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Lycanthropy/Treasure Effects

33,818 bytes added, 13:59, 5 December 2023
Updating Treasure effects to v399 using auto-wiki generator (added Rarity)
<noinclude>[[Category:Treasure Effects]]</noinclude><includeonly>==[[Lycanthropy/Treasure Effects|Lycanthropy Treasure Effects]]==</includeonly>
See also: [[Lycanthropy/Treasure Effects:By Slot]]
See also: [[Lycanthropy/Treasure Effects:By Ability]]
<!-- This table is from patch v293, December Updated to v399 on Tue Dec 05 2023 10:34:29, 2017 GMT-0700 (Mountain Standard Time) using FoxnEagle's auto-wiki-generator -->
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:5547%"| Best Tier Max-Level Version !! style="width:8%"| Rarity !! style="width:10%"| Slot !! style="width:15%"| All TiersOther Versions
|-
| Hairy || of Lycanthropy || <b>Tier 7Level 100</b> - Werewolf Lycanthropy Base Damage +2350% || Uncommon || Head, Necklace || {{Spoiler|Click Expand to reveal|*; Level 10:Lycanthropy Damage +5*; Level 20:Lycanthropy Base Damage +10%*; Tier 1Level 30:Werewolf Lycanthropy Base Damage +315%*; Tier 2Level 40:Werewolf Lycanthropy Base Damage +820%*; Tier 3Level 50:Werewolf Lycanthropy Base Damage +1125%*; Tier 4Level 60:Werewolf Lycanthropy Base Damage +1430%*; Tier 5Level 70:Lycanthropy Base Damage +35%*; Level 80:Werewolf Lycanthropy Base Damage +1740%*; Tier 6Level 90:Werewolf Lycanthropy Base Damage +2045%*; Tier 7Level 100:Werewolf Lycanthropy Base Damage +2350%|Expand}}
|-
| || of Biting || <b>Tier 14Level 100</b> - Werewolf Bite deals +1823% damage and boosts your Nice Attack Damage +46 62 for 10 seconds || Uncommon || Chest, Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Werewolf Bite deals +4% damage and boosts your Nice Attack Damage +7 5 for 10 seconds*; Tier 2Level 10:Werewolf Bite deals +5% damage and boosts your Nice Attack Damage +10 8 for 10 seconds*; Tier 3Level 15:Werewolf Bite deals +6% damage and boosts your Nice Attack Damage +13 11 for 10 seconds*; Tier 4Level 20:Werewolf Bite deals +7% damage and boosts your Nice Attack Damage +16 14 for 10 seconds*; Tier 5Level 25:Werewolf Bite deals +8% damage and boosts your Nice Attack Damage +19 17 for 10 seconds*; Tier 6Level 30:Werewolf Bite deals +9% damage and boosts your Nice Attack Damage +22 20 for 10 seconds*; Tier 7Level 35:Werewolf Bite deals +10% damage and boosts your Nice Attack Damage +25 23 for 10 seconds*; Tier 8Level 40:Werewolf Bite deals +11% damage and boosts your Nice Attack Damage +28 26 for 10 seconds*; Tier 9Level 45:Werewolf Bite deals +12% damage and boosts your Nice Attack Damage +31 29 for 10 seconds*; Tier 10Level 50:Werewolf Bite deals +13% damage and boosts your Nice Attack Damage +34 32 for 10 seconds*; Tier 11Level 55:Werewolf Bite deals +14% damage and boosts your Nice Attack Damage +37 35 for 10 seconds*; Tier 12Level 60:Werewolf Bite deals +15% damage and boosts your Nice Attack Damage +40 38 for 10 seconds*; Tier 13Level 65:Werewolf Bite deals +16% damage and boosts your Nice Attack Damage +43 41 for 10 seconds*; Level 70:Werewolf Bite deals +17% damage and boosts your Nice Attack Damage +44 for 10 seconds*; Tier 14Level 75:Werewolf Bite deals +18% damage and boosts your Nice Attack Damage +46 47 for 10 seconds*; Level 80:Werewolf Bite deals +19% damage and boosts your Nice Attack Damage +50 for 10 seconds*; Level 85:Werewolf Bite deals +20% damage and boosts your Nice Attack Damage +53 for 10 seconds*; Level 90:Werewolf Bite deals +21% damage and boosts your Nice Attack Damage +56 for 10 seconds*; Level 95:Werewolf Bite deals +22% damage and boosts your Nice Attack Damage +59 for 10 seconds*; Level 100:Werewolf Bite deals +23% damage and boosts your Nice Attack Damage +62 for 10 seconds|Expand}}
|-
| || of Masseuse Claws || <b>Tier 14Level 100</b> - Claw and Double Claw restore 15 23 Health || Rare || Chest, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Claw and Double Claw restore 2 Health
*; Tier 2Level 10
:Claw and Double Claw restore 3 Health
*; Tier 3Level 15
:Claw and Double Claw restore 4 Health
*; Tier 4Level 20
:Claw and Double Claw restore 5 Health
*; Tier 5Level 25
:Claw and Double Claw restore 6 Health
*; Tier 6Level 30
:Claw and Double Claw restore 7 Health
*; Tier 7Level 35
:Claw and Double Claw restore 8 Health
*; Tier 8Level 40
:Claw and Double Claw restore 9 Health
*; Tier 9Level 45
:Claw and Double Claw restore 10 Health
*; Tier 10Level 50
:Claw and Double Claw restore 11 Health
*; Tier 11Level 55
:Claw and Double Claw restore 12 Health
*; Tier 12Level 60
:Claw and Double Claw restore 13 Health
*; Tier 13Level 65
:Claw and Double Claw restore 14 Health
*; Tier 14Level 70
:Claw and Double Claw restore 15 Health
|Expand*; Level 75:Claw and Double Claw restore 16 Health*; Level 80:Claw and Double Claw restore 18 Health*; Level 85:Claw and Double Claw restore 19 Health*; Level 90:Claw and Double Claw restore 21 Health*; Level 95:Claw and Double Claw restore 22 Health*; Level 100:Claw and Double Claw restore 23 Health}}
|-
| || of Sneaky Wolves || <b>Tier 14Level 100</b> - Taunt From Attack Damage -2933.5% when Lycanthropy is active || Uncommon || Hands, Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Taunt From Attack Damage -35%when Lycanthropy is active*; Tier 2Level 10:Taunt From Attack Damage -6.5%when Lycanthropy is active*; Tier 3Level 15:Taunt From Attack Damage -78%when Lycanthropy is active*; Tier 4Level 20:Taunt From Attack Damage -9.5%when Lycanthropy is active*; Tier 5Level 25:Taunt From Attack Damage -11%when Lycanthropy is active*; Tier 6Level 30:Taunt From Attack Damage -12.5% when Lycanthropy is active*; Level 35:Taunt From Attack Damage -1314%when Lycanthropy is active*; Tier 7Level 40:Taunt From Attack Damage -15.5%when Lycanthropy is active*; Tier 8Level 45:Taunt From Attack Damage -17%when Lycanthropy is active*; Tier 9Level 50:Taunt From Attack Damage -18.5% when Lycanthropy is active*; Level 55:Taunt From Attack Damage -1920%when Lycanthropy is active*; Tier 10Level 60:Taunt From Attack Damage -21.5%when Lycanthropy is active*; Tier 11Level 65:Taunt From Attack Damage -23%when Lycanthropy is active*; Level 70:Taunt From Attack Damage -24.5% when Lycanthropy is active*; Tier 12Level 75:Taunt From Attack Damage -2526%when Lycanthropy is active*; Tier 13Level 80:Taunt From Attack Damage -27.5%when Lycanthropy is active*; Tier 14Level 85:Taunt From Attack Damage -29%when Lycanthropy is active*; Level 90:Taunt From Attack Damage -30.5% when Lycanthropy is active*; Level 95:Taunt From Attack Damage -32% when Lycanthropy is active*; Level 100:Taunt From Attack Damage -33.5% when Lycanthropy is active|Expand}}
|-
| || of Traumatic Wolf Encounters || <b>Tier 14Level 100</b> - Trauma Damage (Direct & Per-Tick) +4872% when Lycanthropy is active || Uncommon || Legs, MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Trauma Damage (Direct & Per-Tick) +7% when Lycanthropy is active*; Tier 2Level 10:Trauma Damage (Direct & Per-Tick) +10% when Lycanthropy is active*; Tier 3Level 15:Trauma Damage (Direct & Per-Tick) +13% when Lycanthropy is active*; Tier 4Level 20:Trauma Damage (Direct & Per-Tick) +16% when Lycanthropy is active*; Tier 5Level 25:Trauma Damage (Direct & Per-Tick) +19% when Lycanthropy is active*; Tier 6Level 30:Trauma Damage (Direct & Per-Tick) +22% when Lycanthropy is active*; Tier 7Level 35:Trauma Damage (Direct & Per-Tick) +25% when Lycanthropy is active*; Tier 8Level 40:Trauma Damage (Direct & Per-Tick) +28% when Lycanthropy is active*; Tier 9Level 45:Trauma Damage (Direct & Per-Tick) +31% when Lycanthropy is active*; Tier 10Level 50:Trauma Damage (Direct & Per-Tick) +34% when Lycanthropy is active*; Tier 11Level 55:Trauma Damage (Direct & Per-Tick) +37% when Lycanthropy is active*; Tier 12Level 60:Trauma Damage (Direct & Per-Tick) +40% when Lycanthropy is active*; Tier 13Level 65:Trauma Damage (Direct & Per-Tick) +44% when Lycanthropy is active*; Tier 14Level 70:Trauma Damage (Direct & Per-Tick) +48% when Lycanthropy is active|Expand*; Level 75:Trauma Damage (Direct & Per-Tick) +52% when Lycanthropy is active*; Level 80:Trauma Damage (Direct & Per-Tick) +56% when Lycanthropy is active*; Level 85:Trauma Damage (Direct & Per-Tick) +60% when Lycanthropy is active*; Level 90:Trauma Damage (Direct & Per-Tick) +64% when Lycanthropy is active*; Level 95:Trauma Damage (Direct & Per-Tick) +68% when Lycanthropy is active*; Level 100:Trauma Damage (Direct & Per-Tick) +72% when Lycanthropy is active}}
|-
| Biter's || of Biting || <b>Tier 14Level 100</b> - Werewolf Bite Damage +3948% || Uncommon || Chest, MainHand || {{Spoiler|Click Expand to reveal|*; Level 5:Werewolf Bite Damage +6%*; Level 10:Werewolf Bite Damage +8%*; Tier 1Level 15
:Werewolf Bite Damage +10%
*; Tier 2Level 20
:Werewolf Bite Damage +12%
*; Tier 3Level 25
:Werewolf Bite Damage +14%
*; Tier 4Level 30
:Werewolf Bite Damage +16%
*; Tier 5Level 35
:Werewolf Bite Damage +18%
*; Tier 6Level 40
:Werewolf Bite Damage +20%
*; Tier 7Level 45
:Werewolf Bite Damage +22%
*; Tier 8Level 50
:Werewolf Bite Damage +24%
*; Tier 9Level 55
:Werewolf Bite Damage +26%
*; Tier 10Level 60
:Werewolf Bite Damage +28%
*; Tier 11Level 65
:Werewolf Bite Damage +30%
*; Tier 12Level 70
:Werewolf Bite Damage +32%
*; Tier 13Level 75:Werewolf Bite Damage +3534%*; Tier 14Level 80:Werewolf Bite Damage +36%*; Level 85
:Werewolf Bite Damage +39%
|Expand*; Level 90:Werewolf Bite Damage +42%*; Level 95:Werewolf Bite Damage +45%*; Level 100:Werewolf Bite Damage +48%}}
|-
| Bleeder's || of Bloody Werewolves Healthy Wolves || <b>Tier 14Level 100</b> - All Werewolf attacks have a 26% chance to deal 48 Trauma damage over 8 seconds Max Health +43 when Lycanthropy is active || Uncommon || Head, MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:All Werewolf attacks have a Max Health +5% chance to deal 48 Trauma damage over 8 secondswhen Lycanthropy is active*; Level 10:Max Health +7 when Lycanthropy is active*; Level 15:Max Health +9 when Lycanthropy is active*; Level 20:Max Health +11 when Lycanthropy is active*; Level 25:Max Health +13 when Lycanthropy is active*; Level 30:Max Health +15 when Lycanthropy is active*; Level 35:Max Health +17 when Lycanthropy is active*; Tier 2Level 40:All Werewolf attacks have a 6% chance to deal 48 Trauma damage over 8 secondsMax Health +19 when Lycanthropy is active*; Tier 3Level 45:All Werewolf attacks have a 7% chance to deal 48 Trauma damage over 8 secondsMax Health +21 when Lycanthropy is active*; Tier 4Level 50:All Werewolf attacks have a 8% chance to deal 48 Trauma damage over 8 secondsMax Health +23 when Lycanthropy is active*; Tier 5Level 55:All Werewolf attacks have a 9% chance to deal 48 Trauma damage over 8 secondsMax Health +25 when Lycanthropy is active*; Tier 6Level 60:All Werewolf attacks have a 10% chance to deal 48 Trauma damage over 8 secondsMax Health +27 when Lycanthropy is active*; Tier 7Level 65:All Werewolf attacks have a 11% chance to deal 48 Trauma damage over 8 secondsMax Health +29 when Lycanthropy is active*; Tier 8Level 70:All Werewolf attacks have a 13% chance to deal 48 Trauma damage over 8 secondsMax Health +31 when Lycanthropy is active*; Tier 9Level 75:All Werewolf attacks have a 15% chance to deal 48 Trauma damage over 8 secondsMax Health +33 when Lycanthropy is active*; Tier 10Level 80:All Werewolf attacks have a 17% chance to deal 48 Trauma damage over 8 secondsMax Health +35 when Lycanthropy is active*; Tier 11Level 85:All Werewolf attacks have a 19% chance to deal 48 Trauma damage over 8 secondsMax Health +37 when Lycanthropy is active*; Tier 12Level 90:All Werewolf attacks have a 21% chance to deal 48 Trauma damage over 8 secondsMax Health +39 when Lycanthropy is active*; Tier 13Level 95:All Werewolf attacks have a 23% chance to deal 48 Trauma damage over 8 secondsMax Health +41 when Lycanthropy is active*; Tier 14Level 100:All Werewolf attacks have a 26% chance to deal 48 Trauma damage over 8 secondsMax Health +43 when Lycanthropy is active|Expand}}
