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Lycanthropy

5,168 bytes removed, 06:54, 19 December 2023
Removed redundant Abilities section
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'''Turning into a Lycanthrope is a PERMANENT CHARACTER ALTERATION. Even though this is Alpha, YOU WILL NOT BE ABLE TO REMOVE THIS CURSE. EVER.'''
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{{Skill infobox
|caption = Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.
|skilltype = Beast Form
|maxlevel = 8090
|req = N/A
|skilltrainers = [[Harry the Wolf]], [[Sanja]], [[Noita the Green]], [[Altar of Norala]]
}}
 
{{Quote|
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.
}}
 
== {{msg:BASEPAGENAME}} Overview==
A [[Lycanthropy|Lycanthrope]]'s [[Beast Forms|Beast form]] makes for a very powerful animal form. '''You'll be able to change to and from it wolf form at will''', with the following limitations:* Characters with Lycanthropy Players may become a wolf at any given momenttime, instantly. In order However, to become human humanoid (or your alternate beast form ) again, wolves must kill a certain number of enemies before their beast spirit will now allow them to un-transform. The higher your Lycanthropy level the wolf, the less fewer enemies they you need to kill to un-transform. At , until at Lycanthropy level 53 enemies are no longer required to transform , you can switch back into Human formand forth without any killing.* During the full moon, Werewolves Lycans are forcefully turned into wolf beast form and won't be able to turn back into human form cannot un-transform for 3 the three daysof the full moon. This happens once every lunar month, matching the real life moon cycles. If your Lycanthropy-infected character was not in wolf form and offline when the full moon began, during the full moon you will be transformed into the default brown-fur wolf form immediately upon logging in. If you have unlocked and want to be in the Winter Wolf or Dark Wolf form during the full moon, you need to be in that form ''before'' the full moon phase begins.* Remember that turning into a lycanthrope Lycanthrope is a '''PERMANENT CHARACTER ALTERATION THAT CANNOT BE UNDONE''' and '''won't will NEVER be made reversible'''(the developers have ''repeatedly'' confirmed this). Because of For thisreason, it's is highly advised to you carefully consider the pros and cons before making the decision. For three days every month werewolfs , Lycans are forced to play as a werewolfwolf, and several NPCs and vendors will not speak to wolves. Many vendors Some can be bribed persuaded to work speak with wolves after a particular bribe or a short quest , but a few will not talk to a wolf or give them a bribe questoffer any options at all. This situation can by mitigated by using an alternate character with and the transfer chest to sell items, or by finding similar vendors in other zones who will speak to you or have a wolf bribe quest.
===Advantages===
*Lycanthropy is one of the only few animal forms that can shift in and out of their humanoid or alternate beast form at will (except during full moons). And the transformation is instantaneous.
*The [[Beast Metabolism]] ability, in which you can consume the corpses of your defeated enemies rather than burying them, provides a unique temporary health regeneration buff and, when leveled, significant boosts in overall [[Metabolism]].
*The [[Howling]] ability, which grants health regeneration boosts and damage boosts—a buff which can last for up to five hours if the howling is done with additional howling wolves present.
*During the full moon you have unique quest objectives that serve as an interesting alternative to typical skill progression.
*Like all beast forms, Lycans (when in wolf form) can learn and use the [[Warden]] combat skill.
*Wolves can wear and benefit from crafted wolf-specific metal armor (see [[Armorsmithing]]).
===Disadvantages===
*Lycanthropy is an [[Animal Form]]. Like all animal forms, you have no hands and many NPCs will refuse to talk to you. A few animals (such as [[Red]] in [[Kur]]) may not talk to you either or lose favor if you try to speak with them because you are a scary animal. The defensive pylons at the Fox Camp in [[Kur]] will also attack you.
*For the three days of the full moon you will be unable to return to your human form no matter what. Words of power will work for their duration.
*You cannot chop wood or milk cows while in wolf form.(Again, having a humanoid alternate character to deal with these matters when you are in wolf form can be handy, pun intended.)*Secondary combat skills while in wolf form are limited to [[Animal Handling]], [[Mentalism]], [[Necromancy]], [[Priest]], [[Psychology]], [[Unarmed]], or [[Warden]] because all the other combat skills require a specific enabling held weapon. Weapons for other skills are not recognized as being equipped while in wolf form, although any bonuses or mods on the primary or secondary weapon items do still apply.
=== In-Game Description ===
* Levels 51-60 and 61-70 can be unlocked at the [[Altar of Norala]] during the Full Moon for tokens, or by [[Sanja]] for councils.
* [[Noita the Green]] can unlock levels 71-80.
* Levels 81-90 may be unlocked by gaining favor with a mysterious entity deep beneath [[Povus]].
== Connected Skills ==
===== Sub-Skills:=====
{{:Altar of Norala/Token Unlocks}}
