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Lycanthropy

3,056 bytes added, 06:54, 19 December 2023
Removed redundant Abilities section
<div style="text-align:center; padding:1em 0 0; color:#c80000;">'''Turning into a Lycanthrope is a PERMANENT CHARACTER ALTERATION. YOU WILL NOT BE ABLE TO REMOVE THIS CURSE. EVER.'''</div>__NOTOC__{{Skill infobox|title = Lycanthropy|image = [[File:Werewolf (beast normal form).jpg|thumb300px]]|rightcaption = Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.|skilltype = Beast Form|300pxmaxlevel = 90|req = N/A player using Werewolf form.|skilltrainers = [[Harry the Wolf]], [[Sanja]], [[Noita the Green]], [[Altar of Norala]]}}
{{Quote|
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.
}}
== {{msg:BASEPAGENAME}} Overview==
A [[Lycanthropy|Lycanthrope]]'s [[Beast Forms|Beast form]] makes for a very powerful animal form. '''You'll be able to change to and from wolf form at will''', with the following limitations:
* Characters with Lycanthropy may become a wolf at any time, instantly. However, to become humanoid (or your alternate beast form) again, wolves must kill a certain number of enemies before their beast spirit will now allow them to un-transform. The higher your Lycanthropy level, the fewer enemies you need to kill to un-transform, until at Lycanthropy level 53, you can switch back and forth without any killing.
* During the full moon, Lycans are forcefully turned into wolf form and cannot un-transform for the three days of the full moon. This happens once every lunar month, matching the real life moon cycles. If your Lycanthropy-infected character was not in wolf form and offline when the full moon began, during the full moon you will be transformed into the default brown-fur wolf form immediately upon logging in. If you have unlocked and want to be in the Winter Wolf or Dark Wolf form during the full moon, you need to be in that form ''before'' the full moon phase begins.
* Remember that turning into a Lycanthrope is a '''PERMANENT CHARACTER ALTERATION THAT CANNOT BE UNDONE''' and '''will NEVER be made reversible''' (the developers have ''repeatedly'' confirmed this). For this reason, it is highly advised you carefully consider the pros and cons before making the decision. For three days every month, Lycans are forced to play as a wolf, and several NPCs and vendors will not speak to wolves. Some can be persuaded to speak with wolves after a particular bribe or a short quest, but a few will not offer any options at all. This situation can by mitigated by using an alternate character and the transfer chest to sell items or by finding similar vendors in other zones who will speak to you or have a wolf bribe quest.
 
===Advantages===
*Lycanthropy is one of the only few animal forms that can shift in and out of their humanoid or alternate beast form at will (except during full moons). And the transformation is instantaneous.
*The [[Beast Metabolism]] ability, in which you can consume the corpses of your defeated enemies rather than burying them, provides a unique temporary health regeneration buff and, when leveled, significant boosts in overall [[Metabolism]].
*The [[Howling]] ability, which grants health regeneration boosts and damage boosts—a buff which can last for up to five hours if the howling is done with additional howling wolves present.
*During the full moon you have unique quest objectives that serve as an interesting alternative to typical skill progression.
*Like all beast forms, Lycans (when in wolf form) can learn and use the [[Warden]] combat skill.
*Wolves can wear and benefit from crafted wolf-specific metal armor (see [[Armorsmithing]]).
 
===Disadvantages===
*Lycanthropy is an [[Animal Form]]. Like all animal forms, you have no hands and many NPCs will refuse to talk to you. A few animals (such as [[Red]] in [[Kur]]) may not talk to you either or lose favor if you try to speak with them because you are a scary animal. The defensive pylons at the Fox Camp in [[Kur]] will also attack you.
*For the three days of the full moon you will be unable to return to your human form no matter what. Words of power will work for their duration.
*You cannot chop wood or milk cows while in wolf form. (Again, having a humanoid alternate character to deal with these matters when you are in wolf form can be handy, pun intended.)
*Secondary combat skills while in wolf form are limited to [[Animal Handling]], [[Mentalism]], [[Necromancy]], [[Priest]], [[Psychology]], [[Unarmed]], or [[Warden]] because all the other combat skills require a specific enabling held weapon. Weapons for other skills are not recognized as being equipped while in wolf form, although any bonuses or mods on the primary or secondary weapon items do still apply.
 
=== In-Game Description ===
Skill in fighting as a wolf beast. Also indicates the wolf's ability to control and suppress the beast mode.
 
=== Obtain {{msg:BASEPAGENAME}} ===
* [[Harry the Wolf]] in Serbule Keep may know a thing or two about Werewolves. {{Hint|Get to Comfortable favor level with Rita and Harry the wolf will speak to you.}}
* {{Item|Werewolf Spit}} is contaminated spittle containing the [[Lycanthropy|Lycanthrope]] Disease. Drinking it will make you a werewolf instantly and forever! This is NO cure.
 
