Difference between revisions of "Lycanthropy/Treasure Effects:By Ability"

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<!-- Updated as of patch v277, March 25, 2017 -->
+
<!-- Updated on November 17, 2022 from v374-->
 
==<!--start-->Lycanthropy Paired List==
 
==<!--start-->Lycanthropy Paired List==
 +
<noinclude>[[Category:Treasure Effects By Ability]]</noinclude>
 
<span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.<br>
 
<span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.<br>
Don't worry, it's fairly obvious if a treasure effect is in the wrong category. Just be aware!</b></span><br>
+
Don't worry, it should be obvious if a treasure effect is in the wrong category. Just be aware!<br>
<span style = "color: red"><b>Note that this only shows the max-level version of each treasure effect.</b></span>
+
Note that this only shows the max-level version of each treasure effect and ability.</b></span>
  
 
<b><u>General Mods</u></b><br>
 
<b><u>General Mods</u></b><br>
* Corpse-Eating Health Regeneration +14<br>
+
* Lycanthropy Base Damage +40%<br>
* Corpse-Eating Health Regeneration +14<br>
+
* Lycanthropy Base Damage +40%<br>
* Trauma Damage +54% when Lycanthropy is active<br>
+
* Taunt From Attack Damage -27.5% when Lycanthropy is active<br>
* Trauma Damage +54% when Lycanthropy is active<br>
+
* Taunt From Attack Damage -27.5% when Lycanthropy is active<br>
* All Werewolf attacks have a 29% chance to deal 48 Trauma damage over 8 seconds<br>
+
* Trauma Damage (Direct & Per-Tick) +56% when Lycanthropy is active<br>
* All Werewolf attacks have a 29% chance to deal 48 Trauma damage over 8 seconds<br>
+
* Trauma Damage (Direct & Per-Tick) +56% when Lycanthropy is active<br>
* Taunt From Attack Damage -29%<br>
+
* Max Health +35 when Lycanthropy is active<br>
* Taunt From Attack Damage -29%<br>
+
* Max Health +35 when Lycanthropy is active<br>
* Werewolf Base Damage +23%<br>
+
* Corpse-Eating Health Regeneration +16<br>
* Werewolf Base Damage +23%<br>
+
* Corpse-Eating Health Regeneration +16<br>
 +
* Corpse-Eating Power Regeneration +9<br>
 
<br>
 
<br>
<b><u>Bite</u></b><br>
+
<b><u>Bite 7</u></b><br>
* Bite restores 26 Health to you<br>
+
* Werewolf Bite deals +19% damage and boosts your Nice Attack Damage +50 for 10 seconds<br>
* Bite restores 26 Health to you<br>
+
* Werewolf Bite deals +19% damage and boosts your Nice Attack Damage +50 for 10 seconds<br>
* Werewolf Bite Damage +44%<br>
+
* Werewolf Bite Damage +36%<br>
* Werewolf Bite Damage +44%<br>
+
* Werewolf Bite Damage +36%<br>
* Werewolf Bite deals +23% damage and boosts your Nice Attack Damage +46 for 10 seconds<br>
+
* Bite restores 30 Health to you<br>
* Werewolf Bite deals +23% damage and boosts your Nice Attack Damage +46 for 10 seconds<br>
+
* Bite restores 30 Health to you<br>
* Werewolf Bite hits all enemies within 5 meters and deals +24% damage, but reuse timer is +2 seconds<br>
+
* Werewolf Bite hits all enemies within 5 meters and deals +16% damage, but reuse timer is +2 seconds<br>
* Bite, Pack Attack, and Smell Fear Damage +30%<br>
+
* Bite, Pack Attack, and Smell Fear Damage +24%<br>
* Bite, Pack Attack, and Smell Fear Damage +30%<br>
+
* Bite, Pack Attack, and Smell Fear Damage +24%<br>
 
