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NPC Template

1,430 bytes added, 14:17, 3 May 2022
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Training
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<!-- see http://projectgorgon.com/wiki/See [[Template:NPC_infobox ]] for details on the NPC infobox that goes on every page.<!-- Remember to remove this info box (and easy copy/paste). If an NPC does not require all the attributes, you may delete themline before saving. For example, if Keep the NPC is not a skilltrainer, than "|skilltrainer =" can be left blank. NOTOC! -->
{{NPC infobox
|title = Marna
|image = [[File:Marna (npc).png|300px]] <!-- Make sure to Only include an the image, even parameter if you do not have one ready previously uploaded an image, or want to uploada png instead of a jpg. It will show in [[Special:WantedFiles]]Otherwise, remove it. -->|caption = NPC Description hereShe's selling an eclectic mix of things. <!-- This is the caption comes from over the in-game text above head of the NPC's head -->|zone = Serbule<!-- The zone the NPC is in. If they are in a town, also use the town parameter. If they are inside a dungeon, list the zone the primary entrance to the dungeon is in (Winter Nexus is in Sun Vale, not Fae Realm), and also use the dungeon parameter. --> |town = Serbule Keep|location = Her shop near the well. <!-- A short description of where they are. If too wordy, include a break with br tag -->|anatomy = Elven <!-- Include the anatomy and species. The Anatomy should match one of the anatomy sub-skills. The species is usually whatever form the NPC visually is, however characters with Lycanthropy should list Lycanthrope as species. For characters turned into other things, make an educated guess. An Elven Druid in [[Serbule Keep]]raven form is still Elven anatomy and Elf species, but a Human cursed to an Elf is Elven Anatomy and Elf species. -->|species = Elf|beastspeak = All No <!-- animals that Answer this one with just Yes or No. If Yes, include the npc parameter beastlist. beastlist is known set to speak tooeither All, or describes any exceptions, See the NPC Infobox page for more information. such as "Wolves only" -->|skilltrainer = [[Archery]], [[Lore]]|vendor = Yes <!- Answer some questions about the NPC. Options are vendor, storage, consignment, barter, augmentation, and eventnpc. If Yes, write yes. If no, leave blank and do not include the parameter. -->|storage = Yes
}}
 {{Quote|source=[[Marna]]| <!-- This quote should be something informative about the NPC, or express their personality. The quote can be from the NPC, or another NPC talking about them. -->
Alchemy and shop keeping go hand and hand. I mean, you gotta buy the ingredients, and sell the results, so it just fits.
}}
[[Marna]] is a shopkeeper in the main town of Serbule. She is a special merchant NPC in that she will buy "almost anything at full value". As you raise favor with her, her money pool will increase so your weekly sales limit will increase. <!-- Add a brief description of the NPC . -->
[[Marna]] was one of the elves that organized and led the refugees from [[Dwyndarre]] to [[Serbule]]. Most of the townsfolk respect her. <!-- Add other information about the NPC. Lore, relationships, ect. -->
== Location ==
; [[Serbule]] <!-- List the Zone the npc is NPCis found in. Be sure this matches the infobox! -->: [[Marna]] is always seen inside her shop in [[Serbule Keep]]. <!-- This could be a town or location such as [[Serbule Keep]], [[Hogan's Keep]], or [[Amulna]]. You may also want to describe their location with more detailsif they wander around. -->==Small TalkShopkeeper == [[Marna]] sells a selection of basic adventuring supplies used in [[First Aid]] and [[Armor Patching]]. She also sells cures for some common illnesses. <!-- Add an area displaying the favor categories the introductory sentence or two briefly explains what this NPC claims merchant has to enjoyoffer, if they are a shopkeeper. -->* Loves Raw Fish* Likes Flowers {{Hint|Hints about good gifts can be added like so.}}* Likes Wool {{Favor|FriendsVendor items sold}}<!-- After you first create an NPC page, this line will create a link to a subpage. If the NPC does not sell any items in their New tab, remove this line. On that page, add the items the NPC has for sale. The vendor item row template is used to display items on the created subpage.-->* Hates Swords{{Vendor_purchase_info}}<!-- Add this template if and only if the NPC purchases items from the player and resells them in a Used tab.--><!-- If you have the info, please edit the resulting pages <vendornamenpcname>/Items_purchased , and <vendornamenpcname>/Spending_limits. (Links to these will automatically be created when using the {{Vendor_purchase_info}} template.) -->
<!-- Remember that your max purchase value will be affected by buffs from random skills, open up Persona->Stats and adjust for your Max Purchase Cap %. -->
 == Favor ===== Small Talk [[{{msg:BASEPAGENAME}}/Small_talk|<span style="font-size:50%"><sup>[view/edit]</sup></span>]]==={{:{{msg:BASEPAGENAME}}/Small_talk}}<!-- Money Pool *should* be affected (?), but atm it seems buggedAdd an area displaying the favor categories the NPC claims to enjoy. -->== [[Marna]]'s Shop= Favor Rewards ===<!-- Add an introductory sentence or two briefly explains what this merchant has to offer. a section describing rewards from leveling favor -->[[Marna]] sells a selection of basic adventuring supplies used in rewards her friends with [[First AidStorage]] space and [[Armor Patching]]. She also sells cures for some common illnesses.<!-- Now, add the items the NPC has for sale. Make sure to spell the item names exactly as they appear in-game. The table for [[Velkort]] was used here to save space. -->{{Spoiler|Reward at {{vendor item row Favor| item = Basic Staff Comfortable}}:| cost = 57 :{{Item| favor = NeutralLembas Brick}} x2
}}
{{vendor item row Spoiler|Reward at {{Favor| item = Salt Friends}}:| cost = 7 :{{Item| favor = NeutralFlower Dainties}} (with random enchant).