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| || || <b>Tier 14Level 100</b> - Bite restores 26 38 Health to you || Rare || Legs, Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Bite restores 5 Health to you
*; Tier 2Level 10
:Bite restores 6 Health to you
*; Tier 3Level 15
:Bite restores 8 Health to you
*; Tier 4Level 20
:Bite restores 9 Health to you
*; Tier 5Level 25
:Bite restores 11 Health to you
*; Tier 6Level 30
:Bite restores 12 Health to you
*; Tier 7Level 35
:Bite restores 14 Health to you
*; Tier 8Level 40
:Bite restores 15 Health to you
*; Tier 9Level 45
:Bite restores 17 Health to you
*; Tier 10Level 50
:Bite restores 18 Health to you
*; Tier 11Level 55
:Bite restores 20 Health to you
*; Tier 12Level 60
:Bite restores 22 Health to you
*; Tier 13Level 65
:Bite restores 24 Health to you
*; Tier 14Level 70
:Bite restores 26 Health to you
|Expand*; Level 75:Bite restores 28 Health to you*; Level 80:Bite restores 30 Health to you*; Level 85:Bite restores 32 Health to you*; Level 90:Bite restores 34 Health to you*; Level 95:Bite restores 36 Health to you*; Level 100:Bite restores 38 Health to you}}
|-
| || of Gorey Biting || <b>Tier 7Level 100</b> - Werewolf Bite hits all enemies within 5 meters and deals +2420% damage, but reuse timer is +2 seconds || Rare || Hands || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10
:Werewolf Bite hits all enemies within 5 meters, but reuse timer is +2 seconds
*; Tier 2Level 20
:Werewolf Bite hits all enemies within 5 meters and deals +4% damage, but reuse timer is +2 seconds
*; Tier 3Level 30:Werewolf Bite hits all enemies within 5 meters and deals +6% damage, but reuse timer is +2 seconds*; Level 40
:Werewolf Bite hits all enemies within 5 meters and deals +8% damage, but reuse timer is +2 seconds
*; Tier 4Level 50:Werewolf Bite hits all enemies within 5 meters and deals +10% damage, but reuse timer is +2 seconds*; Level 60
:Werewolf Bite hits all enemies within 5 meters and deals +12% damage, but reuse timer is +2 seconds
*; Tier Level 70:Werewolf Bite hits all enemies within 5meters and deals +14% damage, but reuse timer is +2 seconds*; Level 80
:Werewolf Bite hits all enemies within 5 meters and deals +16% damage, but reuse timer is +2 seconds
*; Tier 6Level 90:Werewolf Bite hits all enemies within 5 meters and deals +18% damage, but reuse timer is +2 seconds*; Level 100
:Werewolf Bite hits all enemies within 5 meters and deals +20% damage, but reuse timer is +2 seconds
*; Tier 7:Werewolf Bite hits all enemies within 5 meters and deals +24% damage, but reuse timer is +2 seconds|Expand}}
|-
| Biter's || of Biting || <b>Tier 14Level 100</b> - Skulk boosts the damage of your Core and Nice Attacks +43 66 for 30 seconds || Uncommon || Chest, MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Skulk boosts the damage of your Core and Nice Attacks +5 for 30 seconds
*; Tier 2Level 10
:Skulk boosts the damage of your Core and Nice Attacks +7 for 30 seconds
*; Tier 3Level 15
:Skulk boosts the damage of your Core and Nice Attacks +9 for 30 seconds
*; Tier 4Level 20
:Skulk boosts the damage of your Core and Nice Attacks +12 for 30 seconds
*; Tier 5Level 25
:Skulk boosts the damage of your Core and Nice Attacks +15 for 30 seconds
*; Tier 6Level 30
:Skulk boosts the damage of your Core and Nice Attacks +18 for 30 seconds
*; Tier 7Level 35
:Skulk boosts the damage of your Core and Nice Attacks +21 for 30 seconds
*; Tier 8Level 40
:Skulk boosts the damage of your Core and Nice Attacks +24 for 30 seconds
*; Tier 9Level 45
:Skulk boosts the damage of your Core and Nice Attacks +27 for 30 seconds
*; Tier 10Level 50
:Skulk boosts the damage of your Core and Nice Attacks +30 for 30 seconds
*; Tier 11Level 55
:Skulk boosts the damage of your Core and Nice Attacks +33 for 30 seconds
*; Tier 12Level 60
:Skulk boosts the damage of your Core and Nice Attacks +36 for 30 seconds
*; Tier 13Level 65
:Skulk boosts the damage of your Core and Nice Attacks +39 for 30 seconds
*; Tier 14Level 70
:Skulk boosts the damage of your Core and Nice Attacks +43 for 30 seconds
|Expand*; Level 75:Skulk boosts the damage of your Core and Nice Attacks +46 for 30 seconds*; Level 80:Skulk boosts the damage of your Core and Nice Attacks +50 for 30 seconds*; Level 85:Skulk boosts the damage of your Core and Nice Attacks +54 for 30 seconds*; Level 90:Skulk boosts the damage of your Core and Nice Attacks +58 for 30 seconds*; Level 95:Skulk boosts the damage of your Core and Nice Attacks +62 for 30 seconds*; Level 100:Skulk boosts the damage of your Core and Nice Attacks +66 for 30 seconds}}
|-
| Pouncer's || of Pouncing || <b>Tier 14Level 100</b> - Pouncing Rake Damage +101 161 || Uncommon || Legs, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Pouncing Rake Damage +7
*; Tier 2Level 10
:Pouncing Rake Damage +14
*; Tier 3Level 15
:Pouncing Rake Damage +21
*; Tier 4Level 20
:Pouncing Rake Damage +28
*; Tier 5Level 25
:Pouncing Rake Damage +35
*; Tier 6Level 30
:Pouncing Rake Damage +42
*; Tier 7Level 35
:Pouncing Rake Damage +49
*; Tier 8Level 40
:Pouncing Rake Damage +56
*; Tier 9Level 45
:Pouncing Rake Damage +63
*; Tier 10Level 50
:Pouncing Rake Damage +70
*; Tier 11Level 55
:Pouncing Rake Damage +77
*; Tier 12Level 60
:Pouncing Rake Damage +84
*; Tier 13Level 65
:Pouncing Rake Damage +91
*; Tier 14Level 70
:Pouncing Rake Damage +101
|Expand*; Level 75:Pouncing Rake Damage +111*; Level 80:Pouncing Rake Damage +121*; Level 85:Pouncing Rake Damage +131*; Level 90:Pouncing Rake Damage +141*; Level 95:Pouncing Rake Damage +151*; Level 100:Pouncing Rake Damage +161}}
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| Double Clawed || of Double Clawing || <b>Tier 14Level 100</b> - Double Claw deals Damage +99 armor damage 108 || Uncommon || Legs, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Double Claw deals Damage +8 armor damage13*; Tier 2Level 10:Double Claw deals Damage +18*; Level 15 armor damage:Double Claw Damage +23*; Tier 3Level 20:Double Claw deals Damage +22 armor damage28*; Tier 4Level 25:Double Claw deals Damage +29 armor damage33*; Tier 5Level 30:Double Claw deals Damage +36 armor damage38*; Tier 6Level 35:Double Claw deals Damage +43 armor damage*; Tier 7Level 40:Double Claw deals Damage +48*; Level 45:Double Claw Damage +53*; Level 50 armor damage:Double Claw Damage +58*; Tier 8Level 55:Double Claw deals Damage +57 armor damage63*; Tier 9Level 60:Double Claw deals Damage +64 armor damage68*; Tier 10Level 65:Double Claw deals Damage +71 armor damage73*; Tier 11Level 70:Double Claw deals Damage +78 armor damage*; Tier 12Level 75:Double Claw deals Damage +83*; Level 80:Double Claw Damage +88*; Level 85 armor damage:Double Claw Damage +93*; Tier 13Level 90:Double Claw Damage +98*; Level 95:Double Claw deals Damage +92 armor damage103*; Tier 14Level 100:Double Claw deals Damage +99 armor damage108|Expand}}
|-
| Pouncer's || of Pouncing || <b>Tier 14Level 100</b> - Pouncing Rake deals +132 304 Armor damage || Uncommon || Head, OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Pouncing Rake deals +14 Armor damage
*; Tier 2Level 10:Pouncing Rake deals +28 Armor damage*; Level 15:Pouncing Rake deals +42 Armor damage*; Level 20:Pouncing Rake deals +56 Armor damage*; Level 25:Pouncing Rake deals +70 Armor damage*; Level 30:Pouncing Rake deals +23 84 Armor damage*; Tier 3Level 35:Pouncing Rake deals +32 98 Armor damage*; Tier 4Level 40:Pouncing Rake deals +41 112 Armor damage*; Tier 5Level 45:Pouncing Rake deals +126 Armor damage*; Level 50 :Pouncing Rake deals +140 Armor damage*; Tier 6Level 55:Pouncing Rake deals +59 154 Armor damage*; Tier 7Level 60:Pouncing Rake deals +68 168 Armor damage*; Tier 8Level 65:Pouncing Rake deals +77 184 Armor damage*; Tier 9Level 70:Pouncing Rake deals +86 200 Armor damage*; Tier 10Level 75:Pouncing Rake deals +216 Armor damage*; Level 80:Pouncing Rake deals +95 232 Armor damage*; Tier 11Level 85:Pouncing Rake deals +104 250 Armor damage*; Tier 12Level 90:Pouncing Rake deals +113 268 Armor damage*; Tier 13Level 95:Pouncing Rake deals +122 286 Armor damage*; Tier 14Level 100:Pouncing Rake deals +132 304 Armor damage|Expand}}
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| Pouncer's || of Pouncing || <b>Tier 14Level 100</b> - Werewolf Claw, Double Claw, and Pouncing Rake Damage +23% 81 || Uncommon || Necklace, Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Werewolf Claw, Double Claw, and Pouncing Rake Damage +8%5*; Tier 2Level 10:Werewolf Claw, Double Claw, and Pouncing Rake Damage +9%*; Tier 3Level 15:Werewolf Claw, Double Claw, and Pouncing Rake Damage +12*; Level 20:Werewolf Claw, Double Claw, and Pouncing Rake Damage +15*; Level 25:Werewolf Claw, Double Claw, and Pouncing Rake Damage +18*; Level 30:Werewolf Claw, Double Claw, and Pouncing Rake Damage +10%21*; Level 35:Werewolf Claw, Double Claw, and Pouncing Rake Damage +24*; Level 40:Werewolf Claw, Double Claw, and Pouncing Rake Damage +27*; Level 45:Werewolf Claw, Double Claw, and Pouncing Rake Damage +31*; Tier 4Level 50:Werewolf Claw, Double Claw, and Pouncing Rake Damage +11%35*; Tier 5Level 55:Werewolf Claw, Double Claw, and Pouncing Rake Damage +12%39*; Tier 6Level 60:Werewolf Claw, Double Claw, and Pouncing Rake Damage +13%43*; Tier 7Level 65:Werewolf Claw, Double Claw, and Pouncing Rake Damage +14%47*; Tier 8Level 70:Werewolf Claw, Double Claw, and Pouncing Rake Damage +15%51*; Tier 9Level 75:Werewolf Claw, Double Claw, and Pouncing Rake Damage +16%56*; Tier 10Level 80:Werewolf Claw, Double Claw, and Pouncing Rake Damage +17%61*; Tier 11Level 85:Werewolf Claw, Double Claw, and Pouncing Rake Damage +18%66*; Tier 12Level 90:Werewolf Claw, Double Claw, and Pouncing Rake Damage +19%71*; Tier 13Level 95:Werewolf Claw, Double Claw, and Pouncing Rake Damage +21%76*; Tier 14Level 100:Werewolf Claw, Double Claw, and Pouncing Rake Damage +23%81|Expand}}
|-