<br>
 
<br>
<b><u>Blood of the Pack</u></b><br>
+
<b><u>Blood of the Pack 6</u></b><br>
* Blood of the Pack Healing Boost +75<br>
+
* Blood of the Pack restores 90 Health over 10 seconds to you and your allies<br>
* Blood of the Pack Healing Boost +75<br>
+
* Blood of the Pack restores 90 Health over 10 seconds to you and your allies<br>
* Blood of the Pack causes you and your allies' attacks to deal +23 damage for 30 seconds<br>
+
* Blood of the Pack causes you and your allies' attacks to deal +35 damage for 30 seconds<br>
* Blood of the Pack causes you and your allies' attacks to deal +23 damage for 30 seconds<br>
+
* Blood of the Pack causes you and your allies' attacks to deal +35 damage for 30 seconds<br>
* Blood of the Pack restores +52 Health to you and costs -12 Power<br>
+
* Blood of the Pack Healing Boost +85<br>
* Blood of the Pack restores +52 Health to you and costs -12 Power<br>
+
* Blood of the Pack Healing Boost +85<br>
* Blood of the Pack restores 80 Health over 30 seconds to you and your allies<br>
+
* Blood of the Pack restores +71 Health to you and costs -12 Power<br>
* Blood of the Pack restores 80 Health over 30 seconds to you and your allies<br>
+
* Blood of the Pack restores +71 Health to you and costs -12 Power<br>
 
<br>
 
<br>
<b><u>Claw</u></b><br>
+
<b><u>Claw 7</u></b><br>
* Werewolf Claw, Double Claw, and Pouncing Rake Damage +25%<br>
+
* Claw and Double Claw restore 18 Health<br>
* Werewolf Claw, Double Claw, and Pouncing Rake Damage +25%<br>
+
* Claw and Double Claw restore 18 Health<br>
* Claw and Double Claw restore 15 Health<br>
+
* Werewolf Claw, Double Claw, and Pouncing Rake Damage +61<br>
* Claw and Double Claw restore 15 Health<br>
+
* Werewolf Claw, Double Claw, and Pouncing Rake Damage +61<br>
 
<br>
 
<br>
<b><u>Double Claw</u></b><br>
+
<b><u>Double Claw 7</u></b><br>
* Werewolf Claw, Double Claw, and Pouncing Rake Damage +25%<br>
+
* Claw and Double Claw restore 18 Health<br>
* Werewolf Claw, Double Claw, and Pouncing Rake Damage +25%<br>
+
* Claw and Double Claw restore 18 Health<br>
* Claw and Double Claw restore 15 Health<br>
+
* Double Claw Damage +88<br>
* Claw and Double Claw restore 15 Health<br>
+
* Double Claw Damage +88<br>
* Double Claw Damage +38%<br>
+
* Werewolf Claw, Double Claw, and Pouncing Rake Damage +61<br>
* Double Claw Damage +38%<br>
+
* Werewolf Claw, Double Claw, and Pouncing Rake Damage +61<br>
* Double Claw Power Cost -15<br>
+
* Double Claw Damage +34%<br>
* Double Claw deals +107 armor damage<br>
+
* Double Claw Damage +34%<br>
* Double Claw deals +107 armor damage<br>
+
* Double Claw deals +32 damage and reuse time is -1.5 seconds<br>
 
<br>
 
<br>
 
<b><u>Howl Mode</u></b><br>
 
<b><u>Howl Mode</u></b><br>
 
<br>
 
<br>
<b><u>Hunting Speed</u></b><br>
+
<b><u>Pack Attack 5</u></b><br>
<br>
+
* Pack Attack Damage +41%<br>
<b><u>Pack Attack</u></b><br>
+
* Pack Attack Damage +41%<br>
 +
* Future Pack Attacks to the same target deal +470 damage<br>
 +
* Future Pack Attacks to the same target deal +470 damage<br>
 
* After using Pack Attack, your Lycanthropy Base Damage increases +85% for 7 seconds or until you are attacked<br>
 
