Difference between revisions of "Items"

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(Created page with "Currently equipment is in flux far to much to merit documenting it, as things approach stable status this will be filled.")
 
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Currently equipment is in flux far to much to merit documenting it, as things approach stable status this will be filled.
 
Currently equipment is in flux far to much to merit documenting it, as things approach stable status this will be filled.
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== Item Quality ==
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Items appear to come in different "qualities":
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* White : those are basic items
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* Green ("uncommon" ?) : often have one simple damage increase such as "Archery Damage +1" and one Combat Ability enhancing property such as "All Multishot attacks deal +12 damage"
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* Yellow ("rare" ?) : these appear to have four properties. Some of those properties can boost various Combat Abilities.
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* Cyan ("legendary"?) : these appear to have five properties. Some of those properties can boost various Combat Abilities.

Revision as of 07:18, 14 September 2014

Currently equipment is in flux far to much to merit documenting it, as things approach stable status this will be filled.

Item Quality

Items appear to come in different "qualities":

  • White : those are basic items
  • Green ("uncommon" ?) : often have one simple damage increase such as "Archery Damage +1" and one Combat Ability enhancing property such as "All Multishot attacks deal +12 damage"
  • Yellow ("rare" ?) : these appear to have four properties. Some of those properties can boost various Combat Abilities.
  • Cyan ("legendary"?) : these appear to have five properties. Some of those properties can boost various Combat Abilities.