| Pouncer's || of Pouncing || <b>Tier 14Level 100</b> - Pouncing Rake Damage +4455% || Uncommon || Ring, MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Pouncing Rake Damage +7%*; Level 10:Pouncing Rake Damage +9%*; Level 15:Pouncing Rake Damage +11%*; Tier 2Level 20:Pouncing Rake Damage +1213%*; Tier 3Level 25:Pouncing Rake Damage +1415%*; Tier 4Level 30:Pouncing Rake Damage +1617%*; Tier 5Level 35:Pouncing Rake Damage +1819%*; Tier 6Level 40:Pouncing Rake Damage +2021%*; Tier 7Level 45:Pouncing Rake Damage +2223%*; Tier 8Level 50:Pouncing Rake Damage +2526%*; Tier 9Level 55:Pouncing Rake Damage +2829%*; Tier 10Level 60:Pouncing Rake Damage +3132%*; Tier 11Level 65:Pouncing Rake Damage +3435%*; Tier 12Level 70:Pouncing Rake Damage +3738%*; Tier 13Level 75:Pouncing Rake Damage +4041%*; Tier 14Level 80
:Pouncing Rake Damage +44%
|Expand*; Level 85:Pouncing Rake Damage +46%*; Level 90:Pouncing Rake Damage +49%*; Level 95:Pouncing Rake Damage +52%*; Level 100:Pouncing Rake Damage +55%}}
|-
| Double Clawed || of Double Clawing || <b>Tier 14Level 100</b> - Double Claw Damage +3642% || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:Double Claw Damage +4%*; Level 10:Double Claw Damage +6%*; Tier 1Level 15
:Double Claw Damage +8%
*; Tier 2Level 20
:Double Claw Damage +10%
*; Tier 3Level 25
:Double Claw Damage +12%
*; Tier 4Level 30
:Double Claw Damage +14%
*; Tier 5Level 35
:Double Claw Damage +16%
*; Tier 6Level 40
:Double Claw Damage +18%
*; Tier 7Level 45
:Double Claw Damage +20%
*; Tier 8Level 50
:Double Claw Damage +22%
*; Tier 9Level 55
:Double Claw Damage +24%
*; Tier 10Level 60
:Double Claw Damage +26%
*; Tier 11Level 65
:Double Claw Damage +28%
*; Tier 12Level 70
:Double Claw Damage +30%
*; Tier 13Level 75:Double Claw Damage +3332%*; Tier 14Level 80:Double Claw Damage +34%*; Level 85
:Double Claw Damage +36%
|Expand*; Level 90:Double Claw Damage +38%*; Level 95:Double Claw Damage +40%*; Level 100:Double Claw Damage +42%}}
|-
| Double Clawed || of Power Clawing || <b>Tier 14Level 100</b> - Double Claw Power Cost deals +40 damage and reuse time is -15 2 seconds || Uncommon || Legs || {{Spoiler|Click Expand to reveal|*; Level 5:Double Claw deals +2 damage and reuse time is -1 second*; Level 10:Double Claw deals +4 damage and reuse time is -1 second*; Tier Level 15:Double Claw deals +6 damage and reuse time is -1second*; Level 20:Double Claw Power Cost deals +8 damage and reuse time is -21 second*; Level 25:Double Claw deals +10 damage and reuse time is -1 second*; Level 30:Double Claw deals +12 damage and reuse time is -1 second*; Level 35:Double Claw deals +14 damage and reuse time is -1 second*; Tier 2Level 40:Double Claw Power Cost deals +16 damage and reuse time is -31 second*; Tier 3Level 45:Double Claw Power Cost deals +18 damage and reuse time is -41 second*; Tier 4Level 50:Double Claw Power Cost deals +20 damage and reuse time is -51 second*; Tier 5Level 55:Double Claw Power Cost deals +22 damage and reuse time is -61 second*; Tier 6Level 60:Double Claw Power Cost deals +24 damage and reuse time is -71 second*; Tier 7Level 65:Double Claw Power Cost deals +26 damage and reuse time is -81.5 seconds*; Tier 8Level 70:Double Claw Power Cost deals +28 damage and reuse time is -91.5 seconds*; Tier 9Level 75:Double Claw Power Cost deals +30 damage and reuse time is -101.5 seconds*; Tier 10Level 80:Double Claw Power Cost deals +32 damage and reuse time is -111.5 seconds*; Tier 11Level 85:Double Claw Power Cost deals +34 damage and reuse time is -122 seconds*; Tier 12Level 90:Double Claw Power Cost deals +36 damage and reuse time is -132 seconds*; Tier 13Level 95:Double Claw Power Cost deals +38 damage and reuse time is -142 seconds*; Tier 14Level 100:Double Claw Power Cost deals +40 damage and reuse time is -152 seconds|Expand}}
|-
| || of Pack Blood || <b>Tier 14Level 100</b> - Blood of the Pack restores 80 110 Health over 30 10 seconds to you and your allies || Uncommon || Head, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Blood of the Pack restores 15 Health over 30 10 seconds to you and your allies*; Tier 2Level 10:Blood of the Pack restores 20 Health over 30 10 seconds to you and your allies*; Tier 3Level 15:Blood of the Pack restores 25 Health over 30 10 seconds to you and your allies*; Tier 4Level 20:Blood of the Pack restores 30 Health over 30 10 seconds to you and your allies*; Tier 5Level 25:Blood of the Pack restores 35 Health over 30 10 seconds to you and your allies*; Tier 6Level 30:Blood of the Pack restores 40 Health over 30 10 seconds to you and your allies*; Tier 7Level 35:Blood of the Pack restores 45 Health over 30 10 seconds to you and your allies*; Tier 8Level 40:Blood of the Pack restores 50 Health over 30 10 seconds to you and your allies*; Tier 9Level 45:Blood of the Pack restores 55 Health over 30 10 seconds to you and your allies*; Tier 10Level 50:Blood of the Pack restores 60 Health over 30 10 seconds to you and your allies*; Tier 11Level 55:Blood of the Pack restores 65 Health over 30 10 seconds to you and your allies*; Tier 12Level 60:Blood of the Pack restores 70 Health over 30 10 seconds to you and your allies*; Tier 13Level 65:Blood of the Pack restores 75 Health over 30 10 seconds to you and your allies*; Level 70:Blood of the Pack restores 80 Health over 10 seconds to you and your allies*; Tier 14Level 75:Blood of the Pack restores 85 Health over 10 seconds to you and your allies*; Level 80 :Blood of the Pack restores 90 Health over 30 10 seconds to you and your allies*; Level 85:Blood of the Pack restores 95 Health over 10 seconds to you and your allies*; Level 90:Blood of the Pack restores 100 Health over 10 seconds to you and your allies*; Level 95:Blood of the Pack restores 105 Health over 10 seconds to you and your allies*; Level 100:Blood of the Pack restores 110 Health over 10 seconds to you and your allies|Expand}}
|-
| || of Pack Attacking || <b>Tier 14Level 100</b> - Pack Attack Damage +4351% || Uncommon || Legs, Ring || {{Spoiler|Click Expand to reveal|*; Level 5:Pack Attack Damage +9%*; Level 10:Pack Attack Damage +11%*; Tier 1Level 15
:Pack Attack Damage +13%
*; Tier 2Level 20
:Pack Attack Damage +15%
*; Tier 3Level 25
:Pack Attack Damage +17%
*; Tier 4Level 30
:Pack Attack Damage +19%
*; Tier 5Level 35
:Pack Attack Damage +21%
*; Tier 6Level 40
:Pack Attack Damage +23%
*; Tier 7Level 45
:Pack Attack Damage +25%
*; Tier 8Level 50
:Pack Attack Damage +27%
*; Tier 9Level 55
:Pack Attack Damage +29%
*; Tier 10Level 60
:Pack Attack Damage +31%
*; Tier 11Level 65:Pack Attack Damage +33.5%*; Tier 12Level 70:Pack Attack Damage +3536%*; Tier 13Level 75:Pack Attack Damage +3938.5%*; Tier 14Level 80:Pack Attack Damage +41%*; Level 85:Pack Attack Damage +43.5%*; Level 90:Pack Attack Damage +46%*; Level 95:Pack Attack Damage +48.5%*; Level 100:Pack Attack Damage +51%|Expand}}
|-
| || of Pack Attacking || <b>Tier 7Level 100</b> - Future Pack Attacks to the same target deal +70 610 damage || Uncommon || Hands, Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1:Future Pack Attacks to the same target deal +Level 10 damage*; Tier 2:Future Pack Attacks to the same target deal +20 damage*; Tier 3
:Future Pack Attacks to the same target deal +30 damage
*; Tier 4Level 20:Future Pack Attacks to the same target deal +90 damage*; Level 30:Future Pack Attacks to the same target deal +150 damage*; Level 40 :Future Pack Attacks to the same target deal +210 damage*; Tier 5Level 50:Future Pack Attacks to the same target deal +50 270 damage*; Level 60:Future Pack Attacks to the same target deal +330 damage*; Level 70:Future Pack Attacks to the same target deal +400 damage*; Level 80:Future Pack Attacks to the same target deal +470 damage*; Tier 6Level 90:Future Pack Attacks to the same target deal +60 540 damage*; Tier 7Level 100:Future Pack Attacks to the same target deal +70 610 damage|Expand}}
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| || of Slinking Murder || <b>Tier 7Level 100</b> - After using Pack Attack, your Lycanthropy Base Damage increases +75105% for 7 seconds or until you are attacked || Uncommon || Head, OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10
:After using Pack Attack, your Lycanthropy Base Damage increases +15% for 7 seconds or until you are attacked
*; Tier 2Level 20
:After using Pack Attack, your Lycanthropy Base Damage increases +25% for 7 seconds or until you are attacked
*; Tier 3Level 30
:After using Pack Attack, your Lycanthropy Base Damage increases +35% for 7 seconds or until you are attacked
*; Tier 4Level 40
:After using Pack Attack, your Lycanthropy Base Damage increases +45% for 7 seconds or until you are attacked
*; Tier 5Level 50
:After using Pack Attack, your Lycanthropy Base Damage increases +55% for 7 seconds or until you are attacked
*; Tier 6Level 60
:After using Pack Attack, your Lycanthropy Base Damage increases +65% for 7 seconds or until you are attacked
*; Tier 7Level 70
:After using Pack Attack, your Lycanthropy Base Damage increases +75% for 7 seconds or until you are attacked
|Expand*; Level 80:After using Pack Attack, your Lycanthropy Base Damage increases +85% for 7 seconds or until you are attacked*; Level 90:After using Pack Attack, your Lycanthropy Base Damage increases +95% for 7 seconds or until you are attacked*; Level 100:After using Pack Attack, your Lycanthropy Base Damage increases +105% for 7 seconds or until you are attacked}}
|-
| || || <b>Tier 14Level 100</b> - Bite, Pack Attack, and Smell Fear Damage +2630% || Uncommon || Hands, Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Bite, Pack Attack, and Smell Fear Damage +67%*; Tier 2Level 10
:Bite, Pack Attack, and Smell Fear Damage +8%
*; Tier 3Level 15:Bite, Pack Attack, and Smell Fear Damage +9%*; Level 20
:Bite, Pack Attack, and Smell Fear Damage +10%
*; Tier 4Level 25:Bite, Pack Attack, and Smell Fear Damage +11%*; Level 30
:Bite, Pack Attack, and Smell Fear Damage +12%
*; Tier 5Level 35
:Bite, Pack Attack, and Smell Fear Damage +13%
*; Tier 6Level 40
:Bite, Pack Attack, and Smell Fear Damage +14%
*; Tier 7Level 45
:Bite, Pack Attack, and Smell Fear Damage +15%
*; Tier 8Level 50
:Bite, Pack Attack, and Smell Fear Damage +16%
*; Tier 9Level 55
:Bite, Pack Attack, and Smell Fear Damage +17%
*; Tier 10Level 60
:Bite, Pack Attack, and Smell Fear Damage +18%
*; Tier 11Level 65:Bite, Pack Attack, and Smell Fear Damage +2019.5%*; Tier 12Level 70:Bite, Pack Attack, and Smell Fear Damage +21%*; Level 75:Bite, Pack Attack, and Smell Fear Damage +22.5%*; Tier 13Level 80
:Bite, Pack Attack, and Smell Fear Damage +24%
*; Tier 14Level 85:Bite, Pack Attack, and Smell Fear Damage +2625.5%*; Level 90:Bite, Pack Attack, and Smell Fear Damage +27%*; Level 95:Bite, Pack Attack, and Smell Fear Damage +28.5%*; Level 100:Bite, Pack Attack, and Smell Fear Damage +30%|Expand}}
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| || of Blood Brothers || <b>Tier 7Level 100</b> - Blood of the Pack causes you and your allies' attacks to deal +23 47 damage for 30 seconds || Uncommon || Feet, MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 30
