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Kur Mountains

4,682 bytes added, 13:23, 26 January 2023
Moved Teleport and Meditation sections, rewrote.
{{MAP infobox
| name = Kur Mountains
| mapimage = [[File:KurMountainsMarkedMap.jpg|400px450px]]
| connects = [[Eltibule]], [[Ilmari]], [[Gazluk]]
| pclevel = 30-50
| temperature = Cold
| image = [[File:Kur Mountains (smoldering fire).jpg|400px]]
| portaldesc = A windy path leads to the freezing Kur Mountains, and than then on to [[Gazluk]].
}}
'''The [[Kur Moutains''' is Mountains]] are part of a massive, bitter cold mountainous regionfound north of [[Eltibule]]An interesting mechanic in this zoneAlways cold and snow-covered, is that these rolling hills and rocky peaks form the player character takes damage over time due gateway to the '''freezing temperatures''' (higher elevations of the effect appear as ''Coldbite'')[[Gazluk]] plateau. Look for health regeneration through consumables and skills in order to survive Although formally a Council controlled land, Orcs have repeatedly claimed the harsh environmentmountains as their own. Failure to do so could lead to death Their claims are refuted by ''exposure to freezing temperatures''. In addition to residents of the ''Coldbite'' effectfew non-orc settlements, the character can also catch ''Hypothermia'' and ''Frostbite''. Hypothermia significantly reduces health regeneration and movement speed (-20% and -50%), while Frostbite reduces damage dealt likely by 20%. Both effects can be healed by lighting a Smoldering Fire or taking cover in the northwestern outpost. Apparently, native [[The CouncilHimamanav]] has imposed a road maintenance tax on '''Kur''''s citizens, though oddly enough there is no road to be found in this region. <!--Source: 'Tan skins and discuss politics' hangout with Ukorga-->
The Northwestern Outpost, a collection of small buildings surrounding an Inn owned by the Rakshasa merchant [[Ukorga]], provides travelers a warm respite from the cold. Despite the absence of any roads, The Council imposes a road maintenance tax on the citizens of this village.
== Neighboring Regions ==
; [[Eltibule]]
: A mountainous but warmer land found through the mountains to the southeast.
; [[Ilmari]]
: A desert region to the east, this region is battered by sandstorms and plagued with decades of drought.
; [[Gazluk]]
: A snowcapped plateau high in the mountains, this region has harsher conditions than [[Kur Mountains]].
== Environmental Effects ==
{{:Environmental_Effects/Cold Mechanics}}
==Points of Interest==
 