}}
{{vendor item row
| item = Lucky Belt of The War Wizard
| cost = 225
| favor = above Neutral
}}
{{vendor item row
| item = Lucky Belt of The Master Exploder
| cost = 225
| favor = above Neutral
}}
|}
==Quests= Hang Outs ==<div class="block1"><!-- Add a short sentence describing the quests the List NPC offersHang Outs. -->[[Echur]] offers some quests around the [[Serbule]] region.<!-- Each quest should be linked, to be added as a separate page. {{Favor|requirement}} should be indicated. If the Quest requires a prior quest to be completedThe collapse function will work properly on individual pages, also list it here. Make sure to add quest dialogue on the quest but not this template page! Consider using Template:Hint for spoiler-y material.-->* [[Unusual Powder]] {{FavorSpoiler|Neutral}} - Deliver powder Hike to [[Azalak]] the Mantis.{{Spoiler|Rewards for Unusual Powdera remote meditation pillar(8h)|
{{Quote|
He liked Echur said, "The scenery was great, wasn't it? Great! He's going Even if the meditation was kind of a drag. Well, not every meditation session goes as planned, you know? But we just come back to refine that powder for me. Hopefully it works as well as he says tomorrow and try it does!again."
}}
* 50 [[:65 favor]] with [[Echur]]:300 Meditation XP
}}
* [[Bloody Bandages]] {{FavorSpoiler|Tolerated}} - Obtain Hike to a [[Good First Aid Kit]]{{Spoiler|Rewards for Bloody Bandagesremote meditation pillar (8h) (unlocked after the first one)|
{{Quote|
ThanksEchur said, "That was great! This should do the job. Here, take these leftover simple bandages. Don't worry, they're not usedVery relaxing!"
}}
* 50 [[:65 favor]] with [[Echur]]* 5 x {{Item|Simple First Aid Kit}}:450 Meditation XP
}}
* [[Cranium Powder (quest)]] {{FavorSpoiler|Comfortable}} Explore new mind- Obtain 1 [[Cranium Powder]]. {{Hint|Can be bought from Azalak, requires Favor.}}{{Spoiler|Rewards for Cranium Powderaltering compounds(4h)|
{{Quote|
Thanks! This will do Echur said, "That one was too hallucinogenic for a little whileme. Echur inhales I prefer ones that focus the powder. What? I have things under control. Cranium Powder's mind, not that addictive as long as you know how to pace yourselfdistract it. Anyway, let's spar! I'll teach you a new moveYou keep the rest."
}}
* 100 [[:35 favor]] with [[Echur]]* 1000 XP in :25 [[UnarmedMycology]]XP:4 x {{Item|Blusher Mushroom}}
}}
* == Quests ==[[Cranium Cure: Brain Bug LobesAmutasa]] {{Favor|Comfortable}} - Obtain 3 offers some quests around the [[Brain Bug LobeRahu]]sregion. {{Hint|You can find Brain Bugs around Serbule}}:: Requirement: Complete [[Cranium Powder (quest)]]<!-- Add a short sentence describing the quests the NPC offers. -->{{Spoiler|Rewards for Cranium Cure: Brain Bug Lobes|{{Quote|Perfect<! I think I'm narrowing it down-- Each quest should be added as an individual page with proper categories... won't Quests may be added automatically to the wiki every few months, but can also be long now. I hopemanually added by consulting the current json files if required or requested.}}* 75 [[favor]] with [[Echur]]* Ability: PSI Health Wave}}Be aware that not every NPC's name in the quest json matches their in-game name!--></divdpl>category =Quests/Amutasamode = Rewards unorderedcolumns =1include =#Prerequisites,#Requirements<!-- List rewards from favor tiers. --/dpl>; At {{Favor|Comfortable}}: {{Item|Lembas Brick}} x2; At {{Favor|Friends}}: {{Item|Flower Dainties}} (with random enchant).