:Blood of the Pack causes you and your allies' attacks to deal +5 damage for 30 seconds
*; Tier 2Level 35
:Blood of the Pack causes you and your allies' attacks to deal +8 damage for 30 seconds
*; Tier 3Level 40
:Blood of the Pack causes you and your allies' attacks to deal +11 damage for 30 seconds
*; Tier 4Level 45
:Blood of the Pack causes you and your allies' attacks to deal +14 damage for 30 seconds
*; Tier 5Level 50
:Blood of the Pack causes you and your allies' attacks to deal +17 damage for 30 seconds
*; Tier 6Level 55
:Blood of the Pack causes you and your allies' attacks to deal +20 damage for 30 seconds
*; Tier 7Level 60
:Blood of the Pack causes you and your allies' attacks to deal +23 damage for 30 seconds
|Expand*; Level 65:Blood of the Pack causes you and your allies' attacks to deal +26 damage for 30 seconds*; Level 70:Blood of the Pack causes you and your allies' attacks to deal +29 damage for 30 seconds*; Level 75:Blood of the Pack causes you and your allies' attacks to deal +32 damage for 30 seconds*; Level 80:Blood of the Pack causes you and your allies' attacks to deal +35 damage for 30 seconds*; Level 85:Blood of the Pack causes you and your allies' attacks to deal +38 damage for 30 seconds*; Level 90:Blood of the Pack causes you and your allies' attacks to deal +41 damage for 30 seconds*; Level 95:Blood of the Pack causes you and your allies' attacks to deal +44 damage for 30 seconds*; Level 100:Blood of the Pack causes you and your allies' attacks to deal +47 damage for 30 seconds}}
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| || of Sanguine Fangs || <b>Tier 14Level 100</b> - Sanguine Fangs Damage Pack Attack deals +74100 damage and causes target to be 12% more vulnerable to Trauma damage for 10 seconds ||Uncommon | Head| Chest, MainHand Feet || {{Spoiler|Click Expand to reveal|*; Level 5:Pack Attack deals +4 damage and causes target to be 10% more vulnerable to Trauma damage for 10 seconds*; Level 10:Pack Attack deals +8 damage and causes target to be 10% more vulnerable to Trauma damage for 10 seconds*; Level 15:Pack Attack deals +12 damage and causes target to be 10% more vulnerable to Trauma damage for 10 seconds*; Level 20:Pack Attack deals +16 damage and causes target to be 10% more vulnerable to Trauma damage for 10 seconds*; Level 25:Pack Attack deals +20 damage and causes target to be 10% more vulnerable to Trauma damage for 10 seconds*; Level 30:Pack Attack deals +24 damage and causes target to be 10% more vulnerable to Trauma damage for 10 seconds*; Level 35:Pack Attack deals +28 damage and causes target to be 10% more vulnerable to Trauma damage for 10 seconds*; Level 40:Pack Attack deals +32 damage and causes target to be 10% more vulnerable to Trauma damage for 10 seconds*; Level 45:Pack Attack deals +36 damage and causes target to be 10% more vulnerable to Trauma damage for 10 seconds*; Level 50:Pack Attack deals +40 damage and causes target to be 10% more vulnerable to Trauma damage for 10 seconds*; Level 55:Pack Attack deals +44 damage and causes target to be 10% more vulnerable to Trauma damage for 10 seconds*; Level 60:Pack Attack deals +48 damage and causes target to be 10% more vulnerable to Trauma damage for 10 seconds*; Level 65:Pack Attack deals +54 damage and causes target to be 11% more vulnerable to Trauma damage for 10 seconds*; Level 70:Pack Attack deals +60 damage and causes target to be 11% more vulnerable to Trauma damage for 10 seconds*; Level 75:Pack Attack deals +66 damage and causes target to be 11% more vulnerable to Trauma damage for 10 seconds*; Level 80:Pack Attack deals +72 damage and causes target to be 11% more vulnerable to Trauma damage for 10 seconds*; Level 85:Pack Attack deals +79 damage and causes target to be 12% more vulnerable to Trauma damage for 10 seconds*; Level 90:Pack Attack deals +86 damage and causes target to be 12% more vulnerable to Trauma damage for 10 seconds*; Level 95:Pack Attack deals +93 damage and causes target to be 12% more vulnerable to Trauma damage for 10 seconds*; Tier 1Level 100:Pack Attack deals +100 damage and causes target to be 12% more vulnerable to Trauma damage for 10 seconds}}|-| || of Sanguine Fangs || <b>Level 100</b> - Sanguine Fangs Damage +579%|| Uncommon || Head, MainHand || {{Spoiler|Click Expand to reveal|*; Tier 2Level 5
:Sanguine Fangs Damage +10%
*; Tier 3Level 10:Sanguine Fangs Damage +13%*; Level 15:Sanguine Fangs Damage +16%*; Level 20:Sanguine Fangs Damage +19%*; Tier 4Level 25:Sanguine Fangs Damage +2022%*; Tier 5Level 30
:Sanguine Fangs Damage +25%
*; Tier 6Level 35:Sanguine Fangs Damage +28%*; Level 40:Sanguine Fangs Damage +3031%*; Tier 7Level 45:Sanguine Fangs Damage +3534%*; Level 50:Sanguine Fangs Damage +37%*; Tier 8Level 55
:Sanguine Fangs Damage +40%
*; Tier 9Level 60:Sanguine Fangs Damage +4543%*; Tier 10Level 65:Sanguine Fangs Damage +5047%*; Tier 11Level 70:Sanguine Fangs Damage +51%*; Level 75
:Sanguine Fangs Damage +55%
*; Tier 12Level 80:Sanguine Fangs Damage +6059%*; Tier 13Level 85:Sanguine Fangs Damage +6764%*; Tier 14Level 90:Sanguine Fangs Damage +68.99%*; Level 95
:Sanguine Fangs Damage +74%
|Expand*; Level 100:Sanguine Fangs Damage +79%}}
|-
| Sanguine || of Sanguine Fangs || <b>Tier 7Level 100</b> - Sanguine Fangs deals +128 360 trauma damage over 8 seconds || Uncommon || Necklace, OffHand || {{Spoiler|Click Expand to reveal|*; Level 10:Sanguine Fangs deals +36 trauma damage over 8 seconds*; Tier 1Level 20:Sanguine Fangs deals +32 72 trauma damage over 8 seconds*; Tier 2Level 30:Sanguine Fangs deals +48 108 trauma damage over 8 seconds*; Tier 3Level 40:Sanguine Fangs deals +64 144 trauma damage over 8 seconds*; Tier 4Level 50:Sanguine Fangs deals +80 180 trauma damage over 8 seconds*; Level 60:Sanguine Fangs deals +216 trauma damage over 8 seconds*; Level 70:Sanguine Fangs deals +252 trauma damage over 8 seconds*; Tier 5Level 80:Sanguine Fangs deals +96 288 trauma damage over 8 seconds*; Tier 6Level 90:Sanguine Fangs deals +112 324 trauma damage over 8 seconds*; Tier 7Level 100:Sanguine Fangs deals +128 360 trauma damage over 8 seconds|Expand}}
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| || || <b>Tier 7Level 100</b> - Sanguine Fangs causes the target to take +1218% damage from Slashing attacks for 15 seconds || Uncommon || Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10
:Sanguine Fangs causes the target to take +5% damage from Slashing attacks for 15 seconds
*; Tier 2Level 20
:Sanguine Fangs causes the target to take +6% damage from Slashing attacks for 15 seconds
*; Tier 3Level 30
:Sanguine Fangs causes the target to take +7% damage from Slashing attacks for 15 seconds
*; Tier 4Level 40
:Sanguine Fangs causes the target to take +8% damage from Slashing attacks for 15 seconds
*; Tier 5Level 50
:Sanguine Fangs causes the target to take +9% damage from Slashing attacks for 15 seconds
*; Tier 6Level 60
:Sanguine Fangs causes the target to take +10% damage from Slashing attacks for 15 seconds
*; Tier 7Level 70
:Sanguine Fangs causes the target to take +12% damage from Slashing attacks for 15 seconds
*; Level 80:Sanguine Fangs causes the target to take +14% damage from Slashing attacks for 15 seconds*; Level 90:Sanguine Fangs causes the target to take +16% damage from Slashing attacks for 15 seconds*; Level 100:Sanguine Fangs causes the target to take +18% damage from Slashing attacks for 15 seconds}}|-| || of Sanguine Fangs || <b>Level 100</b> - Sanguine Fangs suddenly deals 450 Trauma damage after an 8-second delay || Uncommon || Chest, Feet || {{Spoiler|Click Expandto reveal|*; Level 10:Sanguine Fangs suddenly deals 45 Trauma damage after an 8-second delay*; Level 20:Sanguine Fangs suddenly deals 90 Trauma damage after an 8-second delay*; Level 30:Sanguine Fangs suddenly deals 135 Trauma damage after an 8-second delay*; Level 40:Sanguine Fangs suddenly deals 180 Trauma damage after an 8-second delay*; Level 50:Sanguine Fangs suddenly deals 225 Trauma damage after an 8-second delay*; Level 60:Sanguine Fangs suddenly deals 270 Trauma damage after an 8-second delay*; Level 70:Sanguine Fangs suddenly deals 315 Trauma damage after an 8-second delay*; Level 80:Sanguine Fangs suddenly deals 360 Trauma damage after an 8-second delay*; Level 90:Sanguine Fangs suddenly deals 405 Trauma damage after an 8-second delay*; Level 100:Sanguine Fangs suddenly deals 450 Trauma damage after an 8-second delay}}
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| || of Sanguine Fangs || <b>Tier 7Level 100</b> - Sanguine Fangs suddenly deals 210 trauma +33% Crushing damage 15 seconds after use and doesn't cause the target to yell for help || Uncommon || ChestHands, Feet Necklace || {{Spoiler|Click Expand to reveal|*; Level 5:Sanguine Fangs deals +14% Crushing damage and doesn't cause the target to yell for help*; Tier 1Level 10:Sanguine Fangs suddenly deals +15% Crushing damage and doesn't cause the target to yell for help*; Level 15:Sanguine Fangs deals +16% Crushing damage and doesn't cause the target to yell for help*; Level 20:Sanguine Fangs deals +17% Crushing damage and doesn't cause the target to yell for help*; Level 25:Sanguine Fangs deals +18% Crushing damage and doesn't cause the target to yell for help*; Level 30 trauma :Sanguine Fangs deals +19% Crushing damage and doesn't cause the target to yell for help*; Level 35:Sanguine Fangs deals +20% Crushing damage and doesn't cause the target to yell for help*; Level 40:Sanguine Fangs deals +21% Crushing damage and doesn't cause the target to yell for help*; Level 45:Sanguine Fangs deals +22% Crushing damage 15 seconds after useand doesn't cause the target to yell for help*; Level 50:Sanguine Fangs deals +23% Crushing damage and doesn't cause the target to yell for help*; Tier 2Level 55:Sanguine Fangs suddenly deals +24% Crushing damage and doesn't cause the target to yell for help*; Level 60 trauma :Sanguine Fangs deals +25% Crushing damage 15 seconds after useand doesn't cause the target to yell for help*; Level 65:Sanguine Fangs deals +26% Crushing damage and doesn't cause the target to yell for help*; Level 70:Sanguine Fangs deals +27% Crushing damage and doesn't cause the target to yell for help*; Level 75:Sanguine Fangs deals +28% Crushing damage and doesn't cause the target to yell for help*; Tier 3Level 80:Sanguine Fangs suddenly deals 90 trauma +29% Crushing damage 15 seconds after useand doesn't cause the target to yell for help*; Tier 4Level 85:Sanguine Fangs suddenly deals 120 trauma +30% Crushing damage 15 seconds after useand doesn't cause the target to yell for help*; Tier 5Level 90:Sanguine Fangs suddenly deals 150 trauma +31% Crushing damage 15 seconds after useand doesn't cause the target to yell for help*; Tier 6Level 95:Sanguine Fangs suddenly deals 180 trauma +32% Crushing damage 15 seconds after useand doesn't cause the target to yell for help*; Tier 7Level 100:Sanguine Fangs suddenly deals 210 trauma +33% Crushing damage 15 seconds after useand doesn't cause the target to yell for help|Expand}}