* After using Pack Attack, your Lycanthropy Base Damage increases +85% for 7 seconds or until you are attacked<br>
 
* After using Pack Attack, your Lycanthropy Base Damage increases +85% for 7 seconds or until you are attacked<br>
 
* After using Pack Attack, your Lycanthropy Base Damage increases +85% for 7 seconds or until you are attacked<br>
* Future Pack Attacks to the same target deal +70 damage<br>
+
* Bite, Pack Attack, and Smell Fear Damage +24%<br>
* Future Pack Attacks to the same target deal +70 damage<br>
+
* Bite, Pack Attack, and Smell Fear Damage +24%<br>
* Pack Attack Damage +47%<br>
+
* Pack Attack deals +72 damage and causes target to be 11% more vulnerable to Trauma damage for 10 seconds<br>
* Pack Attack Damage +47%<br>
+
* Pack Attack deals +72 damage and causes target to be 11% more vulnerable to Trauma damage for 10 seconds<br>
* Bite, Pack Attack, and Smell Fear Damage +30%<br>
 
* Bite, Pack Attack, and Smell Fear Damage +30%<br>
 
 
<br>
 
<br>
<b><u>Pouncing Rake</u></b><br>
+
<b><u>Pouncing Rake 5</u></b><br>
* Werewolf Claw, Double Claw, and Pouncing Rake Damage +25%<br>
+
* Pouncing Rake Damage +121<br>
* Werewolf Claw, Double Claw, and Pouncing Rake Damage +25%<br>
+
* Pouncing Rake Damage +121<br>
* Pouncing Rake Damage +112<br>
+
* Pouncing Rake deals +232 Armor damage<br>
* Pouncing Rake Damage +112<br>
+
* Pouncing Rake deals +232 Armor damage<br>
* Pouncing Rake Damage +49%<br>
+
* Werewolf Claw, Double Claw, and Pouncing Rake Damage +61<br>
* Pouncing Rake Damage +49%<br>
+
* Werewolf Claw, Double Claw, and Pouncing Rake Damage +61<br>
* Pouncing Rake deals +145 Armor damage<br>
+
* Pouncing Rake Damage +44%<br>
* Pouncing Rake deals +145 Armor damage<br>
+
* Pouncing Rake Damage +44%<br>
 
<br>
 
<br>
<b><u>Pouncing Rend</u></b><br>
+
<b><u>Pouncing Rend 6</u></b><br>
* Werewolf Claw, Double Claw, and Pouncing Rake Damage +25%<br>
+
* Pouncing Rake Damage +121<br>
* Werewolf Claw, Double Claw, and Pouncing Rake Damage +25%<br>
+
* Pouncing Rake Damage +121<br>
* Pouncing Rake Damage +112<br>
+
* Pouncing Rake deals +232 Armor damage<br>
* Pouncing Rake Damage +112<br>
+
* Pouncing Rake deals +232 Armor damage<br>
* Pouncing Rake Damage +49%<br>
+
* Werewolf Claw, Double Claw, and Pouncing Rake Damage +61<br>
* Pouncing Rake Damage +49%<br>
+
* Werewolf Claw, Double Claw, and Pouncing Rake Damage +61<br>
* Pouncing Rake deals +145 Armor damage<br>
+
* Pouncing Rake Damage +44%<br>
* Pouncing Rake deals +145 Armor damage<br>
+
* Pouncing Rake Damage +44%<br>
 
<br>
 
<br>
<b><u>Sanguine Fangs</u></b><br>
+
<b><u>Sanguine Fangs 7</u></b><br>
* Sanguine Fangs Damage +80%<br>
+
* Sanguine Fangs Damage +59%<br>
* Sanguine Fangs Damage +80%<br>
+
* Sanguine Fangs Damage +59%<br>
 +
* Sanguine Fangs deals +288 trauma damage over 8 seconds<br>
 +
* Sanguine Fangs deals +288 trauma damage over 8 seconds<br>
 
