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Kur Mountains

5,860 bytes added, 13:23, 26 January 2023
Moved Teleport and Meditation sections, rewrote.
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'''{{MAP infobox | name = Kur Moutains''' is a massive, bitter cold mountainous regionMountains | mapimage = [[File:KurMountainsMarkedMap.jpg|450px]] | connects = [[Eltibule]], [[Ilmari]], [[Gazluk]]An interesting mechanic in this zone, is that the player character takes damage over time due to the '''freezing temperatures'''. The in game notification advises the player to look for regeneration through equipment and skills in order to survive the harsh environment. Failure to take the advice may lead to death by ''exposure to freezing temperatures''. | pclevel = 30-50 | temperature = Cold | image = [[File:Kur Mountains (annotated mapsmoldering fire).jpg|right400px]] |border|526pxportaldesc = A windy path leads to the freezing Kur Mountains, and then on to [[Gazluk]].}}The [[Kur Mountains]] are part of a mountainous region found north of [[Eltibule]]. Always cold and snow-covered, these rolling hills and rocky peaks form the gateway to the higher elevations of the [[Gazluk]] plateau. Although formally a Council controlled land, Orcs have repeatedly claimed the mountains as their own. Their claims are refuted by residents of the few non-orc settlements, and likely by the native [[Himamanav]].
The Northwestern Outpost, a collection of small buildings surrounding an Inn owned by the Rakshasa merchant [[Ukorga]], provides travelers a warm respite from the cold. Despite the absence of any roads, The Council imposes a road maintenance tax on the citizens of this village.
== Neighboring Regions ==
; [[Eltibule]]
: A mountainous but warmer land found through the mountains to the southeast.
; [[Ilmari]]
: A desert region to the east, this region is battered by sandstorms and plagued with decades of drought.
; [[Gazluk]]
: A snowcapped plateau high in the mountains, this region has harsher conditions than [[Kur Mountains]].
== Environmental Effects ==
{{:Environmental_Effects/Cold Mechanics}}
==Points of Interest==
 
====Campfires====
One campfire on the south side of the crevasse features a Several '''Smoldering Firesmoldering fires'''can be found throughout the zone. If you light it with 1 they are lit by sacrificing a single piece of oak wood(any type of wood works), it they will burn provide light and warmth for 10 some time. (e.g. 45 minutes during which you are relieved for a piece of Oak). Keeping warm in the [[Kur Mountains]] is important, as the cold can inflict ''Biting ColdFrostbite'' effect. This could be a good spot to hunt around if you can barely survive there (perhaps it was also intended as a way to cure and ''Hypothermia.'', needs testing). 
====Abandoned Barn====
A refurbished barn (same model on the edge of [[Himamanav]] territory currently used by the merchant-crafter [[Syndra]] as Serbule's farm) which houses another '''Smoldering Fire'''a home. A Teleportation Circle is nearby.
====Northern Northwestern Outpost====A very tiny community lives there: Three buildings home to an assortment of residents who each have their own reasons for living in the wilderness of the [[Kur Mountains]]. Some seek solitude, others revel in solace, and some just needed a place far from The Council to hide. This cluster of buildings is sometimes called '''Ukorga's Inn''' by travelers. * [[Ukorga]], [[LauraNeth]], [[Landri and the Cold]], [[Gurki. ====Statehelm Mint====Head north]], [[Nightshade]], down the cliff to the ocean[[Janet Lews]], then follow the cliff east (to be confirmed)and [[Gloria Stonecurl]].
====Orc Camps====
There is a Two active orc camps remain in the [[Kur Mountains]]. A small orc camp to can be found in the westsouthwest between two hills, and while a large one to larger settlement claims the northnortheastern hills as territory. There is a '''Smoldering Fire''' that Fires within the camps can be lit in the west campprovide warmth, however their inhabitants are not fond out outsiders.
====Shrine of Ri-Shin ====
Found west of the [[Eltibule]] portal in the [[Kur Mountains]], the '''Shrine of Ri-Shin''' is an anchor of the god of plants and trees. Maintained primarily by [[Snowleaf]] and the Druids of [[Alharth]], the shrine offers rewards to those who seek the bounty of [[Ri-Shin]].
