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NPC Template

1,450 bytes added, 14:17, 3 May 2022
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Training
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<!-- see http://projectgorgon.com/wiki/See [[Template:NPC_infobox ]] for details on the NPC infobox that goes on every page.<!-- Remember to remove this info box (and easy copy/paste). If an NPC does not require all the attributes, you may delete themline before saving. For example, if Keep the NPC is not a skilltrainer, than "|skilltrainer =" can be left blank. NOTOC! -->
{{NPC infobox
|title = Marna
|image = [[File:Marna (npc).png|300px]] <!-- Make sure to Only include an the image, even parameter if you do not have one ready previously uploaded an image, or want to uploada png instead of a jpg. It will show in [[Special:WantedFiles]]Otherwise, remove it. -->|caption = NPC Description hereShe's selling an eclectic mix of things. <!-- This is the caption comes from over the in-game text above head of the NPC's head -->|zone = Serbule<!-- The zone the NPC is in. If they are in a town, also use the town parameter. If they are inside a dungeon, list the zone the primary entrance to the dungeon is in (Winter Nexus is in Sun Vale, not Fae Realm), and also use the dungeon parameter. --> |town = Serbule Keep|location = Her shop near the well. <!-- A short description of where they are. If too wordy, include a break with br tag -->|anatomy = Elven <!-- Include the anatomy and species. The Anatomy should match one of the anatomy sub-skills. The species is usually whatever form the NPC visually is, however characters with Lycanthropy should list Lycanthrope as species. For characters turned into other things, make an educated guess. An Elven Druid in [[Serbule Keep]]raven form is still Elven anatomy and Elf species, but a Human cursed to an Elf is Elven Anatomy and Elf species. -->|species = Elf|beastspeak = All No <!-- animals that Answer this one with just Yes or No. If Yes, include the npc parameter beastlist. beastlist is known set to speak tooeither All, or describes any exceptions, See the NPC Infobox page for more information. such as "Wolves only" -->|skilltrainer = [[Archery]], [[Lore]]|vendor = Yes <!- Answer some questions about the NPC. Options are vendor, storage, consignment, barter, augmentation, and eventnpc. If Yes, write yes. If no, leave blank and do not include the parameter. -->|storage = Yes
}}
 {{Quote|source=[[Marna]]| <!-- This quote should be something informative about the NPC, or express their personality. The quote can be from the NPC, or another NPC talking about them. -->
Alchemy and shop keeping go hand and hand. I mean, you gotta buy the ingredients, and sell the results, so it just fits.
}}
[[Marna]] is a shopkeeper in the main town of Serbule. She is a special merchant NPC in that she will buy "almost anything at full value". As you raise favor with her, her money pool will increase so your weekly sales limit will increase. <!-- Add a brief description of the NPC . -->
[[Marna]] was one of the elves that organized and led the refugees from [[Dwyndarre]] to [[Serbule]]. Most of the townsfolk respect her. <!-- Add other information about the NPC. Lore, relationships, ect. -->
== Location ==
; [[Serbule]] <!-- List the Zone the npc is NPCis found in. Be sure this matches the infobox! -->: [[Marna]] is always seen inside her shop in [[Serbule Keep]]. <!-- This could be a town or location such as [[Serbule Keep]], [[Hogan's Keep]], or [[Amulna]]. You may also want to describe their location with more detailsif they wander around. -->== Shopkeeper ==[[Marna]] sells a selection of basic adventuring supplies used in [[First Aid]] and [[Armor Patching]]. She also sells cures for some common illnesses. <!-- Add an introductory sentence or two briefly explains what this NPC merchant has to offer, if they are a shopkeeper. --> {{Vendor items sold}} <!-- After you first create an NPC page, this line will create a link to a subpage. If the NPC does not sell any items in their New tab, remove this line. On that page, add the items the NPC has for sale. The vendor item row template is used to display items on the created subpage.--> {{Vendor_purchase_info}} <!-- Add this template if and only if the NPC purchases items from the playerand resells them in a Used tab.--><!-- If you have the info, please edit the resulting pages <vendornamenpcname>/Items_purchased, and <vendornamenpcname>/Spending_limits. (Links to these will automatically be created when using the {{Vendor_purchase_info}} template.) -->
