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Knowledge of the Future

1,272 bytes added, 12:09, 12 December 2023
Rewrote page to consolidate content and explain things better.
The __NOTOC__Originally, the purpose of the '''[[Knowledge of the Future''' ]] page is was to record a list of stuff the [[Developers]] have previously suggested might someday be in the game. Since this page was created in 2015, many years of updates have been published and the list once found here became incomplete. The lists currently on this page should be read as a collection of ideas mentioned by the [[Developers]], but not necessarily an accurate prediction of future content.
While no roadmaps exist for the game, the [[Developers]] occasionally release a Dev Blog that provides a summary of future plans. The latest post is '''[[Dev Blog: July 12, 2023]].''' === Skills ====== Potential skills mentioned by the [[Developers]] in blogs, forum posts, interviews, and in-game include '''Dark Geology ''', '''Stone-Carving''' (or '''Statuary'''), '''Axes''', '''Demonology''', '''Vampirism'', ''Baking''', and duel-wielding. Previous entries on this page which eventually found their way in-game included [[Weather Witching]], [[Animal Husbandry]], [[Genetics]], and [[Autodidacticism]].====== Charged Pig =====
A skill planned as the first combat subskill (later [[Fairy Magic]] became the first such subskill) that was scrapped. Some of its planned abilities were included in the [[Warden]] kit.
https://forum.projectgorgon.com/entry.php?37-Dev-Blog-The-Life-and-Death-of-Charged-Pig
 === Stone-carving or Statuary Races ====== Weather Witching ===Both Orcs and Dwarves are planned as future playable advanced races. === Animal Husbandry Locations ====== Animal Genetics ===* [[Statehelm]] - The capital city of the Council Lands and the hub for level 100 content.Briefly introduced in late spring/early summer 2020, but put on hold * [[Vidaria]] - A region bordering Statehelm described as "an outdoor hunting zone filled with content for the development of level 90-100 plus several new creature assetshigh-level dungeons." https://twitter.com/GorgonMMO/status/1291567049991499776 * [[GeneticsSedgewick Forest]] === Axes ====== Demonology ====== Dual-Wielding ====== Vampire === === Autodidacticism ===Added in A region adjacent to both [[Serbule Hills]] and [[Game_updates/2021-05-24Eltibule]] (the VIP update)== Mechanics ==== Locations & A preview image revealed it to be a dense forest zone with tree-covered hills. Lore ==suggests that inhabitants will be Goblins, Treants, and an isolated Elf colony. Likely a level 35-45 area.* '''Unnamed Oceanic Region''' - A high-level ocean and island zone similar to [[Sedgewick ForestSun Vale]]=== Oceanic Region ===An Oceanic region has been mentioned. This zone is speculated to be planned as level 100+ content.=== * The Crone Lands===- The name for the country bordering The Crone Council Lands region will be , this country has long been described as a land "inspired by greek and roman mythology and architecture.<ref> Example Reference, " Most believe end-game content will fill in soonbe found here. </ref>== * Serbule Brothel ==- On the 23rd of March23 2015, [[Developers|Sandra Powers]] mentioned that a brothel will be included in the empty house behind Mushroom Jack's Placehouse in Serbule. == Misc =Mechanics ==Reference List==<references />Housing and Guild Housing are speculated to be part of [[Statehelm]] based on past developer statements.

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