* During the [[Winter Holiday]], Druids and adventurers who can demonstrate their dedication to Ri-Shin may participate in a series of community-wide tasks. Completing each task during the holiday strengthens a buffing blessing receivable throughout the rest of the year.
* The completion of certain tasks during the event also unlocks a [[storage]] chest at the Shrine, which holds a maximum of 32 items in a year where all tasks are completed. All players receive access to this chest, even if they did not participate in the event.
* The blessing of [[Ri-Shin]] can be received by travelers standing in the shrine that speak words of praise in ''Nearby ''chat, '''Praise Ri-Shin, guardian of the shrine!'''
==== Teleportation Circles ====
There are 5 Council constructed Teleportation Circles in the [[Kur Mountains]] region.
* Outside Ukorga's Northwestern Outpost and Inn.
* Northeast of Ukorga's Inn, directly south of the [[Wolf Cave]].
* Northeast of [[Wolf Cave]] and along the coast past [[Lamashu]]'s campsite.
* Outside [[Syndra]]'s barn. Almost directly north from the [[Eltibule]] portal.
* At [[Ratuk the Thinker]]'s campsite on the glaciers in the northwest.
==== Meditation Pillars ====
There are 6 [[Meditation|Meditation Pillars]] in the {{msg:BASEPAGENAME}} region. The provided [[Meditation Combos#Pillar Combos|Meditation Combos]] are:
* '''Laggard Strike''' - At a campfire west of the [[Ilmari]] portal.
* '''Bruising Strike''' - Northwest of Ukorga's Inn.
* '''Toss and Barrage''' - West of the [[Gazluk]] portal.
* '''Stunning Bruises''' - Southwest of Ukorga's Inn.
* '''Cobra of Life''' - In the crevasse slightly north of the [[Yeti Cave]] entrance.
== Dungeons ==
* [[<dpl>category = Kur Tower]]Mountains Dungeonsmode = unordered* [[Wolf Cave]]columns = 1</dpl>==Teleportation Circles=Kur Tower===* Northwest outpost* Northern shore (east of Wolf Cave)* Southwest of Wolf Cave (northeast [[Kur Tower]] is the name given to an underground complex of ruins accessed by a mostly collapsed tower in the Outpost), on top southern half of the cliffregion.* (...1st added Oct 4th...)* (...2nd added Oct 4th...) == Neighbor Map(= Necromancer's) Courtyard ===* Deep in the depths of [[EltibuleKur Tower]], unusual creatures populate an unnatural graveyard.  == NPCs =Wolf Cave===A cave in northern Kur filled with wolves.====Friends=Yeti Cave===*[[Jace Soral]] and [[Sanja]]*[[Lamashu]]*[[Ukorga]]*[[Laura Neth]]*[[Landri Found in a crevasse, this is the home of the cold]]*native [[Gurki]]*[[Ratuk the ThinkerHimamanav]].