=== Training {{msg:BASEPAGENAME}} ===
* Levels 51-60 and 61-70 can be unlocked at the [[Altar of Norala]] during the Full Moon for tokens, or by [[Sanja]] for councils.
* [[Noita the Green]] can unlock levels 71-80.
* Levels 81-90 may be unlocked by gaining favor with a mysterious entity deep beneath [[Povus]].
== Connected Skills ==
===== Sub-Skills:=====
* [[Howling]].
 
===== Secondary Skills:=====
* [[Beast Metabolism]] - Beast Metabolism represents your metabolic efficiency when consuming raw meats.
===== Related Skills:=====
* [[Beast Speech]] - Beast Speech is a skill that all [[Lycanthropy|Lycanthropes]] learn.
 
===== Synergy Levels =====
Bonus [[Synergy Levels]] for [[Lycanthropy]] can be obtained from the following skills and levels:
:; [[Animal Handling]]
:: Level 60
:; [[Butchering]]
:: Level 34
:; [[Canine Anatomy]]
:: Level 19
:; [[Giant Bat]]
:: Level 25
:; [[Skinning]]
:: Level 35
:; [[Howling]]
:: Level 25
:; [[Survival Instincts]]
:: Level 33
 
== {{msg:BASEPAGENAME}} Mechanics ==
* Once a player becomes a werewolf, they'll be especially vulnerable to silver and wolfsbane, both in humanoid and beast forms. Eating food with wolfsbane or holding a silver weapon will harm werewolves.
 
* During the three days before full moon, werewolves receive the '''Lunacy''' buff, which increases their max health by +30. (Both in your humanoid and beast forms)
 
* Wolves have the ability to feed on enemy corpses for a regeneration buff that becomes more powerful based on [[Beast Metabolism]]
 
* The ability to howl increases a wolf's (out and in) combat health regeneration and damage. It will last up to an hour for a single wolf or for example 5 hours for a group of 5 wolves. Werewolves that howl together boost both effects and max duration by - +1h +2hp regen and +1 damage for each wolf howling in proximity. Repeatedly howling will also eventually get wolves experience on the [[Howling]] sub-skill.
 
=== The Full Moon ===
* During a real life full Moon players will be stuck as a werewolf. If players are in white wolf form before the full moon you still stay in this form which is preferable due to the form's cold weather mitigation.
 
* If wolves try to change forms during the full moon they will be stuck as the default brown wolf. Players can not change from normal wolf form to white wolf form during the event.
 
* The full moon is an event. Go to [[Kur Mountains]] zone and enter the [[Wolf Cave]] at the Far north and center of the map. Directly Inside the cave is an [[Altar of Norala]]. Completing the altar quests will earn tokens. These tokens disappear if not used during the current full moon. They unlock permanent buffs like 50-60 lycanthrope, 60-70 lycanthrope, and dark wolf form or unlock month long buffs like +%damage, +health, +armor and the coveted +12 run speed bonus buff.
 
* It is advisable to unlock the dark wolf form last. The number of tokens is limited by the number of quests. Unlocking the level caps and werewolf abilities should be a priority since tokens are "time gated" by the full moon.
 
=== Altar of Norala ===
During the full moon, werewolves may now interact with the [[Altar of Norala]] placed at the entrance of the [[Wolf Cave]] in [[Kur Mountains]]. The Altar performs several tasks for the goddess of the hunt, which will earn them tokens they can then spend on special abilities, unlocks and boons.
 