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| Bleeder's || of Sanguine Fangs Blood Geysers || <b>Tier 14Level 100</b> - For 10 seconds after using Sanguine Fangs deals +38% , all other Lycanthropy attacks deal 180 Trauma damage and doesn't cause the target to yell for help over 8 seconds || Rare || Hands, Necklace Legs || {{Spoiler|Click Expand to reveal|*; Level 5:For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 16 Trauma damage over 8 seconds*; Level 10:For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 24 Trauma damage over 8 seconds*; Level 15:For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 32 Trauma damage over 8 seconds*; Tier 1Level 20:For 10 seconds after using Sanguine Fangs deals +12% , all other Lycanthropy attacks deal 40 Trauma damage and doesn't cause the target to yell for helpover 8 seconds*; Tier 2Level 25:For 10 seconds after using Sanguine Fangs deals +14% , all other Lycanthropy attacks deal 48 Trauma damage and doesn't cause the target to yell for helpover 8 seconds*; Tier 3Level 30:For 10 seconds after using Sanguine Fangs deals +16% , all other Lycanthropy attacks deal 56 Trauma damage and doesn't cause the target to yell for helpover 8 seconds*; Tier 4Level 35:For 10 seconds after using Sanguine Fangs deals +18% , all other Lycanthropy attacks deal 64 Trauma damage and doesn't cause the target to yell for helpover 8 seconds*; Level 40:For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 72 Trauma damage over 8 seconds*; Tier 5Level 45:For 10 seconds after using Sanguine Fangs deals +20% , all other Lycanthropy attacks deal 80 Trauma damage and doesn't cause the target to yell for helpover 8 seconds*; Tier 6Level 50:For 10 seconds after using Sanguine Fangs deals +22% , all other Lycanthropy attacks deal 88 Trauma damage and doesn't cause the target to yell for helpover 8 seconds*; Tier 7Level 55:For 10 seconds after using Sanguine Fangs deals +24% , all other Lycanthropy attacks deal 96 Trauma damage and doesn't cause the target to yell for helpover 8 seconds*; Tier Level 60:For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 104 Trauma damage over 8seconds*; Level 65:For 10 seconds after using Sanguine Fangs deals +26% , all other Lycanthropy attacks deal 112 Trauma damage and doesn't cause the target to yell for helpover 8 seconds*; Tier 9Level 70:For 10 seconds after using Sanguine Fangs deals +28% , all other Lycanthropy attacks deal 120 Trauma damage and doesn't cause the target to yell for helpover 8 seconds*; Tier Level 75:For 10seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 132 Trauma damage over 8 seconds*; Level 80:For 10 seconds after using Sanguine Fangs deals +30% , all other Lycanthropy attacks deal 140 Trauma damage and doesn't cause the target to yell for helpover 8 seconds*; Tier 11Level 85:For 10 seconds after using Sanguine Fangs deals +32% , all other Lycanthropy attacks deal 152 Trauma damage and doesn't cause the target to yell for helpover 8 seconds*; Tier 12Level 90:For 10 seconds after using Sanguine Fangs deals +34% , all other Lycanthropy attacks deal 160 Trauma damage and doesn't cause the target to yell for helpover 8 seconds*; Tier 13Level 95:For 10 seconds after using Sanguine Fangs deals +36% , all other Lycanthropy attacks deal 172 Trauma damage and doesn't cause the target to yell for helpover 8 seconds*; Tier 14Level 100:For 10 seconds after using Sanguine Fangs deals +38% , all other Lycanthropy attacks deal 180 Trauma damage and doesn't cause the target to yell for helpover 8 seconds|Expand}}
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| || of Bloody Mists || <b>Tier 14Level 100</b> - See Red heals you for 75 46 health || Uncommon || Ring, Feet || {{Spoiler|Click Expand to reveal|*; Level 5:See Red heals you for 8 health*; Tier 1Level 10
:See Red heals you for 10 health
*; Tier 2Level 15:See Red heals you for 12 health*; Level 20:See Red heals you for 15 14 health*; Level 25:See Red heals you for 16 health*; Level 30:See Red heals you for 18 health*; Tier 3Level 35
:See Red heals you for 20 health
*; Tier 4Level 40:See Red heals you for 25 22 health*; Tier 5Level 45:See Red heals you for 24 health*; Level 50:See Red heals you for 26 health*; Level 55:See Red heals you for 28 health*; Level 60
:See Red heals you for 30 health
*; Tier 6Level 65:See Red heals you for 35 32 health*; Tier 7Level 70:See Red heals you for 34 health*; Level 75:See Red heals you for 36 health*; Level 80:See Red heals you for 38 health*; Level 85
:See Red heals you for 40 health
*; Tier 8Level 90:See Red heals you for 45 42 health*; Tier 9Level 95:See Red heals you for 50 44 health*; Tier 10Level 100:See Red heals you for 55 46 health*; Tier 11:See Red heals you for 60 health*; Tier 12:See Red heals you for 65 health*; Tier 13:See Red heals you for 70 health*; Tier 14:See Red heals you for 75 health|Expand}}
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| || of Blood-Fueled Fury || <b>Tier 14Level 100</b> - See Red restores deals +48 Health damage and costs Power cost is -18 Power 32 || Uncommon || Head, OffHand || {{Spoiler|Click Expand to reveal|*; Tier Level 5:See Red deals +3 damage and Power cost is -1*; Level 10:See Red deals +5 damage and Power cost is -2*; Level 15:See Red restores deals +7 damage and Power cost is -3*; Level 20:See Red deals +9 Health damage and costs Power cost is -4*; Level 25:See Red deals +11 damage and Power cost is -5 Power*; Tier 2Level 30:See Red restores 12 Health deals +13 damage and costs Power cost is -6 Power*; Tier 3Level 35:See Red restores deals +15 Health damage and costs Power cost is -7 Power*; Tier 4Level 40:See Red restores 18 Health deals +17 damage and costs Power cost is -8 *; Level 45:See Red deals +19 damage and Powercost is -10*; Tier 5Level 50:See Red restores deals +21 Health damage and costs Power cost is -9 12*; Level 55:See Red deals +23 damage and Powercost is -14*; Tier 6Level 60:See Red restores 24 Health deals +25 damage and costs Power cost is -10 Power16*; Tier 7Level 65:See Red restores deals +27 Health damage and costs Power cost is -11 Power18*; Tier 8Level 70:See Red restores deals +30 Health damage and costs Power cost is -12 Power20*; Tier 9Level 75:See Red restores deals +33 Health damage and costs Power cost is -13 Power22*; Tier 10Level 80:See Red restores deals +36 Health damage and costs Power cost is -14 Power24*; Tier 11Level 85:See Red restores deals +39 Health damage and costs Power cost is -15 Power26*; Tier 12Level 90:See Red restores deals +42 Health damage and costs Power cost is -16 Power28*; Tier 13Level 95:See Red restores deals +45 Health damage and costs Power cost is -17 Power30*; Tier 14Level 100:See Red restores deals +48 Health damage and costs Power cost is -18 Power32|Expand}}
|-
| Bleeder's || of Blood Geysers || <b>Tier 14Level 100</b> - For 10 seconds after using See Red restores 116 Armor , all other Lycanthropy attacks deal 148 Trauma damage over 8 seconds || Rare || Hands, MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:For 10 seconds after using See Red restores , all other Lycanthropy attacks deal 8 Trauma damage over 8 seconds*; Level 10:For 10 seconds after using See Red, all other Lycanthropy attacks deal 12 ArmorTrauma damage over 8 seconds*; Level 15:For 10 seconds after using See Red, all other Lycanthropy attacks deal 16 Trauma damage over 8 seconds*; Tier 2Level 20:For 10 seconds after using See Red restores , all other Lycanthropy attacks deal 20 ArmorTrauma damage over 8 seconds*; Tier 3Level 25:For 10 seconds after using See Red restores , all other Lycanthropy attacks deal 28 ArmorTrauma damage over 8 seconds*; Tier 4Level 30:For 10 seconds after using See Red restores , all other Lycanthropy attacks deal 36 ArmorTrauma damage over 8 seconds*; Tier 5Level 35:For 10 seconds after using See Red restores , all other Lycanthropy attacks deal 44 ArmorTrauma damage over 8 seconds*; Tier 6Level 40:For 10 seconds after using See Red restores , all other Lycanthropy attacks deal 52 ArmorTrauma damage over 8 seconds*; Tier 7Level 45:For 10 seconds after using See Red restores , all other Lycanthropy attacks deal 60 ArmorTrauma damage over 8 seconds*; Tier 8Level 50:For 10 seconds after using See Red restores , all other Lycanthropy attacks deal 68 ArmorTrauma damage over 8 seconds*; Tier 9Level 55:For 10 seconds after using See Red restores , all other Lycanthropy attacks deal 76 ArmorTrauma damage over 8 seconds*; Tier 10Level 60:For 10 seconds after using See Red restores , all other Lycanthropy attacks deal 84 ArmorTrauma damage over 8 seconds*; Tier 11Level 65:For 10 seconds after using See Red restores , all other Lycanthropy attacks deal 92 ArmorTrauma damage over 8 seconds*; Tier 12Level 70:For 10 seconds after using See Red restores , all other Lycanthropy attacks deal 100 ArmorTrauma damage over 8 seconds*; Tier 13Level 75:For 10 seconds after using See Red restores , all other Lycanthropy attacks deal 108 ArmorTrauma damage over 8 seconds*; Tier 14Level 80:For 10 seconds after using See Red restores , all other Lycanthropy attacks deal 116 ArmorTrauma damage over 8 seconds*; Level 85:For 10 seconds after using See Red, all other Lycanthropy attacks deal 124 Trauma damage over 8 seconds*; Level 90:For 10 seconds after using See Red, all other Lycanthropy attacks deal 132 Trauma damage over 8 seconds*; Level 95:For 10 seconds after using See Red, all other Lycanthropy attacks deal 140 Trauma damage over 8 seconds*; Level 100:For 10 seconds after using See Red, all other Lycanthropy attacks deal 148 Trauma damage over 8 seconds|Expand}}
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| || || <b>Tier 14Level 100</b> - See Red increases the damage of your next attack by +230 119 || Uncommon || OffHand, Necklace || {{Spoiler|Click Expand to reveal|*; Level 5:See Red increases the damage of your next attack by +5*; Level 10:See Red increases the damage of your next attack by +11*; Level 15:See Red increases the damage of your next attack by +17*; Level 20:See Red increases the damage of your next attack by +23*; Level 25:See Red increases the damage of your next attack by +29*; Tier 1Level 30
:See Red increases the damage of your next attack by +35
*; Tier 2Level 35:See Red increases the damage of your next attack by +41*; Level 40:See Red increases the damage of your next attack by +47*; Level 45:See Red increases the damage of your next attack by +53*; Level 50:See Red increases the damage of your next attack by +59*; Tier 3Level 55
:See Red increases the damage of your next attack by +65
*; Tier 4Level 60:See Red increases the damage of your next attack by +8071*; Level 65:See Red increases the damage of your next attack by +77*; Level 70:See Red increases the damage of your next attack by +83*; Level 75:See Red increases the damage of your next attack by +89*; Tier 5Level 80