<!-- Remember that your max purchase value will be affected by buffs from random skills, open up Persona->Stats and adjust for your Max Purchase Cap %. -->
<!-- Money Pool *should* be affected (?), but atm it seems bugged. -->== Favor =====Small Talk [[{{msg:BASEPAGENAME}}/Small_talk|<span style="font-size:50%"><sup>[view/edit]</sup></span>]]===
{{:{{msg:BASEPAGENAME}}/Small_talk}}<!-- Add an area displaying the favor categories the NPC claims to enjoy. -->
==Sells= Favor Rewards ===<!-- Add an introductory sentence or two briefly explains what this merchant has to offer. a section describing rewards from leveling favor -->[[Marna]] sells a selection of basic adventuring supplies used in rewards her friends with [[First AidStorage]] space and [[Armor Patching]]items. She also sells cures for some common illnesses{{Spoiler|Reward at {{Favor|Comfortable}}:|:{{Item|Lembas Brick}} x2}}{{Spoiler|Reward at {{Favor|Friends}}:|:{{Item|Flower Dainties}} (with random enchant).}} === Hang Outs ===<!-- NowList NPC Hang Outs. The collapse function will work properly on individual pages, add the items the NPC has for salebut not this template page. Make sure -->{{Spoiler|Hike to spell a remote meditation pillar(8h)|{{Quote|Echur said, "The scenery was great, wasn't it? Even if the item names exactly meditation was kind of a drag. Well, not every meditation session goes as they appear in-gameplanned, you know? But we just come back to it tomorrow and try it again. The table for "}}:65 favor with [[VelkortEchur]] was used here to save space. -->:300 Meditation XP}}{{Spoiler|Hike to a remote meditation pillar (8h) (unlocked after the first one)|{{vendor item row Quote| item = Basic Staff | cost = 57 | favor = NeutralEchur said, "That was great! Very relaxing!"
}}
{{vendor item row | item = Salt | cost = 7:65 favor | favor = Neutral:450 Meditation XP
}}
{{vendor item row Spoiler|Explore new mind-altering compounds(4h)| item = Belt of The War Wizard {{Quote| cost = 225 | favor = above NeutralEchur said, "That one was too hallucinogenic for me. I prefer ones that focus the mind, not distract it. You keep the rest."
}}
:35 favor with [[Echur]]:25 [[Mycology]] XP:4 x {{vendor item row Item| item = Belt of The Master Exploder | cost = 225 | favor = above NeutralBlusher Mushroom}}
}}
|}
==Quests==<div class="block1">[[Amutasa]] offers some quests around the [[Rahu]] region. <!-- Add a short sentence describing the quests the NPC offers. -->[[Amutasa]] offers some quests around the [[Rahu]] region.
<!-- Each quest should be added as an individual page with proper categories. Quests may be added automatically to the wiki every few months, but can also be manually added by consulting the current json files if required or requested.
Be aware that not every NPC's name in the quest json matches their in-game name!-->
<dpl>
category = Quests/Amutasa
include = #Prerequisites,#Requirements
</dpl>
 
==Favor Rewards==
[[Marna]] rewards her friends with [[Storage]] space and items.
{{Spoiler|Reward at {{Favor|Comfortable}}.|
:{{Item|Lembas Brick}} x2
}}
{{Spoiler|Reward at {{Favor|Friends}}.|
:{{Item|Flower Dainties}} (with random enchant).
}}
== Training ==
[[Marna]] will only train Wiki Editing skills if you reach {{Favor|Best Friends}} with her. <!-- If needed, write a sentence about training requirements. -->
<!-- List the abilities the NPC trains by skill. -->
:{| class = "sortable mw-collapsible mw-collapsed"|+ style="white-space:nowrap;" | [[Shield]]:{||-
! Unlock
! Skill Level
|item=Shield{{pipe}}Unlock Shield Skill Levels 51-60
|skilllevel = 50
|cost=1940020000
|favor=Comfortable
}}
|cost=9603
|favor=Comfortable
}}
{{NPC training row
||ability=Take The Lead 4
|skilllevel= 8
|cost=9651
|favor=Comfortable
}}
{{NPC training row
|ability=Emergency Bash 6
|skilllevel= 13
|cost=11300
|favor=Best Friends
}}
{{NPC training row
}}
|}
:{| class = "sortable mw-collapsible mw-collapsed"|+ style="white-space:nowrap;" | [[Foraging]]:{||-
! Unlock
! Skill Level
}}
{{NPC training row
|recipe= {{Item|Great Cloth Pants}}
|skilllevel= 60
|cost= 7800
}}
{{NPC training row
|recipe= {{Item|Great Cloth Pants}} (Max-Enchanted)
|skilllevel= 60
|cost= 7800
|}
== Services == <!-- List some of the services offered by the NPC. Consignment, Stable Master, Storage, Augmentation, or unique options. Rappanel plays music if paid, and Ashk the Answerer tells fortunes that grant buffs. -->
==== Consignment ====
;(NPC) offers [[Consignment]] at {{Favor|Friends}}.: Mark-up fee of 10%, stocking fee of 100Councils. : Max 3 items (Item categories).