* Sanguine Fangs causes the target to take +14% damage from Slashing attacks for 15 seconds<br>
 
* Sanguine Fangs causes the target to take +14% damage from Slashing attacks for 15 seconds<br>
* Sanguine Fangs deals +144 trauma damage over 8 seconds<br>
+
* Sanguine Fangs suddenly deals 360 Trauma damage after an 8-second delay<br>
* Sanguine Fangs deals +144 trauma damage over 8 seconds<br>
+
* Sanguine Fangs suddenly deals 360 Trauma damage after an 8-second delay<br>
* Sanguine Fangs deals +40% damage and doesn't cause the target to yell for help<br>
+
* Sanguine Fangs deals +29% Crushing damage and doesn't cause the target to yell for help<br>
* Sanguine Fangs deals +40% damage and doesn't cause the target to yell for help<br>
+
* Sanguine Fangs deals +29% Crushing damage and doesn't cause the target to yell for help<br>
* Sanguine Fangs suddenly deals 230 trauma damage 15 seconds after use<br>
+
* For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 140 Trauma damage over 8 seconds<br>
* Sanguine Fangs suddenly deals 230 trauma damage 15 seconds after use<br>
+
<br>
 +
<b><u>See Red 8</u></b><br>
 +
* See Red heals you for 38 health<br>
 +
* See Red heals you for 38 health<br>
 +
* See Red deals +36 damage and Power cost is -16<br>
 +
* See Red deals +36 damage and Power cost is -16<br>
 +
* For 10 seconds after using See Red, all other Lycanthropy attacks deal 116 Trauma damage over 8 seconds<br>
 +
* For 10 seconds after using See Red, all other Lycanthropy attacks deal 116 Trauma damage over 8 seconds<br>
 +
* See Red increases the damage of your next attack by +95<br>
 +
* See Red increases the damage of your next attack by +95<br>
 +
* See Red grants you 14% melee evasion for 8 seconds<br>
 +
* See Red grants you 14% melee evasion for 8 seconds<br>
 
<br>
 
<br>
<b><u>See Red</u></b><br>
+
<b><u>Shadow Feint 3</u></b><br>
* See Red grants you 16% melee evasion<br>
+
* Shadow Feint raises your Lycanthropy Base Damage +52% until you trigger the teleport<br>
* See Red grants you 16% melee evasion<br>
+
* Shadow Feint raises your Lycanthropy Base Damage +52% until you trigger the teleport<br>
* See Red heals you for 75 health<br>
+
* Shadow Feint causes your next attack to deal +192 damage if it is a Werewolf ability<br>
* See Red heals you for 75 health<br>
+
* Shadow Feint causes your next attack to deal +192 damage if it is a Werewolf ability<br>
* See Red increases the damage of your next attack by +260<br>
+
* When you teleport via Shadow Feint, you recover 83 Armor and your Sprint Speed is +3 for 10 seconds<br>
* See Red increases the damage of your next attack by +260<br>
+
* When you teleport via Shadow Feint, you recover 83 Armor and your Sprint Speed is +3 for 10 seconds<br>
* See Red restores 116 Armor<br>
+
* When you teleport via Shadow Feint, you recover 100 Health<br>
* See Red restores 116 Armor<br>
+
* When you teleport via Shadow Feint, you recover 100 Health<br>
* See Red restores 48 Health and costs -18 Power<br>
+
* Shadow Feint reduces the taunt of all your attacks by 46% until you trigger the teleport<br>
* See Red restores 48 Health and costs -18 Power<br>
 