*The tokens must be used during the full moon or they will disappear.
*The Boons and Runspeed buffs that are unlocked with tokens will last until the next Real Life full moon.
Fighting in Werewolf form is similar to [[Unarmed]] fighting, but you're using your claws and teeth instead of your fists.
'''Harry the Wolf''' in Serbule Keep may know a thing or two about Werewolves. {{Hint|Get Please go to Comfortable favor level with Rita and Harry the wolf will speak to you.}}[[Altar of Norala]] page for more information
==Overview==Beast form makes for a very powerful animal form. You'll be able to change to and from it at will, with the following limitations{{:* You may become a wolf at any given moment, but your beast spirit will resist turning back to humanoid form until you've killed enough enemies (the higher your level, the less kills you'll require).* During the full moon, you will be forcefully turned into your beast form, and won't be able to turn back until it's all over. This happens once every seven days, for the whole day. (This mechanic will be soon changed in an upcoming patch, to three days in a row once a month, matching with the RL full moon cycles)Altar of Norala/Token Unlocks}}
While you're in beast form, you will have the following abilities, among others:=== Riding ===* The ability to combine different moves, dealing mainly crushing and slashing damage, with several side effects such as stuns, heavy armor damage, bleeding, and even As a special "pack attack" that will deal increased damage for each werewolf attacking the same enemy. As you find Lycanthrope gear[[Beast Forms|Beast Form]], you will gain several combos from it, similar [[Lycanthropy|Lycanthropes]] are not able to unarmed meditation or sword calligraphy ones, that will give you even more effects and aoe optionsuse the traditional Horse mounts offered through [[Riding]].* The ability to howlInstead, eventually gaining a morale boost buff from it that will increase your damage and regeneration. (Supposedly improves with [[Sanja]] in [[Kur Mountains]] teaches the Howling subskill, altho the means wolf mount-form to Lycan players who are at least level up this subskill consistently and its effects 30 in Lycanthropy. ''Hunting Speed'' (1 through 3) are rather obscure).* The ability to feed on enemy corpses now Wolf mount abilities (currently, no limit they used to what you can eat, even tornadoes!be sidebar abilities), gaining a very nice regeneration buff from this, for a duration that will depend on your Beast Metabolism subskill (and are activated in the more you feed on enemies, usual way at the higher this subskill will go)''' Altar of Norala''' each month at Full Moon.
==Abilities==As you level your Lycanthropy, Completing a quest with [[Jace Soral]] to defeat [[Bleddyn]] the werewolf will grant you will learn the following abilities.alternative shapeshifting ability:
{| {{STDT|sortable}}
!Ability Name
!Description
!Damage Type
!Level
|-
| Claw Become Winter Wolf || Claw your enemyBecome a wolf with a thick winter coat of fur. || Slashing || 0|-| Bite || Bite your enemy. || Crushing || 2|-| Pack Attack || Bite your enemy(Use again to attempt to stop being a wolf). If other werewolves Pack Attack the same target within a few seconds, they deal extra damage (+15). || Crushing || 3|-| Pouncing Rake || Claw your enemy. If their armor is depleted, also stuns them for 3 seconds. || Slashing || 5|-| Howl || Howl to raise your spirits. Boosts your in-combat health and power regeneration for 10 seconds. When used out of combat, engages the Howl skill. || N/A || 7|-| Bite 2 || Bite your enemy. || Crushing || 10|-| Claw 2 || Claw your enemy. || Slashing || 15|-| Pack Attack 2 || Bite your enemy. If other werewolves Pack Attack the same target within a few seconds, they deal extra indirect cold damage (+20). || Crushing || 20|-| Pouncing Rake 2 || Claw your enemy. If their armor is depletedmitigation, also stuns them for 3 seconds. || Slashing || 25|-| Bite 3 || Bite your enemy. || Crushing || 28|-| Claw 3 || Claw your enemy. || Slashing || 30|-| Howl 2 || Howl to raise your spirits. Boosts your in-combat health and power regeneration for 10 seconds. When used out of combat, engages the Howl skill. || N/A || 35|-| Pack Attack 3 || Bite your enemy. If other werewolves Pack Attack the same target within a few seconds, they deal extra indirect fire damage (+30mitigation). || Crushing || 40|-| Pouncing Rake 3 || Claw your enemy. If their armor is depleted, also stuns them for 3 seconds. || Slashing || 45|-| Bite 4 || Bite your enemy. || Crushing || 46|-| Claw 4 || Claw your enemy. || Slashing || 48|-| Howl 3 || Howl to raise your spirits. Boosts your in-combat health and power regeneration for 10 seconds. When used out of combat, engages the Howl skill. || N/A || 500
|}
{{:{{msg:BASEPAGENAME}}/Abilities}}
 