==== [[Storage]] ====
: ''Equipment Only'': 24 slots at {{FavorNPC STORAGE|Neutral}}npcname = Gurki: 32 slots at {{Favor|favorrestriction =Comfortable}}: 40 slots at {{Favor|Friends}}itemrestriction =Fish Only|neutral =0|comfortable =10|friends =15: 48 slots at {{Favor|Close Friends}}closefriends =20: 56 slots at {{Favor|Best Friends}}bestfriends =25: 64 slots at {{Favor|Like Family}}likefamily =30: 72 slots at {{Favor|Soul Matessoulmates =35}} 
==== Augmentation ====
NPC <!-- NPC Name Wrap name in [[]] --> can install level X-X Augments for X Councils. You must be {{favor|Friends}} or better.
==== Bartering ==== <!-- If the NPC offers a bartering system, include that section here -->
At {{Favor|Friends}} Gretchen offers to barter with you:
{| class="wikitable"
|}
== Hang Outs == <!-- List NPC Hang Outs. The collapse function will work properly on individual pages, but not this template page.-->
<div class="block1"> <!-- Remember to close the div after all the Hang Outs are listed -->
{{Spoiler|Hike to a remote meditation pillar(8h)|
{{Quote|
Echur said, "The scenery was great, wasn't it? Even if the meditation was kind of a drag. Well, not every meditation session goes as planned, you know? But we just come back to it tomorrow and try it again."
}}
:65 favor with [[Echur]]
:300 Meditation XP
}}
{{Spoiler|Hike to a remote meditation pillar (8h) (unlocked after the first one)|
{{Quote|
Echur said, "That was great! Very relaxing!"
}}
:65 favor
:450 Meditation XP
}}
{{Spoiler|Explore new mind-altering compounds(4h)|
{{Quote|
Echur said, "That one was too hallucinogenic for me. I prefer ones that focus the mind, not distract it. You keep the rest."
}}
:35 favor with [[Echur]]
:25 [[Mycology]] XP
:4 x {{Item|Blusher Mushroom}}
}}
{{Spoiler|{{repeatable}} Meditate with Echur(60m)|
{{Quote|
Echur said, "Now we're ready to face the day! Come back next week and meditate with me again."
}}
:12 favor with [[Echur]]
:100 [[Meditation]] XP
}}
</div>
== Events ==
<!-- Add the following text to allow for Holiday gifts to be mentioned. If the NPC does not use favor or is part of a non-winter temporary event, do not add the Winter Celebration box. Instead, add the category [[Category:NoRiShin]] at the bottom of the page! -->
<!-- If the NPC participates in an event, add that info here before the Winter Celebration box. See Norbert and Norbert/Strange Pig for an example -->
* [[Norbert/Strange Pig|Strange Pig]] - Sometimes, [[Norbert]] travels to other regions to spread awareness of the plights of sentient animals.
}}
== Conversations == <!-- List any long and potentially important conversations the NPC may have . Even if there are none, you must include this header. --> == Tips ==<!-- An optional header for short messages offering guidance. -->* Presumably, [[Marna]] is in [[Serbule]] to smooth the experience for new players, however new players will quickly run her available Councils dry, and then will have to wait seven days before her money regenerates. It is recommended that you sell only things to her which you really couldn't sell elsewhere, so that you make the most of her weekly gold amount. See the [[Merchants]] guide. == Gallery == <!-- An optional header used if additional images need to be displayed. -->
<!-- Now, add the NPC Category [[Category:NPCs]].
Additional categories are usually handled by the infobox (location, anatomy, services offered), however some NPCs may require special tags when new mechanics are introduced.
If the NPC is an event NPC, add [[Category: Event NPCs]]
Be sure to remove the Template guides categorybelow, and all of these comments before you publish a new NPC page!-->
[[Category:Template guides]]

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