:See Red increases the damage of your next attack by +95
*; Tier 6Level 85:See Red increases the damage of your next attack by +110101*; Tier 7Level 90:See Red increases the damage of your next attack by +125107*; Tier 8Level 95:See Red increases the damage of your next attack by +140113*; Tier 9Level 100:See Red increases the damage of your next attack by +155119*; Tier 10:See Red increases the damage of your next attack by +170*; Tier 11:See Red increases the damage of your next attack by +185*; Tier 12:See Red increases the damage of your next attack by +200*; Tier 13:See Red increases the damage of your next attack by +215*; Tier 14:See Red increases the damage of your next attack by +230|Expand}}
|-
| || || <b>Tier 7Level 100</b> - See Red grants you 16% melee evasion for 8 seconds || Uncommon || Head, Hands || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10:See Red grants you 7% melee evasionfor 8 seconds*; Tier 2Level 20:See Red grants you 8% melee evasionfor 8 seconds*; Tier 3Level 30:See Red grants you 9% melee evasionfor 8 seconds*; Tier 4Level 40:See Red grants you 10% melee evasionfor 8 seconds*; Level 50:See Red grants you 11% melee evasion for 8 seconds*; Tier 5Level 60:See Red grants you 12% melee evasionfor 8 seconds*; Level 70:See Red grants you 13% melee evasion for 8 seconds*; Tier 6Level 80:See Red grants you 14% melee evasionfor 8 seconds*; Level 90:See Red grants you 15% melee evasion for 8 seconds*; Tier 7Level 100:See Red grants you 16% melee evasionfor 8 seconds|Expand}}
|-
| Fear-Scented || || <b>Tier 14Level 100</b> - Smell Fear Damage +5467% || Uncommon || Legs, OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:Smell Fear Damage +10%*; Tier 1Level 10
:Smell Fear Damage +13%
*; Tier 2Level 15
:Smell Fear Damage +16%
*; Tier 3Level 20
:Smell Fear Damage +19%
*; Tier 4Level 25
:Smell Fear Damage +22%
*; Tier 5Level 30
:Smell Fear Damage +25%
*; Tier 6Level 35
:Smell Fear Damage +28%
*; Tier 7Level 40
:Smell Fear Damage +31%
*; Tier 8Level 45
:Smell Fear Damage +34%
*; Tier 9Level 50
:Smell Fear Damage +37%
*; Tier 10Level 55
:Smell Fear Damage +40%
*; Tier 11Level 60
:Smell Fear Damage +43%
*; Tier 12Level 65
:Smell Fear Damage +46%
*; Tier 13Level 70:Smell Fear Damage +5049%*; Tier 14Level 75:Smell Fear Damage +5452%*; Level 80:Smell Fear Damage +55%*; Level 85:Smell Fear Damage +58%*; Level 90:Smell Fear Damage +61%*; Level 95:Smell Fear Damage +64%*; Level 100:Smell Fear Damage +67%|Expand}}
|-
| Fear-Scented || || <b>Tier 14Level 100</b> - Smell Fear deals +2635% damage and further reduces Rage by 350 500 || Uncommon || Legs, OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Smell Fear deals +118% damage and further reduces Rage by 25*; Tier 2Level 10:Smell Fear deals +129% damage and further reduces Rage by 50*; Tier 3Level 15:Smell Fear deals +1310% damage and further reduces Rage by 75*; Tier 4Level 20:Smell Fear deals +1411% damage and further reduces Rage by 100*; Tier 5Level 25:Smell Fear deals +1512% damage and further reduces Rage by 125*; Tier 6Level 30:Smell Fear deals +1613% damage and further reduces Rage by 150*; Tier 7Level 35:Smell Fear deals +1714% damage and further reduces Rage by 175*; Tier 8Level 40:Smell Fear deals +1815% damage and further reduces Rage by 200*; Tier 9Level 45:Smell Fear deals +1916% damage and further reduces Rage by 225*; Tier 10Level 50:Smell Fear deals +2017% damage and further reduces Rage by 250*; Tier 11Level 55:Smell Fear deals +2118% damage and further reduces Rage by 275*; Tier 12Level 60:Smell Fear deals +2219% damage and further reduces Rage by 300*; Tier 13Level 65:Smell Fear deals +2421% damage and further reduces Rage by 325*; Tier 14Level 70:Smell Fear deals +2623% damage and further reduces Rage by 350|Expand*; Level 75:Smell Fear deals +25% damage and further reduces Rage by 375*; Level 80:Smell Fear deals +27% damage and further reduces Rage by 400*; Level 85:Smell Fear deals +29% damage and further reduces Rage by 425*; Level 90:Smell Fear deals +31% damage and further reduces Rage by 450*; Level 95:Smell Fear deals +33% damage and further reduces Rage by 475*; Level 100:Smell Fear deals +35% damage and further reduces Rage by 500}}
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| || of Pack Blood || <b>Tier 14Level 100</b> - Blood of the Pack Healing Boost +75 105 || Uncommon || Chest, Legs || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Blood of the Pack Healing Boost +10
*; Tier 2Level 10
:Blood of the Pack Healing Boost +15
*; Tier 3Level 15
:Blood of the Pack Healing Boost +20
*; Tier 4Level 20
:Blood of the Pack Healing Boost +25
*; Tier 5Level 25
:Blood of the Pack Healing Boost +30
*; Tier 6Level 30
:Blood of the Pack Healing Boost +35
*; Tier 7Level 35
:Blood of the Pack Healing Boost +40
*; Tier 8Level 40
:Blood of the Pack Healing Boost +45
*; Tier 9Level 45
:Blood of the Pack Healing Boost +50
*; Tier 10Level 50
:Blood of the Pack Healing Boost +55
*; Tier 11Level 55
:Blood of the Pack Healing Boost +60
*; Tier 12Level 60
:Blood of the Pack Healing Boost +65
*; Tier 13Level 65
:Blood of the Pack Healing Boost +70
*; Tier 14Level 70
:Blood of the Pack Healing Boost +75
|Expand*; Level 75:Blood of the Pack Healing Boost +80*; Level 80:Blood of the Pack Healing Boost +85*; Level 85:Blood of the Pack Healing Boost +90*; Level 90:Blood of the Pack Healing Boost +95*; Level 95:Blood of the Pack Healing Boost +100*; Level 100:Blood of the Pack Healing Boost +105}}
|-
| || || <b>Tier 14Level 100</b> - Smell Fear deals +3644% damage and taunts -420 600 || Uncommon || Head, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Smell Fear deals +86% damage and taunts -30*; Tier 2Level 10:Smell Fear deals +108% damage and taunts -60*; Tier 3Level 15:Smell Fear deals +1210% damage and taunts -90*; Tier 4Level 20:Smell Fear deals +1412% damage and taunts -120*; Tier 5Level 25:Smell Fear deals +1614% damage and taunts -150*; Tier 6Level 30:Smell Fear deals +1816% damage and taunts -180*; Tier 7Level 35:Smell Fear deals +2018% damage and taunts -210*; Tier 8Level 40:Smell Fear deals +2220% damage and taunts -240*; Tier 9Level 45:Smell Fear deals +2422% damage and taunts -270*; Tier 10Level 50:Smell Fear deals +2624% damage and taunts -300*; Tier 11Level 55:Smell Fear deals +2826% damage and taunts -330*; Tier 12Level 60:Smell Fear deals +3028% damage and taunts -360*; Tier 13Level 65:Smell Fear deals +3330% damage and taunts -390*; Tier 14Level 70:Smell Fear deals +32% damage and taunts -420*; Level 75:Smell Fear deals +34% damage and taunts -450*; Level 80:Smell Fear deals +36% damage and taunts -420480*; Level 85:Smell Fear deals +38% damage and taunts -510*; Level 90:Smell Fear deals +40% damage and taunts -540*; Level 95:Smell Fear deals +42% damage and taunts -570*; Level 100:Smell Fear deals +44% damage and taunts -600|Expand}}
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| || || <b>Tier 7Level 100</b> - Skulk grants you +23 32 Mitigation against all attacks || Uncommon || Hands, Feet || {{Spoiler|Click Expand to reveal|*; Level 30:Skulk grants you +4 Mitigation against all attacks*; Tier 1Level 35:Skulk grants you +5 6 Mitigation against all attacks*; Tier 2Level 40
:Skulk grants you +8 Mitigation against all attacks
*; Tier 3Level 45:Skulk grants you +11 10 Mitigation against all attacks*; Tier 4Level 50:Skulk grants you +12 Mitigation against all attacks*; Level 55
:Skulk grants you +14 Mitigation against all attacks
*; Tier 5Level 60:Skulk grants you +17 16 Mitigation against all attacks*; Tier 6Level 65:Skulk grants you +18 Mitigation against all attacks*; Level 70
:Skulk grants you +20 Mitigation against all attacks
*; Tier 7Level 75:Skulk grants you +23 22 Mitigation against all attacks*; Level 80:Skulk grants you +24 Mitigation against all attacks*; Level 85:Skulk grants you +26 Mitigation against all attacks*; Level 90:Skulk grants you +28 Mitigation against all attacks*; Level 95:Skulk grants you +30 Mitigation against all attacks*; Level 100:Skulk grants you +32 Mitigation against all attacks|Expand}}
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| || of Pack Blood || <b>Tier 7Level 100</b> - Blood of the Pack restores +51 80 Health to you and costs -12 31 Power || Uncommon || OffHand, Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 30:Blood of the Pack restores +10 Health to you and costs -2 3 Power*; Level 35:Blood of the Pack restores +15 Health to you and costs -5 Power*; Tier 2Level 40:Blood of the Pack restores +20 Health to you and costs -7 Power*; Level 45:Blood of the Pack restores +25 Health to you and costs -9 Power*; Level 50:Blood of the Pack restores +30 Health to you and costs -11 Power*; Level 55:Blood of the Pack restores +35 Health to you and costs -13 Power*; Level 60:Blood of the Pack restores +40 Health to you and costs -15 Power*; Level 65:Blood of the Pack restores +45 Health to you and costs -17 Power*; Level 70:Blood of the Pack restores +50 Health to you and costs -4 19 Power*; Tier 3Level 75:Blood of the Pack restores +55 Health to you and costs -21 Power*; Level 80:Blood of the Pack restores +24 60 Health to you and costs -6 23 Power*; Tier 4Level 85:Blood of the Pack restores +31 65 Health to you and costs -8 25 Power*; Tier 5Level 90:Blood of the Pack restores +38 70 Health to you and costs -10 27 Power*; Tier 6Level 95:Blood of the Pack restores +45 75 Health to you and costs -12 29 Power*; Tier 7Level 100:Blood of the Pack restores +51 80 Health to you and costs -12 31 Power|Expand}}
|-
| || of Bonechewing || <b>Tier 14Level 100</b> - Corpse-Eating Health Regeneration +14 20 || Uncommon || Chest, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Corpse-Eating Health Regeneration +1
*; Tier 2Level 10
:Corpse-Eating Health Regeneration +2
*; Tier 3Level 15
:Corpse-Eating Health Regeneration +3
*; Tier 4Level 20
:Corpse-Eating Health Regeneration +4
*; Tier 5Level 25
:Corpse-Eating Health Regeneration +5
*; Tier 6Level 30
:Corpse-Eating Health Regeneration +6
*; Tier 7Level 35
:Corpse-Eating Health Regeneration +7
*; Tier 8Level 40
:Corpse-Eating Health Regeneration +8
*; Tier 9Level 45
:Corpse-Eating Health Regeneration +9
*; Tier 10Level 50
:Corpse-Eating Health Regeneration +10
*; Tier 11Level 55
:Corpse-Eating Health Regeneration +11
*; Tier 12Level 60
:Corpse-Eating Health Regeneration +12
*; Tier 13Level 65
:Corpse-Eating Health Regeneration +13
*; Tier 14Level 70
:Corpse-Eating Health Regeneration +14
