created long ago by the [[Crone Hegemony]]. The upper levels have recently been broken into by Rakshasa bandits camping in the ruined town on the surface.==== War Caches ====* As sandstorms reshape the dunes of Ilmari, structures from past wars are periodically uncovered. These [[Kur MountainsWar Caches]]contain a variety of treasure and opponents. == Ilmari Inhabitants ====== Friendly NPCs ====<dpl>category =Ilmari NPCsnotcategory = Event NPCs mode =unorderedcolumns =3</dpl>===Friends= Event NPCs ====
<dpl>
category = Ilmari NPCs
category = Event NPCs
mode = unordered
columns = 3
</dpl>
 ====Foes====
<dpl>
category = Ilmari Creatures
notcategory = Bosses
notcategory = Formatting templates
notcategory = Template guides
mode = unordered
columns = 3
includetrim = true
</dpl>
 ====Special Foes====
<dpl>
category = Ilmari Creaturescategory = Bosses
mode = unordered
columns = 3
</dpl>
== Harvestables ====== Plants ===={||{{Item|Lemon}}|{{Item|Desert Rose Seeds}} (at night only)|{{Item|Cactus Juice}}|}==Harvestables==Wood ===={||{{Item|Cedar Wood}} (from lemon trees)* N/A|}
==Gallery==