== Training ==
[[Marna]] will only train Wiki Editing skills if you reach {{Favor|Best Friends}} with her. <!-- If needed, write a sentence about training requirements. -->
<!-- List the abilities the NPC trains by skill. -->
:{| class = "sortable mw-collapsible mw-collapsed"|+ style="white-space:nowrap;" | [[Shield]]:{|! Unlock! Skill Level! Cost! Favor{{vendor item NPC training unlock row
|Icon=Unlock
|item=Shield{{pipe}}Unlock Shield Skill Levels 51-60
|skilllevel = 50 |cost=1940020000
|favor=Comfortable
}}
{{NPC training row
|ability=Stunning Bash 6
|skilllevel= 1265
|cost=9554
|favor=Comfortable
{{NPC training row
|ability=Finish It 5
|skilllevel= 54
|cost=9603
|favor=Comfortable
}}
{{NPC training row
||ability=Take The Lead 4
|cost=9651
|favor=Comfortable
}}
{{NPC training row
|ability=Emergency Bash 6
|cost=11300
|favor=Above Comfortable
}}
{{NPC training row
|ability=Reinforce 6
|skilllevel= 20
|cost=11349
|favor=Above ComfortableLike Family
}}
|}
:{| class = "sortable mw-collapsible mw-collapsed"|+ style="white-space:nowrap; " | [[Foraging]]:{|! Unlock! Skill Level! Cost! Favor{{vendor item NPC training unlock row
|Icon=Unlock
|item=ForagingTailoring{{pipe}}Unlock Foraging Tailoring Skill Levels 51-60 |skilllevel = 50
|cost=19400
|favor=Friends
}}
{{NPC training row
|recipe= Great Cloth Pants
|skilllevel= 60
|cost= 7800
|favor= Friends
}}
{{NPC training row
|recipe= Great Cloth Pants (Max-Enchanted)
|skilllevel= 60
|cost= 7800
|favor= Friends
}}
|}
== Services == <!-- List some of the services offered by the NPC. Consignment, Stable Master, Storage, BarteringAugmentation, or unique options. Rappanel plays music if paid, and Ashk the Answerer tells fortunes that grant buffs. -->
==== Consignment ====
;(NPC) offers [[Consignment]] at {{Favor|Friends}}.: Mark-up fee of 10%, stocking fee of 100Councils. : Max 3 items (Item categories).
==== [[Storage]] ====
: ''Equipment Only'': 24 slots at {{FavorNPC STORAGE|Neutral}}npcname = Gurki: 32 slots at {{Favor|favorrestriction =Comfortable}}: 40 slots at {{Favor|Friends}}itemrestriction =Fish Only|neutral =0|comfortable =10|friends =15: 48 slots at {{Favor|Close Friends}}closefriends =20: 56 slots at {{Favor|Best Friends}}bestfriends =25: 64 slots at {{Favor|Like Family}}likefamily =30: 72 slots at {{Favor|Soul Matessoulmates =35}}
==== Augmentation ====NPC <!-- Wrap name in [[]] -->can install level X-X Augments for X Councils. You must be {{favor|Friends}} or better. ==== Bartering ==== <!-- If the NPC offers a bartering system, add a page include that section here -->At {{Favor|Friends}} Gretchen offers to barter with you:{| class="wikitable"!Give!Receive |-| rowspan = "3" | {{Item|Fire Dust}} x1 || {{Item|Oak Wood}} x4|-| {{Item|Matted Hair}} x3|-| {{Item|Barley Seeds}} x7|}Gretchen's offers also include trades of various equipment (of level 20<sup>needs confirmation</sup> and random rarity<sup>needs confirmation</sup>) for that[[Matted Hair]] and [[Oak Wood]]. {| class="wikitable mw-collapsible mw-collapsed"!Give!Receive |-| rowspan = "14" | {{Item|Matted Hair}} x3<br>{{Item|Oak Wood}} x2 || {{Item|Sturdy Boots}}|-| {{Item|Sturdy Pants}}|-| {{Item|Sturdy Shirt}}|-| {{Item|Sturdy Gloves}}|-| {{Item|Sturdy Helm}}|-| {{Item|Sturdy Shield}}|-| {{Item|Sturdy Sword}}|-| {{Item|Sturdy Staff}}|-| {{Item|Dwarven Hammer}}|-| {{Item|Acid Beaker}}|-| {{Item|Amulet of Competent Swording}}|-| {{:Bartering:JoehItem|Amulet of Max Health +15}}|-| {{Item|Ring of Arrows}}|-| {{Item|Ring of Kicking Ass}}|}
== Hang Outs == <!-- List NPC Hang Outs. The collapse function will work properly on individual pages, but not this template page.-->
<div class="block1"> <!-- Remember to close the div after all the Hang Outs are listed -->
{{Spoiler|Hike to a remote meditation pillar(8h)|
{{Quote|
Echur said, "The scenery was great, wasn't it? Even if the meditation was kind of a drag. Well, not every meditation session goes as planned, you know? But we just come back to it tomorrow and try it again."