 
=== Equipment ===
 
<!--Assume there is a list of all armor here. {{:Lycanthropy/Armor}}-->
<!-- Adding another comment here to see if I can save the edit. -->*NOTE: At this moment{{belt|Belt of the Werewolf}} (Lycanthropy) {{Hint|Crafted through the toolcrafting skill, Pouncing Rake seems level 36. Requires 20 Lycanthropy to stun your target regardless be equipped.}}* {{belt|Belt of how much armor they have leftthe Pack Leader}} (Lycanthropy, [[Animal Handling]]) {{Hint|Sold by Harry the wolf. Possibly a bug or un-updated tooltip}}* {{belt|Belt of the Cunning Wolf}} (Lycanthropy, [[Psychology]]) {{Hint|Sold by Harry the wolf.}}{{:{{msg:BASEPAGENAME}}/Treasure Effects}}{{:{{msg:BASEPAGENAME}}/Stat Bonuses}}{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}
==AdvancedLycanthropy Experience Table ==The following skills you'll only be able {{Spoiler|Click Expand to learn from several scrolls found out in view the world, or as monster drops:Experience Table for Lycanthropy|{| {{STDT|sortable:Xptables/TypicalCombatSkill}}!Ability Name}}!Description!Damage Type== Trivia ==* Lycanthropy has no cure!Level|-| Pouncing Rend || Leap at your enemyThere will never, focusing solely on destroying their armor. (This is ever be a variant of Pouncing Rakecure. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 6|-| Pouncing Rend 2 || Leap at Be 100% certain you want your enemy, focusing solely on destroying their armor. (This is character to be a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 26|-| Pouncing Rend 3 || Leap at your enemy, focusing solely on destroying their armorLycan before committing to it. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 46|-| Pouncing Rend 3+ || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 50|}
You may find two members of a werewolf pack around the northern coast in Kur mountains. They will tell you off if you try to talk to them, unless you're a werewolf yourself. Jace Soral will teach you several alchemical recipes ==Notes==[[Sanja]] can unlock [[Lycanthropy]] levels 51-60 and 61-70 for poisoned weapons effective against werewolvescouncils. SanjaAlternatively (and rather less expensively), these level unlocks are also available at the pack leader, will teach you [[Altar of Norala]] during the following skillsfull moon for task reward tokens. Both will require favor to be learned:{| {{STDT|sortable}}!Ability Name!Description!Damage Type!Level|-| See Red || Go into a berzerk rageSimilarly, dealing extra damage but weakening your defenses. (+5% piercing damage, -5 piercing mitigation) || N/A || 9|-| [[See Red 2 || Go into a berzerk rage, dealing extra damage but weakening your defenses. (+5% piercing & slashing damage, -5 piercing & slashing mitigation) || N/A || 29|-| 6]] and [[See Red 3 || Go into a berzerk rage, dealing extra damage but weakening your defenses. (+10% piercing & slashing damage7]] are also available from Sanja for councils, -10 piercing & slashing mitigation) || N/A || 49|-| Double Claw || Attack with repeated mauling claws in a way that's sure to get attention. Damage reduced based on or from the foe's remaining armor. (+20 additional taunt) || Slashing (Reduced by armor) || 13|-| Double Claw 2 || Attack with repeated mauling claws in a way that's sure to get attention. Damage reduced based on [[Altar of Norala]] during the foe's remaining armorfull moon for tokens. (+40 additional taunt) || Slashing (Reduced by armor) || 22|-| Double Claw 3 || Attack with repeated mauling claws in a way that's sure You may want to get attention. Damage reduced based on the foe's remaining armor. (+60 additional taunt) || Slashing (Reduced by armor) || 42|-| Sanguine Fangs || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 15 health damage over 15 seconds) || Piercing || 8|-| Sanguine Fangs 2 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 20 health damage over 10 seconds) || Piercing || 18|-| Sanguine Fangs 3 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 27 health damage over 9 seconds) || Piercing || 29|-| Sanguine Fangs 4 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 32 health damage over 8 seconds) || Piercing || 44|-| Smell Fear || Launch into a vicious attack that sows seeds of doubt in the target's mindschedule your training options accordingly. (Extra damage vs vulnerable targets, -60 rage) || Crushing || 14|-| Smell Fear 2 || Launch into a vicious attack that sows seeds of doubt in the target's mind. (Extra damage vs vulnerable targets, -100 rage) || Crushing || 27|-| Smell Fear 3 || Launch into a vicious attack that sows seeds of doubt in the target's mind. (Extra damage vs vulnerable targets, -150 rage) || Crushing || 41|}
AlsoIf your character is a [[Druid]] and can transform into a deer, assuming it is not the full moon, completing a quest you can use that to speak freely with Sanja to defeat Bleddyn the werewolf NPCs who will grant you the following alternative shapeshifting ability:{| {{STDT|sortable}}!Ability Name!Description!Level|-| Become Winter Wolf || Become a wolf speak with a thick winter coat animals but are afraid of furscary wolves. Transforming directly from wolf to deer (Use and back again ) still counts as being in continuous beast form in terms of the 3-hour in-game beast form status required to attempt speak to stop being a wolf)most [[Animal Town]] residents. (+5 indirect cold damage mitigation[[Druid]] bird forms also work.) || 0|}
==EquipmentGallery ==* {{belt|Lucky Belt of the <gallery mode="nolines" widths=200px>File:Werewolf}} (Lycanthropynormal form) {{Hint.jpg|Crafted through the toolcrafting skill, level 36. Requires 20 Lycanthropy to be equippedA player using Werewolf form.}}* {{belt|Lucky Belt of the Pack Leader}} File:Werewolf (Lycanthropy, [[Animal Handling]]winter form) {{Hint.jpg|Sold by Harry the wolfA player using Winter Werewolf Form.}}* {{belt|Lucky Belt of the Cunning Wolf}} (Lycanthropy, [[Psychology]]) {{Hint|Sold by Harry the wolf.}}</gallery>
[[Category:Skills]][[Category:Beast Forms]]
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