 
<br>
 
<br>
<b><u>Shadow Feint</u></b><br>
+
<b><u>Skulk 5</u></b><br>
* After using Shadow Feint, your Lycanthropy Base Damage increases +30% for 30 seconds or until you are attacked<br>
+
* Skulk boosts the damage of your Core and Nice Attacks +50 for 30 seconds<br>
* After using Shadow Feint, your Lycanthropy Base Damage increases +30% for 30 seconds or until you are attacked<br>
+
* Skulk boosts the damage of your Core and Nice Attacks +50 for 30 seconds<br>
* After using Shadow Feint, your Sprint Speed increases +3 for 15 seconds and your next attack deals +120 damage<br>
+
* Skulk grants you +24 Mitigation against all attacks<br>
* After using Shadow Feint, your Sprint Speed increases +3 for 15 seconds and your next attack deals +120 damage<br>
+
* Skulk grants you +24 Mitigation against all attacks<br>
* Shadow Feint boosts your In-Combat Armor Regeneration +31 for 20 seconds<br>
+
* When Skulk is used, you recover 52 Health and all enemies within 10 meters are taunted -700<br>
* Shadow Feint boosts your In-Combat Armor Regeneration +31 for 20 seconds<br>
+
* When Skulk is used, you recover 52 Health and all enemies within 10 meters are taunted -700<br>
* Shadow Feint heals 114 health and 114 armor when you teleport<br>
+
* Skulk causes your next attack to deal +43% damage if it is a Crushing attack<br>
* Shadow Feint heals 114 health and 114 armor when you teleport<br>
+
* Skulk causes your next attack to deal +43% damage if it is a Crushing attack<br>
* Shadow Feint reduces the taunt of all your attacks by 35%<br>
+
* Skulk grants you +70% Projectile Evasion<br>
 
<br>
 
<br>
<b><u>Skulk</u></b><br>
+
<b><u>Smell Fear 6</u></b><br>
* Skulk boosts the damage of your Core and Nice Attacks +48 for 30 seconds<br>
+
* Bite, Pack Attack, and Smell Fear Damage +24%<br>
* Skulk boosts the damage of your Core and Nice Attacks +48 for 30 seconds<br>
+
* Bite, Pack Attack, and Smell Fear Damage +24%<br>
* Skulk causes your next attack to deal +56% damage if it is a Crushing attack<br>
+
* Smell Fear Damage +55%<br>
* Skulk causes your next attack to deal +56% damage if it is a Crushing attack<br>
+
* Smell Fear Damage +55%<br>
* Skulk grants you +23 Mitigation against all attacks<br>
+
* Smell Fear deals +27% damage and further reduces Rage by 400<br>
* Skulk grants you +23 Mitigation against all attacks<br>
+
* Smell Fear deals +27% damage and further reduces Rage by 400<br>
* Skulk grants you +56% Projectile Evasion<br>
+
* Smell Fear deals +36% damage and taunts -480<br>
* When Skulk is used, you recover 53 Health and all enemies within 10 meters are taunted -1205<br>
+
* Smell Fear deals +36% damage and taunts -480<br>
* When Skulk is used, you recover 53 Health and all enemies within 10 meters are taunted -1205<br>
 
 
<br>
 
<br>
<b><u>Smell Fear</u></b><br>
+
<b><u>Unquenchable Fury</u></b><br>
* Bite, Pack Attack, and Smell Fear Damage +30%<br>
 
* Bite, Pack Attack, and Smell Fear Damage +30%<br>
 
* Smell Fear Damage +60%<br>
 
* Smell Fear Damage +60%<br>
 
* Smell Fear deals +32% damage and further reduces Rage by 350<br>
 
* Smell Fear deals +32% damage and further reduces Rage by 350<br>
 
* Smell Fear deals +40% damage and taunts -420<br>
 
* Smell Fear deals +40% damage and taunts -420<br>
 
 
<br>
 
<br>

Latest revision as of 13:42, 18 November 2022

Lycanthropy Paired List

THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.
Don't worry, it should be obvious if a treasure effect is in the wrong category. Just be aware!
Note that this only shows the max-level version of each treasure effect and ability.