*; Level 75:Corpse-Eating Health Regeneration +15*; Level 80:Corpse-Eating Health Regeneration +16*; Level 85:Corpse-Eating Health Regeneration +17*; Level 90:Corpse-Eating Health Regeneration +18*; Level 95:Corpse-Eating Health Regeneration +19*; Level 100:Corpse-Eating Health Regeneration +20}}|-| || of Marrow Power || <b>Level 100</b> - Corpse-Eating Power Regeneration +14 || Uncommon || MainHand || {{Spoiler|Click Expandto reveal|*; Level 40:Corpse-Eating Power Regeneration +2*; Level 45:Corpse-Eating Power Regeneration +3*; Level 50:Corpse-Eating Power Regeneration +4*; Level 55:Corpse-Eating Power Regeneration +5*; Level 60:Corpse-Eating Power Regeneration +6*; Level 65:Corpse-Eating Power Regeneration +7*; Level 70:Corpse-Eating Power Regeneration +8*; Level 75:Corpse-Eating Power Regeneration +9*; Level 80:Corpse-Eating Power Regeneration +10*; Level 85:Corpse-Eating Power Regeneration +11*; Level 90:Corpse-Eating Power Regeneration +12*; Level 95:Corpse-Eating Power Regeneration +13*; Level 100:Corpse-Eating Power Regeneration +14}}
|-
| || of Shadow Killing || <b>Tier 14Level 100</b> - After using Shadow Feint, raises your Lycanthropy Base Damage increases +3064% for 30 seconds or until you are attacked trigger the teleport || Uncommon || Chest, Feet || {{Spoiler|Click Expand to reveal|*; Level 5:Shadow Feint raises your Lycanthropy Base Damage +7% until you trigger the teleport*; Level 10:Shadow Feint raises your Lycanthropy Base Damage +10% until you trigger the teleport*; Level 15:Shadow Feint raises your Lycanthropy Base Damage +13% until you trigger the teleport*; Tier 1Level 20:After using Shadow Feint, raises your Lycanthropy Base Damage +16% until you trigger the teleport*; Level 25:Shadow Feint raises your Lycanthropy Base Damage increases +219% for until you trigger the teleport*; Level 30 seconds or :Shadow Feint raises your Lycanthropy Base Damage +22% until you trigger the teleport*; Level 35:Shadow Feint raises your Lycanthropy Base Damage +25% until you are attackedtrigger the teleport*; Tier 2Level 40:After using Shadow Feint, raises your Lycanthropy Base Damage increases +428% for 30 seconds or until you are attackedtrigger the teleport*; Tier 3Level 45:After using Shadow Feint, raises your Lycanthropy Base Damage increases +631% for 30 seconds or until you are attackedtrigger the teleport*; Tier 4Level 50:After using Shadow Feint, raises your Lycanthropy Base Damage increases +834% for 30 seconds or until you are attackedtrigger the teleport*; Tier 5Level 55:After using Shadow Feint, raises your Lycanthropy Base Damage increases +1037% for 30 seconds or until you are attackedtrigger the teleport*; Tier 6Level 60:After using Shadow Feint, raises your Lycanthropy Base Damage increases +1240% for 30 seconds or until you are attackedtrigger the teleport*; Tier 7Level 65:After using Shadow Feint, raises your Lycanthropy Base Damage increases +1443% for 30 seconds or until you are attackedtrigger the teleport*; Tier 8Level 70:After using Shadow Feint, raises your Lycanthropy Base Damage increases +1646% for 30 seconds or until you are attackedtrigger the teleport*; Tier 9Level 75:After using Shadow Feint, raises your Lycanthropy Base Damage increases +1849% for 30 seconds or until you are attackedtrigger the teleport*; Tier 10Level 80:After using Shadow Feint, raises your Lycanthropy Base Damage increases +2052% for 30 seconds or until you are attackedtrigger the teleport*; Tier 11Level 85:After using Shadow Feint, raises your Lycanthropy Base Damage increases +2255% for 30 seconds or until you are attackedtrigger the teleport*; Tier 12Level 90:After using Shadow Feint, raises your Lycanthropy Base Damage increases +2458% for 30 seconds or until you are attackedtrigger the teleport*; Tier 13Level 95:After using Shadow Feint, raises your Lycanthropy Base Damage increases +2761% for 30 seconds or until you are attackedtrigger the teleport*; Tier 14Level 100:After using Shadow Feint, raises your Lycanthropy Base Damage increases +3064% for 30 seconds or until you are attackedtrigger the teleport|Expand}}
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| Feinter's || of Loping || <b>Tier 14Level 100</b> - After using Shadow Feint, your Sprint Speed increases +3 for 15 seconds and causes your next attack deals to deal +120 240 damage if it is a Werewolf ability || Uncommon || Legs, MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:After using Shadow Feint, your Sprint Speed increases +1 for 15 seconds and causes your next attack deals to deal +10 12 damageif it is a Werewolf ability*; Tier 2Level 10:After using Shadow Feint, causes your Sprint Speed increases next attack to deal +1 for 24 damage if it is a Werewolf ability*; Level 15 seconds and :Shadow Feint causes your next attack deals to deal +20 36 damageif it is a Werewolf ability*; Tier 3Level 20:After using Shadow Feint, causes your Sprint Speed increases next attack to deal +1 for 15 seconds and 48 damage if it is a Werewolf ability*; Level 25:Shadow Feint causes your next attack deals to deal +30 60 damageif it is a Werewolf ability*; Tier 4Level 30:After using Shadow Feint, causes your Sprint Speed increases next attack to deal +1 for 15 seconds and 72 damage if it is a Werewolf ability*; Level 35:Shadow Feint causes your next attack deals to deal +40 84 damageif it is a Werewolf ability*; Tier 5Level 40:After using Shadow Feint, causes your Sprint Speed increases next attack to deal +2 for 15 seconds and 96 damage if it is a Werewolf ability*; Level 45:Shadow Feint causes your next attack deals to deal +50 108 damageif it is a Werewolf ability*; Tier 6Level 50:After using Shadow Feint, causes your Sprint Speed increases next attack to deal +2 for 15 seconds and 120 damage if it is a Werewolf ability*; Level 55:Shadow Feint causes your next attack deals to deal +60 132 damageif it is a Werewolf ability*; Tier 7Level 60:After using Shadow Feint, causes your Sprint Speed increases next attack to deal +2 for 15 seconds and 144 damage if it is a Werewolf ability*; Level 65:Shadow Feint causes your next attack deals to deal +70 156 damageif it is a Werewolf ability*; Tier 8Level 70:After using Shadow Feint, your Sprint Speed increases +2 for 15 seconds and causes your next attack deals to deal +80 168 damageif it is a Werewolf ability*; Tier 9Level 75:After using Shadow Feint, your Sprint Speed increases +3 for 15 seconds and causes your next attack deals to deal +90 180 damageif it is a Werewolf ability*; Tier 10Level 80:After using Shadow Feint, your Sprint Speed increases +3 for 15 seconds and causes your next attack deals to deal +100 192 damageif it is a Werewolf ability*; Tier 11Level 85:After using Shadow Feint, your Sprint Speed increases +3 for 15 seconds and causes your next attack deals to deal +110 204 damageif it is a Werewolf ability*; Tier 12Level 90:After using Shadow Feint, your Sprint Speed increases +3 for 15 seconds and causes your next attack deals to deal +120 216 damageif it is a Werewolf ability*; Tier 13Level 95:After using Shadow Feint, your Sprint Speed increases +3 for 15 seconds and causes your next attack deals to deal +120 228 damageif it is a Werewolf ability*; Tier 14Level 100:After using Shadow Feint, your Sprint Speed increases +3 for 15 seconds and causes your next attack deals to deal +120 240 damageif it is a Werewolf ability|Expand}}
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| Feinter's || || <b>Tier 14Level 100</b> - When you teleport via Shadow Feint boosts , you recover 103 Armor and your In-Combat Armor Regeneration Sprint Speed is +31 3 for 20 10 seconds || Uncommon || Head, Ring || {{Spoiler|Click Expand to reveal|*; Tier Level 5:When you teleport via Shadow Feint, you recover 8 Armor and your Sprint Speed is +1for 10 seconds*; Level 10:When you teleport via Shadow Feint boosts , you recover 13 Armor and your In-Combat Sprint Speed is +1 for 10 seconds*; Level 15:When you teleport via Shadow Feint, you recover 18 Armor Regeneration and your Sprint Speed is +5 1 for 10 seconds*; Level 20 :When you teleport via Shadow Feint, you recover 23 Armor and your Sprint Speed is +1 for 10 seconds*; Tier Level 25:When you teleport via Shadow Feint, you recover 28 Armor and your Sprint Speed is +2for 10 seconds*; Level 30:When you teleport via Shadow Feint boosts , you recover 33 Armor and your In-Combat Sprint Speed is +2 for 10 seconds*; Level 35:When you teleport via Shadow Feint, you recover 38 Armor Regeneration and your Sprint Speed is +7 2 for 20 10 seconds*; Tier 3Level 40:When you teleport via Shadow Feint boosts , you recover 43 Armor and your In-Combat Sprint Speed is +2 for 10 seconds*; Level 45:When you teleport via Shadow Feint, you recover 48 Armor Regeneration and your Sprint Speed is +9 3 for 20 10 seconds*; Tier 4Level 50:When you teleport via Shadow Feint boosts , you recover 53 Armor and your In-Combat Armor Regeneration Sprint Speed is +11 3 for 20 10 seconds*; Tier 5Level 55:When you teleport via Shadow Feint boosts , you recover 58 Armor and your In-Combat Armor Regeneration Sprint Speed is +13 3 for 20 10 seconds*; Tier 6Level 60:When you teleport via Shadow Feint boosts , you recover 63 Armor and your In-Combat Armor Regeneration Sprint Speed is +15 3 for 20 10 seconds*; Tier 7Level 65:When you teleport via Shadow Feint boosts , you recover 68 Armor and your In-Combat Armor Regeneration Sprint Speed is +17 3 for 20 10 seconds*; Tier 8Level 70:When you teleport via Shadow Feint boosts , you recover 73 Armor and your In-Combat Armor Regeneration Sprint Speed is +19 3 for 20 10 seconds*; Tier 9Level 75:When you teleport via Shadow Feint boosts , you recover 78 Armor and your In-Combat Armor Regeneration Sprint Speed is +21 3 for 20 10 seconds*; Tier 10Level 80:When you teleport via Shadow Feint boosts , you recover 83 Armor and your In-Combat Armor Regeneration Sprint Speed is +23 3 for 20 10 seconds*; Tier 11Level 85:When you teleport via Shadow Feint boosts , you recover 88 Armor and your In-Combat Armor Regeneration Sprint Speed is +25 3 for 20 10 seconds*; Tier 12Level 90:When you teleport via Shadow Feint boosts , you recover 93 Armor and your In-Combat Armor Regeneration Sprint Speed is +27 3 for 20 10 seconds*; Tier 13Level 95:When you teleport via Shadow Feint boosts , you recover 98 Armor and your In-Combat Armor Regeneration Sprint Speed is +29 3 for 20 10 seconds*; Tier 14Level 100:When you teleport via Shadow Feint boosts , you recover 103 Armor and your In-Combat Armor Regeneration Sprint Speed is +31 3 for 20 10 seconds|Expand}}
|-