== {{msg:BASEPAGENAME}} Inhabitants ==
==== Friendly NPCs ====
<dpl>
category = Kur Mountains NPCs
notcategory = Dungeon NPCs
notcategory = Sacred Grotto NPCs
notcategory = Event NPCs
mode = unordered
columns = 3
</dpl>
==== Sacred Grotto NPCs ====
<dpl>
category = Sacred Grotto NPCs
notcategory = Dungeon NPCs
notcategory = Event NPCs
mode = unordered
columns = 3
</dpl>
==== Event NPCs ====
<dpl>
category = Kur Mountains NPCs
category = Event NPCs
mode = unordered
columns = 3
</dpl>
==== Friendly NPCs in {{msg:BASEPAGENAME}} Dungeons ====
<dpl>
category = Kur Mountains NPCs
category = Dungeon NPCs
mode = unordered
columns = 3
</dpl>
====Foes====
<!-- atm a simple list of foes, without revealing their location --dpl>category = Kur Mountains Creaturesnotcategory = Bossesmode = unorderedcolumns = 3includetrim = true</dpl>====Special Foes====<dpl>* Buck Snowdeercategory = Kur Mountains Creaturescategory = Bossesmode = unorderedcolumns = 3* Doe Snowdeer</dpl>* Gaz-Urak====Known to Have Storage====* Hungry Tundra Wolf[[Warden Storage Chest]] (Anything) (must have access to The Grotto to acquire, but is accessible from the Kur Item Catalog)* Ice Bear[[Gurki]] (Anything)* Insane Werewolf[[Jace Soral]] (Anything)* Orcish Ranger[[Lamashu]] (Anything)* Orcish Swordsman[[Ukorga]] (Anything)* Orcish Thaumaturge[[Laura Neth]] (Food or Cooking Ingredients)* Yeti Thrower[[Red]] (Anything)* Yeti Warrior(Council Storage Machine next to Kur Item Catalog)
== Harvestables =====Special Foes= Fish ====* [[BleddynFishing#Ice Fishing|Ice Fishing]]* is a common activity in colder climates like the [[Vulka the SnarlKur Mountains]]. There are five Ice Fishing areas in Kur.{||{{Item|Perch}}|{{Item|Eel}}|}
==Gathering==* Blood Mushrooms (30)* Block <!-- each providing a different selection of Ice (45)* Iridium Deposit (40)* Silver Ore (35) {{Hint|Found on northwest shore}}* Tundra Lichen (37)fish.
[[File:IceFishingHoles.png|300 px]]
; Green Ice Fishing Hole
{|
|{{Item|Grapefish}}
|{{Item|Perch}}
|}
; Yellow Ice Fishing Hole
{|
|{{Item|Perch}}
|{{Item|Eel}}
|{{Item|Shark}}
|}
; Red Ice Fishing Hole
The red-marked Ice Fishing hole tends to produce higher quantities of Perch than the yellow-marked area.
{|
|{{Item|Perch}}
|{{Item|Eel}}
|{{Item|Shark}}
|}-->
==== Plants ====
{|
|{{Item|Winterhue Seeds}}
|{{Item|Wolfsbane}}
|{{Item|Tundra Lichen}}
|{{Item|Cinnamon}}
|}
==== Wood====
{|
|{{Item|Maple Wood}}
|{{Item|Cedar Wood}}
|}
==== Mushrooms ====
{|
|{{Item|Milk Cap Mushroom}}
|{{Item|Blood Mushroom}}
|}
==== Minerals & Metal ====
{|
|{{Item|Silver Ore}}
|{{Item|Iridium}}
|{{Item|Saltpeter}}
|}
==== Miscellaneous ====
* [[Corpse Talking|Exposed Grave]].
* [[Corpse Talking|Ancient Exposed Grave]].
* Possibilities from a ''Block of Ice''
{|
|{{Item|Poppy Seeds}}
|{{Item|Enchanted Holly Seeds}}
|{{Item|Marigold Seeds}}
{{Item|Red Aster}}
|-
|{{Item|Ice Core}}
|{{Item|Brass Gear}}
|{{Item|Lemon}}
|}
* Possibilities from a ''Snow-Covered Rock''
{|
|{{Item|Dirty Snow Water}}
|}
==Gallery==
<!-- add a few nice pictures of landmarks (not too spoiler-y ?) -->
<gallery mode="nolines" widths=300px>
File:Kur Mountains OutpostBlank Map.jpg|The outpost, with Kur Tower in A blank version of the distance.File:Kur Mountains Gallery (ruins).jpg|Ruins nearby Kur Tower.File:Kur Mountains Gallery (tower).jpg|The tower looks peaceful enough from outside..map.
</gallery>
== Trivia ==
* [[Kur Mountains]] was completely redesigned as part of the October 10, 2022 game update.
* In late 2014, a rumor arose suggesting that the [[Statehelm Mint]] was a building hidden somewhere in the eastern mountains of Kur. Instructions to find the mythical building suggested following the northern beach shore as far east as you could go, and climbing from there.
 
[[Category:Zones]]