General Mods

  • Lycanthropy Base Damage +40%
  • Lycanthropy Base Damage +40%
  • Taunt From Attack Damage -27.5% when Lycanthropy is active
  • Taunt From Attack Damage -27.5% when Lycanthropy is active
  • Trauma Damage (Direct & Per-Tick) +56% when Lycanthropy is active
  • Trauma Damage (Direct & Per-Tick) +56% when Lycanthropy is active
  • Max Health +35 when Lycanthropy is active
  • Max Health +35 when Lycanthropy is active
  • Corpse-Eating Health Regeneration +16
  • Corpse-Eating Health Regeneration +16
  • Corpse-Eating Power Regeneration +9


Bite 7

  • Werewolf Bite deals +19% damage and boosts your Nice Attack Damage +50 for 10 seconds
  • Werewolf Bite deals +19% damage and boosts your Nice Attack Damage +50 for 10 seconds
  • Werewolf Bite Damage +36%
  • Werewolf Bite Damage +36%
  • Bite restores 30 Health to you
  • Bite restores 30 Health to you
  • Werewolf Bite hits all enemies within 5 meters and deals +16% damage, but reuse timer is +2 seconds
  • Bite, Pack Attack, and Smell Fear Damage +24%
  • Bite, Pack Attack, and Smell Fear Damage +24%


Blood of the Pack 6

  • Blood of the Pack restores 90 Health over 10 seconds to you and your allies
  • Blood of the Pack restores 90 Health over 10 seconds to you and your allies
  • Blood of the Pack causes you and your allies' attacks to deal +35 damage for 30 seconds
  • Blood of the Pack causes you and your allies' attacks to deal +35 damage for 30 seconds
  • Blood of the Pack Healing Boost +85
  • Blood of the Pack Healing Boost +85
  • Blood of the Pack restores +71 Health to you and costs -12 Power
  • Blood of the Pack restores +71 Health to you and costs -12 Power


Claw 7

  • Claw and Double Claw restore 18 Health
  • Claw and Double Claw restore 18 Health
  • Werewolf Claw, Double Claw, and Pouncing Rake Damage +61
  • Werewolf Claw, Double Claw, and Pouncing Rake Damage +61


Double Claw 7

  • Claw and Double Claw restore 18 Health
  • Claw and Double Claw restore 18 Health
  • Double Claw Damage +88
  • Double Claw Damage +88
  • Werewolf Claw, Double Claw, and Pouncing Rake Damage +61
  • Werewolf Claw, Double Claw, and Pouncing Rake Damage +61
  • Double Claw Damage +34%
  • Double Claw Damage +34%
  • Double Claw deals +32 damage and reuse time is -1.5 seconds


Howl Mode

Pack Attack 5

  • Pack Attack Damage +41%
  • Pack Attack Damage +41%
  • Future Pack Attacks to the same target deal +470 damage
  • Future Pack Attacks to the same target deal +470 damage
  • After using Pack Attack, your Lycanthropy Base Damage increases +85% for 7 seconds or until you are attacked
  • After using Pack Attack, your Lycanthropy Base Damage increases +85% for 7 seconds or until you are attacked
  • Bite, Pack Attack, and Smell Fear Damage +24%
  • Bite, Pack Attack, and Smell Fear Damage +24%
  • Pack Attack deals +72 damage and causes target to be 11% more vulnerable to Trauma damage for 10 seconds
  • Pack Attack deals +72 damage and causes target to be 11% more vulnerable to Trauma damage for 10 seconds


Pouncing Rake 5

  • Pouncing Rake Damage +121
  • Pouncing Rake Damage +121
  • Pouncing Rake deals +232 Armor damage
  • Pouncing Rake deals +232 Armor damage
  • Werewolf Claw, Double Claw, and Pouncing Rake Damage +61
  • Werewolf Claw, Double Claw, and Pouncing Rake Damage +61
  • Pouncing Rake Damage +44%
  • Pouncing Rake Damage +44%