====Campfires====
Several '''smoldering fires''' can be found throughout the zone. If you light it with 1 they are lit by sacrificing a single piece of wood (Oak and Maple any type of wood works), it they will burn provide light and warmth for 10 some time. (e.g. 45 minutes and heal for a piece of Oak). Keeping warm in the [[Kur Mountains]] is important, as the cold can inflict ''HypothermiaFrostbite'' and ''Frostbite''Hypothermia. Staying near the fire will also prevent the ''Biting Cold'' effect. 
====Abandoned Barn====
A refurbished barn which houses another '''Smoldering Fire'''. on the edge of [[Himamanav]] territory currently used by the merchant-crafter [[Syndra]] is living insideas a home. A Teleportation Circle is nearby.
==== Northwestern Outpost ====
A very tiny community lives there: Three buildings home to an assortment of residents who each have their own reasons for living in the wilderness of the [[Kur Mountains]]. Some seek solitude, others revel in solace, and some just needed a place far from The Council to hide. This cluster of buildings is sometimes called '''Ukorga's Inn''' by travelers. * [[Ukorga]], [[Laura Neth]], [[Landri the Cold]], [[Gurki]], [[Nightshade]], and [[Janet Lews]], and [[Gloria Stonecurl]].
====Orc Camps====
There is a Two active orc camps remain in the [[Kur Mountains]]. A small orc camp to can be found in the westsouthwest between two hills, and while a large one to larger settlement claims the northnortheastern hills as territory. There is a '''Smoldering Fire''' that Fires within the camps can be lit in the west campprovide warmth, however their inhabitants are not fond out outsiders.
====Shrine of Ri-Shin ====
Found west of the [[Eltibule]] portal in the [[Kur Mountains]], the '''Shrine of Ri-Shin''' is an anchor of the god of plants and trees. Maintained primarily by [[Snowleaf]] and the Druids of [[Alharth]], the shrine offers rewards to those who seek the bounty of [[Ri-Shin]].
* During the [[Winter Holiday]], Druids and adventurers who can demonstrate their dedication to Ri-Shin may participate in a series of community-wide tasks. Completing each task during the holiday strengthens a buffing blessing receivable throughout the rest of the year.
* The completion of certain tasks during the event also unlocks a [[storage]] chest at the Shrine, which holds a maximum of 32 items in a year where all tasks are completed. All players receive access to this chest, even if they did not participate in the event.
* The blessing of [[Ri-Shin]] can be received by travelers standing in the shrine that speak words of praise in ''Nearby ''chat, '''Praise Ri-Shin, guardian of the shrine!'''
==== Teleportation Circles ====
There are 5 Council constructed Teleportation Circles in the [[Kur Mountains]] region.
* Outside Ukorga's Northwestern Outpost and Inn.
* Northeast of Ukorga's Inn, directly south of the [[Wolf Cave]].
* Northeast of [[Wolf Cave]] and along the coast past [[Lamashu]]'s campsite.
* Outside [[Syndra]]'s barn. Almost directly north from the [[Eltibule]] portal.
* At [[Ratuk the Thinker]]'s campsite on the glaciers in the northwest.
==== Meditation Pillars ====
There are 6 [[Meditation|Meditation Pillars]] in the {{msg:BASEPAGENAME}} region. The provided [[Meditation Combos#Pillar Combos|Meditation Combos]] are:
* '''Laggard Strike''' - At a campfire west of the [[Ilmari]] portal.
* '''Bruising Strike''' - Northwest of Ukorga's Inn.
* '''Toss and Barrage''' - West of the [[Gazluk]] portal.
* '''Stunning Bruises''' - Southwest of Ukorga's Inn.
* '''Cobra of Life''' - In the crevasse slightly north of the [[Yeti Cave]] entrance.
== Dungeons ==
<dpl>
</dpl>
===Kur Tower===
Description[[Kur Tower]] is the name given to an underground complex of ruins accessed by a mostly collapsed tower in the southern half of the region.
=== Necromancer's Courtyard ===
DescriptionDeep in the depths of [[Kur Tower]], unusual creatures populate an unnatural graveyard.
===Wolf Cave===
DescriptionA cave in northern Kur filled with wolves.
===Yeti Cave===
DescriptionFound in a crevasse, this is the home of the native [[Himamanav]].
==Teleportation{{msg:BASEPAGENAME}} Inhabitants ==* Northwest outpost==== Friendly NPCs ====* Northern shore (east of Wolf Cave)<dpl>* ''Slightly'' southwest of Wolf Cave (northeast of the Outpost), on top of the cliff.category = Kur Mountains NPCs* North of the spawn point (Eltibule Portal), near an empty barn with a fireplace.notcategory = Dungeon NPCs* Next to [[Ratuk the Thinker]] in the glaciers to the west.notcategory = Sacred Grotto NPCsnotcategory = Event NPCsmode = unorderedcolumns = 3</dpl>==== Sacred Grotto NPCs ====<dpl>category =Sacred Grotto NPCsnotcategory = Neighbor Map(s) Dungeon NPCsnotcategory =Event NPCsmode =unordered* [[Eltibule]]columns = 3* [[Ilmari]]</dpl>* [[Gazluk]]==== Event NPCs ====<dpl>category =Kur Mountains NPCscategory = Event NPCs mode =unorderedcolumns =3</dpl>====FriendsFriendly NPCs in {{msg:BASEPAGENAME}} Dungeons ====
<dpl>
category = Kur Mountains NPCs
category = Dungeon NPCs
mode = unordered
columns = 3
columns = 3
</dpl>
====Known to Have Storage====
* [[Warden Storage Chest]] (Anything) (must have access to The Grotto to acquire, but is accessible from the Kur Item Catalog)
* [[Gurki]] (Anything)
* [[Jace Soral]] (Anything)
* [[Lamashu]] (Anything)
* [[Ukorga]] (Anything)
* [[Laura Neth]] (Food or Cooking Ingredients)
* [[Red]] (Anything)
(Council Storage Machine next to Kur Item Catalog)
 