| Feinter's || || <b>Tier 14Level 100</b> - When you teleport via Shadow Feint heals 114 health and 114 armor when , you teleport recover 124 Health || Uncommon || Hands, Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:When you teleport via Shadow Feint heals , you recover 10 health and Health*; Level 10 armor when :When you teleportvia Shadow Feint, you recover 16 Health*; Tier 2Level 15:When you teleport via Shadow Feint heals 18 health and 18 armor when , you teleportrecover 22 Health*; Tier 3Level 20:When you teleport via Shadow Feint heals 26 health and 26 armor when , you teleportrecover 28 Health*; Tier 4Level 25:When you teleport via Shadow Feint heals , you recover 34 health and 34 armor when Health*; Level 30:When you teleportvia Shadow Feint, you recover 40 Health*; Tier 5Level 35:When you teleport via Shadow Feint heals 42 health and 42 armor when , you teleportrecover 46 Health*; Tier 6Level 40:When you teleport via Shadow Feint heals 50 health and 50 armor when , you teleportrecover 52 Health*; Tier 7Level 45:When you teleport via Shadow Feint heals , you recover 58 health and 58 armor when Health*; Level 50:When you teleportvia Shadow Feint, you recover 64 Health*; Tier 8Level 55:When you teleport via Shadow Feint heals 66 health and 66 armor when , you teleportrecover 70 Health*; Tier 9Level 60:When you teleport via Shadow Feint heals 74 health and 74 armor when , you teleportrecover 76 Health*; Tier 10Level 65:When you teleport via Shadow Feint heals , you recover 82 health and 82 armor when Health*; Level 70:When you teleportvia Shadow Feint, you recover 88 Health*; Tier 11Level 75:When you teleport via Shadow Feint heals 90 health and 90 armor when , you teleportrecover 94 Health*; Tier 12Level 80:When you teleport via Shadow Feint heals 98 health and 98 armor when , you teleportrecover 100 Health*; Tier 13Level 85:When you teleport via Shadow Feint heals , you recover 106 health and 106 armor when Health*; Level 90:When you teleportvia Shadow Feint, you recover 112 Health*; Tier 14Level 95:When you teleport via Shadow Feint heals 114 health and 114 armor when , you recover 118 Health*; Level 100:When you teleportvia Shadow Feint, you recover 124 Health|Expand}}
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| || || <b>Tier 14Level 100</b> - Shadow Feint reduces the taunt of all your attacks by 3158% until you trigger the teleport || Uncommon || Hands || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Shadow Feint reduces the taunt of all your attacks by 5%until you trigger the teleport*; Tier 2Level 10:Shadow Feint reduces the taunt of all your attacks by 7%until you trigger the teleport*; Tier 3Level 15:Shadow Feint reduces the taunt of all your attacks by 9%until you trigger the teleport*; Tier 4Level 20:Shadow Feint reduces the taunt of all your attacks by 11%until you trigger the teleport*; Tier 5Level 25:Shadow Feint reduces the taunt of all your attacks by 13%until you trigger the teleport*; Level 30:Shadow Feint reduces the taunt of all your attacks by 16% until you trigger the teleport*; Tier 6Level 35:Shadow Feint reduces the taunt of all your attacks by 1519% until you trigger the teleport*; Level 40:Shadow Feint reduces the taunt of all your attacks by 22% until you trigger the teleport*; Level 45:Shadow Feint reduces the taunt of all your attacks by 25% until you trigger the teleport*; Level 50:Shadow Feint reduces the taunt of all your attacks by 28% until you trigger the teleport*; Level 55:Shadow Feint reduces the taunt of all your attacks by 31% until you trigger the teleport*; Level 60:Shadow Feint reduces the taunt of all your attacks by 34%until you trigger the teleport*; Tier 7Level 65:Shadow Feint reduces the taunt of all your attacks by 1737%until you trigger the teleport*; Tier 8Level 70:Shadow Feint reduces the taunt of all your attacks by 1940%until you trigger the teleport*; Tier 9Level 75:Shadow Feint reduces the taunt of all your attacks by 2143%until you trigger the teleport*; Tier 10Level 80:Shadow Feint reduces the taunt of all your attacks by 2346%until you trigger the teleport*; Tier 11Level 85:Shadow Feint reduces the taunt of all your attacks by 2549%until you trigger the teleport*; Tier 12Level 90:Shadow Feint reduces the taunt of all your attacks by 2752%until you trigger the teleport*; Tier 13Level 95:Shadow Feint reduces the taunt of all your attacks by 2955%until you trigger the teleport*; Tier 14Level 100:Shadow Feint reduces the taunt of all your attacks by 3158%until you trigger the teleport|Expand}}
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| Skulker's || of Skulking Away || <b>Tier 14Level 100</b> - When Skulk is used, you recover 44 68 Health and all enemies within 10 meters are taunted -1205 860 || Uncommon || Legs, Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:When Skulk is used, you recover 15 Health and all enemies within 10 meters are taunted -100
*; Tier 2Level 10:When Skulk is used, you recover 17 Health and all enemies within 10 meters are taunted -185140*; Tier 3Level 15:When Skulk is used, you recover 19 Health and all enemies within 10 meters are taunted -270180*; Tier 4Level 20:When Skulk is used, you recover 21 Health and all enemies within 10 meters are taunted -355220*; Tier 5Level 25:When Skulk is used, you recover 23 Health and all enemies within 10 meters are taunted -440260*; Tier 6Level 30:When Skulk is used, you recover 25 Health and all enemies within 10 meters are taunted -525300*; Tier 7Level 35:When Skulk is used, you recover 27 Health and all enemies within 10 meters are taunted -610340*; Tier 8Level 40:When Skulk is used, you recover 29 Health and all enemies within 10 meters are taunted -695380*; Tier 9Level 45:When Skulk is used, you recover 31 Health and all enemies within 10 meters are taunted -780420*; Tier 10Level 50:When Skulk is used, you recover 33 Health and all enemies within 10 meters are taunted -865460*; Tier 11Level 55:When Skulk is used, you recover 35 Health and all enemies within 10 meters are taunted -950500*; Tier 12Level 60:When Skulk is used, you recover 37 Health and all enemies within 10 meters are taunted -1035540*; Tier 13Level 65:When Skulk is used, you recover 40 Health and all enemies within 10 meters are taunted -1120580*; Tier 14Level 70:When Skulk is used, you recover 44 Health and all enemies within 10 meters are taunted -1205620*; Level 75:When Skulk is used, you recover 48 Health and all enemies within 10 meters are taunted -660*; Level 80:When Skulk is used, you recover 52 Health and all enemies within 10 meters are taunted -700*; Level 85:When Skulk is used, you recover 56 Health and all enemies within 10 meters are taunted -740*; Level 90:When Skulk is used, you recover 60 Health and all enemies within 10 meters are taunted -780*; Level 95:When Skulk is used, you recover 64 Health and all enemies within 10 meters are taunted -820*; Level 100:When Skulk is used, you recover 68 Health and all enemies within 10 meters are taunted -860|Expand}}
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| Skulker's || of Skulking || <b>Tier 7Level 100</b> - Skulk causes your next attack to deal +5455% damage if it is a Crushing attack || Epic || Head, Ring || {{Spoiler|Click Expand to reveal|*; Level 30:Skulk causes your next attack to deal +8% damage if it is a Crushing attack*; Level 35:Skulk causes your next attack to deal +12% damage if it is a Crushing attack*; Level 40:Skulk causes your next attack to deal +16% damage if it is a Crushing attack*; Tier 1Level 45
:Skulk causes your next attack to deal +20% damage if it is a Crushing attack
*; Tier 2Level 50:Skulk causes your next attack to deal +24% damage if it is a Crushing attack*; Level 55:Skulk causes your next attack to deal +28% damage if it is a Crushing attack*; Level 60:Skulk causes your next attack to deal +2631% damage if it is a Crushing attack*; Tier 3Level 65:Skulk causes your next attack to deal +3234% damage if it is a Crushing attack*; Tier 4Level 70:Skulk causes your next attack to deal +3837% damage if it is a Crushing attack*; Tier 5Level 75:Skulk causes your next attack to deal +4440% damage if it is a Crushing attack*; Tier 6Level 80:Skulk causes your next attack to deal +5043% damage if it is a Crushing attack*; Level 85:Skulk causes your next attack to deal +46% damage if it is a Crushing attack*; Level 90:Skulk causes your next attack to deal +49% damage if it is a Crushing attack*; Level 95:Skulk causes your next attack to deal +52% damage if it is a Crushing attack*; Tier 7Level 100:Skulk causes your next attack to deal +5455% damage if it is a Crushing attack|Expand}}
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| Skulker's || of Skulking || <b>Tier 7Level 100</b> - Skulk grants you +5486% Projectile Evasion || Rare || OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 30
:Skulk grants you +20% Projectile Evasion
*; Tier 2Level 35
:Skulk grants you +26% Projectile Evasion
*; Tier 3Level 40
:Skulk grants you +32% Projectile Evasion
*; Tier 4Level 45
:Skulk grants you +38% Projectile Evasion
*; Tier 5Level 50
:Skulk grants you +44% Projectile Evasion
*; Tier 6Level 55
:Skulk grants you +50% Projectile Evasion
*; Tier 7Level 60
:Skulk grants you +54% Projectile Evasion
*; Level 65:Skulk grants you +58% Projectile Evasion*; Level 70:Skulk grants you +62% Projectile Evasion*; Level 75:Skulk grants you +66% Projectile Evasion*; Level 80:Skulk grants you +70% Projectile Evasion*; Level 85:Skulk grants you +74% Projectile Evasion*; Level 90:Skulk grants you +78% Projectile Evasion*; Level 95:Skulk grants you +82% Projectile Evasion*; Level 100:Skulk grants you +86% Projectile Evasion}}|-| || || <b>Level 100</b> - If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +21 until triggered. || Epic || Necklace || {{Spoiler|Click Expandto reveal|*; Level 5:If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +2 until triggered.*; Level 10:If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +3 until triggered.*; Level 15:If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +4 until triggered.*; Level 20:If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +5 until triggered.*; Level 25:If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +6 until triggered.*; Level 30:If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +7 until triggered.*; Level 35:If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +8 until triggered.*; Level 40:If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +9 until triggered.*; Level 45:If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +10 until triggered.*; Level 50:If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +11 until triggered.*; Level 55:If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +12 until triggered.*; Level 60:If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +13 until triggered.*; Level 65:If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +14 until triggered.*; Level 70:If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +15 until triggered.*; Level 75:If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +16 until triggered.*; Level 80:If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +17 until triggered.*; Level 85:If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +18 until triggered.*; Level 90:If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +19 until triggered.*; Level 95:If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +20 until triggered.*; Level 100:If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +21 until triggered.}}
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