Pouncing Rend 6

  • Pouncing Rake Damage +121
  • Pouncing Rake Damage +121
  • Pouncing Rake deals +232 Armor damage
  • Pouncing Rake deals +232 Armor damage
  • Werewolf Claw, Double Claw, and Pouncing Rake Damage +61
  • Werewolf Claw, Double Claw, and Pouncing Rake Damage +61
  • Pouncing Rake Damage +44%
  • Pouncing Rake Damage +44%


Sanguine Fangs 7

  • Sanguine Fangs Damage +59%
  • Sanguine Fangs Damage +59%
  • Sanguine Fangs deals +288 trauma damage over 8 seconds
  • Sanguine Fangs deals +288 trauma damage over 8 seconds
  • Sanguine Fangs causes the target to take +14% damage from Slashing attacks for 15 seconds
  • Sanguine Fangs suddenly deals 360 Trauma damage after an 8-second delay
  • Sanguine Fangs suddenly deals 360 Trauma damage after an 8-second delay
  • Sanguine Fangs deals +29% Crushing damage and doesn't cause the target to yell for help
  • Sanguine Fangs deals +29% Crushing damage and doesn't cause the target to yell for help
  • For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 140 Trauma damage over 8 seconds


See Red 8

  • See Red heals you for 38 health
  • See Red heals you for 38 health
  • See Red deals +36 damage and Power cost is -16
  • See Red deals +36 damage and Power cost is -16
  • For 10 seconds after using See Red, all other Lycanthropy attacks deal 116 Trauma damage over 8 seconds
  • For 10 seconds after using See Red, all other Lycanthropy attacks deal 116 Trauma damage over 8 seconds
  • See Red increases the damage of your next attack by +95
  • See Red increases the damage of your next attack by +95
  • See Red grants you 14% melee evasion for 8 seconds
  • See Red grants you 14% melee evasion for 8 seconds


Shadow Feint 3

  • Shadow Feint raises your Lycanthropy Base Damage +52% until you trigger the teleport
  • Shadow Feint raises your Lycanthropy Base Damage +52% until you trigger the teleport
  • Shadow Feint causes your next attack to deal +192 damage if it is a Werewolf ability
  • Shadow Feint causes your next attack to deal +192 damage if it is a Werewolf ability
  • When you teleport via Shadow Feint, you recover 83 Armor and your Sprint Speed is +3 for 10 seconds
  • When you teleport via Shadow Feint, you recover 83 Armor and your Sprint Speed is +3 for 10 seconds
  • When you teleport via Shadow Feint, you recover 100 Health
  • When you teleport via Shadow Feint, you recover 100 Health
  • Shadow Feint reduces the taunt of all your attacks by 46% until you trigger the teleport


Skulk 5

  • Skulk boosts the damage of your Core and Nice Attacks +50 for 30 seconds
  • Skulk boosts the damage of your Core and Nice Attacks +50 for 30 seconds
  • Skulk grants you +24 Mitigation against all attacks
  • Skulk grants you +24 Mitigation against all attacks
  • When Skulk is used, you recover 52 Health and all enemies within 10 meters are taunted -700
  • When Skulk is used, you recover 52 Health and all enemies within 10 meters are taunted -700
  • Skulk causes your next attack to deal +43% damage if it is a Crushing attack
  • Skulk causes your next attack to deal +43% damage if it is a Crushing attack
  • Skulk grants you +70% Projectile Evasion


Smell Fear 6

  • Bite, Pack Attack, and Smell Fear Damage +24%
  • Bite, Pack Attack, and Smell Fear Damage +24%
  • Smell Fear Damage +55%
  • Smell Fear Damage +55%
  • Smell Fear deals +27% damage and further reduces Rage by 400
  • Smell Fear deals +27% damage and further reduces Rage by 400
  • Smell Fear deals +36% damage and taunts -480
  • Smell Fear deals +36% damage and taunts -480


Unquenchable Fury