== Harvestables ==
==== Fish ====
[[Fishing#Ice Fishing|Ice Fishing]] is a common activity in colder climates like the [[Kur Mountains]]. There are five Ice Fishing areas in Kur.
{|
|{{Item|Perch}}
|{{Item|Eel}}
|}
 
<!-- each providing a different selection of fish.
[[File:IceFishingHoles.png|300 px]]; Green Ice Fishing Hole{||{{Item|Grapefish}}|{{Item|Perch}}|}; Yellow Ice Fishing Hole{||{{Item|Perch}}|{{Item|Eel}}|{{Item|Shark}}|}; Red Ice Fishing HoleThe red-marked Ice Fishing hole tends to produce higher quantities of Perch than the yellow-marked area.{||{{Item|Perch}}|{{Item|Eel}}|{{Item|Shark}}|}-->==== Plants ===={||{{Item|Winterhue Seeds}}|{{Item|Wolfsbane}}|{{Item|Tundra Lichen}}|{{Item|Cinnamon}}|}==== Wood===={||{{Item|Maple Wood}}|{{Item|Cedar Wood}}|}==== Mushrooms ==Harvestables==* {||{{Item|Milk Cap Mushroom}}|{{Item|Blood Mushrooms (30)Mushroom}}|}* Block of Ice (45)==== Minerals & Metal ====* Iridium Deposit (40){|* |{{Item|Silver Ore (35) }}|{{HintItem|Found on northwest shoreIridium}}* Tundra Lichen (37)|{{Item|Saltpeter}}* Wild Winterhue (50)|}== Trivia == Miscellaneous ====: In late 2014, a rumor arose suggesting that the * [[Corpse Talking|Exposed Grave]].* [[Statehelm MintCorpse Talking|Ancient Exposed Grave]] was .* Possibilities from a building hidden somewhere in the eastern mountains ''Block of Kur. Instructions to find the mythical building suggested following the northern beach shore as far east as you could go, and climbing Ice''{||{{Item|Poppy Seeds}}|{{Item|Enchanted Holly Seeds}}|{{Item|Marigold Seeds}}{{Item|Red Aster}}|-|{{Item|Ice Core}}|{{Item|Brass Gear}}|{{Item|Lemon}}|}* Possibilities from there.a ''Snow-Covered Rock''{||{{Item|Dirty Snow Water}}|}
==Gallery==
<!-- add a few nice pictures of landmarks (not too spoiler-y ?) -->
<gallery mode="nolines" widths=300px>
File:Kur Mountains OutpostBlank Map.jpg|The outpost, with Kur Tower in A blank version of the distance.File:Kur Mountains Gallery (ruins).jpg|Ruins nearby Kur Tower.File:Kur Mountains Gallery (tower).jpg|The tower looks peaceful enough from outside..map.
</gallery>
== Trivia ==
* [[Kur Mountains]] was completely redesigned as part of the October 10, 2022 game update.
* In late 2014, a rumor arose suggesting that the [[Statehelm Mint]] was a building hidden somewhere in the eastern mountains of Kur. Instructions to find the mythical building suggested following the northern beach shore as far east as you could go, and climbing from there.
 
[[Category:Zones]]