== {{msg:BASEPAGENAME}} Basic Abilities= Riding ===As you level your a [[LycanthropyBeast Forms|Beast Form]], you will learn the following abilities:{[[Lycanthropy| {{STDT|sortable}}!Ability Name!Description!Damage Type!Level|-| Claw || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 0|-| Bite || Bite your enemy. || Crushing || 2|-| Pack Attack || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+15) || Crushing || 3|-| Pouncing Rake || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 5|-| Howl Mode || Begin howling to raise your spirits. Remain stationary to continue howling and slowly build up morale benefits. Other werewolves who howl near you will greatly boost the beneficial effects of howling. || N/A || 7|-| Bite 2 || Bite your enemy. || Crushing || 10|-| Shadow Feint || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 3 hits in 30 seconds, 40m range) || N/A || 12|-| Claw 2 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 15|-| Pack Attack 2 || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+20) || Crushing || 20|-| Pouncing Rake 2 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 25|-| Bite 3 || Bite your enemy. || Crushing || 28|-| Claw 3 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 30|-| Shadow Feint 2 || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 4 hits in 35 seconds, 40m range) || N/A || 35|-| Pack Attack 3 || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+30) || Crushing || 40|-| Pouncing Rake 3 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 45|-| Bite 4 || Bite your enemy. || Crushing || 46|-| Claw 4 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 48|-| Shadow Feint 3 || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 5 hits in 45 seconds, 40m range) || N/A || 50|-| Pack Attack 4 || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+40) || Crushing || 55 (Altar)|-| Bite 5 || Bite your enemy. || Crushing || 56 (Altar)|-| Claw 5 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 58 (Altar)|-| Pouncing Rake 4 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 60 (Altar)|} ===Advanced===The following skills you'll only be Lycanthropes]] are not able to learn from several scrolls found out in use the world, or as monster drops:{| {{STDT|sortable}}!Ability Name!Description!Damage Type!Level|-| Pouncing Rend || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 6|-| Pouncing Rend 2 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 26|-| Pouncing Rend 3 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 46|-| Pouncing Rend 3+ || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 50|-| Pouncing Rend 4 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 56|} === {{msg:BASEPAGENAME}} Advanced Abilities===There are two members of a werewolf pack around the north western coast in traditional Horse mounts offered through [[Kur MountainsRiding]]. They will only talk to players in werewolf form. Instead, [[Jace SoralSanja]] will teach players several alchemical recipes for poisoned weapons effective against werewolves. in [[SanjaKur Mountains]], teaches the pack leader, will teach wolf mount-form to Lycan players the following skillswho are at least level 30 in Lycanthropy. Both will require favor to be learned:{| {{STDT|sortable}}!Ability Name!Description!Damage Type!Level|-| See Red || Go into a berzerk rage, dealing extra damage. (+5% piercing damage) || N/A || 9|-| See Red 2 || Go into a berzerk rage, dealing extra damage. (+7% piercing & slashing damage) || N/A || 29|-| See Red 3 || Go into a berzerk rage, dealing extra damage. (+10% piercing & slashing damage) || N/A || 49|-| Double Claw || Attack with repeated mauling claws to the target's exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 13|-| Double Claw 2 || Attack with repeated mauling claws to the target's exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 22|-| Double Claw 3 || Attack with repeated mauling claws to the targetHunting Speed's exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 42|-| Double Claw 4 || Attack with repeated mauling claws to the target's exposed flesh. Damage is reduced by (1 for every 5 points of armor the foe has left. || Slashing || 52|-| Sanguine Fangs || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 16 health damage over 8 seconds3) || Piercing || 8|-| Sanguine Fangs 2 || Bite through veins to cause blood loss. are now Wolf mount abilities (Extra damage vs vulnerable targets, deals 24 health damage over 8 seconds) || Piercing || 18|-| Sanguine Fangs 3 || Bite through veins they used to cause blood loss. (Extra damage vs vulnerable targets, deals 40 health damage over 8 secondsbe sidebar abilities) || Piercing || 29|-| Sanguine Fangs 4 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 56 health damage over 8 seconds) || Piercing || 44|-| Sanguine Fangs 5 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 72 health damage over 8 seconds) || Piercing || 54|-| Smell Fear || Launch into a vicious attack that sows seeds of doubt and are activated in the targetusual way at the'''s mind. (Extra damage vs vulnerable targets, -60 rage) || Crushing || 14|-| Smell Fear 2 || Launch into a vicious attack that sows seeds Altar of doubt in the targetNorala's mind. (Extra damage vs vulnerable targets, -100 rage) || Crushing || 27|-| Smell Fear 3 || Launch into a vicious attack that sows seeds of doubt in the target's mind. (Extra damage vs vulnerable targets, -150 rage) || Crushing || 41|-| Smell Fear 4 || Launch into a vicious attack that sows seeds of doubt in the target's mindeach month at Full Moon. (Extra damage vs vulnerable targets, -250 rage) || Crushing || 51|}
Completing a quest with [[Jace Soral]] to defeat [[Bleddyn]] the werewolf will grant you the following alternative shapeshifting ability:
* Lycanthropy has no cure! There will never, ever be a cure. Be 100% certain you want your character to be a Lycan before committing to it.
==NoteNotes==
[[Sanja]] can unlock [[Lycanthropy]] levels 51-60 and 61-70 for councils. Alternatively (and rather less expensively), these level unlocks are also available at the [[Altar of Norala]] during the full moon for task reward tokens. Similarly, [[See Red 6]] and [[See Red 7]] are also available from Sanja for councils, or from the [[Altar of Norala]] during the full moon for tokens. You may want to schedule your training options accordingly.
 
If your character is a [[Druid]] and can transform into a deer, assuming it is not the full moon, you can use that to speak freely with NPCs who will speak with animals but are afraid of scary wolves. Transforming directly from wolf to deer (and back again) still counts as being in continuous beast form in terms of the 3-hour in-game beast form status required to speak to most [[Animal Town]] residents. ([[Druid]] bird forms also work.)
== Gallery ==
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