}}
:65 favor with [[Echur]]
:300 Meditation XP
}}
{{Spoiler|Hike to a remote meditation pillar (8h) (unlocked after the first one)|
{{Quote|
Echur said, "That was great! Very relaxing!"
}}
:65 favor
:450 Meditation XP
}}
{{Spoiler|Explore new mind-altering compounds(4h)|
{{Quote|
Echur said, "That one was too hallucinogenic for me. I prefer ones that focus the mind, not distract it. You keep the rest."
}}
:35 favor with [[Echur]]
:25 [[Mycology]] XP
:4 x {{Item|Blusher Mushroom}}
}}
{{Spoiler|{{repeatable}} Meditate with Echur(60m)|
{{Quote|
Echur said, "Now we're ready to face the day! Come back next week and meditate with me again."
}}
:12 favor with [[Echur]]
:100 [[Meditation]] XP
}}
</div>
== Events ==
<!-- Add the following text to allow for Holiday gifts to be mentioned. If the NPC does not use favor or is part of a non-winter temporary event, do not add the Winter Celebration box. Instead, add the category [[Category:NoRiShin]] at the bottom of the page! --><!-- If the NPC participates in an event, add that info herebefore the Winter Celebration box. See Norbert and Norbert/Strange Pig for an example -->
* [[Norbert/Strange Pig|Strange Pig]] - Sometimes, [[Norbert]] travels to other regions to spread awareness of the plights of sentient animals.
===== Winter Celebration ====={{HOLIDAY|RiShin Friends = {{Item|Lemon}}|RiShin Family = {{Item|Fire Dust}} x5}} == Conversations == <!-- List any long and potentially important conversations the NPC may have . Even if there are none, you must include this header. --> == Tips ==<!-- An optional header for short messages offering guidance. -->* Presumably, [[Marna]] is in [[Serbule]] to smooth the experience for new players, however new players will quickly run her available Councils dry, and then will have to wait seven days before her money regenerates. It is recommended that you sell only things to her which you really couldn't sell elsewhere, so that you make the most of her weekly gold amount. See the [[Merchants]] guide. == Gallery == <!-- An optional header used if additional images need to be displayed. --> <!-- Now, add the NPC Category [[Category:NPCs]].Additional categories are usually handled by the infobox (location, anatomy, services offered), however some NPCs may require special tags when new mechanics are introduced.
<!-- Now, add the NPC Category [[Category:NPCs]]. Also add Be sure to remove the proper Template guides category for the NPC's location. [[Category: Serbule NPCs]]below, [[Category: South Serbule NPCs]], [[Category: Eltibule NPCs]], ect.If the and all of these comments before you publish a new NPC is also in a location, add that tag toopage! [[Category: Serbule Keep NPCs]], [[Category: Hogan's Keep NPCs]], [[Category: Amulna NPCs]]Also add an anatomy type for the NPC. [[Category: Human]], [[Category: Elven]], [[Category: Fae]] (Rakshasa, Goblin, Giant, Fungoid, Canine et al.).If the NPC is a vendor (they buy or sell items), add [[Category: Vendor]].If the NPC trains or teaches a skill, add [[Category: Skill Trainer]].If they barter, [[Category: Bartering]].If they offer consignment, [[Category: Consignment]].If they offer storage, [[Category: Storage]].If they talk to animals, [[Category: Talks to Animals]]. If the NPC is an event NPC, [[Category: Event NPCs]]-->
[[Category:Template guides]]

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